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At least 127 records · Page 7

Trades, Architecture, and Design of the Joint Augmented Reality Visual Informatics System (Joint AR) Product

Future expeditions will enable exploration and study of the planetary surfaces of the Moon and Mars by performing extravehicular activity (EVA) operations. Present-day International Space Station (ISS) EVA operations require an intricate choreography of crew, space suits, tools, systems, and flight teams to plan, train, and execute with limited advanced informatics. In this paper, the Joint Augmented Reality Visual Informatics System (Joint AR) project team at NASA Johnson Space Center (JSC) characterizes the design space for developing a modular augmented reality (AR) device for a spacesuit form factor that can support crew decision-making for EVA. The Joint AR product was defined via trade studies and market analysis of previous EVA display efforts, various AR components such as optics, commercial AR systems, light engines, data interfaces, and graphics engine software. This paper outlines the defining architectural design decisions, including safety criticality considerations, interfaces, and computer architectures. The outcomes of these studies result in a prototype design which is defined here as the Joint AR product. This work aims to enable a community-wide discussion toward realizing necessary suit-compatible AR features and capabilities for future missions.

Paromita Mitra

Foveal vision reduces neural resources in agent-based game learning

Efficient processing of information is crucial for the optimization of neural resources in both biological and artificial visual systems. In this paper, we study the efficiency that may be obtained via the use of a fovea. Using biologically-motivated agents, we study visual information processing, learning, and decision making in a controlled artificial environment, namely the Atari Pong video game. We compare the resources necessary to play Pong between agents with and without a fovea. Our study shows that a fovea can significantly reduce the neural resources, in the form of number of neurons, number of synapses, and number of computations, while at the same time maintaining performance at playing Pong. To our knowledge, this is the first study in which an agent must simultaneously optimize its visual system, along with its decision making and action generation capabilities. That is, the visual system is integral to a complete agent.

60 APPLIED LIFE SCIENCES

Applications of aerospace technology in industry: A technology transfer profile. Visual display systems

The growth of common as well as emerging visual display technologies are surveyed. The major inference is that contemporary society is rapidly growing evermore reliant on visual display for a variety of purposes. Because of its unique mission requirements, the National Aeronautics and Space Administration has contributed in an important and specific way to the growth of visual display technology. These contributions are characterized by the use of computer-driven visual displays to provide an enormous amount of information concisely, rapidly and accurately.

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SAVS: A Space and Atmospheric Visualization Science system

The research environment faced by space and atmospheric scientists in the 1990s is characterized by unprecedented volumes of new data, by ever-increasing repositories of unexploited mission files, and by the widespread use of empirical and large-scale computational models needed for the synthesis of understanding across data sets and discipline boundaries. The effective analysis and interpretation of such massive amounts of information have become the subjects of legitimate concern. With SAVS (a Space and Atmospheric Visualization Science System), we address these issues by creating a 'push-button' software environment that mimics the logical scientific processes in data acquisition, reduction, and analysis without requiring a detailed understanding of the methods, networks, and modules that link the tools and effectively execute the functions. SAVS provides (1) a customizable framework for accessing a powerful set of visualization tools based on the popular AVS visualization software with hooks to PV-Wave and access to Khoros modules, (2) a set of mathematical and statistical tools, (3) an extensible library of discipline-specific functions and models (e.g., MSIS, IRI, Feldstein Oval, IGRF, satellite tracking with CADRE-3, etc.), and (4) capabilities for local and remote data base access. The system treats scalar, vector, and image data, and runs on most common Unix workstations. We present a description of SAVS and its components, followed by several applications based on generic research interests in interplanetary and magnetospheric physics (IMP/ISTP), active experiments in space (CRRES), and mission planning focused on the Earth's thermospheric, ionospheric, and mesospheric domains (TIMED).

Szuszczewicz, E. P.

Multimission Telemetry Visualization (MTV) system: A mission applications project from JPL's Multimedia Communications Laboratory

This paper describes the Multimission Telemetry Visualization (MTV) data acquisition/distribution system. MTV was developed by JPL's Multimedia Communications Laboratory (MCL) and designed to process and display digital, real-time, science and engineering data from JPL's Mission Control Center. The MTV system can be accessed using UNIX workstations and PC's over common datacom and telecom networks from worldwide locations. It is designed to lower data distribution costs while increasing data analysis functionality by integrating low-cost, off-the-shelf desktop hardware and software. MTV is expected to significantly lower the cost of real-time data display, processing, distribution, and allow for greater spacecraft safety and mission data access.

Koeberlein, Ernest, III

Compensation for time delay in flight simulator visual-display systems

A piloted aircraft can be viewed as a closed-loop, man-machine control system. When a simulator pilot is performing a precision maneuver, a delay in the visual display of aircraft response to pilot-control input decreases the stability of the pilot-aircraft system. The less stable system is more difficult to control precisely. Pilot dynamic response and performance change as the pilot attempts to compensate for the decrease in system stability, and these changes bias the simulation results by influencing the pilot's rating of the handling qualities of the simulated aircraft. Delay compensation, designed to restore pilot-aircraft system stability, was evaluated in several studies which are reported here. The studies range from single-axis, tracking-task experiments (with sufficient subjects and trials to establish statistical significance of the results) to a brief evaluation of compensation of a computer-generated-imagery (CGI) visual display system in a full six-degree-of-freedom simulation. The compensation was effective - improvements in pilot performance and workload or aircraft handling-qualities rating (HQR) were observed. Results from recent aircraft handling-qualities research literature which support the compensation design approach are also reviewed.

