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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 937 records · Page 52

Source Lines Counter (SLiC) Version 4.0

Source Lines Counter (SLiC) is a software utility designed to measure software source code size using logical source statements and other common measures for 22 of the programming languages commonly used at NASA and the aerospace industry. Such metrics can be used in a wide variety of applications, from parametric cost estimation to software defect analysis. SLiC has a variety of unique features such as automatic code search, automatic file detection, hierarchical directory totals, and spreadsheet-compatible output. SLiC was written for extensibility; new programming language support can be added with minimal effort in a short amount of time. SLiC runs on a variety of platforms including UNIX, Windows, and Mac OSX. Its straightforward command-line interface allows for customization and incorporation into the software build process for tracking development metrics. T

Monson, Erik W.↗

SPC-70808 Rev 0 AL-30 Secondary Support Standoff Blocks Build to Print Fabrication for Use in MARVEL

A. Idaho National Laboratory (INL) is developing a microreactor to produce electrical power utilizing a small nuclear core and Stirling engines under the Microreactor Application Research Validation and Evaluation (MARVEL) program. This procurement specification defines the requirements for fabrication of the MARVEL AL-30 Secondary Support Standoff Blocks manufactured by Zircar. The design requires twelve blocks; however, the requested quantity shall be 16 to account for required testing after receipt of materials. B. Any conflict between this specification and referenced Codes and Standards, or any supplementary specifications in the procurement documents requires written clarification from the Contractor prior to proceeding with any work. Any deviation from the procurement documents requires approval by the Contractor with the change request process.

21 - SPECIFIC NUCLEAR REACTORS AND ASSOCIATED PLAN↗

User-Friendly Interface Developed for a Web-Based Service for SpaceCAL Emulations

A team at the NASA Glenn Research Center is developing a Space Communications Architecture Laboratory (SpaceCAL) for protocol development activities for coordinated satellite missions. SpaceCAL will provide a multiuser, distributed system to emulate space-based Internet architectures, backbone networks, formation clusters, and constellations. As part of a new effort in 2003, building blocks are being defined for an open distributed system to make the satellite emulation test bed accessible through an Internet connection. The first step in creating a Web-based service to control the emulation remotely is providing a user-friendly interface for encoding the data into a well-formed and complete Extensible Markup Language (XML) document. XML provides coding that allows data to be transferred between dissimilar systems. Scenario specifications include control parameters, network routes, interface bandwidths, delay, and bit error rate. Specifications for all satellite, instruments, and ground stations in a given scenario are also included in the XML document. For the SpaceCAL emulation, the XML document can be created using XForms, a Webbased forms language for data collection. Contrary to older forms technology, the interactive user interface makes the science prevalent, not the data representation. Required versus optional input fields, default values, automatic calculations, data validation, and reuse will help researchers quickly and accurately define missions. XForms can apply any XML schema defined for the test mission to validate data before forwarding it to the emulation facility. New instrument definitions, facilities, and mission types can be added to the existing schema. The first prototype user interface incorporates components for interactive input and form processing. Internet address, data rate, and the location of the facility are implemented with basic form controls with default values provided for convenience and efficiency using basic XForms operations. Because different emulation scenarios will vary widely in their component structure, more complex operations are used to add and delete facilities.

Liszka, Kathy J.↗

Space Operations Learning Center Facebook Application

The proposed Space Operations Learning Center (SOLC) Facebook module, initially code-named Spaceville, is intended to be an educational online game utilizing the latest social networking technology to reach a broad audience base and inspire young audiences to be interested in math, science, and engineering. Spaceville will be a Facebook application/ game with the goal of combining learning with a fun game and social environment. The mission of the game is to build a scientific outpost on the Moon or Mars and expand the colony. Game activities include collecting resources, trading resources, completing simple science experiments, and building architectures such as laboratories, habitats, greenhouses, machine shops, etc. The player is awarded with points and achievement levels. The player s ability increases as his/her points and levels increase. A player can interact with other players using multiplayer Facebook functionality. As a result, a player can discover unexpected treasures through scientific missions, engineering, and working with others. The player creates his/her own avatar with his/her selection of its unique appearance, and names the character. The player controls the avatar to perform activities such as collecting oxygen molecules or building a habitat. From observations of other successful social online games such as Farmville and Restaurant City, a common element of these games is having eye-catching and cartoonish characters, and interesting animations for all activities. This will create a fun, educational, and rewarding environment. The player needs to accumulate points in order to be awarded special items needed for advancing to higher levels. Trophies will be awarded to the player when certain goals are reached or tasks are completed. In order to acquire some special items needed for advancement in the game, the player will need to visit his/her neighboring towns to discover the items. This is the social aspect of the game that requires the player to go out of his/her own establishment to explore what is in the neighborhood. Spaceville will take advantage of Facebook s successful architecture to inspire a new audience of scientists and engineers for the future.

