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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 127 records · Page 7

Using SFOC to fly the Magellan Venus mapping mission

Traditionally, spacecraft flight operations at the Jet Propulsion Laboratory (JPL) have been performed by teams of spacecraft experts utilizing ground software designed specifically for the current mission. The Jet Propulsion Laboratory set out to reduce the cost of spacecraft mission operations by designing ground data processing software that could be used by multiple spacecraft missions, either sequentially or concurrently. The Space Flight Operations Center (SFOC) System was developed to provide the ground data system capabilities needed to monitor several spacecraft simultaneously and provide enough flexibility to meet the specific needs of individual projects. The Magellan Spacecraft Team utilizes the SFOC hardware and software designed for engineering telemetry analysis, both real-time and non-real-time. The flexibility of the SFOC System has allowed the spacecraft team to integrate their own tools with SFOC tools to perform the tasks required to operate a spacecraft mission. This paper describes how the Magellan Spacecraft Team is utilizing the SFOC System in conjunction with their own software tools to perform the required tasks of spacecraft event monitoring as well as engineering data analysis and trending.

Bucher, Allen W.↗

NASA's Core Trajectory Sub-System Project: Using JBoss Enterprise Middleware for Building Software Systems Used to Support Spacecraft Trajectory Operations

NASA's Johnson Space Center (JSC) / Flight Design and Dynamics Division (DM) has prototyped the use of Open Source middleware technology for building its next generation spacecraft mission support system. This is part of a larger initiative to use open standards and open source software as building blocks for future mission and safety critical systems. JSC is hoping to leverage standardized enterprise architectures, such as Java EE, so that its internal software development efforts can be focused on the core aspects of their problem domain. This presentation will outline the design and implementation of the Trajectory system and the lessons learned during the exercise.

Stensrud, Kjell C.↗

Evaluation of HAL/S language compilability using SAMSO's Compiler Writing System (CWS)

NASA/Langley is engaged in a program to develop an adaptable guidance and control software concept for spacecraft such as shuttle-launched payloads. It is envisioned that this flight software be written in a higher-order language, such as HAL/S, to facilitate changes or additions. To make this adaptable software transferable to various onboard computers, a compiler writing system capability is necessary. A joint program with the Air Force Space and Missile Systems Organization was initiated to determine if the Compiler Writing System (CWS) owned by the Air Force could be utilized for this purpose. The present study explores the feasibility of including the HAL/S language constructs in CWS and the effort required to implement these constructs. This will determine the compilability of HAL/S using CWS and permit NASA/Langley to identify the HAL/S constructs desired for their applications. The study consisted of comparing the implementation of the Space Programming Language using CWS with the requirements for the implementation of HAL/S. It is the conclusion of the study that CWS already contains many of the language features of HAL/S and that it can be expanded for compiling part or all of HAL/S. It is assumed that persons reading and evaluating this report have a basic familiarity with (1) the principles of compiler construction and operation, and (2) the logical structure and applications characteristics of HAL/S and SPL.

Feliciano, M.↗

Application of CFS to a Lunar Rover: Resource Prospector (RP)

Resource Prospector (RP) is a lunar mission sponsored by NASA's Advanced Exploration Systems (AES) division, that aims to study in-situ resource utilization (ISRU) feasibility and technologies on the surface of the moon. The RP mission's lunar surface segment includes a rover equipped with with a suite of instruments specifically designed to measure and map volatiles both at the surface and in the subsurface. Of particular interest is the quantity and state of volatiles in permanently shadowed regions. To conduct the mission, ground system operators will remotely drive the rover, directing it to waypoints along the surface in order to achieve measurement objectives. At selected locations, an onboard drill will be deployed to collect material and obtain direct measurements of the subsurface constituents. RP is currently planned for launch in 2022. RP is managed at NASA Ames Research Center. The RP Rover is being designed and developed by NASA Johnson Space Center (JSC) in partnership with NASA Ames. NASA Kennedy Space Center (KSC) is responsible for the Honeybee drilling system and science payload. In order to better understand the technical challenges and demonstrate capability, in 2015 the RP project developed a rover testbed (known as RP15). In this mission in a year, a rover was designed, developed, and outfitted with science instruments and a drill. The rover was operated from a remote operations center, and operated in an outdoor lunar rock yard at Johnson space center. The study was a resounding success meeting all objectives. The RP Rover software architecture and development processes were based on the successful Lunar Atmosphere and Dust Environment Explorer spacecraft. This architecture is built on the Core Flight System software and an interface to Matlab/Simulink auto-generated software components known as the Simulink Interface Layer (SIL). The application of this lunar satellite inspired framework worked well for the rover application, and is currently being planned for the mission. This presentation provides an overview of the architecture and processes, and describes some of the changes and challenges for the rover application.

