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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 127 records · Page 7

Demonstration of Single-Crystal Self-Seeded Two-Color X-Ray Free-Electron Lasers

A scheme for generating two simultaneous hard-x-ray free-electron laser pulses with a controllable difference in photon energy is described and then demonstrated using the self-seeding setup at the Linac Coherent Light Source (LCLS). The scheme takes advantage of the existing LCLS equipment, which allows two independent rotations of the self-seeding diamond crystal. The two degrees of freedom are used to select two nearby crystal reflections, causing two wavelengths to be present in the forward transmitted seeding x-ray pulse. The free-electron laser system must support amplification at both desired wavelengths.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Search for massive colored scalars in four-jet final states in $\sqrt{s}=7~\mbox{TeV}$ proton–proton collisions with the ATLAS detector

A search for pair-produced scalar particles decaying to a four-jet final state is presented. The analysis is performed using an integrated luminosity of 34 pb -1 recorded by the ATLAS detector in 2010. No deviation from the Standard Model is observed. For a scalar mass of 100 GeV (190 GeV) the limit on the scalar gluon pair production cross section at 95% confidence level is 1 nb (0.28 nb). When these results are interpreted as mass limits, scalar-gluons (hyperpions) with masses of 100 to 185 GeV (100 to 155 GeV) are excluded at 95% confidence level with the exception of a mass window of width about 5 GeV (15 GeV) around 140 GeV.

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Algorithms for Balanced Graph Colorings with Applications in Parallel Computing

Graph coloring is used to identify subsets of independent tasks in parallel scientific computing applications. Traditional coloring heuristics aim to reduce the number of colors used as that number also corresponds to the number of parallel steps in the application. However, if the color classes produced have a skew in their sizes, utilization of hardware resources becomes inefficient, especially for the smaller color classes. Equitable coloring is a theoretical formulation of coloring that guarantees a perfect balance among color classes, and its practical relaxation is referred to as balanced coloring. In this paper, we revisit the problem of balanced coloring in the context of parallel computing. The goal is to achieve a balanced coloring of an input graph without increasing the number of colors that an algorithm oblivious to balance would have used. We propose and study multiple heuristics that aim to achieve such a balanced coloring for two variants of coloring problem, distance-1 coloring and partial distance-2 coloring (defined on a bipartite graph). We present parallelization approaches for multi-core and manycore architectures, and cross-evaluate their effectiveness with respect to the quality of balance achieved and performance. Furthermore, we study the impact of the proposed balanced coloring heuristics on a concrete application - viz. parallel community detection, which is an example of an irregular application. In addition, we propose several extensions to our balancing schemes and evaluate their balancing efficacy and performance characteristics. The thorough treatment of balanced coloring presented in this paper from algorithms to application is expected to serve as a valuable resource to parallel application developers who seek to improve parallel performance of their applications using coloring.

graph coloring, multithreaded algorithms↗

WE-D-9A-03: CSDF: A Color Extension of the Grayscale Standard Display Function

Purpose: Use of color images in medical imaging has increased significantly the last few years. As of today there is no agreed standard on how color information needs to be visualized on medical color displays, resulting into large variability of color appearance and it making consistency and quality assurance a challenge. This paper presents a proposal for an extension of DICOM GSDF towards color. Methods: Visualization needs for several color modalities (multimodality imaging, nuclear medicine, digital pathology, quantitative imaging applications…) have been studied. On this basis a proposal was made for desired color behavior of color medical display systems and its behavior and effect on color medical images was analyzed. Results: Several medical color modalities could benefit from perceptually linear color visualization for similar reasons as why GSDF was put in place for greyscale medical images. An extension of the GSDF (Greyscale Standard Display Function) to color is proposed: CSDF (color standard display function). CSDF is based on deltaE2000 and offers a perceptually linear color behavior. CSDF uses GSDF as its neutral grey behavior. A comparison between sRGB/GSDF and CSDF confirms that CSDF significantly improves perceptual color linearity. Furthermore, results also indicate that because of the improved perceptual linearity, CSDF has the potential to increase perceived contrast of clinically relevant color features. Conclusion: There is a need for an extension of GSDF towards color visualization in order to guarantee consistency and quality. A first proposal (CSDF) for such extension has been made. Behavior of a CSDF calibrated display has been characterized and compared with sRGB/GSDF behavior. First results indicate that CSDF could have a positive influence on perceived contrast of clinically relevant color features and could offer benefits for quantitative imaging applications. Authors are employees of Barco Healthcare.

