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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 109 records · Page 6

Porting fragmentation methods to GPUs using an OpenMP API: Offloading the resolution-of-the-identity second-order Møller–Plesset perturbation method

Here, using an OpenMP Application Programming Interface, the resolution-of-the-identity second-order Møller–Plesset perturbation (RI-MP2) method has been off-loaded onto graphical processing units (GPUs), both as a standalone method in the GAMESS electronic structure program and as an electron correlation energy component in the effective fragment molecular orbital (EFMO) framework. First, a new scheme has been proposed to maximize data digestion on GPUs that subsequently linearizes data transfer from central processing units (CPUs) to GPUs. Second, the GAMESS Fortran code has been interfaced with GPU numerical libraries (e.g., NVIDIA cuBLAS and cuSOLVER) for efficient matrix operations (e.g., matrix multiplication, matrix decomposition, and matrix inversion). The standalone GPU RI-MP2 code shows an increasing speedup of up to 7.5× using one NVIDIA V100 GPU with one IBM 42-core P9 CPU for calculations on fullerenes of increasing size from 40 to 260 carbon atoms using the 6-31G(d)/cc-pVDZ-RI basis sets. A single Summit node with six V100s can compute the RI-MP2 correlation energy of a cluster of 175 water molecules using the correlation consistent basis sets cc-pVDZ/cc-pVDZ-RI containing 4375 atomic orbitals and 14 700 auxiliary basis functions in ~0.85 h. In the EFMO framework, the GPU RI-MP2 component shows near linear scaling for a large number of V100s when computing the energy of an 1800-atom mesoporous silica nanoparticle in a bath of 4000 water molecules. The parallel efficiencies of the GPU RI-MP2 component with 2304 and 4608 V100s are 98.0% and 96.1%, respectively.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Machine Learning Models for Network Traffic Classification in Programmable Logic

Network traffic classification via machine learning on network packet payloads has emerged as an active area of research for network security due to the high accuracy machine learning models have achieved in classifying payloads. For effective deployment as part of network security, these machine learning models must not only classify malicious packet payloads accurately, they must also identify anomalous payloads and perform inference at speeds generally faster than 10,000 packets per second to be effective. This work explores the in- ference speeds and accuracy of several neural network models implemented in programmable logic on various field programmable gate arrays (FPGA) including the Xilinx VC1902 and Xilinx Zynq Ultrascale+. This work also presents the design and performance of both an autoencoder and variational autoencoder programmed on the FPGA for identifying anomalous packet payloads. The performance benefits of the FPGA implementation for this type of packet payload inspection driven by machine learning are compared against graphics processing unit (GPU) inference implementations run on two state-of-the-art datacenter GPU devices, the NVIDIA V100 and A100. The model accuracy difference between the FPGA and GPU implementations was found to be 4% or less while the Xilinx VC1902 outperformed both the NVIDIA V100 and A100 for inference speeds on all the models explored except the variational autoencoder.

97 MATHEMATICS AND COMPUTING↗

Juggler: a dependence-aware task-based execution framework for GPUs

Scientific applications with single instruction, multiple data (SIMD) computations show considerable performance improvements when run on today's graphics processing units (GPUs). However, the existence of data dependences across thread blocks may significantly impact the speedup by requiring global synchronization across multiprocessors (SMs) inside the GPU. To efficiently run applications with interblock data dependences, we need fine-granular task-based execution models that will treat SMs inside a GPU as stand-alone parallel processing units. Such a scheme will enable faster execution by utilizing all internal computation elements inside the GPU and eliminating unnecessary waits during device-wide global barriers.In this paper, we propose Juggler, a task-based execution scheme for GPU workloads with data dependences. The Juggler framework takes applications embedding OpenMP 4.5 tasks as input and executes them on the GPU via an efficient in-device runtime, hence eliminating the need for kernel-wide global synchronization. Juggler requires no or little modification to the source code, and once launched, the runtime entirely runs on the GPU without relying on the host through the entire execution. We have evaluated Juggler on an NVIDIA Tesla P100 GPU and obtained up to 31% performance improvement against global barrier based implementation, with minimal runtime overhead.