RP↗

Deep Space Networking Experiments on the EPOXI Spacecraft

NASA's Space Communications & Navigation Program within the Space Operations Directorate is operating a program to develop and deploy Disruption Tolerant Networking [DTN] technology for a wide variety of mission types by the end of 2011. DTN is an enabling element of the Interplanetary Internet where terrestrial networking protocols are generally unsuitable because they rely on timely and continuous end-to-end delivery of data and acknowledgments. In fall of 2008 and 2009 and 2011 the Jet Propulsion Laboratory installed and tested essential elements of DTN technology on the Deep Impact spacecraft. These experiments, called Deep Impact Network Experiment (DINET 1) were performed in close cooperation with the EPOXI project which has responsibility for the spacecraft. The DINET 1 software was installed on the backup software partition on the backup flight computer for DINET 1. For DINET 1, the spacecraft was at a distance of about 15 million miles (24 million kilometers) from Earth. During DINET 1 300 images were transmitted from the JPL nodes to the spacecraft. Then, they were automatically forwarded from the spacecraft back to the JPL nodes, exercising DTN's bundle origination, transmission, acquisition, dynamic route computation, congestion control, prioritization, custody transfer, and automatic retransmission procedures, both on the spacecraft and on the ground, over a period of 27 days. The first DINET 1 experiment successfully validated many of the essential elements of the DTN protocols. DINET 2 demonstrated: 1) additional DTN functionality, 2) automated certain tasks which were manually implemented in DINET 1 and 3) installed the ION SW on nodes outside of JPL. DINET 3 plans to: 1) upgrade the LTP convergence-layer adapter to conform to the international LTP CL specification, 2) add convergence-layer "stewardship" procedures and 3) add the BSP security elements [PIB & PCB]. This paper describes the planning and execution of the flight experiment and the validation results.

automated data communication↗

Management of the Galileo attitude and articulation control flight software development

Management concepts are presented for software development for a new technology area, i.e., real-time autonomous, computer-based spacecraft control. Flight computer selection and sizing are done initially to maximize performance within constraints of size, power, and cost. A higher order language is chosen to enhance productivity. Because the computer is embedded in the control systems hardware and is tied to the iterative design process of the spacecraft, the management and configuration control of the software is different from more typical applications. The development process must permit early coding but accept late changes. Margin management must be a continuing process in the development. Validation and verification is a special problem because it is not feasible to test the software in the actual operating environment prior to launch.

Pace, G. D.↗

Software Engineering for Human Spaceflight

The Spacecraft Software Engineering Branch of NASA Johnson Space Center (JSC) provides world‐class products, leadership, and technical expertise in software engineering, processes, technology, and systems management for human spaceflight. The branch contributes to major NASA programs (e.g. ISS, MPCV/Orion) with in‐house software development and prime contractor oversight, and maintains the JSC Engineering Directorate CMMI rating for flight software development. Software engineering teams work with hardware developers, mission planners, and system operators to integrate flight vehicles, habitats, robotics, and other spacecraft elements. They seek to infuse automation and autonomy into missions, and apply new technologies to flight processor and computational architectures. This presentation will provide an overview of key software‐related projects, software methodologies and tools, and technology pursuits of interest to the JSC Spacecraft Software Engineering Branch.

Fredrickson, Steven E.↗

The Cassini-Huygens Sequence Development Process

Each phase of the sequence development process had to overcome many operational challenges due to the immense complexity of the spacecraft, tour design, pointing capabilities, flight rules and software development. This paper will address the specific challenges related to each of those complexities and the methods used to overcome them during operation.

science planning↗

Zero-Propellant Maneuver[TM] Flight Results for 180 deg ISS Rotation

This paper presents results for the Zero Propellant Maneuver (ZPM) TradeMark attitude control concept flight demonstration. On March 3, 2007, a ZPM was used to reorient the International Space Station 180 degrees without using any propellant. The identical reorientation performed with thrusters would have burned 110lbs of propellant. The ZPM was a pre-planned trajectory used to command the CMG attitude hold controller to perform the maneuver between specified initial and final states while maintaining the CMGs within their operational limits. The trajectory was obtained from a PseudoSpectral solution to a new optimal attitude control problem. The flight test established the breakthrough capability to simultaneously perform a large angle attitude maneuver and momentum desaturation without the need to use thrusters. The flight implementation did not require any modifications to flight software. This approach is applicable to any spacecraft that are controlled by momentum storage devices.

