A Spaceborne Embedded COTS Cluster for Computational Optics
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Modularity and parallelism provide tolerance to faults and high throughput capacity. System, called MAX, is network of interconnected computers. MAX cluster consists of group of modules - each semiautonomous computer. Modules connected to each other and to other clusters by global bus and circuit-switched communication mesh.
We present performance results for three distributed computing environments using the three simulated CFD applications in the NAS Parallel Benchmark suite. These environments are the DCF cluster, the LACE cluster, and an Intel iPSC/860 machine. The DCF is a prototypic cluster of loosely coupled SGI R3000 machines connected by Ethernet. The LACE cluster is a tightly coupled cluster of 32 IBM RS6000/560 machines connected by Ethernet as well as by either FDDI or an IBM Allnode switch. Results of several parallel algorithms for the three simulated applications are presented and analyzed based on the interplay between the communication requirements of an algorithm and the characteristics of the communication network of a distributed system.
The interface thickness in the phase-field (PF) method limits its simulation scales. Consequently, large-scale PF simulations become prohibitively expensive for resolving the extremely fine microstructures that typically form during rapid solidification processing. This challenge is significant in predicting microstructure evolution in metal additive manufacturing and has been identified by the United States Department of Energy’s Exascale Computing Project. Here, to address this, we develop a multi-GPU and MPI-based massively parallel simulation code, utilizing state-of-the-art algorithms, software, and libraries, for large-scale three-dimensional (3D) PF simulations. We report the first GPU-parallel PF simulations on Frontier (currently the second TOP500 exascale cluster) and Summit machines, taking dendritic growth as an example problem. We evaluate the parallel performance of our implementation using scaling studies with more than 24 000 GPUs (among the largest known computations to date) and the acceleration performance using large-scale simulations of dendritic growth in 3D. Finally, massively parallel GPUs in these supercomputers enabled the first coupled multiscale simulations of laser melting and subsequent dendritic solidification on the scale of a full melt-pool, demonstrating the feasibility of performing PF simulations with a point total over 2 billion grid points within an acceptable time.
A solution to the problem of automatic location of objects in digital pictures by computer is presented. A self-scaling local edge detector which can be applied in parallel on a picture is described. Clustering algorithms and boundary following algorithms which are sequential in nature process the edge data to locate images of objects.
Feature extraction and data compression of LANDSAT data is accomplished by BCCA program which reduces costs associated with transmitting, storing, distributing, and interpreting multispectral image data. Algorithm uses spatially local clustering to extract features from image data to describe spectral characteristics of data set. Approach requires only simple repetitive computations, and parallel processing can be used for very high data rates. Program is written in FORTRAN IV for batch execution and has been implemented on SEL 32/55.
The convergence of scalable computer architectures using clusters of PCs (or PC-SMPs) with commodity networking has become an attractive platform for high end scientific computing. Currently, message-passing and shared address space (SAS) are the two leading programming paradigms for these systems. Message-passing has been standardized with MPI, and is the most common and mature programming approach. However message-passing code development can be extremely difficult, especially for irregular structured computations. SAS offers substantial ease of programming, but may suffer from performance limitations due to poor spatial locality, and high protocol overhead. In this paper, we compare the performance of and programming effort, required for six applications under both programming models on a 32 CPU PC-SMP cluster. Our application suite consists of codes that typically do not exhibit high efficiency under shared memory programming. due to their high communication to computation ratios and complex communication patterns. Results indicate that SAS can achieve about half the parallel efficiency of MPI for most of our applications: however, on certain classes of problems SAS performance is competitive with MPI. We also present new algorithms for improving the PC cluster performance of MPI collective operations.
Algorithms sought to minimize time and cost of computation. Report describes research on scheduling of computations tasks in system of multiple identical data processors operating in parallel. Computational intractability requires use of suboptimal heuristic algorithms. First algorithm called "list heuristic", variation of classical list scheduling. Second algorithm called "cluster heuristic" applied to tightly coupled tasks and consists of four phases. Third algorithm called "exchange heuristic", iterative-improvement algorithm beginning with initial feasible assignment of tasks to processors and periods of time. Fourth algorithm is iterative one for optimal assignment of tasks and based on concept called "simulated annealing" because of mathematical resemblance to aspects of physical annealing processes.