Lui, Ben↗

SINDA/FLUINT and Thermal Desktop Multi-Node Settled and Unsettled Propellant Tank Modeling of Zero Boil Off Test

Cryogenic propellant storage tank self-pressurization involves complex physical phenomena which are usually analytically modelled via complex multidimensional CFD (Computational Fluid Dynamics) codes. Unfortunately these codes, even when modelling axisymmetric domains, may take weeks or longer to obtain transient pressure and temperature information for relatively short periods of time (several seconds to several hours). Propellant tank storage end-to-end mission simulations can last a duration of days to weeks to months. Multi-node modelling of propellant tanks is a viable alternative to traditional CFD modelling and presents the advantage of greatly reduced run times on the order of hours and days compared to the weeks or longer for CFD codes. A multi-node model represents the fluid within the storage tank, as well as the storage tank itself, as a fluid-thermal network. This type of setup is not necessarily geometrically based. This can be accomplished using a commercial generalized fluid-thermal network code, such as SINDA/FLUINT (SF). The advantage of using a fluid-thermal network code like SF lies in its extensive ability to model the external environment of the storage tank through the graphical user interface, Thermal Desktop (TD). The total heat load into the tank may be a function of heaters and a complex radiative environment as well. Thermal Desktop may be used to address the detailed radiative environment of the tank as well as building a geometrically accurate depiction of the storage tank itself.

Thermal Desktop↗

SINDA/FLUINT and Thermal Desktop Multi-Node Settled and Unsettled Propellant Tank Modeling of Zero Boil Off Test

Cryogenic propellant storage tank self-pressurization involves complex physical phenomena which are usually analytically modelled via complex multidimensional CFD codes. Unfortunately these codes, even when modelling axisymmetric domains, may takes weeks or longer to obtain transient pressure and temperature information for relatively short periods of time (several seconds to several hours). Propellant tank storage end-to-end mission simulations can last a duration of days to weeks to months. Multi-node modelling of propellant tanks is a viable alternative to traditional CFD modelling and presents the advantage of greatly reduced run times on the order of hours and days compared to the weeks or longer for CFD codes. A multi-node model represents the fluid within the storage tank, as well as the storage tank itself, as a fluid-thermal network. This type of setup is not necessarily geometrically based. This can be accomplished using a commercial generalized fluid-thermal network code, such as SINDA/FLUINT (SF). The advantage of using a fluid-thermal network code like SF lies in its extensive ability to model the external environment of the storage tank through the graphical user interface, Thermal Desktop (TD). The total heat load into the tank may be a function of heaters and a complex radiative environment as well. Thermal Desktop may be used to address the detailed radiative environment of the tank as well as building a geometrically accurate depiction of the storage tank itself.

Sakowski, Barbara↗

A General Model for the Electrochemical Double Layer in Solids

It has long been clear that electrochemical double layer / space charge zone in the vicinity of interfaces and other extended defects greatly influences transport and reactivity. Over the past several years, multiple microscopic measurements of defect concentrations in the vicinity of solid-solid interfaces made clear that dilute-case thermodynamic theories to describe the behavior of charged species in space charge zones are untenable. Inhomogeneous thermodynamics – i.e., phase field models – have delivered the most success in describing both microscopic and macroscopic experiments. We still need a generalized approach that quantitatively reproduces the microscopic and macroscopic evidence, while remaining accessible to a wide range of researchers and engineers. In my talk I will present such a framework, which builds on the previously introduced Poisson-Cahn theory but utilizes data science methods which come into the thermodynamic framework in a well-defined way. I will review recent applications to both microscopic and macroscopic datasets while previewing our plans for connecting the theory to atomistic / first principles calculations and experiment simultaneously. I will also review plans for releasing open source code that runs on desktop-level computational resources.