Bedrossian, Nazareth↗

Radio-hosted Flight / Ground Interface for Operations Standardization

The interface between a spacecraft and its ground operations segment includes the flow of commands, configuration, and sequencing elements to the spacecraft, and the flow of telemetry and data products from the spacecraft. Creating and implementing a complete definition of this interface simplifies and standardizes mission operations, allowing easy sharing of operations personnel across missions. Early spacecraft featured a simple flight / ground interface (FGI) using hardware command decoding in the radio, driven by technological limitations of the time. Modern spacecraft use command and data handling (CDH) avionics on which flight software executes, which in turn controls and configures the mission, executes subsystem and instrument instructions, and implements critical fault protection actions. Deep space missions feature advanced operations software for running sequenced activities over a period of weeks, which allows them to function with only infrequent ground contact. This approach comes at the cost of increased complexity in the FGI, requiring expensive modifications to heritage flight software and ground systems. By hosting the interface in the radio instead of the CDH avionics, modern missions can approximate the FGI design simplicity of early spacecraft, with significant advantages for vendor competition, lowered costs, standardization of operations, and reduction of implementation risk.

Lock, Patricia D.↗

Obtaining the Greatest Scientific Benefit from Observational Platforms by Consideration of the Relative Benefit of Observations

One of the current trends in spacecraft software design is to increase the autonomy of onboard flight and science software. This is especially true when real-time observations may affect the observation schedule of a mission. For many science missions, such as those conducted by the Swift Burst Alert Telescope, the ability of the spacecraft to autonomously respond in real-time to unpredicted science events is crucial for mission success. We apply utility theory within resource management middleware to optimize the real-time performance of application software and achieve maximum system level benefit. We then explore how this methodology can be extended to manage both software and observational resources onboard a spacecraft to achieve the best possible observations.

Chelberg, David↗

Software and system level tests of a test flight mercury ion thruster subsystem

A U.S. Air Force technology spacecraft flight is scheduled to carry an Ion Auxiliary Propulsion System (IAPS) as part of its experimental payload. This paper presents the results of the successful flight-software qualification and system-level tests which were performed on IAPS. The software tests were performed with an operating engineering model ion thruster and power processing unit, and failure/off-normal recovery modes, operation with and without temperature telemetry from the thruster vaporizers, and with closed-loop control or fixed setpoint operation of the thruster vaporizers. The system-level tests cover a wide range of thermal and operating conditions with the entire system exposed to a simulated space environment.

Robson, R. R.↗

LADEE Multi-Domain Simulation

The Lunar Atmosphere Dust Environment Explorer (LADEE) was a small explorer class spacecraft that was launched on Sept 7, 2013 and that was de-orbited and successfully impacted the Moons surface on April 17, 2014 after completing all of the mission objectives. The low-cost rapidly prototyped hardware design used for the spacecraft was extend to the development of the software base. To achieve this goal, a Model Based Design approach was utilized to develop the onboard flight software, and out of this development a model based multipurpose simulator was created of the LADEE spacecraft and its mission environment. This simulator extended the traditional function of propagating the vehicle's kinematic and rotational states and included the electrical and thermal states propagation. Traditionally, these domains are handled by domain specific high fidelity simulations that use the states histories from other domains as input. By reducing the fidelity and abstracting the relevant features being monitored and controlled by the flight software, it was possible to model the coupling across these domains resulting in more accurate overall system behavior. A faster than real-time workstation (WSIM) version of the LADEE simulator was used to develop and test the software control algorithms in the Simulink environment. To maximize the performance of the simulation, modeling knobs were introduced to reduce the resolution of the some of the domains models when the effects of that domain were not significant for the scope of that simulation. The automatic code generation feature in Simulink was used to port the simulation to several real-time environments to support Processor-in-the-Loop (PIL) and Hardware-in-the-Loop (HIL) testing, verification and validation. The real-time environment required that the design of each of the domain models be deterministic as possible in the time required to perform all of the calculations to update its states. The simulation interface was designed to be compatible with the command interface employed by the LADEE mission operation team. The WSIM, PIL, and HIL simulators thus used a common interface and thus were used for flight software testing, for mission operations personnel training (nominal and off-nominal operations) prior to the mission and to perform command sequence verification during the mission. This presentation will look at the modeling strategies used to create a common interface to the simulator and to model and couple multiple domains within the simulation, the results of those strategies, and the lessons learned.

