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At least 91 records · Page 5

Ground-based PIV and numerical flow visualization results from the Surface Tension Driven Convection Experiment

The Surface Tension Driven Convection Experiment (STDCE) is a Space Transportation System flight experiment to study both transient and steady thermocapillary fluid flows aboard the United States Microgravity Laboratory-1 (USML-1) Spacelab mission planned for June, 1992. One of the components of data collected during the experiment is a video record of the flow field. This qualitative data is then quantified using an all electric, two dimensional Particle Image Velocimetry (PIV) technique called Particle Displacement Tracking (PDT), which uses a simple space domain particle tracking algorithm. Results using the ground based STDCE hardware, with a radiant flux heating mode, and the PDT system are compared to numerical solutions obtained by solving the axisymmetric Navier Stokes equations with a deformable free surface. The PDT technique is successful in producing a velocity vector field and corresponding stream function from the raw video data which satisfactorily represents the physical flow. A numerical program is used to compute the velocity field and corresponding stream function under identical conditions. Both the PDT system and numerical results were compared to a streak photograph, used as a benchmark, with good correlation.

Pline, Alexander D.↗

Portable Airborne Laser System Measures Forest-Canopy Height

(PALS) is a combination of laser ranging, video imaging, positioning, and data-processing subsystems designed for measuring the heights of forest canopies along linear transects from tens to thousands of kilometers long. Unlike prior laser ranging systems designed to serve the same purpose, the PALS is not restricted to use aboard a single aircraft of a specific type: the PALS fits into two large suitcases that can be carried to any convenient location, and the PALS can be installed in almost any local aircraft for hire, thereby making it possible to sample remote forests at relatively low cost. The initial cost and the cost of repairing the PALS are also lower because the PALS hardware consists mostly of commercial off-the-shelf (COTS) units that can easily be replaced in the field. The COTS units include a laser ranging transceiver, a charge-coupled-device camera that images the laser-illuminated targets, a differential Global Positioning System (dGPS) receiver capable of operation within the Wide Area Augmentation System, a video titler, a video cassette recorder (VCR), and a laptop computer equipped with two serial ports. The VCR and computer are powered by batteries; the other units are powered at 12 VDC from the 28-VDC aircraft power system via a low-pass filter and a voltage converter. The dGPS receiver feeds location and time data, at an update rate of 0.5 Hz, to the video titler and the computer. The laser ranging transceiver, operating at a sampling rate of 2 kHz, feeds its serial range and amplitude data stream to the computer. The analog video signal from the CCD camera is fed into the video titler wherein the signal is annotated with position and time information. The titler then forwards the annotated signal to the VCR for recording on 8-mm tapes. The dGPS and laser range and amplitude serial data streams are processed by software that displays the laser trace and the dGPS information as they are fed into the computer, subsamples the laser range and amplitude data, interleaves the subsampled data with the dGPS information, and records the resulting interleaved data stream.

Nelson, Ross↗

Crew Activity Analyzer

The crew activity analyzer (CAA) is a system of electronic hardware and software for automatically identifying patterns of group activity among crew members working together in an office, cockpit, workshop, laboratory, or other enclosed space. The CAA synchronously records multiple streams of data from digital video cameras, wireless microphones, and position sensors, then plays back and processes the data to identify activity patterns specified by human analysts. The processing greatly reduces the amount of time that the analysts must spend in examining large amounts of data, enabling the analysts to concentrate on subsets of data that represent activities of interest. The CAA has potential for use in a variety of governmental and commercial applications, including planning for crews for future long space flights, designing facilities wherein humans must work in proximity for long times, improving crew training and measuring crew performance in military settings, human-factors and safety assessment, development of team procedures, and behavioral and ethnographic research. The data-acquisition hardware of the CAA (see figure) includes two video cameras: an overhead one aimed upward at a paraboloidal mirror on the ceiling and one mounted on a wall aimed in a downward slant toward the crew area. As many as four wireless microphones can be worn by crew members. The audio signals received from the microphones are digitized, then compressed in preparation for storage. Approximate locations of as many as four crew members are measured by use of a Cricket indoor location system. [The Cricket indoor location system includes ultrasonic/radio beacon and listener units. A Cricket beacon (in this case, worn by a crew member) simultaneously transmits a pulse of ultrasound and a radio signal that contains identifying information. Each Cricket listener unit measures the difference between the times of reception of the ultrasound and radio signals from an identified beacon. Assuming essentially instantaneous propagation of the radio signal, the distance between that beacon and the listener unit is estimated from this time difference and the speed of sound in air.] In this system, six Cricket listener units are mounted in various positions on the ceiling, and as many as four Cricket beacons are attached to crew members. The three-dimensional position of each Cricket beacon can be estimated from the time-difference readings of that beacon from at least three Cricket listener units

