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Efficient utilization of graphics technology for space animation

Efficient utilization of computer graphics technology has become a major investment in the work of aerospace engineers and mission designers. These new tools are having a significant impact in the development and analysis of complex tasks and procedures which must be prepared prior to actual space flight. Design and implementation of useful methods in applying these tools has evolved into a complex interaction of hardware, software, network, video and various user interfaces. Because few people can understand every aspect of this broad mix of technology, many specialists are required to build, train, maintain and adapt these tools to changing user needs. Researchers have set out to create systems where an engineering designer can easily work to achieve goals with a minimum of technological distraction. This was accomplished with high-performance flight simulation visual systems and supercomputer computational horsepower. Control throughout the creative process is judiciously applied while maintaining generality and ease of use to accommodate a wide variety of engineering needs.

Panos, Gregory Peter↗

NASA Tech Briefs, December 2007

Topics include: Ka-Band TWT High-Efficiency Power Combiner for High-Rate Data Transmission; Reusable, Extensible High-Level Data-Distribution Concept; Processing Satellite Imagery To Detect Waste Tire Piles; Monitoring by Use of Clusters of Sensor-Data Vectors; Circuit and Method for Communication Over DC Power Line; Switched Band-Pass Filters for Adaptive Transceivers; Noncoherent DTTLs for Symbol Synchronization; High-Voltage Power Supply With Fast Rise and Fall Times; Waveguide Calibrator for Multi-Element Probe Calibration; Four-Way Ka-Band Power Combiner; Loss-of-Control-Inhibitor Systems for Aircraft; Improved Underwater Excitation-Emission Matrix Fluorometer; Metrology Camera System Using Two-Color Interferometry; Design and Fabrication of High-Efficiency CMOS/CCD Imagers; Foam Core Shielding for Spacecraft CHEM-Based Self-Deploying Planetary Storage Tanks Sequestration of Single-Walled Carbon Nanotubes in a Polymer PPC750 Performance Monitor Application-Program-Installer Builder Using Visual Odometry to Estimate Position and Attitude Design and Data Management System Simple, Script-Based Science Processing Archive Automated Rocket Propulsion Test Management Online Remote Sensing Interface Fusing Image Data for Calculating Position of an Object Implementation of a Point Algorithm for Real-Time Convex Optimization Handling Input and Output for COAMPS Modeling and Grid Generation of Iced Airfoils Automated Identification of Nucleotide Sequences Balloon Design Software Rocket Science 101 Interactive Educational Program Creep Forming of Carbon-Reinforced Ceramic-Matrix Composites Dog-Bone Horns for Piezoelectric Ultrasonic/Sonic Actuators Benchtop Detection of Proteins Recombinant Collagenlike Proteins Remote Sensing of Parasitic Nematodes in Plants Direct Coupling From WGM Resonator Disks to Photodetectors Using Digital Radiography To Image Liquid Nitrogen in Voids Multiple-Parameter, Low-False-Alarm Fire-Detection Systems Mosaic-Detector-Based Fluorescence Spectral Imager Plasmoid Thruster for High Specific-Impulse Propulsion Analysis Method for Quantifying Vehicle Design Goals Improved Tracking of Targets by Cameras on a Mars Rover Sample Caching Subsystem Multistage Passive Cooler for Spaceborne Instruments GVIPS Models and Software Stowable Energy-Absorbing Rocker-Bogie Suspensions

Source record↗

WebGeocalc and Cosmographia: Modern Tools to Access OPS SPICE Data

For more than two decades navigation and other ancillary data from most US and international planetary science missions have been packaged using "SPICE" (Spacecraft, Planet, Instrument, Camera-matrix, Events) system data files (a.k.a. SPICE kernels) and, in conjunction with SPICE Toolkit software used by scientists and engineers to compute observation geometry in various ground system tools ranging from mission planning and analysis applications to data production pipelines to science analysis tools. The traditional way for accessing SPICE data is by downloading necessary SPICE kernels to a user’s workstation, installing the SPICE Toolkit software available from NAIF, and writing an application calling APIs from the SPICE Toolkit library to compute numeric geometric parameters of interest. While this approach did and still does provide the greatest flexibility in implementing geometric computations of interest, it proved to be complicated for users with little programming abilities, required data to be always copied to the users’ workstations, and lacked any out-of-the-box visualization capabilities. To address these shortcomings NAIF developed the WebGeocalc (WGC) tool and extended the publicly available Cosmographia program to use SPICE. Employing these two new tools in mission operations enables easier access to SPICE computations and SPICE-based visualizations for a wider variety of mission personnel.

