Search NASA⌕ Search

SEARCH · Search NASA

Results for “Display Development”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 127 records · Page 7

Beyond the cockpit: The visual world as a flight instrument

The use of cockpit instruments to guide flight control is not always an option (e.g., low level rotorcraft flight). Under such circumstances the pilot must use out-the-window information for control and navigation. Thus it is important to determine the basis of visually guided flight for several reasons: (1) to guide the design and construction of the visual displays used in training simulators; (2) to allow modeling of visibility restrictions brought about by weather, cockpit constraints, or distortions introduced by sensor systems; and (3) to aid in the development of displays that augment the cockpit window scene and are compatible with the pilot's visual extraction of information from the visual scene. The authors are actively pursuing these questions. We have on-going studies using both low-cost, lower fidelity flight simulators, and state-of-the-art helicopter simulation research facilities. Research results will be presented on: (1) the important visual scene information used in altitude and speed control; (2) the utility of monocular, stereo, and hyperstereo cues for the control of flight; (3) perceptual effects due to the differences between normal unaided daylight vision, and that made available by various night vision devices (e.g., light intensifying goggles and infra-red sensor displays); and (4) the utility of advanced contact displays in which instrument information is made part of the visual scene, as on a 'scene linked' head-up display (e.g., displaying altimeter information on a virtual billboard located on the ground).

Johnson, W. W.↗

The design of electronic map displays

This paper presents a cognitive analysis of a pilot's navigation task and describes an experiment comparing a new map display that employs the principle of visual momentum with the two traditional approaches, track-up and north-up. The data show that the advantage of a track-up alignment is its congruence with the egocentered forward view; however, the inconsistency of the rotating display hinders development of a cognitive map. The stability of a north-up alignment aids the acquisition of a cognitive map, but there is a cost associated with the mental rotation of the display to a track-up alignment for tasks involving the ego-centered forward view. The data also show that the visual momentum design captures the benefits and reduces the costs associated with the two traditional approaches.

Aretz, Anthony J.↗

Modeling and investigative studies of Jovian low frequency emissions

Jovian decametric (DAM) and hectometric (HOM) emissions were first observed over the entire spectrum by the Voyager 1 and 2 flybys of the planet. They display unusual arc-like structures on frequency-versus-time spectrograms. Software for the modeling of the Jovian plasma and magnetic field environment was performed. In addition, an extensive library of programs was developed for the retrieval of Voyager Planetary Radio Astronomy (PRA) data in both the high and low frequency bands from new noise-free, recalibrated data tapes. This software allows the option of retrieving data sorted with respect to particular sub-Io longitudes. This has proven to be invaluable in the analyses of the data. Graphics routines were also developed to display the data on color spectrograms.

Menietti, J. D.↗

Mission environment simulation for Army rotorcraft development: Requirements and capabilities

The rich and varied detail visible in terrain flight must be presented by a wide field-of-view system with much detail and high resolution. The rotary-wing R&D simulator must have great versatility for easy change of cab configurations and the capability to accommodate a two or three man crew. Basic specifications for an adequate visual display were developed and are compared with current and forecasted techniques for image generation and presentation. Results of a study performed to determine the feasibility of meeting these requirements using the current technology of TV camera-model image generation and projected display are discussed and an assessment of the possibility that computer generated imagery can achieve the desired level of detail is presented.

Key, D. L.↗

Calculation of skin-friction coefficients for low Reynolds number turbulent boundary layer flows

An analysis is presented of the reliability of various generally accepted empirical expressions for the prediction of the skin-friction coefficient C/sub f/ of turbulent boundary layers at low Reynolds numbers in zero-pressure-gradient flows on a smooth flat plate. The skin-friction coefficients predicted from these expressions were compared to the skin-friction coefficients of experimental profiles that were determined from a graphical method formulated from the law of the wall. These expressions are found to predict values that are consistently different than those obtained from the graphical method over the range 600 Re/sub theta 2000. A curve-fitted empirical relationship was developed from the present data and yields a better estimated value of C/sub f/ in this range. The data, covering the range 200 Re/sub theta 7000, provide insight into the nature of transitional flows. They show that fully developed turbulent boundary layers occur at Reynolds numbers Re/sub theta/ down to 425. Below this level there appears to be a well-ordered evolutionary process from the laminar to the turbulent profiles. These profiles clearly display the development of the turbulent core region and the shrinking of the laminar sublayer with increasing values of Re/sub theta/.

Barr, P. K.↗

NASA KSC Intern Final Paper

I am finishing up my internship with the Application & Simulation group at NASA Kennedy Space Center (KSC). During this internship I was working with the Plant Habitat development team. The Plant Habitat provides a large enclosed, environmentally controlled chamber designed to support commercial and fundamental plant research onboard the International Space Station (ISS). The work that I did was for the prototype of the Graphical User Interface (GUI) display. This display is used by the scientists to monitor the system health, start new experiment configurations, and get real-time information about the experiment as its being run. This display is developed using the Qt Framework Integrated Development Environment (IDE) and the programming language C++.