Murray, James↗

Communication system analysis for manned space flight

The development of adaptive delta modulators capable of digitizing a video signal is summarized. The delta modulator encoder accepts a 4 MHz black and white composite video signal or a color video signal and encodes it into a stream of binary digits at a rate which can be adjusted from 8 Mb/s to 24 Mb/s. The output bit rate is determined by the user and alters the quality of the video picture. The digital signal is decoded using the adaptive delta modulator decoder to reconstruct the picture.

Schilling, D. L.↗

Acquisition and Pointing for Mars Optical Access Link

Optical characteristics can potentially benefit "access" links at Mars when transmitting data from surface to orbiting assets because of the higher gain and modulation bandwidth, compared to radio frequency (RF). Furthermore, higher bits/kg/W can be realized with low mass and power optical systems, enabling the streaming of high definition imagery. In this paper we present a conceptual design for a low complexity, autonomous optical communications link for returning data at 50-200 Mb/s from the Martian surface and for lower forward data rates of 50 kb/s to the surface. The pointing control is simplified by widening the transmitted laser beams (0.5 - 2.0 mrad) for the short distance (400-1200 Km) links. Link acquisition is based on the orbiter transceiver (OT) "blind"-pointing a laser beam to illuminate the lander transceiver (LT) on the surface. The LT acquires the link with a spectrally-filtered wide-field-of-view camera and subsequently tracks the orbiter transceiver with a two-axis, stepper-motor-actuator, to send back a laser modulated with high-rate data to the orbiting asset. The system design also has a provision for the OT transitioning from blind-pointing to closed loop tracking once it acquires the signal from the lander transceiver. Results from successful ground-based demonstrations performed at JPL, in which the pointing rate required to track an orbiter was emulated by mounting both transceivers on rotating stages, and in which we transmitted live video and pseudo-random data streams, are presented.

Optical Communication↗

Numerically Modeling the Erosion of Lunar Soil by Rocket Exhaust Plumes

In preparation for the Apollo program, Leonard Roberts of the NASA Langley Research Center developed a remarkable analytical theory that predicts the blowing of lunar soil and dust beneath a rocket exhaust plume. Roberts assumed that the erosion rate was determined by the excess shear stress in the gas (the amount of shear stress greater than what causes grains to roll). The acceleration of particles to their final velocity in the gas consumes a portion of the shear stress. The erosion rate continues to increase until the excess shear stress is exactly consumed, thus determining the erosion rate. Roberts calculated the largest and smallest particles that could be eroded based on forces at the particle scale, but the erosion rate equation assumed that only one particle size existed in the soil. He assumed that particle ejection angles were determined entirely by the shape of the terrain, which acts like a ballistic ramp, with the particle aerodynamics being negligible. The predicted erosion rate and the upper limit of particle size appeared to be within an order of magnitude of small-scale terrestrial experiments but could not be tested more quantitatively at the time. The lower limit of particle size and the predictions of ejection angle were not tested. We observed in the Apollo landing videos that the ejection angles of particles streaming out from individual craters were time-varying and correlated to the Lunar Module thrust, thus implying that particle aerodynamics dominate. We modified Roberts theory in two ways. First, we used ad hoc the ejection angles measured in the Apollo landing videos, in lieu of developing a more sophisticated method. Second, we integrated Roberts equations over the lunar-particle size distribution and obtained a compact expression that could be implemented in a numerical code. We also added a material damage model that predicts the number and size of divots which the impinging particles will cause in hardware surrounding the landing rocket. Then, we performed a long-range ballistics analysis for the ejected particulates.

