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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 919 records · Page 51

Asbestos Exposure Assessment Database

Exposure to particular hazardous materials in a work environment is dangerous to the employees who work directly with or around the materials as well as those who come in contact with them indirectly. In order to maintain a national standard for safe working environments and protect worker health, the Occupational Safety and Health Administration (OSHA) has set forth numerous precautionary regulations. NASA has been proactive in adhering to these regulations by implementing standards which are often stricter than regulation limits and administering frequent health risk assessments. The primary objective of this project is to create the infrastructure for an Asbestos Exposure Assessment Database specific to NASA Johnson Space Center (JSC) which will compile all of the exposure assessment data into a well-organized, navigable format. The data includes Sample Types, Samples Durations, Crafts of those from whom samples were collected, Job Performance Requirements (JPR) numbers, Phased Contrast Microscopy (PCM) and Transmission Electron Microscopy (TEM) results and qualifiers, Personal Protective Equipment (PPE), and names of industrial hygienists who performed the monitoring. This database will allow NASA to provide OSHA with specific information demonstrating that JSC s work procedures are protective enough to minimize the risk of future disease from the exposures. The data has been collected by the NASA contractors Computer Sciences Corporation (CSC) and Wyle Laboratories. The personal exposure samples were collected from devices worn by laborers working at JSC and by building occupants located in asbestos-containing buildings.

Arcot, Divya K.↗

NASA Tech Briefs, May 1998

Topics include: special coverage on advanced composites, plastics and metals, electronic components and circuits, electronic systems, physical sciences, computer software, mechanics, machinery/automation, manufacturing/fabrication book and reports, and a special section of Electronics Tech Briefs.

Source record↗

RACER: Effective Race Detection Using AspectJ

The limits of coding with joint constraints on detected and undetected error rates Programming errors occur frequently in large software systems, and even more so if these systems are concurrent. In the past, researchers have developed specialized programs to aid programmers detecting concurrent programming errors such as deadlocks, livelocks, starvation and data races. In this work we propose a language extension to the aspect-oriented programming language AspectJ, in the form of three new built-in pointcuts, lock(), unlock() and may be Shared(), which allow programmers to monitor program events where locks are granted or handed back, and where values are accessed that may be shared amongst multiple Java threads. We decide thread-locality using a static thread-local objects analysis developed by others. Using the three new primitive pointcuts, researchers can directly implement efficient monitoring algorithms to detect concurrent programming errors online. As an example, we expose a new algorithm which we call RACER, an adoption of the well-known ERASER algorithm to the memory model of Java. We implemented the new pointcuts as an extension to the Aspect Bench Compiler, implemented the RACER algorithm using this language extension and then applied the algorithm to the NASA K9 Rover Executive. Our experiments proved our implementation very effective. In the Rover Executive RACER finds 70 data races. Only one of these races was previously known.We further applied the algorithm to two other multi-threaded programs written by Computer Science researchers, in which we found races as well.

data analysis↗

Validation and Verification of LADEE Models and Software

The Lunar Atmosphere Dust Environment Explorer (LADEE) mission will orbit the moon in order to measure the density, composition and time variability of the lunar dust environment. The ground-side and onboard flight software for the mission is being developed using a Model-Based Software methodology. In this technique, models of the spacecraft and flight software are developed in a graphical dynamics modeling package. Flight Software requirements are prototyped and refined using the simulated models. After the model is shown to work as desired in this simulation framework, C-code software is automatically generated from the models. The generated software is then tested in real time Processor-in-the-Loop and Hardware-in-the-Loop test beds. Travelling Road Show test beds were used for early integration tests with payloads and other subsystems. Traditional techniques for verifying computational sciences models are used to characterize the spacecraft simulation. A lightweight set of formal methods analysis, static analysis, formal inspection and code coverage analyses are utilized to further reduce defects in the onboard flight software artifacts. These techniques are applied early and often in the development process, iteratively increasing the capabilities of the software and the fidelity of the vehicle models and test beds.

