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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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103 records · Page 6

Enabling novel space and terrestrial applications using transducing materials at JPL

Transducing materials are being used in many aspects of our daily life serving as actuators, sensors, displays, communications and other components of commercial mechanisms. At JPL, such materials are being used to enable novel space and terrestrial applications. This effort involves mostly the use of piezoelectric, electroactive polymers (EAP), and shape memory alloys (SMA). The piezoelectric based devices and mechanisms that were developed include ultrasonic motors, piezopump, ultrasonic/sonic drilledcorer (USDC), and ferrosource. Further, the electroactive polymers were used to demonstrate a gripper, wiper, lifter and haptic interfaces. The research and develop tasks consists of analytical modeling, experimental corroboration, material characterization as well as devices and mechanisms design, construction and demonstration.

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Potential Collaborative Research topics with Korea’s Agency for Defense Development

This presentation provides a high level summary of current research activities at the Los Alamos National Laboratory (LANL)-University of California Jacobs School of Engineering (UCSD) Engineering Institute that will be presented at Korea's Agency for Defense Development (ADD). These research activities are at the basic engineering science level with different level of maturity ranging from initial concepts to field proof-of-concept demonstrations. We believe that all of these activities are appropriate for collaborative research activities with ADD subject to approval by each institution. All the activities summarized herein have the common theme that they are multi-disciplinary in nature and typically involved the integration of high-fidelity predictive modeling, advanced sensing technologies and new development in information technology. These activities include: Wireless Sensor Systems, Swarming Robot sensor systems, Advanced signal processing (compressed sensing) and pattern recognition, Model Verification and Validation, Optimal/robust sensor system design, Haptic systems for large-scale data processing, Cyber-physical security for robots, Multi-source energy harvesting, Reliability-based approaches to damage prognosis, SHMTools software development, and Cyber-physical systems advanced study institute.

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LaserSnake2: An Innovative Approach to Nuclear Decommissioning - 17080

Nuclear decommissioning challenges exist the world over and require innovative approaches to ensure safe and cost effective dismantling of high hazard nuclear facilities. LaserSnake technology makes use of the flexibility and dexterity of snake arm robots to deploy high-powered laser cutting, lifting and manipulation tools. This paper describes the development and use of the system to achieve the successful size reduction and removal of a substantial stainless steel vessel within the First Generation Reprocessing Plant (FGRP) at Sellafield in the UK. Due to the environment, nuclear decommissioning is an extremely challenging activity. High ambient radiation levels often preclude entry to the areas involved, and as industry tries to minimise dose uptake, even moderate radiation levels now require remote solutions. 'In-situ' size reduction of process plant, including vessels and pipework, will allow the removal of the nuclear inventory from a building prior to further decontamination and demolition. The term 'in situ' is in this case used to mean work done on plant items within their existing cells as opposed to moving items from their original location to a dedicated size reduction facility. Traditional size reduction cutting methods, such as reciprocating saws or grinders, pose a significant challenge for remote deployment platforms. This includes the loss of haptic feedback and the length of time taken to perform the task, and difficulty dealing with the reaction forces. Although remote engineered solutions for these tools are possible, they are are typically complicated, unreliable and expensive. Robot deployed laser cutting is widely used in non-nuclear industrial sectors, and offers a simpler method for size reduction. LaserSnake2 is a UK collaborative project, co-funded by the Nuclear Decommissioning Authority, Innovate UK and the Department of Energy and Climate Change. The project combined the skills of robotic experts and laser and optic specialists, to develop a remote handling technology suited for deployment within active nuclear environments. As well as meeting strict safety case requirements, the system provides a safe and cost effective method for decommissioning of complex nuclear spaces. An overview of the system development and deployment is presented in this paper. In July 2016, a successful decommissioning campaign was conducted in the FGRP at Sellafield. The LaserSnake2 system was used to size reduce a double-skinned dissolver vessel within a radiologically active nuclear cell. Planning of the size reduction method and processes, as well as results of the campaign itself are described in this paper. The containment procedures and radiological considerations for the system are presented along with the effects of operations on the cell and ventilation systems. LaserSnake, developed as a modular arm system with up to 4.5 m of articulation, carries an integrated tool comprising a high power, decommissioning specific, laser cutting head, high definition cameras and high powered illumination LEDs. It is designed for precise dismantling work within confined and hazardous environments. The tool can be interchanged, allowing the snake-arm robot also to carry grippers, environmental mapping sensors and other tools which may prove advantageous during a decommissioning campaign. (authors)

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Remotely controlled manipulators using tele-robotic software provide enhanced efficiency and ergonomy for work in hot cells - 15101

Computer aid and electrical assistance have been applied to remote manipulation inside hostile environments. A heavy duty master/slave manipulator system, the MT200, has been updated with the addition of an electronic bay with specialized software, a motion module and a poly-articulated master arm. This is the result of an ambitious 20-year continuous improvement program undertaken by the French nuclear institutions, CEA LIST Interactive Robotics Unit and AREVA in order to improve ergonomics, safety and efficiency at the AREVA La Hague nuclear plant. The new manipulator system, named MT200 TAO, uses tele-robotics to improve ergonomics by literally lightening the workload transmitted to operators. The link between the master and slave arms is electrical rather than mechanical. The poly-articulated master arm uses haptic (force feedback) technology, so the operator effort is multiplied by a homothetic coefficient in the slave arm. Simplification of the offset function, now integrated into the master arm, means that the operator can be correctly positioned for each task. Some repetitive tasks can be carried out with great precision in playback (robotic mode). In addition, this technology contributes to better efficiency, higher availability rate, lower maintenance costs with increased MTBF (Mean Time Between Failures), reduced waste, improved performance and safer use (remote workstations are feasible). (authors)