Semenov, Boris V.↗

Science Planning for Multi-Spacecraft Coordinated Observations

Fulfilling the promise of an era of great observatories, NASA now has more than three space-based astronomical telescopes operating in different wavebands. This situation provides astronomers with a unique opportunity to simultaneously observe with multiple observatories. Yet scheduling multiple observatories simultaneously is highly inefficient when compared to single observatory observations. Thus, programs using multiple observatories are limited not due to scientific restrictions, but due to operational inefficiencies. Each year, a number of proposals are accepted by a space-based observatory for conduction of astronomical observations and gathering of science data for the study of galactic events. Since each space-based observatory uses a set of instruments designed to operate in specific energy regions, most such studies are conducted by submitting observation proposals to multiple observatories, with requests to coordinate among themselves. To assure that the proposed observations can be scheduled, each observatory's staff has to check that the observations are valid and meet all the constraints for their own observatory; in addition, they have to verify that the observations satisfy the constraints of the other observatories. Thus, coordinated observations require painstaking manual collaboration among the observatory staff at each observatory. In order to exploit new paradigms for observatory operation, the Goddard Space Flight Center's Advanced Architectures and Automation Branch has developed a prototype tool called the Visual Observation Layout Tool (VOLT). The main objective of VOLT is to provide a visual tool to automate the science planning of coordinated observations for multiple spacecraft, as well as to increase the scheduling probability of observations. However, VOLT is also useful for single observatory planning to optimize observatory control. Three space-based missions are interested in using VOLT (the Hubble Space Telescope, the Chandra X-Ray Observatory, and the Far Ultraviolet Spectroscopic Explorer). The VOLT team members have collaborated with these missions to gather requirements and obtain feedback on their mission planning processes. VOLT has been developed as a cross-platform Java client application for use by scientists and observatory science planning staff to visualize scheduling options and constraints. It also supports a lightweight graphical user interface for remote viewing via a Web front end. Additionally, it uniquely supports the ability to interact with multiple, diverse scheduling packages in order to determine windows of opportunity for observations and visually portray the constraints of each observation request. VOLT enables science data capture scenarios which are currently either impossible, or which require extensive time and manpower to coordinate amongst multiple observatories. it supports early detection of planning conflicts by generating coordinated solutions based on observatory schedulability and constraints. The project development approach has included frequent prototype demonstrations to our interested missions to obtain feedback after each release of the software. We will present an overview of our lessons learned in infusing the VOLT tool into the operations of the missions we have collaborated with and a brief demonstration of the software.

Maks, Lori↗

Motion Cueing Algorithm Development: Human-Centered Linear and Nonlinear Approaches

While the performance of flight simulator motion system hardware has advanced substantially, the development of the motion cueing algorithm, the software that transforms simulated aircraft dynamics into realizable motion commands, has not kept pace. Prior research identified viable features from two algorithms: the nonlinear "adaptive algorithm", and the "optimal algorithm" that incorporates human vestibular models. A novel approach to motion cueing, the "nonlinear algorithm" is introduced that combines features from both approaches. This algorithm is formulated by optimal control, and incorporates a new integrated perception model that includes both visual and vestibular sensation and the interaction between the stimuli. Using a time-varying control law, the matrix Riccati equation is updated in real time by a neurocomputing approach. Preliminary pilot testing resulted in the optimal algorithm incorporating a new otolith model, producing improved motion cues. The nonlinear algorithm vertical mode produced a motion cue with a time-varying washout, sustaining small cues for longer durations and washing out large cues more quickly compared to the optimal algorithm. The inclusion of the integrated perception model improved the responses to longitudinal and lateral cues. False cues observed with the NASA adaptive algorithm were absent. The neurocomputing approach was crucial in that the number of presentations of an input vector could be reduced to meet the real time requirement without degrading the quality of the motion cues.

