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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 127 records · Page 7

A tool for modeling concurrent real-time computation

Real-time computation is a significant area of research in general, and in AI in particular. The complexity of practical real-time problems demands use of knowledge-based problem solving techniques while satisfying real-time performance constraints. Since the demands of a complex real-time problem cannot be predicted (owing to the dynamic nature of the environment) powerful dynamic resource control techniques are needed to monitor and control the performance. A real-time computation model for a real-time tool, an implementation of the QP-Net simulator on a Symbolics machine, and an implementation on a Butterfly multiprocessor machine are briefly described.

Sharma, D. D.↗

A simulation system for Space Station extravehicular activity

A simulation program has been developed which addresses the human factors required to provide a crewmember with productive information during Space Station EVA. The operation of the voice recognition and control system and helmet-mounted projection display in the Space Station Extravehicular Mobility Unit (EMU) is reviewed. The features of the simulation program are discussed, including logic flow, information types, and the man-machine interface techniques used in the simulation program, voice recognizer, and helmet-mounted display.

Marmolejo, Jose A.↗

Parametric Mechanism Design Through Numerical Optimization and Physics Simulation

Design-Build-Test approaches for developing spaceflight hardware are prohibitively time and cost intensive and often lead to suboptimal mechanism designs. Approaches that couple machine learning and high-fidelity physics simulation could eliminate the need for hardware prototyping and dramatically accelerate the engineering design cycle, ultimately reducing cost. This work presents a modular NASA-developed toolchain to optimize hardware mechanisms in a virtual environment using numerical optimization and multi-body physics simulation. The toolchain enables multi-objective optimization, generates parametric CAD files that can be further post-processed by an end user, and can be expanded to optimize full systems and non-mechanical parameters such as feedback control variables. We demonstrate the toolchain through an independently verifiable design problem that optimizes wheel radius to achieve a desired linear velocity in a rigid-body physics environment when the wheel rotates at a constant angular speed, and then post-process the parametric CAD file of the optimal design generated by the tool before ultimately manufacturing it via 3D printing. We end with a discussion of how the toolchain can incorporate other analysis tools, including finite element analysis, computational fluid dynamics, and granular media simulations.

Optimization↗

Research through simulation

The design of the computer operating system at Langley Research Center allows for concurrent support of time-critical simulations and background analytical computing on the same machine. Signal path interconnections between computing hardware and flight simulation hardware is provided to allow up to six simulation programs to be in operation at one time. Capabilities and research applications are discussed for the: (1) differential maneuvering simulator; (2) visual motion simulator; (3) terminal configured vehicle simulator; (4) general aviation aircraft simulator; (5) general purpose fixed based simulator; (6) transport simulator; (7) digital fly by wire simulator; (8) general purpose fighter simulator; and (9) the roll-up cockpit. The visual landing display system and graphics display system are described and their simulator support applications are listed.

Copeland, J. L.↗

Simulation of an array-based neural net model

Research in cognitive science suggests that much of cognition involves the rapid manipulation of complex data structures. However, it is very unclear how this could be realized in neural networks or connectionist systems. A core question is: how could the interconnectivity of items in an abstract-level data structure be neurally encoded? The answer appeals mainly to positional relationships between activity patterns within neural arrays, rather than directly to neural connections in the traditional way. The new method was initially devised to account for abstract symbolic data structures, but it also supports cognitively useful spatial analogue, image-like representations. As the neural model is based on massive, uniform, parallel computations over 2D arrays, the massively parallel processor is a convenient tool for simulation work, although there are complications in using the machine to the fullest advantage. An MPP Pascal simulation program for a small pilot version of the model is running.

Barnden, John A.↗

Consequences of nonclassical measurement for the algorithmic description of continuous dynamical systems

Continuous dynamical systems intuitively seem capable of more complex behavior than discrete systems. If analyzed in the framework of the traditional theory of computation, a continuous dynamical system with countably many quasistable states has at least the computational power of a universal Turing machine. Such an analysis assumes, however, the classical notion of measurement. If measurement is viewed nonclassically, a continuous dynamical system cannot, even in principle, exhibit behavior that cannot be simulated by a universal Turing machine.

Fields, Chris↗

Consequences of nonclassical measurement for the algorithmic description of continuous dynamical systems

Continuous dynamical systems intuitively seem capable of more complex behavior than discrete systems. If analyzed in the framework of the traditional theory of computation, a continuous dynamical system with countablely many quasistable states has at least the computational power of a universal Turing machine. Such an analyses assumes, however, the classical notion of measurement. If measurement is viewed nonclassically, a continuous dynamical system cannot, even in principle, exhibit behavior that cannot be simulated by a universal Turing machine.