Belviranli, Mehmet E.↗

Cholla-MHD: An Exascale-capable Magnetohydrodynamic Extension to the Cholla Astrophysical Simulation Code

Abstract We present an extension of the massively parallel, GPU native, astrophysical hydrodynamics code Cholla to magnetohydrodynamics (MHD). Cholla solves the ideal MHD equations in their Eulerian form on a static Cartesian mesh utilizing the Van Leer + constrained transport integrator, the HLLD Riemann solver, and reconstruction methods at second and third order. Cholla’s MHD module can perform ≈260 million cell updates per GPU-second on an NVIDIA A100 while using the HLLD Riemann solver and second order reconstruction. The inherently parallel nature of GPUs combined with increased memory in new hardware allows Cholla’s MHD module to perform simulations with resolutions ∼500 3 cells on a single high-end GPU (e.g., an NVIDIA A100 with 80 GB of memory). We employ GPU direct Message Passing Interface to attain excellent weak scaling on the exascale supercomputer Frontier, while using 74,088 GPUs and simulating a total grid size of over 7.2 trillion cells. A suite of test problems highlights the accuracy of Cholla’s MHD module and demonstrates that zero magnetic divergence in solutions is maintained to round off error. We also present new testing and CI tools using GoogleTest, GitHub Actions, and Jenkins that have made development more robust and accurate and ensure reliability in the future.

Astronomy & Astrophysics↗

MemHC: An Optimized GPU Memory Management Framework for Accelerating Many-body Correlation

The many-body correlation function is a fundamental computation kernel in modern physics computing applications, e.g., Hadron Contractions in Lattice quantum chromodynamics (QCD). This kernel is both computation and memory intensive, involving a series of tensor contractions, and thus usually runs on accelerators like GPUs. Existing optimizations on many-body correlation mainly focus on individual tensor contractions (e.g., cuBLAS libraries and others). In contrast, this work discovers a new optimization dimension for many-body correlation by exploring the optimization opportunities among tensor contractions. More specifically, it targets general GPU architectures (both NVIDIA and AMD) and optimizes many-body correlation’s memory management by exploiting a set of memory allocation and communication redundancy elimination opportunities: first, GPU memory allocation redundancy: the intermediate output frequently occurs as input in the subsequent calculations; second, CPU-GPU communication redundancy: although all tensors are allocated on both CPU and GPU, many of them are used (and reused) on the GPU side only, and thus, many CPU/GPU communications (like that in existing Unified Memory designs) are unnecessary; third, GPU oversubscription: limited GPU memory size causes oversubscription issues, and existing memory management usually results in near-reuse data eviction, thus incurring extra CPU/GPU memory communications.

97 MATHEMATICS AND COMPUTING↗

GPU algorithms for Efficient Exascale Discretizations

In this paper we describe the research and development activities in the Center for Efficient Exascale Discretization within the US Exascale Computing Project, targeting state-of-the-art high-order finite-element algorithms for high-order applications on GPU-accelerated platforms. Furthermore, we discuss the GPU developments in several components of the CEED software stack, including the libCEED, MAGMA, MFEM, libParanumal, and Nek projects. We report performance and capability improvements in several CEED-enabled applications on both NVIDIA and AMD GPU systems.

97 MATHEMATICS AND COMPUTING↗

Matrix Product (GEMM) Performance Data from GPUs

Timing data for mixed precision GEMM matrix product operations on several GPU models, including NVIDIA V100 and A100, AMD MI100 and Intel P580. Also data from machine learning model training on this data using Scikit-learn.

