Search NASA⌕ Search

SEARCH · Search NASA

Results for “Message Passing”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 127 records · Page 7

MasQiTT

SAND2025-03471O MasQiTT software is a proof-of-concept code that implements the Secure MQTT protocol. It demonstrates a publish/subscribe model of message passing within a network where the publishers can encrypt messages according to a topic and the subscribers can decrypt those messages. The example code shows an example of deployment of an end-to-end system that includes certificate authority and key management in addition to basic implementation of the protocol. Sandia National Laboratories is a multimission laboratory managed and operated by National Technology & Engineering Solutions of Sandia, LLC, a wholly owned subsidiary of Honeywell International Inc., for the U.S. Department of Energy’s National Nuclear Security Administration under contract DE-NA0003525.

Fisher, Andrew [Sandia National Lab. (SNL-CA), Liv↗

Utilizing Testing Frameworks for Launch Control Systems Continuous Integration

Command and control software is an integral part of the launch procedure. The most important part of this type of software is its ability to communicate well with the user and relay information in a correctly formatted way such that the user can understand the data. There is a tool that aides the communication between the different parts of the system, and effectively, the user. This instrument is capable of taking several complex values and ensuring that they are correctly sorted into their distinctive message values and distributed properly among the different facets of the system. This tool will easily translate and publish the data inside of messages in the system to something that is readable and understandable. The tool also allows for transmission of the recorded data to the user, effectively ensuring the communication between different components of the system. As well as keeping track of messages and ensuring that the information contained within each of them reaches the correct location, this tool has the ability to keep track of its own statistics and determine how many messages passed in were erroneous and how many were successfully transmitted. It is able to check and see what the total message failure count is when an invalid message is given, as well as the number of different messages and their respective types passed into the tool. This tool is of great value to the new Space Launch System (SLS). As such, the tool must be thoroughly tested with test cases that, although improbable, are possible, where the tool may not function properly. Testing an interface this complex is necessary to ensure mission safety and create unlikely scenarios where the tool would work as intended, and stretch its limits to test that even under the most uncommon conditions it would still continue to function. This software will be an important part of the control system for the newest spacecraft which will fly deeper into space than humans have ever travelled. It will fly beyond the moon, into deep space to Mars and perhaps set the groundwork for a manned mission even further to create more opportunities for interplanetary and even interstellar travel by humans. This mission relies heavily on software and hardware to ensure the safety of the humans that will be on board and therefore must be checked, exhausting each and every different situation, such that there is not a doubt surrounding the well-being of the humans aboard the rocket. That is why testing is such an important part of the mission. It provides evidence that the systems aboard the rocket and on the launch pad are safe.

Unit Testing↗

An Application of the "Virtual Spacecraft" Concept in Evaluation of the Mars Pathfinder Lander Low Gain Antenna

The virtual spacecraft concept is embodied in a set of subsystems, either in the form of hardware or computational models, which together represent all, or a portion of, a spacecraft. For example, the telecommunications transponder may be a hardware prototype while the propulsion system may exist only as a simulation. As the various subsystems are realized in hardware, the spacecraft becomes progressively less virtual. This concept is enabled by JPL's Mission System Testbed which is a set of networked workstations running a message passing operating system called "TRAMEL" which stands for Task Remote Asynchronous Message Exchange Layer. Each simulation on the workstations, which may in fact be hardware controlled by the workstation, "publishes" its operating parameters on TRAMEL and other simulations requiring those parameters as input may "subscribe" to them. In this manner, the whole simulation operates as a single virtual system. This paper describes a simulation designed to evaluate a communications link between the earth and the Mars Pathfinder Lander module as it descends under a parachute through the Martian atmosphere toward the planet's surface. This link includes a transmitter and a low gain antenna on the spacecraft and a receiving antenna and receiver on the earth as well as a simulation of the dynamics of the spacecraft. The transmitter, the ground station antenna, the receiver and the dynamics are all simulated computationally while the spacecraft antenna is implemented in hardware on a very simple spacecraft mockup. The dynamics simulation is a record of one output of the ensemble of outputs of a Monte Carlo simulation of the descent. Additionally, the antenna/spacecraft mock-up system was simulated using APATCH, a shooting and bouncing ray code developed by Demaco, Inc. The antenna simulation, the antenna hardware, and the link simulation are all physically located in different facilities at JPL separated by several hundred meters and are linked via the local area network (LAN).