Houck, Jacob A.↗

Three-dimensional perspective visualization

It was demonstrated that image processing computer graphic techniques can provide an effective means of physiographic analysis of remotely sensed regions through the use of three-dimensional perspective rendering. THe methods used to simulate and animate three-dimensional surfaces from two-dimensional imagery and digital elevation models are explained. A brief historic look at JPL's efforts in this field and several examples of animations, illustrating the evolution of these techniques from 1985, are shown. JPL's current research in this area is discussed along with examples of technology transfer and potential commercial application. The software is part of the VICAR (Video Image Communication and Retrieval) image processing system which was developed at the Multimission Image Processing Laboratory of JPL.

Hussey, Kevin↗

Applying Spatial Audio to Human Interfaces: 25 Years of NASA Experience

From the perspective of human factors engineering, the inclusion of spatial audio within a human-machine interface is advantageous from several perspectives. Demonstrated benefits include the ability to monitor multiple streams of speech and non-speech warning tones using a cocktail party advantage, and for aurally-guided visual search. Other potential benefits include the spatial coordination and interaction of multimodal events, and evaluation of new communication technologies and alerting systems using virtual simulation. Many of these technologies were developed at NASA Ames Research Center, beginning in 1985. This paper reviews examples and describes the advantages of spatial sound in NASA-related technologies, including space operations, aeronautics, and search and rescue. The work has involved hardware and software development as well as basic and applied research.

Begault, Durand R.↗

RACE: Building Airspace Simulations Faster and Better with Actors

Large, distributed aerospace simulations traditionally have been the domain of customized, closed designs, using statically compiled code based on specialized messaging systems such as DDS and HLA. While this can be suitable for one-off systems or specialized in-house product lines, it increases development costs and lowers extensibility. We propose to use contemporary internet software technology to solve this problem.Our Runtime for Airspace Concept Evaluation (RACE) architecture was born out of the need to rapidly develop and evaluate what-if scenarios that involve the whole National Airspace System (NAS), live NAS data feeds such as the FAA's System Wide Information Management (SWIM) servers, and existing flight simulators. It had to run on off-the-shelf hardware, be open sourced, and support visualization components up to multiple synchronized large screen geo viewers used in situation rooms. Most of all, it had to be extensible - being a viable platform for the development of future simulation components.

Mehlitz, Peter↗

An interactive parallel programming environment applied in atmospheric science

This article introduces an interactive parallel programming environment (IPPE) that simplifies the generation and execution of parallel programs. One of the tasks of the environment is to generate message-passing parallel programs for homogeneous and heterogeneous computing platforms. The parallel programs are represented by using visual objects. This is accomplished with the help of a graphical programming editor that is implemented in Java and enables portability to a wide variety of computer platforms. In contrast to other graphical programming systems, reusable parts of the programs can be stored in a program library to support rapid prototyping. In addition, runtime performance data on different computing platforms is collected in a database. A selection process determines dynamically the software and the hardware platform to be used to solve the problem in minimal wall-clock time. The environment is currently being tested on a Grand Challenge problem, the NASA four-dimensional data assimilation system.

Interactive Display Devices↗

Interactive Planetary Visualization and Analysis with NASA's Solar System Treks Portals

NASA's Solar System Trek online portals provide web-based suites of interactive visualization and analysis tools enabling mission planners, planetary scientists, students, and the general public to explore planetary surfaces as seen through the eyes of many different instruments aboard a wide range of spacecraft. The portals present a vast collection of mapped data products from past and current missions for a growing number of planetary bodies. As web-based toolsets, the portals do not require users to purchase or install any software beyond current web browsers. The interactive and immersive capabilities of these portals are being used for site selection and analysis by NASA and a number of its international partners, supporting upcoming missions. They are also being used by formal and informal educators, students from elementary through university levels of study, and members of the public who are engaged in the excitement of solar system exploration. This presentation will provide an overview of the Solar System Treks and highlight many of the exciting new additions to the project implemented this past year.