Source record↗

Bringing Planetary Science Mission Outreach to the Deaf and Blind Communities

Introduction: Technology for enhancing outreach, like 3D printing, and science communication products, such as videos and podcasts, can be utilized within the planetary science community, especially for the engagement and excitement of current or upcoming planetary exploration missions. However, these communication products can also be further enhanced for the benefit of the blind and deaf communities. While such products may already be readily available, such projects are not easily accessible to blind and/or deaf certified educators, which often rely on making their own resources or do not have the funds to provide such resources (e.g., cost of 3D printers or cost of braille books). The planetary science community can have better practices to reach these broader audiences. Best practices can include transcripts from podcasts, transcripts in videos, and large-font captions. Images on websites and social media accounts should also include alt-text descriptive captions. 3D printing can also enhance planetary science for the blind community, through tactile posters, maps, and pamphlets. Planetary data can also be augmented by providing different tactile geological maps (e.g., topography or various datasets), and audio-visual videos freely available for educators. Visual Engagement: Visual engagement consists of several avenues to consider, the three main themes includes: 1) swag; 2) videos; 3) interactive exploration. Swag can include the fun visual take-home materials, such as stickers, posters, bookmarks, etc. Videos can include educational-specific videos (available freely via YouTube or by other educational-specific streaming avenues, such as Nebula or Curiosity Stream), provided they have Closed Captioning (CC). The use of QR codes to such videos or websites can also benefit to being added on swag. Interactive exploration can also be sub-divided by different types of engagement. A popular and still fairly new technology for public engagement is the use of virtual reality (VR). While this has been mainly for martian and lunar surface exploration [1], the deaf communities can benefit from VR through a more extensive look at our solar system and beyond (for example, a VR experience of the flight path, or visual map of the heliosphere/dynamics of our Sun). Audio Engagement: Audio tools can also be a useful avenue of communication, especially for the blind communities. Audio archiving can certainly be transcripts from the video engagements, but also the use of podcasts can also be a benefit. Podcasting can take on two forms: 1) interview engagement; and 2) update engagement. For interviews, scientists can communicate with STEM-specific podcast platforms to make other listener-bases aware of what is going on with a specific mission. For update-type communication, missions may opt to have an archived podcast of news, updates, and the teams involved. The most important aspect of such podcasts would be for the need of complimentary transcripts (including descriptive transcripts if sounds are included), and the limited use of jargon. Research Engagement: There have been several examples of involving the blind and low-vision communities in citizen science, such as through the NASA Heliophysics division. Examples include the NASA PUNCH (Polarimeter to Unify the Corona and Heliosphere) mission led by the Southwest Research Institute [2], which include blind and visually-impaired citizens to assist in the Sun’s coronal rhythms.” Another example is the Eclipse Soundscapes: Citizen Science Project (ES:CSP), which documents observations of acoustical changes of nature and ecosystems during solar eclipse events [3]. Inclusivity: A major theme that is necessary for public engagement is inclusivity and the awareness of reaching broader audiences. Outreach to include hearing/seeing impaired communities are still lacking in the sciences. There are several opportunities that the planetary sciences could take. Other projects that have emerged from the space sciences include adding transcripts to visual engagement [4], and the use of 3D printing for the visually-impaired [5]. References: [1] Olgin, J. (2020) 51st LPSC, Abstract 2137. [2] https://scitechdaily.com/outreach-for-nasa-punch-mission-embraces-ancient-and-modern-sun-watching-theme/ [3] https://science.nasa.gov/science-activation-team/eclipse-soundscapes [4] NASA International Observe the Moon Night (Blind and Deaf Accessible), Youtube Video ( https://www.youtube.com/watch?v=neHCfg0S3-Q) [5] Richardson, J., et al. (2018) AGU Fall Meeting, Abstract ED23F-0963.

