Video Compression Routines Final Report CRADA No. TSB-1183-95
The purpose of this CRADA was to establish a framework for LLNL and NOVA Management, Inc. to Cooperatively develop video compression routines to be used to condense maintenance documentation provided on computers issued to Army mechanics to help them diagnose and repair equipment faults. In the past, paper technical manuals were the only means of communicating fault isolation, diagnostics and repair action information to maintenance personnel. The need for this information was at the weapon system itself as well as at the maintenance depot. This project addressed the need for means of efficient storage and retrieval of video (bandwidth issue) by maintenance personnel as they moved through the diagnostic procedures. Several research and development projects have employed interactive stored video as a means of providing maintenance information to the soldier. The problem with this approach was the massive data storage requirement. The overall objective of the project was to develop fast decompression and playback routines for full motion, coIor video. A survey was done of existing standards and potential new routines and techniques for video compression and playback to determine which were suitable for use on the CTS. Playback speeds were preferred to beat 30 frames per second on the target architecture. Compression ratios were expected to store several minutes of synchronized video in 1 MB. Playback routines were Windows 3.1 compatible. Identification of any hardware upgrades associated with playback were made when necessary. A demonstration of existing LLNL algorithms for still frame decompression which represented a current benchmark of data compression performance was completed. NOVA Management and LLNL used some of the compression technologies developed or currently being developed at LLNL to address the requirements of this SBIR. LLNL started by evaluating current compression technologies or combinations thereof to estimate the best compression ratio LLNL could achieve at this stage. LLNL ported some of our software from the SUN workstation environment to the PC or equivalent environment (e.g., MAC) so as to closely match the computer environment suggested by the Army. Finally, LLNL designed and outlined new algorithms to meet the desired video compression of CTS.