Pogorzelski, R. J.↗

Arroyo Stream Processing Toolset (arroyopy) v0.1.0

Processing event or streaming data presents several technological challenges. A variety of technologies are often used by scientific user facilities. ZMQ is used to stream data and messages in a peer-to-peer fashion. Message brokers like Kafka, Redis Pubsub, EPICS PVA and RabbitMQ are often employed to route and pass messages from instruments to processing workflows. Arroyopy provides an API and structure to flexibly integrate with these tools and incorporate arbitrarily complex processing workflows, letting the hooks to the workflow code be independent of the connection code and hence reusable at a variety of instruments.

Chavez Esparza, Tanny Andrea [Lawrence Berkeley Na↗

Communication Studies of DMP and SMP Machines

Understanding the interplay between machines and problems is key to obtaining high performance on parallel machines. This paper investigates the interplay between programming paradigms and communication capabilities of parallel machines. In particular, we explicate the communication capabilities of the IBM SP-2 distributed-memory multiprocessor and the SGI PowerCHALLENGEarray symmetric multiprocessor. Two benchmark problems of bitonic sorting and Fast Fourier Transform are selected for experiments. Communication-efficient algorithms are developed to exploit the overlapping capabilities of the machines. Programs are written in Message-Passing Interface for portability and identical codes are used for both machines. Various data sizes and message sizes are used to test the machines' communication capabilities. Experimental results indicate that the communication performance of the multiprocessors are consistent with the size of messages. The SP-2 is sensitive to message size but yields a much higher communication overlapping because of the communication co-processor. The PowerCHALLENGEarray is not highly sensitive to message size and yields a low communication overlapping. Bitonic sorting yields lower performance compared to FFT due to a smaller computation-to-communication ratio.

Sohn, Andrew↗

A software bus for thread objects

The authors have implemented a software bus for lightweight threads in an object-oriented programming environment that allows for rapid reconfiguration and reuse of thread objects in discrete-event simulation experiments. While previous research in object-oriented, parallel programming environments has focused on direct communication between threads, our lightweight software bus, called the MiniBus, provides a means to isolate threads from their contexts of execution by restricting communications between threads to message-passing via their local ports only. The software bus maintains a topology of connections between these ports. It routes, queues, and delivers messages according to this topology. This approach allows for rapid reconfiguration and reuse of thread objects in other systems without making changes to the specifications or source code. A layered approach that provides the needed transparency to developers is presented. Examples of using the MiniBus are given, and the value of bus architectures in building and conducting simulations of discrete-event systems is discussed.

Callahan, John R.↗

Embedding triple-modular redundancy into a hypercube architecture

This paper describes an embedding of Triple Modular Redundancy (TMR) into a binary hypercube. The goal is to improve fault tolerance by masking any single-point faults. Each module of an application task is triplicated and executed in parallel on three nodes of a 2-dimensional subcube (Q2) of the hypercube. Each of these nodes also executes a voter process. The remaining node is used for message passing only. All outputs from the triplicated modules are voted on, and the voting results are transmitted to the appropriate destination. Thus, all interunit messages are also triplicated. We propose an embedding of TMR into a hypercube which can be implemented in a manner transparent to the application program. Subcubes are allocated so that the address space for the TMR units is also a hypercube. Hence, the subcube allocation and intermodule communication schemes are defined to be analogous to the schemes used in the nonredundant system. The embedded system is proven to mask all single-point faults.