Treks↗

Visualization and Analysis of Data from Small-Body Missions with NASA's Solar System Treks Portals

The portals of NASA's Solar System Trek Project (SSTP) provide web-based suites of interactive visualization and analysis tools enabling mission planners, planetary scientists, students, and the general public to explore planetary surfaces as seen through the eyes of many different instruments aboard a wide range of spacecraft. The portals present a vast collection of mapped data products from past and current missions for a growing number of planetary bodies. As web-based toolsets, the portals do not require users to purchase or install any software beyond current web browsers. They feature a common user interface and are available through a single integrated website at https://trek.nasa.gov. This presentation will highlight 4 portals focusing on small bodies. We will provide an overview of established portals for (1) Ceres and (4) Vesta, and present the early capabilities for new portals being introduced for (162173) Ryugu and (101955) Bennu.

Day, Brian↗

History of visual systems in the Systems Engineering Simulator

The Systems Engineering Simulator (SES) houses a variety of real-time computer generated visual systems. The earliest machine dates from the mid-1960's and is one of the first real-time graphics systems in the world. The latest acquisition is the state-of-the-art Evans and Sutherland CT6. Between the span of time from the mid-1960's to the late 1980's, tremendous strides have been made in the real-time graphics world. These strides include advances in both software and hardware engineering. The purpose is to explore the history of the development of these real-time computer generated image systems from the first machine to the present. Hardware advances as well as software algorithm changes are presented. This history is not only quite interesting but also provides us with a perspective with which we can look backward and forward.

Christianson, David C.↗

The Automated Instrumentation and Monitoring System (AIMS) reference manual

Whether a researcher is designing the 'next parallel programming paradigm,' another 'scalable multiprocessor' or investigating resource allocation algorithms for multiprocessors, a facility that enables parallel program execution to be captured and displayed is invaluable. Careful analysis of execution traces can help computer designers and software architects to uncover system behavior and to take advantage of specific application characteristics and hardware features. A software tool kit that facilitates performance evaluation of parallel applications on multiprocessors is described. The Automated Instrumentation and Monitoring System (AIMS) has four major software components: a source code instrumentor which automatically inserts active event recorders into the program's source code before compilation; a run time performance-monitoring library, which collects performance data; a trace file animation and analysis tool kit which reconstructs program execution from the trace file; and a trace post-processor which compensate for data collection overhead. Besides being used as prototype for developing new techniques for instrumenting, monitoring, and visualizing parallel program execution, AIMS is also being incorporated into the run-time environments of various hardware test beds to evaluate their impact on user productivity. Currently, AIMS instrumentors accept FORTRAN and C parallel programs written for Intel's NX operating system on the iPSC family of multi computers. A run-time performance-monitoring library for the iPSC/860 is included in this release. We plan to release monitors for other platforms (such as PVM and TMC's CM-5) in the near future. Performance data collected can be graphically displayed on workstations (e.g. Sun Sparc and SGI) supporting X-Windows (in particular, Xl IR5, Motif 1.1.3).

Yan, Jerry↗

Trades, Architecture, and Design of the Joint Augmented Reality Visual Informatics System (Joint AR) Product

Future expeditions will enable exploration and study of the planetary surfaces of the Moon and Mars by performing extravehicular activity (EVA) operations. Present-day International Space Station (ISS) EVA operations require an intricate choreography of crew, space suits, tools, systems, and flight teams to plan, train, and execute with limited advanced informatics. In this paper, the Joint Augmented Reality Visual Informatics System (Joint AR) project team at NASA Johnson Space Center (JSC) characterizes the design space for developing a modular augmented reality (AR) device for a spacesuit form factor that can support crew decision-making for EVA. The Joint AR product was defined via trade studies and market analysis of previous EVA display efforts, various AR components such as optics, commercial AR systems, light engines, data interfaces, and graphics engine software. This paper outlines the defining architectural design decisions, including safety criticality considerations, interfaces, and computer architectures. The outcomes of these studies result in a prototype design which is defined here as the Joint AR product. This work aims to enable a community-wide discussion toward realizing necessary suit-compatible AR features and capabilities for future missions.