Gundy-Burlet, Karen↗

Moon Search Algorithms for NASA's Dawn Mission to Asteroid Vesta

A moon or natural satellite is a celestial body that orbits a planetary body such as a planet, dwarf planet, or an asteroid. Scientists seek understanding the origin and evolution of our solar system by studying moons of these bodies. Additionally, searches for satellites of planetary bodies can be important to protect the safety of a spacecraft as it approaches or orbits a planetary body. If a satellite of a celestial body is found, the mass of that body can also be calculated once its orbit is determined. Ensuring the Dawn spacecraft's safety on its mission to the asteroid Vesta primarily motivated the work of Dawn's Satellite Working Group (SWG) in summer of 2011. Dawn mission scientists and engineers utilized various computational tools and techniques for Vesta's satellite search. The objectives of this paper are to 1) introduce the natural satellite search problem, 2) present the computational challenges, approaches, and tools used when addressing this problem, and 3) describe applications of various image processing and computational algorithms for performing satellite searches to the electronic imaging and computer science community. Furthermore, we hope that this communication would enable Dawn mission scientists to improve their satellite search algorithms and tools and be better prepared for performing the same investigation in 2015, when the spacecraft is scheduled to approach and orbit the dwarf planet Ceres.

planetary sciences↗

Towards an Automated Classification of Transient Events in Synoptic Sky Surveys

We describe the development of a system for an automated, iterative, real-time classification of transient events discovered in synoptic sky surveys. The system under development incorporates a number of Machine Learning techniques, mostly using Bayesian approaches, due to the sparse nature, heterogeneity, and variable incompleteness of the available data. The classifications are improved iteratively as the new measurements are obtained. One novel featrue is the development of an automated follow-up recommendation engine, that suggest those measruements that would be the most advantageous in terms of resolving classification ambiguities and/or characterization of the astrophysically most interesting objects, given a set of available follow-up assets and their cost funcations. This illustrates the symbiotic relationship of astronomy and applied computer science through the emerging disciplne of AstroInformatics.

classification↗

Intelligent Monitoring of Rocket Test Systems

Stephanie Rocha is an undergraduate student pursuing a degree in Mechanical Engineering. Esteban Duran is pursuing a degree in Computer Science. Our mentor is Fernando Figueroa. Our project involved developing Intelligent Health Monitoring at the High Pressure Gas Facility (HPGF) utilizing the software GensymG2.

Duran, Esteban↗

Primary Objective Grating Astronomical Telescope

It has been 370 years since a seventeenth century French mathematician, Mersenne, presciently sketched out an astronomical telescope based on dual parabolic reflectors. Since that time the concept of the primary objective has been virtually unchanged. Now a new class of astronomical telescope with a primary objective grating (POG) has been studied as an alternative. The POG competes with mirrors, in part, because diffraction gratings provide the very chromatic dispersion that mirrors defeat. The resulting telescope deals effectively with long-standing restrictions on multiple object spectroscopy (MOS). Other potential benefits include unprecedented apertures and collection areas. The new design also favors space deployment as a gossamer membrane. The inventor, Tom Ditto, first discovered that higher-order diffraction images contain hidden depth cues, for which he was granted a seminal range finding patent in 1987. Subsequently, he invented and patented 3D localizers, profilometers and microscopes using POGs. The POG telescope was placed in the public domain to expedite research. The function of a telescopes primary objective is to collect flux and to deliver images. Both functions dictate that size matters, and bigger is better. For that reason, there has been a steady push over the past century to ramp up the size of the primary mirror. However, for every doubling of mirror diameter, the elapsed time between initial effort and first light has also doubled. Meanwhile, costs escalated beyond the mirror alone, because larger instruments required larger enclosures and better pointing mechanisms. One key catalog of observation, spectrographic data, is far more difficult to amass than two-dimensional imagery. While the number of observable objects has increased with mirror size, the capacity to take spectra has not increased proportionately. In the best of circumstances, spectrograms are available for one per cent of the all objects surveyed. Spectroscopy was a historical afterthought introduced in the nineteenth century shortly after the invention of the diffraction grating and over a century after Newtons 1670 telescope. Spectroscopy is generally accomplished using a diffraction grating as the disperser in the secondary. The light being delivered to the spectrograph is first captured by a primary mirror which provides no chromatic magnification by itself. Sizeable spectrographs could not be deployed while diffraction gratings were rare commodities scribed using mechanical ruling engines that produced one grating line at a time. Today diffraction gratings are commonplace. Their recent availability is a product of both the invention of holography and the mass replication of surface microstructures. Holography permits all lines in a grating to be made simultaneously in a single photographic exposure. Holograms can then be reproduced by embossing processes. The improvement in replication is analogous to how Gutenberg changed the availability of books. The masters may be expensive, but the copies are not. Computer science is another technology that emerged in the second half of the twentieth century without which our proposed spectrographic instrument could not function due to the complexity of image processing required in data reduction. The employment of very large diffraction gratings as primary objectives for astronomical telescopes requires a novel

