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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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84 records · Page 5

Longer Life for Steel Structures

IC 531 is a coating manufactured and marketed by Inorganic Coatings, Inc. The coating was developed by Goddard to protect structures at Kennedy Space Center. It is a high ratio potassium silicate formula. The coating is water based, nontoxic, and nonflammable. It generates no volatile organic compounds nor hazardous chemical waste, and bonds to steel in 30 minutes. At the present time, no one can say for sure how long IC 531's effective lifetime is. Some of the original Goddard test applications of 1976 are still going strong after lengthy exposure to the Sun, salt and moisture. Says IC in company literature: 'IC 531 offers virtually permanent protection for steel. We predict it will protect structures for well beyond 25 years. If necessary, it is infinitely maintainable; if damaged, it can easily be touched up with more IC 531.'

Source record↗

A review of NASA fiber optics tasks

The status of on-going NASA tasks involving fiber optic data transmission, and related topics is given. Ground based applications, including a multiplexed wideband 2 km prototype link and a building-to-building video link, are described. In connection with the use of fibers in space, the effects to be expected from the space environment are touched on, particularly radiation darkening of fibers and temperature effects. Laboratory results on performance of fibers at cryogenic temperatures are also presented. Finally, some thoughts on future applications are given.

Johnston, A. R.↗

Euler solvers for transonic applications

The 1980s may well be called the Euler era of applied aerodynamics. Computer codes based on discrete approximations of the Euler equations are now routinely used to obtain solutions of transonic flow problems in which the effects of entropy and vorticity production are significant. Such codes can even predict separation from a sharp edge, owing to the inclusion of artificial dissipation, intended to lend numerical stability to the calculation but at the same time enforcing the Kutta condition. One effect not correctly predictable by Euler codes is the separation from a smooth surface, and neither is viscous drag; for these some form of the Navier-Stokes equation is needed. It, therefore, comes as no surprise to observe that the Navier-Stokes has already begun before Euler solutions were fully exploited. Moreover, most numerical developments for the Euler equations are now constrained by the requirement that the techniques introduced, notably artificial dissipation, must not interfere with the new physics added when going from an Euler to a full Navier-Stokes approximation. In order to appreciate the contributions of Euler solvers to the understanding of transonic aerodynamics, it is useful to review the components of these computational tools. Space discretization, time- or pseudo-time marching and boundary procedures, the essential constituents are discussed. The subject of grid generation and grid adaptation to the solution are touched upon only where relevant. A list of unanswered questions and an outlook for the future are covered.

Vanleer, Bram↗

An error-resistant linguistic protocol for air traffic control

The research results described here are intended to enhance the effectiveness of the DATALINK interface that is scheduled by the Federal Aviation Administration (FAA) to be deployed during the 1990's to improve the safety of various aspects of aviation. While voice has a natural appeal as the preferred means of communication both among humans themselves and between humans and machines as the form of communication that people find most convenient, the complexity and flexibility of natural language are problematic, because of the confusions and misunderstandings that can arise as a result of ambiguity, unclear reference, intonation peculiarities, implicit inference, and presupposition. The DATALINK interface will avoid many of these problems by replacing voice with vision and speech with written instructions. This report describes results achieved to date on an on-going research effort to refine the protocol of the DATALINK system so as to avoid many of the linguistic problems that still remain in the visual mode. In particular, a working prototype DATALINK simulator system has been developed consisting of an unambiguous, context-free grammar and parser, based on the current air-traffic-control language and incorporated into a visual display involving simulated touch-screen buttons and three levels of menu screens. The system is written in the C programming language and runs on the Macintosh II computer. After reviewing work already done on the project, new tasks for further development are described.