60 APPLIED LIFE SCIENCES↗

Balanced Coloring for Parallel Computing Applications

Graph coloring is used to identify subsets of independent tasks in parallel scientific computing applications. Traditional coloring heuristics aim to reduce the number of colors used as that number also corresponds to the number of parallel steps in the application. However, if the color classes produced have a skew in their sizes, utilization of hardware resources becomes inefficient, especially for the smaller color classes. Equitable coloring is a theoretical formulation of coloring that guarantees a perfect balance among color classes, and its practical relaxation is referred to as balanced coloring. In this paper, we revisit the problem of balanced coloring in the context of parallel computing. The goal is to achieve a balanced coloring of an input graph without increasing the number of colors that an algorithm oblivious to balance would have used. We propose and study multiple heuristics that aim to achieve such a balanced coloring, present parallelization approaches for multi-core and manycore architectures, and cross-evaluate their effectiveness with respect to the quality of balance achieved and performance. Furthermore, we study the impact of the proposed balanced coloring heuristics on a concrete application - viz. parallel community detection, which is an example of an irregular application. The thorough treatment of balanced coloring presented in this paper from algorithms to application is expected to serve as a valuable resource to parallel application developers who seek to improve parallel performance of their applications using coloring.

Balanced coloring, Tilera manycore architecture, c↗

PNNL Report: New Study Validates Color-Rendition Specification Criteria Based on TM-30

Pacific Northwest National Laboratory (PNNL) has released the results of a study – published in Lighting Research & Technology – that validates color-preference specification criteria based on ANSI/IES TM-30-18. The result provides additional data to support TM-30 Annex E (in press), which will include tiers of recommended specification criteria for different goals (color preference, color vividness, and color fidelity), among other information related to color rendition specification. Standardized methods for evaluating the color rendition of light sources have progressed rapidly in the past five years, beginning with the publication of IES TM-30-15, followed by the adoption of CIE 224:2017, and culminating with the issuance of ANSI/IES TM-30-18 (which revised TM-30-15, made it a national standard, and unified the calculation framework of CIE 224 and IES TM-30). Importantly, none of these documents provided guidance on how to specify color rendition using the included measures; that is, no value or combination of values was identified that leads to any desired quality of the light. Dozens of experiments over the past 60 years have examined subjective evaluations of color quality—such as preference, naturalness, or vividness—although the focus has traditionally been on developing a single-number color quality metric rather than specification criteria. Further, many of these pre-LED and pre-TM-30 studies were limited in their ability to vary the lighting characteristics, preventing them from generating a complete and accurate picture of what influences color rendering quality in architectural spaces. A renewed emphasis in this area of research over the past four years has yielded a growing consensus about how measures of color fidelity (Rf), gamut area (Rg), and red chroma (Rcs,h1) can be used in combination to effectively describe several important perceptual attributes. In the new study, which was the third in a series conducted at PNNL, 90 lighting conditions with systematically varied color rendition and chromaticity were evaluated by 25 participants, who provided ratings for normalness, saturation, preference, and acceptability. The lighting conditions were specifically designed to test the bounds of previously proposed color preference criteria, while simultaneously verifying the applicability of the criteria across different values of CCT and Duv. In line with the preceding work, there were substantial differences in ratings based on color rendition, but minimal differences based on chromaticity. The tested criteria performed well, although after the experiment, some small adjustments in lower limits provided more effective divisions between tiers of performance. The adjusted criteria are: • Level 1: Rf = 78, Rg = 95, -1% = Rcs,h1 = 15% • Level 2: Rf = 74, Rg = 92, -7% = Rcs,h1 = 19% • Level 3: Rf = 70, Rg = 89, -12% = Rcs,h1 = 23%. These criteria were concurrently checked against the results from other, independent experiments, and will be included in ANSI/IES TM-30 Annex E as the specifications for color preference. The new criteria will be a valuable tool for improving lighting quality and balancing the tradeoff between color rendition and energy efficiency.