Fields, Chris↗

Simulation of Flywheel Energy Storage System Controls

This paper presents the progress made in the controller design and operation of a flywheel energy storage system. The switching logic for the converter bridge circuit has been redefined to reduce line current harmonics, even at the highest operating speed of the permanent magnet motor-generator. An electromechanical machine model is utilized to simulate charge and discharge operation of the inertial energy in the flywheel. Controlling the magnitude of phase currents regulates the rate of charge and discharge. The resulting improvements are demonstrated by simulation.

Truong, Long V.↗

A heterogeneous computing environment for simulating astrophysical fluid flows

In the Concurrent Computing Laboratory in the Department of Physics and Astronomy at Louisiana State University we have constructed a heterogeneous computing environment that permits us to routinely simulate complicated three-dimensional fluid flows and to readily visualize the results of each simulation via three-dimensional animation sequences. An 8192-node MasPar MP-1 computer with 0.5 GBytes of RAM provides 250 MFlops of execution speed for our fluid flow simulations. Utilizing the parallel virtual machine (PVM) language, at periodic intervals data is automatically transferred from the MP-1 to a cluster of workstations where individual three-dimensional images are rendered for inclusion in a single animation sequence. Work is underway to replace executions on the MP-1 with simulations performed on the 512-node CM-5 at NCSA and to simultaneously gain access to more potent volume rendering workstations.

Cazes, J.↗

Decision Manifold Approximation for Physics-Based Simulations

With the recent surge of success in big-data driven deep learning problems, many of these frameworks focus on the notion of architecture design and utilizing massive databases. However, in some scenarios massive sets of data may be difficult, and in some cases infeasible, to acquire. In this paper we discuss a trajectory-based framework that quickly learns the underlying decision manifold of binary simulation classifications while judiciously selecting exploratory target states to minimize the number of required simulations. Furthermore, we draw particular attention to the simulation prediction application idealized to the case where failures in simulations can be predicted and avoided, providing machine intelligence to novice analysts. We demonstrate this framework in various forms of simulations and discuss its efficacy.

Wong, Jay Ming↗

Preliminary experimental test results using 35 GHz offset fed reflector simulating surface pillows and aperture cables

The effects caused by reflector surface pillows and aperture cables on RF performance were determined. The test uses models that were designed to be replicas of a quad aperture at the proper F/D = 1.50 as provided in the LSST point design. Separate pillow models were machined from solid aluminum sections that simulated the surface contour pillows but on an exaggerated basis. The worse case pillow heights lamda/20 and lamda/5 were machined onto the precision reflector. In addition to the pillow effects, the scattering effects of aperture (Hoop/Column cables) cables were determined. Therefore, simulated quartz and graphite cables were tested with the smooth, lamda/20, and lamda/5 reflector models.

Campbell, T. G.↗

VISUAL CONTROL OF RENDEZVOUS

Space rendezvous involving human occupants will be required in many phases of space flight. In order that rendezvous capability be concurrent with other phases of manned space flight to insure that such tasks as the rotation and addition of crews for manned space station, supply of stations and launching complexes for deep-space probes, and the emergency rescue of personnel may be carried out, it is desirable to determine the ability of a human pilot to control the rendezvous maneuver. The National Aeronautics and Space Administration has conducted a study program to determine vehicle requirements and control techniques for a number of proposed methods for performing piloted space rendezvous. The final step in each phase of the rendezvous study program has been a simulation of the man-machine combination to test its feasibility. Initially, an analytical study was conducted to determine a range of conditions that would exist at the beginning of the terminal phase of rendezvous (ref. 1). Piloted systems were investigated for rendezvous control using these initial conditions. One such study of piloted rendezvous in which all the required control information was displayed to the simulator pilot on instruments is presented in reference 2. While the control of the rendezvous maneuver by use of the instrument display was shown to be feasible, the sufficiently accurate measurement of the necessary information to operate the instrument was realized to be a difficult problem. Consideration was therefore given to the possibility of maneuvering range and range rate required for the control of the rendezvous from visual sightings made during the initial control application. To provide this capability, an analytical study was made. This analytical study, presented in reference 3, derived three techniques for obtaining range and range rate visually and conducted a simplified preliminary situation to test the three analytical techniques. The study reported herein is a continuation of the simulation work begun in reference 3, and is aimed at determining the ability of a pilot to use visual information to reduce or eliminate the need for some or all of the data that would normally be displayed on instruments.

Rendezvous↗

In Silico Methods for Space System Analysis: Optical Link Coding Performance and Lunar Terrain Masks

As deep space links migrate toward higher frequency bands like 𝐾𝑎 and optical, thor- ough trade-space exploration becomes increasingly valuable for designing reliable and efficient communications systems. In this contribution, we leveraged high-performance, concurrent simulations when the run-time complexity of simulation software overwhelms capabilities of ordinary desktop machines. The first part of this manuscript describes how to run error correcting code simulations concurrently on a high-performance supercomputer. The second part of this study describes a framework to produce azimuth and elevation terrain masks from imagery of the Lunar South Pole.

Michels, Dominik L↗