spectroscopy↗

An Investigation of Parallel Programming Techniques Applied to Monte Carlo Simulations for Post-Flight Reconstruction of Spacecraft Trajectory

Parallelizing software to execute on multi-core central processing units (CPUs) and graphics processing units (GPUs) can be challenging. For some fields outside of Computer Science, this transition comes with new issues. For example, memory limitations can require modifications to code not initially developed to run on GPUs. This work applies the Open Multi-Processing (OpenMP) and Open Accelerators (OpenACC) directive-based parallelization strategies on a Monte Carlo simulation approach for trajectory reconstruction enabling it to run on multi-core CPUs and GPUs. Large matrix operations are the most common use of GPUs, which are not present in this algorithm; however, the natural parallelism of independent trajectories in Monte Carlo simulations is exploited. Benchmarking data are presented comparing execution times of the software for single-thread CPUs, multi-thread CPUs with OpenMP, and multi-thread GPUs using OpenACC. These data were collected using nodes with Intel® Xeon® E5-2670 (Sandy Bridge) CPUs enhanced with NVIDIA® Tesla® K40 GPUs on the Pleiades Supercomputer cluster at the National Aeronautics and Space Administration (NASA) Ames Research Center (ARC) and a local Intel® Xeon Phi™ node at NASA Langley Research Center (LaRC).

Williams, R. Anthony↗

TPSAS-NF1676L-35322-DND

This talk discusses emerging methods that seek to fuse and integrate physics-based modeling with machine learning. With the recent rise of machine learning and artificial intelligence, there has been a huge surge in data-driven approaches to solve computational science and engineering problems. However, neglecting a priori knowledge of established physical laws and relying solely on data-driven methods can yield unreliable, less interpretable, and/or non-physical results, especially when data is sparse or predictions are required outside of the training data domain. This two part talk presents two distinct approaches for accelerating predictions with machine learning that are grounded and constrained by relevant physics and their application to problems at NASA.

Julian Cuevas Paniagua↗

OpenNEX: An open collaboration platform for the earth science community

Satellite data from the past several decades provide the most consistent record of land-surface processes that form the basis for scientific assessments of the impacts of climate variations and changes on the environment and human social-economical activities. During this time, scientific research on the characterization and assessment of environmental changes had tended to focus on large-scale land-surface changes with significant social-economic impacts. Increasingly, attention is shifting toward changes that occur more locally and that most directly relate to the everyday life of the majority of the population. In addition, there has been needs to develop management and policy decision support systems that are based on local environmental information. Almost at the same time, the advancement in sensor technology has allowed us to collect an unprecedented volume of environmental data. These data must be curated and analyzed to extract useful information for research and decision support purposes. Established in 2013 and funded by NASA, the Open NASA Earth eXchange (OpenNEX; https://opennex.org/ , Jia et al., 2019 ) project partnered with Amazon Web Services (AWS) to make available a large amount of Earth observing data, modeling results, and analysis tools on the AWS. OpenNEX provides researchers, developers, educators, and ordinary users with easy access to an integrated Earth science computational and data platform, enabling citizen scientists and application developers to realize the full value of NASA data assets and software tools. To encourage the public's engagement in this project, NASA ran virtual workshops and prize competitions. The virtual workshops provided online lectures and tutorials about how prominent scientists used the data in their research and the tutorials gave examples how to use the tools to interrogate the data in the Amazon cloud. Finally, the prize competitions allowed much wider participation in the OpenNEX project and enable testing the non-traditional projects and out-of-box ideas. OpenNEX has continued to evolve and mature. Here, we highlight new features and functionalities available to the community.