Colton, Andrew↗

Operational computer graphics in the flight dynamics environment

Over the past five years, the Flight Dynamics Division of the National Aeronautics and Space Administration's (NASA's) Goddard Space Flight Center has incorporated computer graphics technology into its operational environment. In an attempt to increase the effectiveness and productivity of the Division, computer graphics software systems have been developed that display spacecraft tracking and telemetry data in 2-d and 3-d graphic formats that are more comprehensible than the alphanumeric tables of the past. These systems vary in functionality from real-time mission monitoring system, to mission planning utilities, to system development tools. Here, the capabilities and architecture of these systems are discussed.

Jeletic, James F.↗

Improved visualization of flow field measurements

A capability is proposed that makes it feasible to apply to measured flow field data the visualization tools developed to display numerical solutions for computational fluid dynamic problems. The measurement monitor surface (MMS) methodology was used for the analysis of flow field measurements within a low-aspect-ratio transonic axial-flow fan rotor acquired with two-dimensional laser anemometry. It is shown that the MMS method may be utilized to generate input for the multidimensional processing and analytical tools developed for numerical flow field simulation data. Thus an experimenter utilizing an interactive graphics program could illustrate scalar quantities such as Mach number by profiles, contour lines, carpet plots, and surfaces employing various color intensities. Also, flow directionality can be shown by the display of vector fields and particle traces.

Miles, Jeffrey Hilton↗

Geotail MCA plasma wave data analysis

NASA Grant NAG 5-2346 supports the data analysis effort at The University of Iowa for the GEOTAIL Multi-Channel Analyzer (MCA) which is a part of the GEOTAIL Plasma Wave Instrument (PWI). At the beginning of this reporting period we had just begun to receive our GEOTAIL Sirius data on CD-ROMs. Much programming effort went into adapting and refining the data analysis programs to include the CD-ROM inputs. Programs were also developed to display the high-frequency-resolution PWI Sweep Frequency Analyzer (SFA) data and to include in all the various plot products the electron cyclotron frequency derived from the magnitude of the magnetic field extracted from the GEOTAIL Magnetic Field (MGF) data included in the GEOTAIL Sirius data. We also developed programs to use the MGF data residing in the Institute of Space and Astronautical Science (ISAS) GEOTAIL Scientific Data Base (SDB). Our programmers also developed programs and provided technical support for the GEOTAIL data analysis efforts of Co-lnvestigator William W. L. Taylor at Nichols Research Corporation (NRC). At the end of this report we have included brief summaries of the NRC effort and the progress being made.

Anderson, Roger R.↗

An Example of Concurrent Engineering

The Collaborative Engineering Design and Analysis Room (CEDAR) facility allows on-the- spot design review capability for any project during all phases of development. The required disciplines assemble in this facility to work on any problems (analysis, manufacturing, inspection, etc.) associated with a particular design. A small highly focused team of specialists can meet in this room to better expedite the process of developing a solution to an engineering task within the framework of the constraints that are unique to each discipline. This facility provides the engineering tools and translators to develop a concept within the confines of the room or with remote team members that could access the team's data from other locations. The CEDAR area is envisioned as excellent for failure investigation meetings to be conducted where the computer capabilities can be utilized in conjunction with the Smart Board display to develop failure trees, brainstorm failure modes, and evaluate possible solutions.

Rowe, Sidney↗

Underwater Virtual Reality System for Neutral Buoyancy Training: Development and Evaluation

During terrestrial activities, sensation of pressure on the skin and tension in muscles and joints provides information about how the body is oriented relative to gravity and how the body is moving relative to the surrounding environment. In contrast, in aquatic environments when suspended in a state of neutral buoyancy, the weight of the body and limbs is offloaded, rendering these cues uninformative. It is not yet known how this altered sensory environment impacts virtual reality experiences. To investigate this question, we converted a full-face SCUBA mask into an underwater head-mounted display and developed software to simulate jetpack locomotion outside the International Space Station. Our goal was to emulate conditions experienced by astronauts during training at NASA's Neutral Buoyancy Lab. A user study was conducted to evaluate both sickness and presence when using virtual reality in this altered sensory environment. We observed an increase in nausea related symptoms underwater, but we cannot conclude that this is due to VR use. Other measures of sickness and presence underwater were comparable to measures taken above water. We conclude with suggestions for improved underwater VR systems and improved methods for evaluation of these systems based on our experience.