David Mebane↗

Designing a Unique Single Point Cross Over Method

The idea behind genetic algorithms is to extract optimization strategies nature uses successfully - known as Darwinian Evolution - and transform them for application in mathematical optimization theory to find the global optimum in a defined phase space. One could imagine a population of individual 'explorers' sent into the optimization phase-space. Each explorer is defined by its genes, what means, its position inside the phase-space is coded in his genes. Every explorer has the duty to find a value of the quality of his position in the phase space. (Consider the phase-space being a number of variables in some technological process, the value of quality of any position in the phase space - in other words: any set of the variables - can be expressed by the yield of the desired chemical product.) Then the struggle of 'life' begins. The three fundamental principles are selection, mating/crossover, and mutation. Only explorers (= genes) sitting on the best places will reproduce and create a new population. This is performed in the second step (mating/crossover). The 'hope' behind this part of the algorithm is, that 'good' sections of two parents will be recombined to yet better fitting children. In fact, many of the created children will not be successful (as in biological evolution), but a few children will indeed fulfill this hope. These good sections are named in some publications as building blocks. Now there appears a problem. Repeating these steps, no new area would be explored. The two former steps would only exploit the already known regions in the phase space, which could lead to premature convergence of the algorithm with the consequence of missing the global optimum by exploiting some local optimum. The third step, mutation, ensures the necessary accidental effects. One can imagine the new population being mixed up a little bit to bring some new information into this set of genes. Whereas in biology a gene is described as a macro-molecule with four different bases to code the genetic information, a gene in genetic algorithms is usually defined as a bitstring (a sequence of b 1's and 0's).

Wilson, Richard Phillip↗

Summarizing the interoperabilities between xSDK members

Rapid, efficient production of high-quality, sustainable extreme-scale scientific applications is best accomplished using a rich ecosystem of state-of-the art reusable libraries, tools, lightweight frameworks, and defined software methodologies, developed by a community of scientists who are striving to identify, adapt, and adopt best practices in software engineering. The vision of the xSDK is to provide infrastructure for and interoperability of a collection of related and complementary software elements — developed by diverse, independent teams throughout the high-performance computing (HPC) community — that provide the building blocks, tools, models, processes, and related artifacts for rapid and efficient development of high-quality applications. A primary component, and challenge, of the xSDK is to improve interoperability among software libraries and domain components. This document summarizes the current and planned interoperabilities of the twenty-three xSDK member packages as of March 2021. Additionally, the status of the xSDK example codes that demonstrate and test the interoperabilities within the xSDK is provided.

97 MATHEMATICS AND COMPUTING↗

Ignition and combustion characteristics of metallized propellants

During this reporting period, theoretical work on the secondary atomization process was continued and the experimental apparatus was improved. A one-dimensional model of a rocket combustor, incorporating multiple droplet size classes, slurry combustion, secondary atomization, radiation heat transfer, and two-phase slip between slurry droplets and the gas flow was derived and a computer code was written to implement this model. The STANJAN chemical equilibrium solver was coupled with this code to yield gas temperature, density, and composition as functions of axial location. Preliminary results indicate that the model is performing correctly, given current model assumptions. Radiation heat transfer in the combustion chamber is treated as an optically-thick participating media problem requiring a solution of the radiative transfer equation. A cylindrical P sub 1 approximation was employed to yield an analytical expression for chamber-wall heat flux at each axial location. The code exercised to determine the effects of secondary atomization intensity, defined as the number of secondary drops produced per initial drop, on chamber burnout distance and final Al2O3 agglomerate diameter. These results indicate that only weak secondary atomization is required to significantly reduce these two parameters. Stronger atomization intensities were found to yield decreasing marginal benefits. The experimental apparatus was improved to reduce building vibration effects on the optical system alignment. This was accomplished by mounting the burner and the transmitting/receiving optics on a single frame supported by vibration-isolation legs. Calibration and shakedown tests indicate that vibration problems were eliminated and that the system is performing correctly.

Mueller, D. C.↗

Interim Measure Report South Water Pump Station Potential Release Location 213 – Location of Concern 2 Kennedy Space Center, Florida