Jian Zhang↗

Trajectory Simulation Using Multi Model Monte Carlo with Python (MXMCPy)

EDL (Entry, Descent and Landing) is the process from a vehicle approaching a surface to landing on it, such as a Mars rover approaching the planet before landing. POST2 (Program to Optimize Simulated Trajectories 2) is Langley’s primary EDL simulation tool and is used NASA-wide for simulations. POST2 can generate highly accurate results by running a precise, but time consuming, Monte Carlo (MC) simulation hundreds or thousands of times. Though POST2 can produce highly accurate results, it can take unrealistic time spans to generate these results, which has created a need to speed up the simulations. The new NASA software MXMCPy offers various ways to speed up the simulations while getting just as precise results. Instead of running high-precision POST2 simulations many times for traditional MC, MXMCPy can run fewer high-precision POST2 simulations and many less precise POST2 simulations and merge the results. MXMCPy contains 30+ different methods which will each suggest different allocations between model precision levels, which result in results of varying precision based on the POST2 simulation. I created Python and Bash code to automate the 5 steps of MXMCPy’s application to POST2. I also tested the precision of traditional Monte Carlo simulations to MXMCPy aided simulations and found that MXMCPy can achieve substantially more precise solutions at the same computer runtime. I learned Test Driven Development (TDD), a software programming workflow which involves writing computer-automated tests before writing the code which is being tested. These tests are ran every time the code is changed and they can find glitches in the code much quicker than a human can. This programming workflow saved me a lot of time because the automated tests could tell me exactly where the code had stopped working. I plan on using this software development method for future academic and professional software projects. I have greatly enjoyed my work at NASA, so I have been applying to NASA internships and Pathways positions. In addition, I plan on applying what I have learned about Test Driven Development to my computer science courses next semester

James Warner↗

The Friendly Argument Notation (FAN)

This document defines and explains through examples the Friendly Argument Notation (FAN). FAN builds on previous work investigating text-based ways to express arguments [2, 3]. Its primary intended use is for creating and evaluating arguments about safety-critical systems, especially the types of arguments common within safety and assurance cases [4], but nothing in its design constrains its use to that domain. Compared to existing notations commonly used within this domain (for example [6]), FAN corresponds more closely to traditional argument concepts (for example [1]), allows greater flexibility in expression, provides for including counter-arguments, and requires less knowledge of computer-science-specific concepts. Only time and use will determine how beneficial these differences are in practice. This paper concentrates on showing how FAN looks to someone who is using it manually to develop or assess arguments. A later document will concentrate on providing the information necessary for software tools to be created for FAN.

arugment↗

Dynamic IT Security Database and Analytics for Launch Control Systems Software

During the Summer 2020 session, I worked with intern Destani S. Van Arsdalen of EGS Software. Together, we co-created a tool to aid the dynamic investigation, updated over time,of the security compliance of LCS COTS and open source software. We originally planned touse spreadsheet software for management and analysis, but through this exploratoryproject, chose to use Python and JSON after receiving feedback on our project’s current anddesired capabilities at that time.At first, the project was solely designed to help on-board new COTS software, based on aquestionnaire that could be filled out for each software package. This, combined with usingthe spreadsheet application’s web-query capabilities to fetch information from the NVD,allowed presentation and analytics cells to automatically populate as elements of themanually-filled questionnaire changed. While this system was promising, we decided tochange technologies for a few reasons. In the spreadsheet, single cells could not hold complexdata like arrays and objects. The automatic population of cells and dynamic updates made itdifficult to manage and add new features. And finally, it had limited extensibility sinceadding new software required significant understanding of how both the spreadsheet wasconstructed, and the more obscure, proprietary scripting languages packaged with it.The pivot to a standard computer science database language of JSON, aided by thescripting capabilities of Python, greatly helped to improve the project’s functionality. First,and most importantly, the script’s import and analysis of database data is easilyreproducible. Additional data analysis can be modularly added without requiringmodification of the script and is capable of routine scheduling. The revised process can besplit into three parts. First, the conversion of LCS asset and software documentation into theJSON hierarchical database format. Second, the merging of this database with the NVD,forming a new data structure, using CPEs of the CVE object as a linking element betweenthem. And third, the automatically performed analytics and analysis of the combined data,in a modular and extensible format, to produce better informed business decisions. The outputted graphs, for example, are automatically generated by the Python script inconnection with the combined database. This allows updated graphs and any analytics to be re-rendered automatically following updates to the LCS’s initial asset documentation. Afinal report can then be programmatically and easily constructed from these sources to allow fully reproducible metrics for heavily evidenced risk management decisions.