Paromita Mitra↗

Trades, Architecture, and Design of the Joint Augmented Reality Visual Informatics System (Joint AR) Product

Future expeditions will enable exploration and study of the planetary surfaces of the Moon and Mars by performing extravehicular activity (EVA) operations. Present-day International Space Station (ISS) EVA operations require an intricate choreography of crew, space suits, tools, systems, and flight teams to plan, train, and execute with limited advanced informatics. In this paper, the Joint Augmented Reality Visual Informatics System (Joint AR) project team at NASA Johnson Space Center (JSC) characterizes the design space for developing a modular augmented reality (AR) device for a spacesuit form factor that can support crew decision-making for EVA. The Joint AR product was defined via trade studies and market analysis of previous EVA display efforts, various AR components such as optics, commercial AR systems, light engines, data interfaces, and graphics engine software. This paper outlines the defining architectural design decisions, including safety criticality considerations, interfaces, and computer architectures. The outcomes of these studies result in a prototype design which is defined here as the Joint AR product. This work aims to enable a community-wide discussion toward realizing necessary suit-compatible AR features and capabilities for future missions.

Paromita Mitra↗

Summary of NASA Langley's pilot scan behavior research

The present investigation is concerned with the information acquired in a series of basic studies designed to obtain an understanding of the pilot's scanning behavior. In the studies, use was made of an oculometer system which operates by shining a beam of collimated infrared light at the subject's eyes. A number of oculometer software modifications have been made to make the oculometer user-friendly and versatile. Scanning is found to be a subconscious conditioned activity. The conditioned activity of scanning is different for each pilot. There are also slight variations between test runs for the same conditions for the same pilot. This indicates that scanning is situation dependent. Attention is given to the rate of information transfer, the possibility that scanning can be disrupted, the visual approach look-point, and workload sensitive measures.

Spady, A. A., Jr.↗

Evaluation of GIS Technology in Assessing and Modeling Land Management Practices

There is an increasing concern of land owners to protect and maintain healthy and sustainable agroecosystems through the implementation of best management practices (BMP). The objectives of this study were: (1) To develop and evaluate the use of a Geographic Information System (GIS) technology for enhancing field-scale management practices; (2) evaluate the use of 2-dimensional displays of the landscape and (3) define spatial classes of variables from interpretation of geostatistical parameters. Soil samples were collected to a depth of 2 m at 15 cm increments. Existing data from topographic, land use, and soil survey maps of the Winfred Thomas Agricultural Research Station were converted to digital format. Additional soils data which included texture, pH, and organic matter were also generated. The digitized parameters were used to create a multilayered field-scale GIS. Two dimensional (2-D) displays of the parameters were generated using the ARC/INFO software. The spatial distribution of the parameters evaluated in both fields were similar which could be attributed to the similarity in vegetation and surface elevation. The ratio of the nugget to total semivariance, expressed as a percentage, was used to assess the degree of spatial variability. The results indicated that most of the parameters were moderate spatially dependent Biophysical constraint maps were generated from the database layers, and used in multiple combination to visualize results of the BMP. Understanding the spatial relationships of physical and chemical parameters that exists within a field should enable land managers to more effectively implement BMP to ensure a safe and sustainable environment.

Archer, F.↗

Thunderstorm Hypothesis Reasoner

THOR is a knowledge-based system which incorporates techniques from signal processing, pattern recognition, and artificial intelligence (AI) in order to determine the boundary of small thunderstorms which develop and dissipate over the area encompassed by KSC and the Cape Canaveral Air Force Station. THOR interprets electric field mill data (derived from a network of electric field mills) by using heuristics and algorithms about thunderstorms that have been obtained from several domain specialists. THOR generates two forms of output: contour plots which visually describe the electric field activity over the network and a verbal interpretation of the activity. THOR uses signal processing and pattern recognition to detect signatures associated with noise or thunderstorm behavior in a near real time fashion from over 31 electrical field mills. THOR's AI component generates hypotheses identifying areas which are under a threat from storm activity, such as lightning. THOR runs on a VAX/VMS at the Kennedy Space Center. Its software is a coupling of C and FORTRAN programs, several signal processing packages, and an expert system development shell.

Mulvehill, Alice M.↗