Kiskis, Daniel L.↗

Optimal message log reclamation for uncoordinated checkpointing

Uncoordinated checkpointing for message-passing systems allows maximum process autonomy and general nondeterministic execution, but suffers from potential domino effect and the large space overhead for maintaining checkpoints and message logs. Traditionally, it has been assumed that only obsolete checkpoints and message logs before the global recovery line can be garbage-collected. Recently, an approach to identifying all garbage checkpoints based on recovery line transformation and decomposition has been developed. We show in this paper that the same approach can be applied to the problem of identifying all garbage message logs for systems requiring message logging to record in-transit messages. Communication trace-driven simulation for several parallel programs is used to evaluate the proposed algorithm.

Wang, Yi-Min↗

Phloem

Phloem is a Message Passing Interface (MPI) micro-benchmarking suite featuring sub-communicator collectives, methods for finding slow links on MPI interconnects, and point-to-point MPI benchmarks, including a messaging rate benchmark. All of the benchmarks except for ones related exclusively to finding slow links are GPU-aware via the Umpire resource management library.

Moody, AdamT [Lawrence Livermore National Laborato↗

Scalable Optical-Fiber Communication Networks

Scalable arbitrary fiber extension network (SAFEnet) is conceptual fiber-optic communication network passing digital signals among variety of computers and input/output devices at rates from 200 Mb/s to more than 100 Gb/s. Intended for use with very-high-speed computers and other data-processing and communication systems in which message-passing delays must be kept short. Inherent flexibility makes it possible to match performance of network to computers by optimizing configuration of interconnections. In addition, interconnections made redundant to provide tolerance to faults.

Chow, Edward T.↗

The Raid distributed database system

Raid, a robust and adaptable distributed database system for transaction processing (TP), is described. Raid is a message-passing system, with server processes on each site to manage concurrent processing, consistent replicated copies during site failures, and atomic distributed commitment. A high-level layered communications package provides a clean location-independent interface between servers. The latest design of the package delivers messages via shared memory in a configuration with several servers linked into a single process. Raid provides the infrastructure to investigate various methods for supporting reliable distributed TP. Measurements on TP and server CPU time are presented, along with data from experiments on communications software, consistent replicated copy control during site failures, and concurrent distributed checkpointing. A software tool for evaluating the implementation of TP algorithms in an operating-system kernel is proposed.

Bhargava, Bharat↗

Benchmarking hypercube hardware and software

It was long a truism in computer systems design that balanced systems achieve the best performance. Message passing parallel processors are no different. To quantify the balance of a hypercube design, an experimental methodology was developed and the associated suite of benchmarks was applied to several existing hypercubes. The benchmark suite includes tests of both processor speed in the absence of internode communication and message transmission speed as a function of communication patterns.

Grunwald, Dirk C.↗

Compiling global name-space parallel loops for distributed execution

Distributed memory machines do not provide hardware support for a global address space. Thus programmers are forced to partition the data across the memories of the architecture and use explicit message passing to communicate data between processors. The compiler support required to allow programmers to express their algorithms using a global name-space is examined. A general method is presented for analysis of a high level source program and its translation into a set of independently executing tasks communicating via messages. If the compiler has enough information, this translation can be carried out at compile time. Otherwise, run-time code is generated to implement the required data movement. The analysis required in both situations is described and the performance of the generated code on the Intel iPSC/2 is presented.

Koelbel, Charles↗

Evaluating MPI resource usage summary statistics

The Message Passing Interface (MPI) remains the dominant programming model for scientific applications running on today’s high-performance computing (HPC) systems. This dominance stems from MPI’s powerful semantics for inter-process communication that has enabled scientists to write applications for simulating important physical phenomena. MPI does not, however, specify how messages and synchronization should be carried out. Those details are typically dependent on low-level architecture details and the message characteristics of the application. Therefore, analyzing an application’s MPI resource usage is critical to tuning MPI’s performance on a particular platform. The result of this analysis is typically a discussion of the mean message sizes, queue search lengths and message arrival times for a workload or set of workloads. While a discussion of the arithmetic mean in MPI resource usage might be the most intuitive summary statistic, it is not always the most accurate in terms of representing the underlying data. In this paper, we analyze MPI resource usage for a number of key MPI workloads using an existing MPI trace collector and discrete-event simulator. Our analysis demonstrates that the average, while easy and efficient to calculate, is a useful metric for characterizing latency and bandwidth measurements, but may not be a good representation of application message sizes, match list search depths, or MPI inter-operation times. Additionally, we show that the median and mode are superior choices in many cases. We also observe that the arithmetic mean is not the best representation of central tendency for data that are drawn from distributions that are multi-modal or have heavy tails. Furthermore, the results and analysis of our work provide valuable guidance on how we, as a community, should discuss and analyze MPI resource usage data for scientific applications.