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DEXTER: a Highly Dexterous Remote Manipulator for Radiation Environments - 18402

During the last decade, Oxford Technologies Ltd, part of the Veolia Nuclear Solutions group, has developed a robust and reliable haptic feedback master slave manipulator dual arm system named DEXTER, designed to work in extreme radiation environment with a high level of dexterity. It enables an operator to use its skills and knowledge to accomplish dexterous tasks remotely (such as maintenance, investigation, analysis, upgrades... ) up to a distance of 8 km. (authors)

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Collaborative Robots vs. Master/Slaves - 19522

This paper will discuss the feasibility, application, and economy of applying collaborative robots (co-bots) in lieu of traditional through-the-wall tele-operated manipulator systems, traditionally used within hazardous (radioactive) environments. Both fixed facility and mobile applications will be discussed. Both single- and dual-armed co-bot systems will be employed. The six-axis, plus gripper, single-armed co-bots will provide for machine vision enhanced pick-n-place applications within shielded rooms and also include force-reflecting (haptic) teleoperations controls for non-routine materials-handling operations. The dual-armed system will be mounted to a motorized stand with motorized adjustment both vertically and rotationally (around its base). To complement these co-bots, both two-dimensional and three-dimensional vision technologies will be implemented. The vision technologies, in these applications, are used in lieu of traditional radiation shielding windows. two-dimensional video systems will provide for large area viewing, incorporating pan, tilt, and zoom capabilities. Three-dimensional video systems will be mounted to the dual-armed robot stand and provide viewing, including depth-of-perception, to the operator, performing material handling and other tasks, from an operator workstation located outside the hazardous environment. The unique workstation used with the dual-armed systems will also be described. (authors)

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Performance Evaluation of Augmented Teleoperation of Contact Manipulation Tasks

At Argonne National Laboratory, an enhanced telerobotic concept has been suggested by providing augmented virtual fixtures for precise and dexterous manipulation. The proposed technology incorporated a human-robot interface that can assist personnel on the processes of Deactivation and Decommissioning in sites of high radiation. It has been implemented on a dual-arm robot system, known as Baxter, by integrating the Robotic Operating System (ROS) with 3D sensors and visual-haptic operator interface. However, what remained before its practical utilization is the capability for precisely placing the virtual fixtures. To this end, the objectives involved camera calibration, which required hardware fabrication and setup, as well as modification and implementation of ROS. The goal of this Research and Development is to develop an augmented-reality- based operator interface for human-inclusive, intelligent, and autonomous robotic system for the Deactivation and Decommissioning (D and D) of radioactive sites. The objectives are to develop: Collaborative Robot; Multi-modal Mixed-Reality Human-Robot Interface; Intelligent and Autonomous Behaviors. In order to achieve this, Baxter's Head-Kinect camera and Left-Hand camera need to be calibrated to overlap the real environment with the simulated environment. Camera calibration, which is crucial for precisely placing the virtual fixtures, was successful after running the simulations. The real and simulated environments overlapped, permitting the utilization of augmented teleoperation and the dexterous manipulation of Baxter for D and D applications in nuclear sites. Future steps: Performance evaluation of augmented teleoperation of contact manipulation tasks: Multiple-Camera 3D Reconstruction and Automation. Oculus Interface: Augmented reality and machine learning for enhanced telerobotic operation (Augmented Tele-autonomy): Machine-learning techniques for complex and flexible autonomous robotic behaviors. Interactive remote operation of robotic systems. Mesh cutting with simulation and real robot.

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Object manipulation in immersive virtual environments: Hand Motion tracking technology and snap-to-fit function

There have been recent efforts to use virtual reality and manipulation to train construction workers and inspection. However, there is a lack of research efforts comparing and evaluating virtual manipulation hardware for construction tasks. Moreover, the current practice of virtual manipulation has limited functionality to guide users with the placement of objects in virtual environments. To address these issues, this paper presents 1) a detailed case study that compares three types of manipulation hardware (image-based, infrared-based, and magnetic-based) for construction applications and 2) a snap-to-fit method that improves the VM through solving limitations of the advanced virtual reality interaction metaphors. The latter enhances the placement process for manipulation by comparing two models (e.g., scan and BIM models) for proper placement in assembly scenarios. Finally, the case study results show that magnetic-based systems outperform others in construction scenarios. Lastly, the snap-to-fit function was validated in terms of accuracy and time performance.

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Effects of Multisensory Virtual Reality Nature on Affect, Presence, and Restorativeness

Virtual reality (VR) can provide access to restorative environments and sensory stimulation for individuals in isolated, confined, and extreme environments. We developed a nature-based VR intervention featuring three scenes (Garden, Forest, Beach) and examined the effects of multisensory augmentation with location-based olfactory, wind, and thermal stimuli (VR+OWT). Over a two-week period, fifty-one participants were assigned to a no-intervention control, standard audiovisual VR, or augmented VR (VR+OWT) condition. Data collection included weekly assessments of affect, stress, and cognitive performance; post-VR measures of affect, presence, and perceived restorativeness; and open-ended feedback. Both VR and VR+OWT groups produced immediate and sustained reductions in negative affect with no sustained systematic benefits on cognitive performance. The addition of olfactory, wind, and thermal stimuli enhanced presence for some scenes; however, feedback indicated that sensory mismatches and stimulus intensity occasionally detracted from the experience and may have contributed to lower coherence ratings in the VR+OWT group. In contrast, the perceived restorativeness of the VR environment was driven primarily by scene content (Garden vs Forest vs Beach) rather than the level of sensory stimulation. These findings support the potential of virtual nature to promote well-being and underscore the importance of coherence across sensory modalities for multisensory augmentation.

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