Multi-Domain↗

Applications of square-root information filtering and smoothing in spacecraft orbit determination

The JPL (Jet Propulsion Laboratory) Orbit Determination Software System is a set of computer programs developed for the primary purpose of determining the flight path of deep-space mission spacecraft in NASA's Planetary Program and highly elliptical orbiting spacecraft in Earth orbit. The filtering processes available within the JPL Orbit Determination Software are discussed, and several examples are presented. In particular, solutions obtained by the Square Root Information Filter (SRIF) using Bierman's Estimation Subroutine Library (ESL) are discussed and compared with the solutions obtained by the singular value decomposition (SVD) technique. It is concluded that the SRIF filtering and smoothing algorithms are efficient and numerically stable for well-conditioned systems. The use of Bierman's ESL simplifies the task of maintaining the orbit determination software by providing efficient, tested filtering tools. For solving a large well-conditioned system (rank higher than 120), SRIF is approximately four times faster than SVD; however, for solving an ill-conditioned system, SVD is recommended.

Wang, Tseng-Chan↗

Spacecraft Autonomy and the Missions of Exploration

Practitioners of artificial intelligence are being engaged to help develop the next generation of flight software for NASA missions, in partnership with other computer scientists, mission designers, operations personnel, spacecraft engineers, systems engineers, software engineers, and scientists.

artificial intelligence spacecraft autonomy ground↗

A Distributed Simulation Software System for Multi-Spacecraft Missions

The paper will provide an overview of the web-based distributed simulation software system developed for end-to-end, multi-spacecraft mission design, analysis, and test at the NASA Goddard Space Flight Center (GSFC). This software system was developed for an internal research and development (IR&D) activity at GSFC called the Distributed Space Systems (DSS) Distributed Synthesis Environment (DSE). The long-term goal of the DSS-DSE is to integrate existing GSFC stand-alone test beds, models, and simulation systems to create a "hands on", end-to-end simulation environment for mission design, trade studies and simulations. The short-term goal of the DSE was therefore to develop the system architecture, and then to prototype the core software simulation capability based on a distributed computing approach, with demonstrations of some key capabilities by the end of Fiscal Year 2002 (FY02). To achieve the DSS-DSE IR&D objective, the team adopted a reference model and mission upon which FY02 capabilities were developed. The software was prototyped according to the reference model, and demonstrations were conducted for the reference mission to validate interfaces, concepts, etc. The reference model, illustrated in Fig. 1, included both space and ground elements, with functional capabilities such as spacecraft dynamics and control, science data collection, space-to-space and space-to-ground communications, mission operations, science operations, and data processing, archival and distribution addressed.

Burns, Richard↗

An Internet Protocol-Based Software System for Real-Time, Closed-Loop, Multi-Spacecraft Mission Simulation Applications

The paper will provide an overview of the web-based distributed simulation software system developed for end-to-end, multi-spacecraft mission design, analysis, and test at the NASA Goddard Space Flight Center (GSFC). This software system was developed for an internal research and development (IR&D) activity at GSFC called the Distributed Space Systems (DSS) Distributed Synthesis Environment (DSE). The long-term goal of the DSS-DSE is to integrate existing GSFC stand-alone test beds, models, and simulation systems to create a "hands on", end-to-end simulation environment for mission design, trade studies and simulations. The short-term goal of the DSE was therefore to develop the system architecture, and then to prototype the core software simulation capability based on a distributed computing approach, with demonstrations of some key capabilities by the end of Fiscal Year 2002 (FY02). To achieve the DSS-DSE IR&D objective, the team adopted a reference model and mission upon which FY02 capabilities were developed. The software was prototyped according to the reference model, and demonstrations were conducted for the reference mission to validate interfaces, concepts, etc. The reference model, illustrated in Fig. 1, included both space and ground elements, with functional capabilities such as spacecraft dynamics and control, science data collection, space-to-space and space-to-ground communications, mission operations, science operations, and data processing, archival and distribution addressed.

Davis, George↗

User interactive electric propulsion software design

As electric propulsion technology matures from laboratory development to flight application, mission planners and spacecraft designers are increasingly required to determine the benefits and integration issues of using this propulsion capability. A computer software tool for supporting these analyses is presented. This tool combines detailed analytical models describing electric propulsion engine performance and subsystem design, and a software structure that is highly user interactive and adaptable. The software design methodology used to develop this software tool is presented in this paper.

Aston, Martha B.↗