97 MATHEMATICS AND COMPUTING↗

Fast and Scalable Sparse Triangular Solver for Multi-GPU Based HPC Architectures

Designing efficient and scalable sparse linear algebra kernels on modern multi-GPU based HPC systems is a daunting task due to significant irregular memory references and workload imbalance across the GPUs. This is particularly the case for \textit{Sparse Triangular Solver (SpTRSV)} which introduces additional two-dimensional computation dependencies among subsequent computation steps. Dependency information is exchanged and shared among GPUs, thus warrant for efficient memory allocation, data partitioning, and workload distribution as well as fine-grained communication and synchronization support. In this work, we demonstrate that directly adopting unified memory can adversely affect the performance of SpTRSV on multi-GPU architectures, despite linking via fast interconnect like NVLinks and NVSwitches. Alternatively, we employ the latest NVSHMEM technology based on Partitioned Global Address Space programming model to enable efficient fine-grained communication and drastic synchronization overhead reduction. Furthermore, to handle workload imbalance, we propose a malleable task-pool execution model which can further enhance the utilization of GPUs. By applying these techniques, our experiments on the NVIDIA multi-GPU supernode V100-DGX-1 and DGX-2 systems demonstrate that our design can achieve on average 3.53x (up to 9.86x) speedup on a DGX-1 system and 3.66x (up to 9.64x) speedup on a DGX-2 system with 4-GPUs over the Unified-Memory design. The comprehensive sensitivity and scalability studies also show that the proposed zero-copy SpTRSV is able to fully utilize the computing and communication resources of the multi-GPU system.

Xie, Chenhao↗

Semi-Empirical Shadow Molecular Dynamics: A PyTorch Implementation

Here, extended Lagrangian Born–Oppenheimer molecular dynamics (XL-BOMD) in its most recent shadow potential energy version has been implemented in the semiempirical PyTorch-based software PySeQM. The implementation includes finite electronic temperatures, canonical density matrix perturbation theory, and an adaptive Krylov subspace approximation for the integration of the electronic equations of motion within the XL-BOMB approach (KSA-XL-BOMD). The PyTorch implementation leverages the use of GPU and machine learning hardware accelerators for the simulations. The new XL-BOMD formulation allows studying more challenging chemical systems with charge instabilities and low electronic energy gaps. The current public release of PySeQM continues our development of modular architecture for large-scale simulations employing semi-empirical quantum-mechanical treatment. Applied to molecular dynamics, simulation of 840 carbon atoms, one integration time step executes in 4 s on a single Nvidia RTX A6000 GPU.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Machine Learning-Driven Conservative-to-Primitive Conversion in Hybrid Piecewise Polytropic and Tabulated Equations of State

We present a novel machine learning (ML)-based method to accelerate conservative-to-primitive inversion, focusing on hybrid piecewise polytropic and tabulated equations of state. Traditional root-finding techniques are computationally expensive, particularly for large-scale relativistic hydrodynamics simulations. To address this, we employ feedforward neural networks (NNC2PS and NNC2PL), trained in PyTorch (2.0+) and optimized for GPU inference using NVIDIA TensorRT (8.4.1), achieving significant speedups with minimal accuracy loss. The NNC2PS model achieves 𝐿 1 and 𝐿 ∞ errors of 4.54 × 10 −7 and 3.44 × 10−6, respectively, while the NNC2PL model exhibits even lower error values. TensorRT optimization with mixed-precision deployment substantially accelerates performance compared to traditional root-finding methods. Specifically, the mixed-precision TensorRT engine for NNC2PS achieves inference speeds approximately 400 times faster than a traditional single-threaded CPU implementation for a dataset size of 1,000,000 points. Ideal parallelization across an entire compute node in the Delta supercomputer (dual AMD 64-core 2.45 GHz Milan processors and 8 NVIDIA A100 GPUs with 40 GB HBM2 RAM and NVLink) predicts a 25-fold speedup for TensorRT over an optimally parallelized numerical method when processing 8 million data points. Moreover, the ML method exhibits sub-linear scaling with increasing dataset sizes. We release the scientific software developed, enabling further validation and extension of our findings. By exploiting the underlying symmetries within the equation of state, these findings highlight the potential of ML, combined with GPU optimization and model quantization, to accelerate conservative-to-primitive inversion in relativistic hydrodynamics simulations.

conservative-to-primitive conversion↗

Generating Billion-Edge Scale-Free Networks in Seconds: Performance Study of a Novel GPU-based Preferential Attachment Model

A novel parallel algorithm is presented for generating random scale-free networks using the preferential-attachment model. The algorithm, named cuPPA, is custom-designed for single instruction multiple data (SIMD) style of parallel processing supported by modern processors such as graphical processing units (GPUs). To the best of our knowledge, our algorithm is the first to exploit GPUs, and also the fastest implementation available today, to generate scale free networks using the preferential attachment model. A detailed performance study is presented to understand the scalability and runtime characteristics of the cuPPA algorithm. In one of the best cases, when executed on an NVidia GeForce 1080 GPU, cuPPA generates a scale free network of a billion edges in less than 2 seconds.