Cushing, Steven↗

Advanced Material Options for the Portable Life Support System

Meeting an aggressive mass requirement is a challenge for new space suit development efforts, including that of the Exploration Extravehicular Mobility Unit Portable Life Support System (PLSS) government reference design. To reduce overall system mass, titanium was selected as the primary metal for the PLSS backplate and thermal loop. However, galvanically compatible metals (Hastelloy, Inconel, Monel) have relatively high densities and require further design complexities such as coatings and more challenging manufacturing. Efforts to reduce the mass of the government reference design for an International Space Station (ISS) or lunar mission were halted due to the government’s transition to a commercial Extravehicular Activity (EVA) services approach, but research was conducted into methodologies for mass savings using advanced materials. With the advent of a lunar Artemis mission and potential for future Mars missions, mass becomes a more critical driver going forward. Therefore, alternative materials and processes must be considered to fully close the mass requirement. There are many new materials and processes that can be considered; however, considerations must be made to ensure galvanic compatibility, radiation concerns for sensitive electronics, vacuum compatibility, tight tolerances, fluid compatibility with oxygen and water, and thread insert options. Individual PLSS components may have different requirements and need to be considered separately for reducing overall mass. This report will touch on comparisons between advanced materials, focusing on composites, additive manufacturing, and plastics. It will also address the different processes that may need to be applied when using these materials in the harsh environment of space. Lastly, it will look at specific components and make recommendations for options to reduce the mass of each one.

Ryan Ogilvie↗

Advanced Material Options for the Portable Life Support System (PLSS)

Meeting an aggressive mass requirement is a challenge for new space suit development efforts, including that of the Exploration Extravehicular Mobility Unit Portable Life Support System (PLSS) government reference design. To reduce overall system mass, titanium was selected as the primary metal for the PLSS backplate and thermal loop. However, galvanically compatible metals (Hastelloy, Inconel, Monel) have relatively high densities and require further design complexities such as coatings and more challenging manufacturing. Efforts to reduce the mass of the government reference design for an International Space Station (ISS) or lunar mission were halted due to the government’s transition to a commercial Extravehicular Activity (EVA) services approach, but research was conducted into methodologies for mass savings using advanced materials. With the advent of a lunar Artemis mission and potential for future Mars missions, mass becomes a more critical driver going forward. Therefore, alternative materials and processes must be considered to fully close the mass requirement. There are many new materials and processes that can be considered; however, considerations must be made to ensure galvanic compatibility, radiation concerns for sensitive electronics, vacuum compatibility, tight tolerances, fluid compatibility with oxygen and water, and thread insert options. Individual PLSS components may have different requirements and need to be considered separately for reducing overall mass. This report will touch on comparisons between advanced materials, focusing on composites, additive manufacturing, and plastics. It will also address the different processes that may need to be applied when using these materials in the harsh environment of space. Lastly, it will look at specific components and make recommendations for options to reduce the mass of each one.

Ryan Ogilvie↗

The Sun in Time

Leveraging funds from NASA's Initiative to Develop Education through Astronomy and Space Science (IDEAS) program, we combined the expertise of an archaeoastronomer, a solar scientist, and a teacher to trace humankind's view of the Sun and how that has changed, from the time of Stonehenge in about 1800 B.C.E., to the time of the Maya in 700 C.E., up to the modem era. Our program was aimed at middle-school students in an attempt to explain not only how science is done today, but how science has evolved from the observations of ancient societies. From these varied cultures, we touched on methods of observing the Sun, ideas of the composition of the Sun, and the relationship of the Sun to everyday life. Further, using the von Braun Astronomical Society's Planetarium in Huntsville, Alabama as a test-bed for the program, we illustrated concepts such as solstices, equinoxes, and local noon with approximately 800 eighth grade students from the local area. Our presentation to SEPA will include a description of NASA's IDEAS program and how to go about partnering with a NASA astronomer, some slides from our planetarium program and web-site, and some hands-on activities.

Adams, Mitzi L.↗

Move That Goo!

On May 5, 1961, Alan B. Shepard became the first American in space (K. Mars); since then, NASA has made leaps and bounds in space exploration and continues to develop new technologies. Through their X-Hab program, NASA has teamed up with the National Space Grant Foundation to fund our student-centered project with one main goal: Move That Goo! Liquid amine absorption is a method by which CO2 is removed from an environment and is intended to be the primary method for CO2 removal for NASA’s sustained human presence on extraterrestrial bodies such as the Moon and Mars. Liquid amines can be highly viscous when absorbing CO2, thus the team needed to produce a design that could move a high viscosity fluid while staying under the power requirement of 1 kW and allowing a few square meters in a closed system. Prompted by NASA and with the support of our faculty mentors, we have been tasked with the research, development, production, and testing of a system able to move a high viscosity liquid amine which requires adequate air exposure to absorb carbon dioxide from a habitat atmosphere in low gravity. The system is split into two main groups, fluids, and materials, with two separate teams of students assigned to their half of the design. The fluids team is responsible for everything in the design that directly touches the fluid. The materials team is responsible for the test stand to which the fluids team’s design is attached to as well as additive manufacturing material selection. In the first semester, the team focused on brainstorming ideas, design selection, budget creation, and CAD modeling. Multiple concepts were generated but the team decided on a design to get the high viscosity fluid to move around a rectangular channel using a screw conveyor mechanism. The liquid must be moved by the turning screw from the thermal chamber going around a rectangular trough back to the thermal chamber. The screw and the trough geometry will be important to allow for the high viscosity fluid to flow, utilizing surface tension to maintain contact to the trough as seen in Figure 1 below.