Royer, Michael P.↗

COLORS OF ELLIPTICALS FROM GALEX TO SPITZER

Multi-color photometry is presented for a large sample of local ellipticals selected by morphology and isolation. The sample uses data from the Galaxy Evolution Explorer ( GALEX ), Sloan Digital Sky Survey (SDSS), Two Micron All-Sky Survey (2MASS), and Spitzer to cover the filters NUV , ugri , JHK and 3.6 μ m. Various two-color diagrams, using the half-light aperture defined in the 2MASS J filter, are very coherent from color to color, meaning that galaxies defined to be red in one color are always red in other colors. Comparison to globular cluster colors demonstrates that ellipticals are not composed of a single age, single metallicity (e.g., [Fe/H]) stellar population, but require a multi-metallicity model using a chemical enrichment scenario. Such a model is sufficient to explain two-color diagrams and the color–magnitude relations for all colors using only metallicity as a variable on a solely 12 Gyr stellar population with no evidence of stars younger than 10 Gyr. The [Fe/H] values that match galaxy colors range from −0.5 to +0.4, much higher (and older) than population characteristics deduced from Lick/IDS line-strength system studies, indicating an inconsistency between galaxy colors and line indices values for reasons unknown. The NUV colors have unusual behavior, signaling the rise and fall of the UV upturn with elliptical luminosity. Models with blue horizontal branch tracks can reproduce this behavior, indicating the UV upturn is strictly a metallicity effect.

79 ASTRONOMY AND ASTROPHYSICS↗

The Role of Presented Objects in Deriving Color Preference Criteria from Psychophysical Studies

Of the many “components” of a color rendering measure, one is perhaps the most important: the set of color samples (spectral reflectance functions) that are employed as a standardized means of evaluating and rating a light source. At the same time, a standardized set of color samples can never apply perfectly to a real space or a real set of observed objects, meaning there will always be some level of mismatch between the predicted and observed color shifts. This mismatch is important for lighting specifiers to consider, but even more critical for experiments that seek to evaluate the relationship between color rendering measures and human perception. This article explores how the color distortions of three possible experimental object sets compare to the color distortions predicted using the color evaluation samples of IES TM-30-15 (TM-30). The experimental object sets include those from Royer and colleagues [2016], a set of produce (10 fruits and vegetables), and the X-rite Color Checker Classic. The differences are traced back to properties of the samples sets, such as the coverage of color space, average chroma level, and specific spectral features. The consequence of the differences, that the visual evaluation is based on color distortions that are substantially different from what is predicted, can lead to inaccurate criteria or models of a given perception, such as preference. To minimize the error in using criteria or models when specifying color rendering attributes for a given application, the criteria or models should be developed using a set of experimental objects that matches the typical objects of the application as closely as possible. Alternatively, if typical objects of an application cannot be reasonably determined, an object set that matches the distortions predicted by TM-30 as close as possible is likely to provide the most meaningful results.

60 APPLIED LIFE SCIENCES↗

Continuous hierarchical slope-aspect color display for parametric surfaces

A method for generating an image of a parametric surface, such as the aspect of terrain which maximizes color contrast to permit easy discrimination of the magnitude, ranges, intervals or classes of a surface parameter while making it easy for the user to visualize the form of the surface, such as a landscape. The four pole colors of the opponent process color theory are utilized to represent intervals or classes at 90 degree angles. The color perceived as having maximum measured luminance is selected to portray the color having an azimuth of an assumed light source and the color showing minimum measured luminance portrays the diametrically opposite azimuth. The 90 degree intermediate azimuths are portrayed by unique colors of intermediate measured luminance, such as red and green. Colors between these four pole colors are used which are perceived as mixtures or combinations of their bounding colors and are arranged progressively between their bounding colors to have perceived proportional mixtures of the bounding colors which are proportional to the interval's angular distance from its bounding colors.