97 MATHEMATICS AND COMPUTING↗

GPU-based parallel algorithm for generating massive scale-free networks using the preferential attachment model

A novel parallel algorithm is presented for generating random scale-free networks using the preferential-attachment model. The algorithm, named cuPPA, is custom-designed for single instruction multiple data (SIMD) style of parallel processing supported by modern processors such as graphical processing units (GPUs). To the best of our knowledge, our algorithm is the first to exploit GPUs, and also the fastest implementation available today, to generate scale-free networks using the preferential attachment model. A detailed performance study is presented to understand the scalability and runtime characteristics of the cuPPA algorithm. In one of the best cases, when executed on an NVidia GeForce 1080 GPU, cuPPA generates a scale-free network of two billion edges in less than 3 seconds.

Alam, Maksudul↗

ZeoNet: 3D convolutional neural networks for predicting adsorption in nanoporous zeolites

Zeolites are one of the most widely used materials in the chemical industry due to their nanometer-sized pores that can adsorb and react upon molecules selectively. With hundreds of known framework topologies and hundreds of thousands of computationally predicted structures, the ability to rapidly predict zeolite performance allows researchers to prioritize their efforts on the most promising structures for a given application. Although the accuracy of forcefield-based atomistic simulations has advanced significantly in the past two decades, these simulations can be computationally expensive, especially for long-chain, complex molecules. Here, we present ZeoNet, a representation learning framework using convolutional neural networks (ConvNets) and 3D volumetric representations for predicting adsorption in zeolites. ZeoNet was trained on the task of predicting Henry's constants for adsorption, k H , of n-octadecane in more than 330 000 known and predicted zeolite materials. Employing a 3D grid based on the distances to solvent-accessible surfaces, a volumetric representation that can be generated efficiently, the best-performing ZeoNet achieved a correlation coefficient r 2 = 0.977 and a mean-squared error MSE = 3.8 in ln k H , which corresponds to an error of 9.3 kJ mol -1 in adsorption free energy. In comparison, a model based on hand-designed geometric features has values of r 2 = 0.783 and MSE = 35.7. ZeoNet is also relatively efficient and can process ≈8 structures per second on an Nvidia RTX 2080TI GPU, orders of magnitude faster than forcefield-based simulations. A systematic analysis was conducted to investigate how the choice of ConvNet architectures, the linear dimension (L) and spatial resolution (Δd) of the distance grids, batch size, optimizer, and learning rate impact the model performance. We found that ConvNets based on the ResNet architecture offer the best tradeoff between expressiveness and efficiency. The performance for all models reaches a plateau at L = 30–45 Å and depends less sensitively on grid resolution, with a small benefit around Δd = 0.30–0.45 Å. Finally, saliency maps were visualized to identify which regions of the materials contributed the most to model predictions. It was found, interestingly, that the predictions are driven primarily by the accessible pore volume rather than the region occupied by the framework atoms.