This report presents a summary of the polychlorinated biphenyl (PCB) interim measure (IM) activities that occurred in December 2022 and March 2023 at Location of Concern (LOC) 2 – Electrical Equipment Area associated with the South Water Pump Station (SWPS) Potential Release Location (PRL) 213, located at the John F. Kennedy Space Center (KSC), Florida. The SWPS site is monitored under KSC’s Resource Conservation and Recovery Act Corrective Action Program, which also meets the requirements of Chapter 62-780, Florida Administrative Code. Assessment activities have previously been performed at six SWPS LOCs identified during a Solid Waste Management Unit assessment in 2013. Based on the data collected during these assessments, it was determined that IM activities would be completed at one of the LOCs, LOC 2 – Electrical Equipment Area, and an IM Work Plan was prepared and approved. In 2019, demolition of the SWPS buildings and structures was completed, allowing for additional assessment at LOC 2, and it was determined that soil excavation to remove PCB-impacted soils was no longer required for LOC 2. The IM activities conducted following demolition are presented in this report and include shallow soil sample collection, conducted in December 2022, and monitoring well installation and groundwater sampling, both conducted in March 2023. AECOM Technical Services, Inc. (AECOM) personnel collected two soil samples from two boring locations, SWPS-SB0005 and SWPS-SB0018. The samples were collected at 0 to 0.5 feet below land surface (bls). AECOM also conducted oversight of one monitoring well installation, SWPS-MW0001 screened from 4 to 14 feet bls, and then subsequently collected one groundwater sample from SWPS-MW0001. The samples were submitted to a fixed-based laboratory for analysis by United States Environmental Protection Agency Method 8082A for total PCBs. There were no detections of PCBs in soil or groundwater during the reporting period.

Chadwick Sloan Lee↗

The Impact of Operated Window Shading on Visual Comfort, Non-Visual Health, and Energy Demand from Electric Lighting

This paper introduces a simulation-based workflow to assess annual circadian lighting performance, glare risk and energy demand for an array of seated view positions under operated shading and electric lighting conditions. This workflow uses a combination of 9-band and 81-band simulations to represent daylight and electric lighting respectively. Annual daylight-driven calculations rely on a python-based code provided in the LARK simulation engine which was used to run 180-degree high dynamic range (HDR) renderings with 9-bands of spectral resolution. The results reveal the impact of shading systems on equivalent melanopic lux (EML) and daylight glare probability (DGP) over time and the energy demand (kWh) from electric lighting systems to supplement eye-level recommendations from the WELL v2 Building Standard.

Rockcastle, Siobhan↗

Dynamic characteristics of large repetitive framelike structures

Using a building block approach and starting with a single element, expressions for the energy of various two-dimensional frametype gridwork configurations are derived. These are then used to develop energy equivalent continua for the gridworks. Equations of motion and associated boundary conditions are obtained for the continua. Some dynamic characteristics of these continua are investigated and compared with corresponding results obtained from finite element codes and also with some available theoretical predictions.

Nayfeh, A. H.↗

Cooperative GN&C development in a rapid prototyping environment

The Navigation, Control and Aeronautics Division (NCAD) at NASA-JSC is exploring ways of producing Guidance, Navigation and Control (GN&C) flight software faster, better, and cheaper. To achieve these goals NCAD established two hardware/software facilities that take an avionics design project from initial inception through high fidelity real-time hardware-in-the-loop testing. Commercially available software products are used to develop the GN&C algorithms in block diagram form and then automatically generate source code from these diagrams. A high fidelity real-time hardware-in-the-loop laboratory provides users with the capability to analyze mass memory usage within the targeted flight computer, verify hardware interfaces, conduct system level verification, performance, acceptance testing, as well as mission verification using reconfigurable and mission unique data. To evaluate these concepts and tools, NCAD embarked on a project to build a real-time 6 DOF simulation of the Soyuz Assured Crew Return Vehicle flight software. To date, a productivity increase of 185 percent has been seen over traditional NASA methods for developing flight software.

Bordano, Aldo↗

Reading Through Paint

Two-dimensional data matrix symbols, which contain encoded letters and numbers, are permanently etched on items for identification. They can store up to 100 times more information than traditional bar codes. While the symbols provide several advantages over bar codes, once they are covered by paint they can no longer be read by optical scanners. Since most products are painted eventually, this presents a problem for industries relying on the symbols for identification and tracking. In 1987, NASA s Marshall Space Flight Center began studying direct parts marking with matrix symbols in order to track millions of Space Shuttle parts. Advances in the technology proved that by incorporating magnetic properties into the paints, inks, and pastes used to apply the matrix symbols, the codes could be read by a magnetic scanner even after being covered with paint or other coatings. NASA received a patent for such a scanner in 1998, but the system it used for development was not portable and was too costly. A prototype was needed as a lead-in to a production model. In the summer of 2000, NASA began seeking companies to build a hand-held scanner that would detect the Read Through Paint data matrix identification marks containing magnetic materials through coatings.