Crane, D. F.

Models of Speed Discrimination

The prime purpose of this project was to investigate various theoretical issues concerning the integration of information across visual space. To date, most of the research efforts in the study of the visual system seem to have been focused in two almost non-overlaping directions. One research focus has been the low level perception as studied by psychophysics. The other focus has been the study of high level vision exemplified by the study of object perception. Most of the effort in psychophysics has been devoted to the search for the fundamental "features" of perception. The general idea is that the most peripheral processes of the visual system decompose the input into features that are then used for classification and recognition. The experimental and theoretical focus has been on finding and describing these analyzers that decompose images into useful components. Various models are then compared to the physiological measurements performed on neurons in the sensory systems. In the study of higher level perception, the work has been focused on the representation of objects and on the connections between various physical effects and object perception. In this category we find the perception of 3D from a variety of physical measurements including motion, shading and other physical phenomena. With few exceptions, there seem to be very limited development of theories describing how the visual system might combine the output of the analyzers to form the representation of visual objects. Therefore, the processes underlying the integration of information over space represent critical aspects of vision system. The understanding of these processes will have implications on our expectations for the underlying physiological mechanisms, as well as for our models of the internal representation for visual percepts. In this project, we explored several mechanisms related to spatial summation, attention, and eye movements. The project comprised three components: 1. Modeling visual search for the detection of speed deviation. 2. Perception of moving objects. 3. Exploring the role of eye movements in various visual tasks.

Source record

Scalable Adaptive Graphics Environment (SAGE) Software for the Visualization of Large Data Sets on a Video Wall

The use of collaborative scientific visualization systems for the analysis, visualization, and sharing of "big data" available from new high resolution remote sensing satellite sensors or four‐dimensional numerical model simulations is propelling the wider adoption of ultra‐resolution tiled display walls interconnected by high speed networks. These systems require a globally connected and well‐integrated operating environment that provides persistent visualization and collaboration services. This abstract and subsequent presentation describes a new collaborative visualization system installed for NASA's Shortterm Prediction Research and Transition (SPoRT) program at Marshall Space Flight Center and its use for Earth science applications. The system consists of a 3 x 4 array of 1920 x 1080 pixel thin bezel video monitors mounted on a wall in a scientific collaboration lab. The monitors are physically and virtually integrated into a 14' x 7' for video display. The display of scientific data on the video wall is controlled by a single Alienware Aurora PC with a 2nd Generation Intel Core 4.1 GHz processor, 32 GB memory, and an AMD Fire Pro W600 video card with 6 mini display port connections. Six mini display‐to‐dual DVI cables are used to connect the 12 individual video monitors. The open source Scalable Adaptive Graphics Environment (SAGE) windowing and media control framework, running on top of the Ubuntu 12 Linux operating system, allows several users to simultaneously control the display and storage of high resolution still and moving graphics in a variety of formats, on tiled display walls of any size. The Ubuntu operating system supports the open source Scalable Adaptive Graphics Environment (SAGE) software which provides a common environment, or framework, enabling its users to access, display and share a variety of data‐intensive information. This information can be digital‐cinema animations, high‐resolution images, high‐definition video‐teleconferences, presentation slides, documents, spreadsheets or laptop screens. SAGE is cross‐platform, community‐driven, open‐source visualization and collaboration middleware that utilizes shared national and international cyberinfrastructure for the advancement of scientific research and education.

Jedlovec, Gary

Research Needs for Developing Qualification Standards for Flight Simulation Training Devices with Head Mounted Displays

This presentation discusses research needs to support evidence-based qualification standards for Flight Simulation Training Devices (FSTDs) with head mounted displays (HMDs). Currently, the FAA and EASA have no qualification standards specifically for FSTDs using HMDs and extended reality (XR) visuals, and existing qualification standards may not be sufficient. Special Conditions can be prescribed for the evaluation and qualification of individual devices, but these Special Conditions need to be assessed and adjusted on a case-by-case basis resulting in an elaborate process. Furthermore, test tolerances used in Special Conditions are often based on conventional visual systems and may not be adequate. This presentation first identifies gaps in the current knowledge of using HMDs in pilot training, and, more specifically, using HMDs in the training of manual aircraft control with motion cues. Next, research is proposed to help close these gaps, inform the development of qualification criteria and tolerances, and guide efforts to update regulations. The Vertical Motion Simulator (VMS) at NASA Ames Research Center, with its large motion capability, is currently undergoing significant upgrades including a state-of-the-art out-the-window visual system. In addition, an HMD capability will be introduced to use in conjunction with the conventional visual system. With its long history of setting standards in the simulation industry, the VMS is the ultimate tool to conduct research that could help accelerate the development of standards for the use of HMDs in FSTDs. The goal of the talk is ultimately to spark a discussion about the research needs and priorities to best serve the development of new qualification standards.