Olivia Angst↗

Focal Plane Alignment Utilizing Optical CMM

In many applications, an optical detector has to be located relative to mechanical reference points. One solution is to specify stringent requirements on (1) mounting the optical detector relative to the chip carrier, (2) soldering the chip carrier onto the printed circuit board (PCB), and (3) installing the PCB to the mechanical structure of the subsystem. Figure 1 shows a sketch of an optical detector mounted relative to mechanical reference with high positional accuracy. The optical detector is typically a fragile wafer that cannot be physically touched by any measurement tool. An optical coordinate measuring machine (CMM) can be used to position optical detectors relative to mechanical reference points. This approach will eliminate all requirements on positional tolerances. The only requirement is that the PCB is manufactured with oversized holes. An exaggerated sketch of this situation is shown in Figure 2. The sketch shows very loose tolerances on mounting the optical detector in the chip carrier, loose tolerance on soldering the chip carrier to the PCB, and finally large tolerance on where the mounting screws are located. The PCB is held with large screws and oversized holes. The PCB is mounted loosely so it can move freely around. The optical CMM measures the mechanical reference points. Based on these measurements, the required positions of the optical detector corners can be calculated. The optical CMM is commanded to go to the position where one detector corner is supposed to be. This is indicated with the cross-hairs in Figure 2(a). This figure is representative of the image of the optical CMM monitor. Using a suitable tapping tool, the PCB is manually tapped around until the corner of the optical detector is at the crosshairs of the optical CMM. The CMM is commanded to another corner, and the process is repeated a number of times until all corners of the optical detector are within a distance of 10 to 30 microns of the required position. The situation is sketched in Figure 2(b) (the figure also shows the tapping tool and where to tap). At this point the fasteners for the PCB are torqued slightly so the PCB can still move. The PCB location is adjusted again with the tapping tool. This process is repeated 3 to 4 times until the final torque is achieved. The oversized mounting holes are then filled with a liquid bonding agent to secure the board in position (not shown in the sketch). A 10- to 30-micron mounting accuracy has been achieved utilizing this method..

Liebe, Carl Christian↗

Operational Implications from Field Test Results: Sensorimotor Guidelines for Exploration Missions

Two key sensorimotor objectives of the joint NASA-Russian Field Test (FT) study were (1) to quantify functional performance on long duration crewmembers as close to landing as possible, and (2) to develop a recovery timeline back to preflight baseline. The purpose of this presentation is to provide an overview of the FT results and discuss the operational implications for future exploration missions. The NASA and Russian teams conducted a total of 48 Field Tests, including 18 using a reduced Pilot FT (PFT) protocol. The combined PFT/FT cohort included 14 first-time fliers, 4F, and nine cosmonauts who repeated FT during a second mission. The mission durations were 185 ± 42 days, mean ± std. Nominally, the initial postflight session was performed in the medical test at the Soyuz landing site or at the nearby airport (R+2.2 ± 1.3 hrs, mean ± std), and then repeated multiple times throughout the postflight recovery. The common tasks performed across PFT and full FT protocols included sit-to-stand, recovery from fall (prone to stand) and tandem walk, performed in that order of increasing difficulty. The full FT protocol also included seated tasks (eccentric gaze, dysmetria finger to nose, eye-hand coordination on a tablet, grip force discrimination), a standing posture test with an upper body perturbation, a timed up and go mobility test with obstacles, and a dynamic visual acuity task during vertical oscillations. While there was considerable variability in the postflight outcome measures across crewmembers, the level of vestibular/cerebellar and sensorimotor impairment was greater than previously observed during shorter spaceflight missions. Most striking was the higher incidence of motion sickness even without constraining the standard medical interventions. Motion sensitivity prevented some crewmembers from attempting and/or completing the early testing. The recovery timeline varied with task complexity, generally taking longer when either the basis of support was limited (e.g., tandem walk) or visual cues were deprived (eyes closed). Based on this evidence, mission planners need to expect a range of response across individuals and tasks following G-transitions. Individual health assessments are recommended along with development of pre-worked, prioritized content and timelines, with the ability to change roles depending on crew readiness. Handholds and balance aids are recommended to help stabilize the crewmembers to perform specific tasks (e.g., touch screen selection) or to allow the crewmember the ability to rest with onset of symptoms. Based on anecdotal reports and performance on computerized dynamic posturography, multiple testing on landing day appeared to be beneficial for some participants, while others may have pushed beyond their motion tolerance limit in an effort to complete more FT objectives. Instead of delaying planetary surface operations to allow for recovery, our results suggest that early mobility may be important. Early active self-administered retraining, individualized based on the level of initial impairment and motion sensitivity, will enable a more efficient motor learning and enhance crew performance.