Source record↗

Binary Black Holes, Gravitational Waves, and Numerical Relativity

The final merger of two black holes releases a tremendous amount of energy and is one of the brightest sources in the gravitational wave sky. Observing these sources with gravitational wave detectors requires that we know the radiation waveforms they emit. Since these mergers take place in regions of extreme gravity, we need to solve Einstein's equations of general relativity on a computer in order to calculate these waveforms. For more than 30 years, scientists have tried to compute these waveforms using the methods of numerical relativity. The resulting computer codes have been plagued by instabilities, causing them to crash well before the black holes in the binary could complete even a single orbit. This situation has changed dramatically in the past year, with a series of amazing breakthroughs. This talk will take you on this quest for the holy grail of numerical relativity, showing how a spacetime is constructed on a computer to build a simulation laboratory for binary black hole mergers. We will focus on the recent advances that are revealing these waveforms, and the dramatic new potential for discoveries that arises when these sources will be observed by LISA and LIGO.

Centrella, Joan↗

Overview of Ablative TPS Modeling at NASA Ames

Over the past decade, NASA has invested in efforts to build predictive thermal protection system (TPS) material models from the micro-scale to the macro-scale. To complement the mission design cycle process and reduce the need for extensive testing, NASA is developing modeling and simulation tools that enable characterizing material properties and response to hot plasma experienced during atmospheric entry. Traditional material response and ablation modeling tools, such as the heritage code FIAT, and its multidimensional siblings, TITAN and 3dFIAT, are being complemented with newly developed software such as Icarus and PATO. Both of these programs are three-dimensional, finite-volume solvers that use unstructured meshes and 21st century programming paradigms to allow for efficient parallel simulations. FIAT and Icarus are also used for TPS sizing purposes. Today, these traditional tools are being supplemented with computational materials models at the atomistic level. The scales of interest range from computational chemistry (Density Functional Theory [DFT]), to atomistic simulations (Molecular Dynamics [MD]), to the microscale with the Porous Microstructure Analysis (PuMA) software that was recently awarded the 2022 NASA Software of the Year award. Finally, thermo-structural modeling is also of interest to the TPS Materials branch and done using commercial tools such as MSC MARC, MENTAT, NASTRAN and PATRAN. The present talk will also link the use of these computational tools to current NASA missions and projects associated with challenging and complex vehicles entries/reentries.

materials modeling↗

Alchemy: A Model-Based Approach for 2D to 3D Autonomous Nuclear System Design

Engineering design of nuclear power plant (NPP) piping and equipment systems frequently bypasses crucial 2D system planning, instead moving straight to 3D modeling. This often leads to designs that exceed building envelope constraints, forcing expensive and time-consuming redesigns. When 2D modeling is employed, it typically involves labor-intensive manual workflows that convert 2D drawings into 3D models, resulting in inefficiencies and errors across design iterations. These workflows further suffer from poor software interoperability and dependence on proprietary software ecosystems, thereby contributing to schedule delays and cost overruns. This paper presents Alchemy, an autonomous framework that transforms 2D system definitions into Industry Foundation Classes (IFC)-compliant 3D building information models (BIMs) for expediting nuclear facility design at the conceptual preliminary phase. Using a model-based approach, the framework treats the 2D system diagram as the central reference model employed to automatically generate all subsequent outputs, ensuring consistency between the system definition and the resulting physical design. A web-based interface enables engineers to define hierarchical system topologies including associated equipment, geometric properties, and connectivity requirements. A two-phase equipment layout optimization algorithm automatically computes collision-free spatial configurations within predefined building envelopes. An artificial intelligence (AI)-assisted pipe routing module then generates orthogonal, collision-free routing paths, allowing the user to select either an A* search-based method or an Ant Colony Optimization (ACO)-based method. All outputs are authored natively in IFC format, relying on open-source technologies and standardized formats in order to ensure extensibility and eliminate proprietary software dependencies. The proposed framework is validated on two representative pressurized-water reactor (PWR)-based case studies, for which it autonomously generates IFC-compliant 3D models in minutes, drastically reducing workflows that typically require hours of manual effort. The generated model demonstrates topologically correct equipment placement, physically plausible spatial relationships, and collision-free pipe routing consistent with known PWR loop configurations. This work represents a foundational step toward digital engineering for nuclear facility preliminary design, with future ongoing development targeting design code compliance and expanded system complexity.

97 - MATHEMATICS AND COMPUTING↗