it↗

MBSE Validation and Verification: Case Study for LADEE

The Lunar Atmosphere Dust Environment Explorer (LADEE) mission orbited the moon in order to measure the density, composition, and time variability of the lunar dust environment. The successful mission launched September 7, 2013 and was de-orbited and impacted the moon's surface on April 17, 2014. The ground-side and onboard flight software for the mission was developed using a “Model-Based Software Engineering” (MBSE) methodology combined with strong reuse of Government and Commercial Off-The Shelf (G/COTS) components. Models of the spacecraft and flight software were developed in a graphical dynamics modeling package. Flight Software requirements were prototyped and refined using the simulated models. After the model was shown to work as desired in the simulation framework, C-code software was automatically generated from the models. The auto-generated software was then tested in real-time Processor-in-the-Loop and Hardware-in-the-Loop test beds. “Traveling Road Show” test beds were used for early integration tests with payloads and other subsystems. Traditional techniques for verifying computational sciences models were used to characterize the spacecraft simulation. A lightweight set of formal methods analysis, static analysis, formal inspection, and code coverage analyses were utilized to further reduce defects in the onboard flight software artifacts. These techniques were applied early and often in the development process, iteratively increasing the capabilities of software and fidelity of vehicle models and test beds.

Model-Based Software Engineering, Validation and V↗

Enabling a Voice Management System for Space Applications, Design and Software Development

Sustainable missions, beyond low Earth orbit, will require autonomous capabilities in order to achieve NASA’s Artemis program objectives. Correspondingly, the crew must have a means to efficiently interact with these autonomous systems; this can be facilitated via voice and speech communications. Voice-based controls enable the user to access autonomous systems hands-free/eyes-free, allowing the user to better focus on critical tasks. The goal of this project was to explore the knowledge and technology needed to successfully design effective voice interfaces for autonomous systems. The main objective was to understand how a crew member, through voice interaction, could most efficiently and intuitively communicate with a notional autonomous vehicle system manager. This project leveraged prior research conducted by the University of Michigan’s Bioastronautics and Life Support System (BLiSS) team as part of a NASA Moon to Mars eXploration Systems and Habitation (M2M X-Hab) 2020 Academic Innovation Challenge. The X-Hab 2020 work from the BliSS Team resulted in an intuitive graphical user interface/user experience that was built on an Internet of Things (IOT) platform. The Voice User Interface (VUI) design for the M2M X-Hab 2021 project leveraged this technology and incorporated a voice-based assistant and NASA’s Platform for Autonomous Systems (NPAS) software. This required technologies to convert voice to text, conduct semantic interpretations, and convert responses from the autonomous system to text and to speech; additionally, the background noise environment of spacecraft was assessed, and a relatable personality for the autonomous system to facilitate human-like conversations was created. This work’s success was largely due to the diverse team that included expertise in Space Systems Engineering, Human Computer Interaction, Aerospace Engineering, Computer Science, Biomedical Engineering, and Applied Physics. The differing perspectives fostered elaborate discussions, resulting in the conception of three main interactions: (1) User-System, (2) NPAS-System, and (3) Environment-System. The system developed, i.e. the VUI, had to be unique, efficient, and intuitive; thus, the team crafted a personality for the system to enable human-like conversation. User surveys sent to students and young professionals were used to help determine these personality traits by capturing perspectives and expectations of the “Artemis Generation Astronauts”. To further simulate human-like conversations, the system had to be able to quickly interpret user speech and be able to integrate with NASA’s NPAS system for quick and reliable information transfer. Results of this research include (1) a working prototype user interface, that is compatible with NASA’s NPAS system; (2) software that demonstrates the ability to interpret user requests and respond appropriately; (3) the capability to implement fully expanded conversations between user and system using intuitive communication in four request categories; and (4) software and hardware recommendations that optimize the system’s ability to operate, i.e. be heard, in a noisy environment. The technologies chosen for this project’s demonstrations included the following: Raspberry Pi, RASA, Mozilla Deep Speech, Coqui, RTX Voice and Adobe XD. This work has laid the foundation for the development of VUI’s used for autonomy, and is intended to provide guidance for future VUI development.