Simulation↗

UAS Integration in the NAS: Detect and Avoid

This presentation will cover the structure of the unmanned aircraft systems (UAS) integration into the national airspace system (NAS) project (UAS-NAS Project). The talk also details the motivation of the project to help develop standards for a detect-and-avoid (DAA) system, which is required in order to comply with requirements in manned aviation to see-and-avoid other traffic so as to maintain well clear. The presentation covers accomplishments reached by the project in Phase 1 of the research, and touches on the work to be done in Phase 2. The discussion ends with examples of the display work developed as a result of the Phase 1 research.

unmanned aircraft systems↗

Mark III Space Suit Mobility: A Reach Evaluation Case Study

A preliminary assessment of the reach envelope and field of vision (FOV) for a subject wearing a Mark III space suit was requested for use in human-machine interface design of the Science Crew Operations and Utility Testbed (SCOUT) vehicle. The reach and view of two suited and unsuited subjects were evaluated while seated in the vehicle using 3-dimensional position data collected during a series of reaching motions. Data was interpolated and displayed in orthogonal views and cross-sections. Compared with unsuited conditions, medio-lateral reach was not strongly affected by the Mark III suit, whereas vertical and antero-posterior reach were inhibited by the suit. Lateral FOV was reduced by approximately 40 deg. in the suit. The techniques used in this case study may prove useful in human-machine interface design by providing a new means of developing and displaying reach envelopes.

Thaxton, Sherry S.↗

NASA/Princeton digital avionics flight test facility

This paper describes a general-aviation digital avionics flight-test facility being jointly developed by the Flight Dynamics Laboratory of Princeton University and NASA/Langley Research Center. This facility consists of the Princeton avionics research aircraft (ARA) and NASA/Langley's digital avionics research (DARE) system. The ARA is a fully instrumented five-degree-of-freedom fly-by-wire aircraft. The DARE system contains a state-of-the-art flight computer system and receiving equipment that permits use of the NASA/Wallops Flight Center's position-tracking ground-based display-generation and ground-to-air digital-data-link equipment. The DARE/ARA system will be used for flight evaluation of advanced control, guidance, and display concepts developed as part of NASA/Langley Research Center's general aviation terminal area operations program.

Downing, D. R.↗

Failure Assessment

Three questions to which software developers want accurate, precise answers are "How can the software system fail?", "mat bad things will happen if the software fails?t', and "How many failures will the software experience?". Numerous techniques have been devised to answer these questions; three of the best known are: 1) Software Fault Tree Analysis (SFTA) 2) Software Failure Modes, Effects, and Criticality Analysis (SFMECA 3) Software Fault/Failure Modeling. SFTA and SFMECA have been successfully used to analyze the flight software for a number of robotic planetary exploration missions, including Galileo, Cassini, and Deep Space 1. Given the increasing interest in reusing software components from mission to mission, one of us has developed techniques for reusing the corresponding portions of the SFTA and SFMECA, reducing the effort required to conduct these analyses. SFTA has also been shown to be effective in analyzing the security aspects of software systems; intrusion mechanisms and effects can easily be modeled using these techniques. The Bi- Directional Safety Analysis (BDSA) method combines a forward search (similar to SFMECA) from potential failure modes to their effects, with a backward search (similar to SFTA) from feasible hazards to the contributing causes of each hazard. BDSA offers an efficient way to identify latent failures. Recent work has extended BDSA to product-line applications such as flight-instrumentation displays and developed tool support for the reuse of the failure-analysis artifacts within a product line. BDSA has also been streamlined to support those projects having tight cost and/or schedule constraints for their failure analysis efforts. We discuss lessons learned from practice, describe available tools, and identi@ some future directions for the topic. A substantial amount of research has been devoted to estimating the number of failures that a software system will experience during test and operations, as well as the number of faults that have been inserted into that system during its development. One of us has found that the amount of structural change to a system during its development is strongly related to the number of faults inserted into it. Using techniques requiring no additional effort on the part of the development organization, the required measurements of structural evolution can be easily obtained from a development effort's configuration management system and readily transformed into an estimate of fault content. So far, structure-fault relationships have been identified for source code; current work seeks to examine artifacts available earlier in the lifecycle to determine if similar relationships between structure and fault content can be found. In particular, relationships between requirements change requests and the number of faults inserted into the implemented system would provide a significant improvement in our ability to control software quality during the early development phases.

fault tree↗

Formal Analysis of Human Automation Interaction: The Problem of Display Correctness

This presentation attempted to develop a quantitative method for evaluating the effectiveness of autoflight displays. Researchers sought to develop a methodology for evaluation of display correctness and develop a methodology for display synthesis. Topics covered included: mode awareness, industry/research contributions, human-machine interface analysis, research objectives, modeling, flight guidance project and evaluation.

Degani, Asaf↗

Design and implementation of a ground control console prototype for OMV

One of the primary uses of the Flat Floor facility of The Marshall Flight Center is to perform autonomous and teleoperated docking of vehicles similar to NASA's Orbital Maneuvering Vehicle (OMV). Using both the air-bearing vehicle and the 8 DOF Dynamic Overhead Target Simulator (DOTS) in tandem, even the most difficult OMV docking problems can be simulated. The OMV was planned to be flown from the ground by a pilot via teleoperation. Specifications were developed for a prototype Ground Control Console (GCC) from where the vehicle will be flown. In order for testing of the OMV to occur at Flat Floor facility, this GCC must be replicated. The project was divided into three primary tasks: (1) the design and development of the video display; (2) the design and development of the switch panel using the micro switch programmable display pushbutton switches; and (3) the design and development of the hand controllers. A final task is to perform system integration on the results of these three primary tasks.

Walcott, Bruce L.↗