Moellering, Harold J.↗

Slope-aspect color shading for parametric surfaces

The invention is a method for generating an image of a parametric surface, such as the compass direction toward which each surface element of terrain faces, commonly called the slope-aspect azimuth of the surface element. The method maximizes color contrast to permit easy discrimination of the magnitude, ranges, intervals or classes of a surface parameter while making it easy for the user to visualize the form of the surface, such as a landscape. The four pole colors of the opponent process color theory are utilized to represent intervals or classes at 90 degree angles. The color perceived as having maximum measured luminance is selected to portray the color having an azimuth of an assumed light source and the color showing minimum measured luminance portrays the diametrically opposite azimuth. The 90 degree intermediate azimuths are portrayed by unique colors of intermediate measured luminance, such as red and green. Colors between these four pole colors are used which are perceived as mixtures or combinations of their bounding colors and are arranged progressively between their bounding colors to have perceived proportional mixtures of the bounding colors which are proportional to the interval's angular distance from its bounding colors.

Moellering, Harold J.↗

Color Algebras

A color algebra refers to a system for computing sums and products of colors, analogous to additive and subtractive color mixtures. We would like it to match the well-defined algebra of spectral functions describing lights and surface reflectances, but an exact correspondence is impossible after the spectra have been projected to a three-dimensional color space, because of metamerism physically different spectra can produce the same color sensation. Metameric spectra are interchangeable for the purposes of addition, but not multiplication, so any color algebra is necessarily an approximation to physical reality. Nevertheless, because the majority of naturally-occurring spectra are well-behaved (e.g., continuous and slowly-varying), color algebras can be formulated that are largely accurate and agree well with human intuition. Here we explore the family of algebras that result from associating each color with a member of a three-dimensional manifold of spectra. This association can be used to construct a color product, defined as the color of the spectrum of the wavelength-wise product of the spectra associated with the two input colors. The choice of the spectral manifold determines the behavior of the resulting system, and certain special subspaces allow computational efficiencies. The resulting systems can be used to improve computer graphic rendering techniques, and to model various perceptual phenomena such as color constancy.

color constancy↗

NEW CONSTRAINTS ON A COMPLEX RELATION BETWEEN GLOBULAR CLUSTER COLORS AND ENVIRONMENT

We present an analysis of high-quality photometry for globular clusters (GCs) in the Virgo cluster core region, based on data from the Next Generation Virgo Cluster Survey (NGVS) pilot field, and in the Milky Way (MW), based on Very Large Telescope/X-Shooter spectrophotometry. We find significant discrepancies in color–color diagrams between sub-samples from different environments, confirming that the environment has a strong influence on the integrated colors of GCs. GC color distributions along a single color are not sufficient to capture the differences we observe in color–color space. While the average photometric colors become bluer with increasing radial distance to the cD galaxy M87, we also find a relation between the environment and the slope and intercept of the color–color relations. A denser environment seems to produce a larger dynamic range in certain color indices. We argue that these results are not due solely to differential extinction, Initial Mass Function variations, calibration uncertainties, or overall age/metallicity variations. We therefore suggest that the relation between the environment and GC colors is, at least in part, due to chemical abundance variations, which affect stellar spectra and stellar evolution tracks. Our results demonstrate that stellar population diagnostics derived from model predictions which are calibrated on one particular sample of GCs may not be appropriate for all extragalactic GCs. These results advocate a more complex model of the assembly history of GC systems in massive galaxies that goes beyond the simple bimodality found in previous decades.

79 ASTRONOMY AND ASTROPHYSICS↗