S J Wood↗

Terrain Physical Properties Derived from Orbital Data and the First 360 Sols of Mars Science Laboratory Curiosity Rover Observations in Gale Crater

Physical properties of terrains encountered by the Curiosity rover during the rst 360 sols of operations have been inferred from analysis of the scour zones produced by Sky Crane Landing System engine plumes, wheel touch down dynamics, pits produced by Chemical Camera (ChemCam) laser shots, rover wheel traverses over rocks, the extent of sinkage into soils, and the magnitude and sign of rover-based slippage during drives. Results have been integrated with morphologic, mineralogic, and thermophysical properties derived from orbital data, and Curiosity-based measurements, to understand the nature and origin of physical properties of traversed terrains. The hummocky plains (HP) landing site and traverse locations consist ofmoderately to well-consolidated bedrock of alluvial origin variably covered by slightly cohesive, hard-packedbasaltic sand and dust, with both embedded and surface-strewn rock clasts. Rock clasts have been addedthrough local bedrock weathering and impact ejecta emplacement and form a pavement-like surface in whichonly small clasts (5 to 10 cm wide) have been pressed into the soil during wheel passages. The beddedfractured (BF) unit, site of Curiositys rst drilling activity, exposes several alluvial-lacustrine bedrock unitswith little to no soil cover and varying degrees of lithication. Small wheel sinkage values (1 cm) for both HPand BF surfaces demonstrate that compaction resistance countering driven-wheel thrust has been minimaland that rover slippage while traversing across horizontal surfaces or going uphill, and skid going downhill,have been dominated by terrain tilts and wheel-surface material shear modulus values.

Mars Science Laboratory Curiosity Gale Crater↗

Hybrid Reality Lab Capabilities - Video 2

Our Hybrid Reality and Advanced Operations Lab is developing incredibly realistic and immersive systems that could be used to provide training, support engineering analysis, and augment data collection for various human performance metrics at NASA. To get a better understanding of what Hybrid Reality is, let's go through the two most commonly known types of immersive realities: Virtual Reality, and Augmented Reality. Virtual Reality creates immersive scenes that are completely made up of digital information. This technology has been used to train astronauts at NASA, used during teleoperation of remote assets (arms, rovers, robots, etc.) and other activities. One challenge with Virtual Reality is that if you are using it for real time-applications (like landing an airplane) then the information used to create the virtual scenes can be old (i.e. visualized long after physical objects moved in the scene) and not accurate enough to land the airplane safely. This is where Augmented Reality comes in. Augmented Reality takes real-time environment information (from a camera, or see through window, and places digitally created information into the scene so that it matches with the video/glass information). Augmented Reality enhances real environment information collected with a live sensor or viewport (e.g. camera, window, etc.) with the information-rich visualization provided by Virtual Reality. Hybrid Reality takes Augmented Reality even further, by creating a higher level of immersion where interactivity can take place. Hybrid Reality takes Virtual Reality objects and a trackable, physical representation of those objects, places them in the same coordinate system, and allows people to interact with both objects' representations (virtual and physical) simultaneously. After a short period of adjustment, the individuals begin to interact with all the objects in the scene as if they were real-life objects. The ability to physically touch and interact with digitally created objects that have the same shape, size, location to their physical object counterpart in virtual reality environment can be a game changer when it comes to training, planning, engineering analysis, science, entertainment, etc. Our Project is developing such capabilities for various types of environments. The video outlined with this abstract is a representation of an ISS Hybrid Reality experience. In the video you can see various Hybrid Reality elements that provide immersion beyond just standard Virtual Reality or Augmented Reality.

Delgado, Francisco J.↗