C J Ahrens↗

Aerospace Communications Security Technologies Demonstrated

In light of the events of September 11, 2001, NASA senior management requested an investigation of technologies and concepts to enhance aviation security. The investigation was to focus on near-term technologies that could be demonstrated within 90 days and implemented in less than 2 years. In response to this request, an internal NASA Glenn Research Center Communications, Navigation, and Surveillance Aviation Security Tiger Team was assembled. The 2-year plan developed by the team included an investigation of multiple aviation security concepts, multiple aircraft platforms, and extensively leveraged datalink communications technologies. It incorporated industry partners from NASA's Graphical Weather-in-the-Cockpit research, which is within NASA's Aviation Safety Program. Two concepts from the plan were selected for demonstration: remote "black box," and cockpit/cabin surveillance. The remote "black box" concept involves real-time downlinking of aircraft parameters for remote monitoring and archiving of aircraft data, which would assure access to the data following the loss or inaccessibility of an aircraft. The cockpit/cabin surveillance concept involves remote audio and/or visual surveillance of cockpit and cabin activity, which would allow immediate response to any security breach and would serve as a possible deterrent to such breaches. The datalink selected for the demonstrations was VDL Mode 2 (VHF digital link), the first digital datalink for air-ground communications designed for aircraft use. VDL Mode 2 is beginning to be implemented through the deployment of ground stations and aircraft avionics installations, with the goal of being operational in 2 years. The first demonstration was performed December 3, 2001, onboard the LearJet 25 at Glenn. NASA worked with Honeywell, Inc., for the broadcast VDL Mode 2 datalink capability and with actual Boeing 757 aircraft data. This demonstration used a cockpitmounted camera for video surveillance and a coupling to the intercom system for audio surveillance. Audio, video, and "black box" data were simultaneously streamed to the ground, where they were displayed to a Glenn audience of senior management and aviation security team members.

Griner, James H.↗

Wireless augmented reality communication system

The system of the present invention is a highly integrated radio communication system with a multimedia co-processor which allows true two-way multimedia (video, audio, data) access as well as real-time biomedical monitoring in a pager-sized portable access unit. The system is integrated in a network structure including one or more general purpose nodes for providing a wireless-to-wired interface. The network architecture allows video, audio and data (including biomedical data) streams to be connected directly to external users and devices. The portable access units may also be mated to various non-personal devices such as cameras or environmental sensors for providing a method for setting up wireless sensor nets from which reported data may be accessed through the portable access unit. The reported data may alternatively be automatically logged at a remote computer for access and viewing through a portable access unit, including the user's own.

Devereaux, Ann↗

Wireless Augmented Reality Communication System

The system of the present invention is a highly integrated radio communication system with a multimedia co-processor which allows true two-way multimedia (video, audio, data) access as well as real-time biomedical monitoring in a pager-sized portable access unit. The system is integrated in a network structure including one or more general purpose nodes for providing a wireless-to-wired interface. The network architecture allows video, audio and data (including biomedical data) streams to be connected directly to external users and devices. The portable access units may also be mated to various non-personal devices such as cameras or environmental sensors for providing a method for setting up wireless sensor nets from which reported data may be accessed through the portable access unit. The reported data may alternatively be automatically logged at a remote computer for access and viewing through a portable access unit, including the user's own.

Devereaux, Ann↗

Wireless Augmented Reality Communication System

The system of the present invention is a highly integrated radio communication system with a multimedia co-processor which allows true two-way multimedia (video, audio, data) access as well as real-time biomedical monitoring in a pager-sized portable access unit. The system is integrated in a network structure including one or more general purpose nodes for providing a wireless-to-wired interface. The network architecture allows video, audio and data (including biomedical data) streams to be connected directly to external users and devices. The portable access units may also be mated to various non-personal devices such as cameras or environmental sensors for providing a method for setting up wireless sensor nets from which reported data may be accessed through the portable access unit. The reported data may alternatively be automatically logged at a remote computer for access and viewing through a portable access unit, including the user's own.