XR

A distributed system for visualizing and analyzing multivariate and multidisciplinary data

The Linked Windows Interactive Data System (Link Winds) is being developed with NASA support. The objective of this proposal is to adapt and apply that system in a complex network environment containing elements to be found by scientists working multidisciplinary teams on very large scale and distributed data sets. The proposed three year program will develop specific visualization and analysis tools, to be exercised locally and remotely in the Link Winds environment, to demonstrate visual data analysis, interdisciplinary data analysis and cooperative and interactive televisualization and analysis of data by geographically separated science teams. These demonstrations will involve at least two science disciplines with the aim of producing publishable results.

Jacobson, Allan S.

A distributed system for visualizing and analyzing multivariate and multidisciplinary data

THe Linked Windows Interactive Data System (LinkWinds) is being developed with NASA support. The objective of this proposal is to adapt and apply that system in a complex network environment containing elements to be found by scientists working multidisciplinary teams on very large scale and distributed data sets. The proposed three year program will develop specific visualization and analysis tools, to be exercised locally and remotely in the LinkWinds environment, to demonstrate visual data analysis, interdisciplinary data analysis and cooperative and interactive televisualization and analysis of data by geographically separated science teams. These demonstrators will involve at least two science disciplines with the aim of producing publishable results.

Jacobson, Allan S.

Digital halftoning methods for selectively partitioning error into achromatic and chromatic channels

A method is described for reducing the visibility of artifacts arising in the display of quantized color images on CRT displays. The method is based on the differential spatial sensitivity of the human visual system to chromatic and achromatic modulations. Because the visual system has the highest spatial and temporal acuity for the luminance component of an image, a technique which will reduce luminance artifacts at the expense of introducing high-frequency chromatic errors is sought. A method based on controlling the correlations between the quantization errors in the individual phosphor images is explored. The luminance component is greatest when the phosphor errors are positively correlated, and is minimized when the phosphor errors are negatively correlated. The greatest effect of the correlation is obtained when the intensity quantization step sizes of the individual phosphors have equal luminances. For the ordered dither algorithm, a version of the method can be implemented by simply inverting the matrix of thresholds for one of the color components.

Mulligan, Jeffrey B.

Focus of attention in systems for visual monitoring of experiments

The problem of designing a computerized experiment monitoring system for use in a space station or elsewhere is examined. It is shown that the essential challenge of such a system - attaining a reasonable expected running time - can be attacked using the concept of focus of attention and by exploiting parallelism. The use of the Contract Net Protocol for the latter purpose is discussed. The use of ideas from information science to help focus a programs's efforts on those computations likely to bring results is addressed, and the incorporation of those ideas into a design in order to aid the system in deciding upon the best course of action is considered.

Blank, G. E.

A visual display system approach for an advanced spaceflight simulator.

Future training and procedures simulators for advanced spacecraft will require that visual attachments provide forward, side and overhead window field of view capability. This paper presents an approach to high resolution, full color simulation of visual cues over the field of view offered by these crew station windows. Baseline requirements along with supporting rationale are presented. Candidate visual display hardware is identified and trade study results discussed. The display system approach presented is the result of studies which investigated the applicability of Apollo simulator visual display and image generation hardware to advanced spaceflight simulation.

Hock, E. A.

ATS displays: A reasoning visualization tool for expert systems

Reasoning visualization is a useful tool that can help users better understand the inherently non-sequential logic of an expert system. While this is desirable in most all expert system applications, it is especially so for such critical systems as those destined for space-based operations. A hierarchical view of the expert system reasoning process and some characteristics of these various levels is presented. Also presented are Abstract Time Slice (ATS) displays, a tool to visualize the plethora of interrelated information available at the host inferencing language level of reasoning. The usefulness of this tool is illustrated with some examples from a prototype potable water expert system for possible use aboard Space Station Freedom.

Selig, William John

Learning receptor positions from imperfectly known motions

An algorithm is described for learning image interpolation functions for sensor arrays whose sensor positions are somewhat disordered. The learning is based on failures of translation invariance, so it does not require knowledge of the images being presented to the visual system. Previously reported implementations of the method assumed the visual system to have precise knowledge of the translations. It is demonstrated that translation estimates computed from the imperfectly interpolated images can have enough accuracy to allow the learning process to converge to a correct interpolation.

Ahumada, Albert J., Jr.

3-D Unsteady Flow Visualization in Computational Fluid Dynamics

Presently, there are very few visualization systems available for time-dependent flow fields. Although existing visualization systems for instantaneous flow fields may be used to view time-dependent flow fields at discrete points in time, the time variable is usually not considered in the visualization technique. A simple and effective approach for visualizing time-dependent flow fields using streaklines is presented. Some results from this approach are shown.

Lane, David A.