Tara Vega↗

Enabling a Voice Management System for Space Applications

The sustainable missions beyond Low Earth Orbit (LEO) envisioned for NASA’s Artemis program will require autonomous capabilities. Moreover, Artemis mission crews will need a means to efficiently interact with a spacecraft’s autonomous systems. This interaction can be facilitated by voice and speech communications because voice-based controls enable users to interact hands- and eyes-free, allowing the user to better focus on critical tasks. The goal of our project was to explore the knowledge and technology needed to successfully design effective Voice User Interfaces (VUIs) for autonomous systems utilizing Human Centered Design (HCD) principles. The focus of the human factors’ aspect of engineering, pays close attention to psychological and physiological principles in the development of autonomous crew operation systems. A main objective was to understand how a crew member, through voice interaction, could efficiently and intuitively communicate with a notional autonomous vehicle system manager. This project was a part of the NASA Moon to Mars eXploration Systems and Habitation (M2M X-Hab) 2020 Academic Innovation Challenge. The work from the BLiSS Team, at the University of Michigan, resulted in the design of a system persona, Diego, to which an astronaut may quickly build trust with autonomous systems, to alleviate known stressors on mental health expected during long duration space missions. Optimal software to facilitate integration of the system persona into a reference Lunar orbiting Gateway station was defined. Additionally, a Speech to Text (STT) system and a Graphical User Interface (GUI) that could be implemented in future missions was developed on an Internet of Things (IOT) platform. The Voice User Interface (VUI) design for the M2M X-Hab 2020 project leveraged previous technology developed by the BLiSS team to incorporate a voice-based interface into NASA’s Platform for Autonomous Systems (NPAS) software. This required technologies to convert voice to text, conduct semantic interpretations, and convert responses from the autonomous system to text and to speech; additionally, the spacecraft background noise environment was assessed, a noise mitigation technique was developed, and a relatable personality for the autonomous system was developed in order to facilitate human-like conversations. The success of our effort was largely due to the diversity of the team that included expertise in Space Systems Engineering, Human Computer Interaction, Aerospace Engineering, Computer Science, Biomedical Engineering, and Applied Physics. The diverse perspectives fostered elaborate discussions, resulting in the conception of three main subsystems: (1) User-System, (2) NPAS-System, and (3) Environment-System. The VUI was unique and had to be efficient and intuitive. For this project, 5 subteams were formed, each with a separate objective, Voice Design team, Background Noise Mitigation team, Software Integration team and Graphical User Interface team. The BLiSS team crafted a personality for the VUI to enable human-like conversation and drive user adoption and trust. User surveys were completed and used to help determine the required VUI system personality traits by capturing perspectives and expectations of prospective “Artemis Generation Astronauts”. To further simulate human-like conversations, the system had to be able to quickly interpret user speech and be able to integrate with NASA’s NPAS platform for quick and reliable information transfer. The outcomes of our research were: (1) a working prototype user interface, that is compatible with NASA’s NPAS platform; (2) software that demonstrates the ability of the VUI system to interpret user requests and respond appropriately; (3) the capability to implement fully expanded conversations between user and system using intuitive communication in four request categories; and (4) software and hardware recommendations that optimize the system’s ability to operate in a noisy environment. Our research has laid the foundation for the development of VUI’s for autonomy, and provides a baseline for future VUI developments.

Voice user interface↗

Report on a Workshop for Heliophysics Infrastructure

We report observations and findings from a three-day virtual workshop held May 17-19, 2021 which examined the current heliophysics research infrastructure to determine which elements were most utilized, what gaps exist in these elements between current utility and desired capability and, from a user standpoint, what a future state for the infrastructure might look like. Approximately 40 subject matter experts (SMEs) with backgrounds in heliophysics research, computer science and research infrastructure were gathered to consider this topic.

Brian A Thomas↗