Devereaux, Ann↗

Wireless Augmented Reality Communication System

The system of the present invention is a highly integrated radio communication system with a multimedia co-processor which allows true two-way multimedia (video, audio, data) access as well as real-time biomedical monitoring in a pager-sized portable access unit. The system is integrated in a network structure including one or more general purpose nodes for providing a wireless-to-wired interface. The network architecture allows video, audio and data (including biomedical data) streams to be connected directly to external users and devices. The portable access units may also be mated to various non-personal devices such as cameras or environmental sensors for providing a method for setting up wireless sensor nets from which reported data may be accessed through the portable access unit. The reported data may alternatively be automatically logged at a remote computer for access and viewing through a portable access unit, including the user's own.

Devereaux, Ann↗

Using Science Operations Tools and Methods from NASA for Remote Presence Ocean Exploration on Earth: E/V Nautilus Cruise NA108

NASA Ames' Exploration Ground Data Systems (xGDS) supports rapid scientific decision making by synchronizing information in time and space, including video and still images, scientific instrument data, and science and operations notes in geographic and temporal context. We have deployed xGDS at multiple NASA field analog missions over the past decade.In the last two years, we have participated in SUBSEA, a multi-institution collaborative project. SUBSEA used the research ship E/V Nautilus along with its two remotely operated vehicles (ROVs), Hercules and Argus, to explore deep ocean volcanic vents as an analog for ocean worlds (e.g. Enceladus). This work allowed us to compare the existing oceanographic operations methods and technologies used for ocean exploration with corresponding tools and approaches developed and used at NASA. In the first year of SUBSEA we observed existing remote science operations from the Inner Space Center (ISC). In the second year, we deployed xGDS at ISC to complement existing capabilities with xGDS tools designed to support remote Nautilus science operations from the ISC. During operations, video, ROV position and instrument telemetry were streamed from the ship to the ISC. As the science team watched dive operations, they could annotate the data with observations that were relevant to their work domain. Later, the team members could review the data at their own pace to collaboratively develop a dive plan for the next day, which had to be delivered on a fixed daily schedule.The opportunity to compare operations under different conditions enabled us to make several key observations about conducting remote science and planning operations efficiently: (i) Reviewing data collaboratively and interactively with temporal and spatial context was critical for the remote science team's ability to plan dive operations on the Nautilus. (ii) Science team members were actively engaged with the remote dive operations because they could interact with the collected data and visualize it as they desired. (iii) Being able to replay past events at accelerated speeds, and jump to points in time and spaced based on search results, provided efficient access to critical points of interest in a massive volume of data, so the remote science team could deliver plans on time. SUBSEA (Systematic Underwater Biogeochemical Science and Exploration Analog) is a multi-institution collaboration supported by NASA, NOAA's Office of Exploration Research (OER), the Ocean Exploration Trust (OET) and the University of Rhode Island's Graduate School of Oceanography (GSO). ISC is GSO's telepresence operations facility.

Lees, David S.↗

Conducting Efficient Remote Science and Planning Operations for Ocean Exploration Using Exploration Ground Data Systems (xGDS)