97 MATHEMATICS AND COMPUTING↗

Compiling global name-space programs for distributed execution

Distributed memory machines do not provide hardware support for a global address space. Thus programmers are forced to partition the data across the memories of the architecture and use explicit message passing to communicate data between processors. The compiler support required to allow programmers to express their algorithms using a global name-space is examined. A general method is presented for analysis of a high level source program and along with its translation to a set of independently executing tasks communicating via messages. If the compiler has enough information, this translation can be carried out at compile-time. Otherwise run-time code is generated to implement the required data movement. The analysis required in both situations is described and the performance of the generated code on the Intel iPSC/2 is presented.

Koelbel, Charles↗

A Fine-grained Asynchronous Bulk Synchronous parallelism model for PGAS applications

The Partitioned Global Address Space (PGAS) model is well suited for executing irregular applications on cluster-based systems, due to its efficient support for short, one-sided messages. Separately, the actor model has been gaining popularity as a productive asynchronous message-passing approach for distributed objects in enterprise and cloud computing platforms, typically implemented in languages such as Erlang, Scala or Rust. To the best of our knowledge, there has been no past work on using the actor model to deliver both productivity and scalability to irregular PGAS applications with large number of small messages. In this paper, we introduce a new programming system for PGAS applications, in which point-to-point remote operations can be expressed as fine-grained asynchronous actor messages. In our approach, the programmer does not need to worry about programming complexities related to message aggregation and termination detection. Our approach can be viewed as extending the classical Bulk Synchronous Parallelism model with fine-grained asynchronous communications within a phase or superstep. Here, we believe that our approach offers a desirable point in the productivity-performance space for PGAS applications, with more scalable performance and higher productivity relative to past approaches. Specifically, for seven irregular mini-applications from the Bale Kernels and three graph kernels executed using 2048 cores in the NERSC Cori system, our approach shows geometric mean performance improvements of ≥ 20X relative to standard PGAS versions (UPC and OpenSHMEM) while maintaining comparable productivity to those versions.

97 MATHEMATICS AND COMPUTING↗

RMA-MT Benchmarks

The RMA-MT benchmarks are a suite of performance tests for multi-threaded Message Passing Interface (MPI) Remote Memory Access (RMA) implementations. The suite includes tests for bandwidth and latency with any number of threads. This suite was originally developed and release by Sandia National Laboratory. LANL modifications to the suite include a complete re-write of much of the source code, bi-directional bandwidth, and message rate tests.

Hjelm, Nathan↗

A multiprocessing architecture for real-time monitoring

A multitasking architecture for performing real-time monitoring and analysis using knowledge-based problem solving techniques is described. To handle asynchronous inputs and perform in real time, the system consists of three or more distributed processes which run concurrently and communicate via a message passing scheme. The Data Management Process acquires, compresses, and routes the incoming sensor data to other processes. The Inference Process consists of a high performance inference engine that performs a real-time analysis on the state and health of the physical system. The I/O Process receives sensor data from the Data Management Process and status messages and recommendations from the Inference Process, updates its graphical displays in real time, and acts as the interface to the console operator. The distributed architecture has been interfaced to an actual spacecraft (NASA's Hubble Space Telescope) and is able to process the incoming telemetry in real-time (i.e., several hundred data changes per second). The system is being used in two locations for different purposes: (1) in Sunnyville, California at the Space Telescope Test Control Center it is used in the preflight testing of the vehicle; and (2) in Greenbelt, Maryland at NASA/Goddard it is being used on an experimental basis in flight operations for health and safety monitoring.

Schmidt, James L.↗