36 MATERIALS SCIENCE↗

Evaluating and Optimizing OpenCL Base64 Data Unpacking Kernel with FPGA

Development of applications using OpenCL targeting FPGAs is an emerging approach on heterogeneous computing systems. This paper uses the data unpacking algorithm in Base64 encoding as a case study to present programming and optimization techniques, and experimental results of the OpenCL-based implementations on an FPGA. We explain the algorithm and evaluate the performance of the kernel implementations with Intel's FPGA OpenCL SDK. The experimental results show kernel vectorization and duplication are two optimization techniques that can improve the kernel performance. The performance of kernel duplication is also closely related to the local work size. Our experiment shows 16-lane vectorization increases the bandwidth by a factor of 2 to 10 for large input data sizes. Moreover, the performance of kernel duplication using 16 compute units is 40% to 1.5% less than that of kernel vectorization depending on the input size. Tuning the local work size can improve the kernel performance by a factor of 3 to 23. For this kernel, using local memory is not an effective technique to improve the kernel performance because input data is not reused. A combination of vectorization and duplication achieves the highest performance of 12.3 GiB/s. Compared to an Intel Xeon E5 CPU and an Nvidia Tesla K80 GPU, the performance of the kernel on the Arria 10 FPGA is 6.7X faster than the CPU and 3X slower than the GPU. The performance per watt on the FPGA is 20.5X higher than the CPU and 1.19X lower than the GPU.

Base64 Encoding↗

A Holistic Algorithmic Approach to Improving Accuracy, Robustness, and Computational Efficiency for Atmospheric Dynamics

Atmospheric weather and climate models must perform simulations very quickly to be useful. Therefore, modelers have traditionally focused on reducing computations as much as possible. However, in our new era of increasingly compute-capable hardware, data movement is now the prohibiting expense. This study examines the computational benefits of a new algorithmic approach to modeling atmospheric dynamics on scales relevant to weather and climate simulation. Rather than minimizing computations, this new approach considers the larger problem more holistically, including spatial accuracy, temporal accuracy, robustness (i.e., oscillations), on-node efficiency, and internode data transfers together at once. Numerical experiments demonstrate how computations can be strategically increased to simultaneously address each of these constraints while reducing data movement to adapt to modern accelerated hardware. The new algorithm can achieve at times up to 80% peak floating point throughput in single precision on the Nvidia Tesla V100 GPU, where the traditional approach is shown to only achieve single-digit floating point efficiency. Further, the new algorithm is twice as fast as a standard Runge--Kutta time integrator, and high-order accuracy with Weighted Essentially Non-Oscillatory (WENO) limiting came at less than 30% additional runtime cost on a GPU, thus increasing the accuracy per degree of freedom.

54 ENVIRONMENTAL SCIENCES↗

DualSPHysics-INL

Funded by the DOE's Bioenergy Technology Office through the Feedstock-Conversion Interface Consortium, INL researchers developed this code to model biomass freestock flow in various handling equipment, such as hoppers and augers. Built on top of an existing open-source code DualSPHysics (https://dual.sphysics.org/) , the enrichment includes modification of the mass conservation equation that switching tracking density to void ratio, adding a hypoplastic constitutive law to better capture the flow physics of this type of material and implementing a novel boundary condition that can handle the dynamic contact between material and equipment. All implementation were realized via Nvidia CUDA, so GPU accelaration can be leveraged to signifiantly speed up the computational process.

Jin, Wencheng [Idaho National Laboratory (INL), Id↗

Sparse Matrix-Matrix Multiplication on Multilevel Memory Architectures: Algorithms and Experiments

Architectures with multiple classes of memory media are becoming a common part of mainstream supercomputer deployments. So called multi-level memories offer differing characteristics for each memory component including variation in bandwidth, latency and capacity. This paper investigates the performance of sparse matrix multiplication kernels on two leading highperformance computing architectures — Intel's Knights Landing processor and NVIDIA's Pascal GPU. We describe a data placement method and a chunking-based algorithm for our kernels that exploits the existence of the multiple memory spaces in each hardware platform. We evaluate the performance of these methods w.r.t. standard algorithms using the auto-caching mechanisms Our results show that standard algorithms that exploit cache reuse performed as well as multi-memory-aware algorithms for architectures such as Ki\iLs where the memory subsystems have similar latencies. However, for architectures such as GPUS where memory subsystems differ significantly in both bandwidth and latency, multi-memory-aware methods are crucial for good performance. In addition, our new approaches permit the user to run problems that require larger capacities than the fastest memory of each compute node without depending on the software-managed cache mechanisms.

97 MATHEMATICS AND COMPUTING↗