NASA Ames’ Exploration Ground Data Systems (xGDS) supports rapid scientific decision making by synchronizing information in time and space, including video and still images, scientific instrument data, and science and operations notes in geographic and temporal context. We have deployed xGDS at multiple NASA field analog missions over the past decade. In the last two years, we have participated in SUBSEA, a multi-institution collaborative project*. SUBSEA used the research ship E/V Nautilus along with its two remotely operated vehicles (ROVs), Hercules and Argus, to explore deep ocean volcanic vents as an analog for ocean worlds (e.g. Enceladus). This work allowed us to compare the existing oceanographic operations methods and technologies used for ocean exploration with corresponding tools and approaches developed and used at NASA. In the first year of SUBSEA we observed existing remote science operations from the Inner Space Center (ISC)**. In the second year, we deployed xGDS at ISC to complement existing capabilities with xGDS tools designed to support remote Nautilus science operations from the ISC. During operations, video, ROV position and instrument telemetry were streamed from the ship to the ISC. As the science team watched dive operations, they could annotate the data with observations that were relevant to their work domain. Later, the team members could review the data at their own pace to collaboratively develop a dive plan for the next day, which had to be delivered on a fixed daily schedule. The opportunity to compare operations under different conditions enabled us to make several key observations about conducting remote science and planning operations efficiently: (i) Reviewing data collaboratively and interactively with temporal and spatial context was critical for the remote science team’s ability to plan dive operations on the Nautilus. (ii) Science team members were actively engaged with the remote dive operations because they could interact with the collected data and visualize it as they desired. (iii) Being able to replay past events at accelerated speeds, and jump to points in time and spaced based on search results, provided efficient access to critical points of interest in a massive volume of data, so the remote science team could deliver plans on time. * SUBSEA (Systematic Underwater Biogeochemical Science and Exploration Analog) is a multi-institution collaboration supported by NASA, NOAA’s Office of Exploration Research (OER), the Ocean Exploration Trust (OET) and the University of Rhode Island’s Graduate School of Oceanography (GSO).

Cohen, Tamar E.↗

VLSI Neural Networks Help To Compress Video Signals

Advanced analog/digital electronic system for compression of video signals incorporates artificial neural networks. Performs motion-estimation and image-data-compression processing. Effectively eliminates temporal and spatial redundancies of sequences of video images; processes video image data, retaining only nonredundant parts to be transmitted, then transmits resulting data stream in form of efficient code. Reduces bandwidth and storage requirements for transmission and recording of video signal.

Fang, Wai-Chi↗

Satellite/Terrestrial Networks: End-to-End Communication Interoperability Quality of Service Experiments

Various issues associated with satellite/terrestrial end-to-end communication interoperability are presented in viewgraph form. Specific topics include: 1) Quality of service; 2) ATM performance characteristics; 3) MPEG-2 transport stream mapping to AAL-5; 4) Observation and discussion of compressed video tests over ATM; 5) Digital video over satellites status; 6) Satellite link configurations; 7) MPEG-2 over ATM with binomial errors; 8) MPEG-2 over ATM channel characteristics; 8) MPEG-2 over ATM over emulated satellites; 9) MPEG-2 transport stream with errors; and a 10) Dual decoder test.

Ivancic, William D.↗

Multimedia content description framework

A framework is provided for describing multimedia content and a system in which a plurality of multimedia storage devices employing the content description methods of the present invention can interoperate. In accordance with one form of the present invention, the content description framework is a description scheme (DS) for describing streams or aggregations of multimedia objects, which may comprise audio, images, video, text, time series, and various other modalities. This description scheme can accommodate an essentially limitless number of descriptors in terms of features, semantics or metadata, and facilitate content-based search, index, and retrieval, among other capabilities, for both streamed or aggregated multimedia objects.

Bergman, Lawrence David↗

Flow Visualization of Liquid Hydrogen Line Chilldown Tests

We present experimental measurements of wall and fluid temperature during chill-down tests of a warm cryogenic line with liquid hydrogen. Synchronized video and fluid temperature measurements are used to interpret stream temperature profiles versus time. When cold liquid hydrogen starts to flow into the warm line, a sequence of flow regimes, spanning from all-vapor at the outset to bubbly with continuum liquid at the end can be observed at a location far downstream of the cold inlet. In this paper we propose interpretations to the observed flow regimes and fluid temperature histories for two chilldown methods, viz. trickle (i.e. continuous) flow and pulse flow. Calculations of heat flux from the wall to the fluid versus wall temperature indicate the presence of the transition/nucleate boiling regimes only. The present tests, run at typical Reynolds numbers of approx O(10 (exp 5)), are in sharp contrast to similar tests conducted at lower Reynolds numbers where a well-defined film boiling region is observed.

Line chill down↗