A review is given of the recent advances in computer technology that are likely to impact structural analysis and design. The computational needs for future structures technology are described. The characteristics of new and projected computing systems are summarized. Advances in programming environments, numerical algorithms, and computational strategies for new computing systems are reviewed, and a novel partitioning strategy is outlined for maximizing the degree of parallelism. The strategy is designed for computers with a shared memory and a small number of powerful processors (or a small number of clusters of medium-range processors). It is based on approximating the response of the structure by a combination of symmetric and antisymmetric response vectors, each obtained using a fraction of the degrees of freedom of the original finite element model. The strategy was implemented on the CRAY X-MP/4 and the Alliant FX/8 computers. For nonlinear dynamic problems on the CRAY X-MP with four CPUs, it resulted in an order of magnitude reduction in total analysis time, compared with the direct analysis on a single-CPU CRAY X-MP machine.
Tremendous progress has been made at the level of sequential computation in phylogenetics. However, little attention has been paid to parallel computation. Parallel computing is particularly suited to phylogenetics because of the many ways large computational problems can be broken into parts that can be analyzed concurrently. In this paper, we investigate the scaling factors and efficiency of random addition and tree refinement strategies using the direct optimization software, POY, on a small (10 slave processors) and a large (256 slave processors) cluster of networked PCs running LINUX. These algorithms were tested on several data sets composed of DNA and morphology ranging from 40 to 500 taxa. Various algorithms in POY show fundamentally different properties within and between clusters. All algorithms are efficient on the small cluster for the 40-taxon data set. On the large cluster, multibuilding exhibits excellent parallel efficiency, whereas parallel building is inefficient. These results are independent of data set size. Branch swapping in parallel shows excellent speed-up for 16 slave processors on the large cluster. However, there is no appreciable speed-up for branch swapping with the further addition of slave processors (>16). This result is independent of data set size. Ratcheting in parallel is efficient with the addition of up to 32 processors in the large cluster. This result is independent of data set size. c2001 The Willi Hennig Society.
We study the computational, communication, and scalability characteristics of a computational fluid dynamics application, which solves the time accurate flow field of a jet using the compressible Navier-Stokes equations, on a variety of parallel architecture platforms. The platforms chosen for this study are a cluster of workstations (the LACE experimental testbed at NASA Lewis), a shared memory multiprocessor (the Cray YMP), and distributed memory multiprocessors with different topologies - the IBM SP and the Cray T3D. We investigate the impact of various networks connecting the cluster of workstations on the performance of the application and the overheads induced by popular message passing libraries used for parallelization. The work also highlights the importance of matching the memory bandwidth to the processor speed for good single processor performance. By studying the performance of an application on a variety of architectures, we are able to point out the strengths and weaknesses of each of the example computing platforms.
We study the computational, communication, and scalability characteristics of a Computational Fluid Dynamics application, which solves the time accurate flow field of a jet using the compressible Navier-Stokes equations, on a variety of parallel architectural platforms. The platforms chosen for this study are a cluster of workstations (the LACE experimental testbed at NASA Lewis), a shared memory multiprocessor (the Cray YMP), distributed memory multiprocessors with different topologies-the IBM SP and the Cray T3D. We investigate the impact of various networks, connecting the cluster of workstations, on the performance of the application and the overheads induced by popular message passing libraries used for parallelization. The work also highlights the importance of matching the memory bandwidth to the processor speed for good single processor performance. By studying the performance of an application on a variety of architectures, we are able to point out the strengths and weaknesses of each of the example computing platforms.
A parallel version of the MOPEX software, which generates mosaics of infrared astronomical images acquired by the Spitzer Space Telescope, extends the capabilities of the prior serial version. In the parallel version, both the input image space and the output mosaic space are divided among the available parallel processors. This is the only software that performs the point-source detection and the rejection of spurious imaging effects of cosmic rays required by Spitzer scientists. This software includes components that implement outlier-detection algorithms that can be fine-tuned for a particular set of image data by use of a number of adjustable parameters. This software has been used to construct a mosaic of the Spitzer Infrared Array Camera Shallow Survey, which comprises more than 17,000 exposures in four wavelength bands from 3.6 to 8 m and spans a solid angle of about 9 square degrees. When this software was executed on 32 nodes of the 1,024-processor Cosmos cluster computer at NASA s Jet Propulsion Laboratory, a speedup of 8.3 was achieved over the serial version of MOPEX. The performance is expected to improve dramatically once a true parallel file system is installed on Cosmos.
The hierarchical image segmentation algorithm (referred to as HSEG) is a hybrid of hierarchical step-wise optimization (HSWO) and constrained spectral clustering that produces a hierarchical set of image segmentations. HSWO is an iterative approach to region grooving segmentation in which the optimal image segmentation is found at N(sub R) regions, given a segmentation at N(sub R+1) regions. HSEG's addition of constrained spectral clustering makes it a computationally intensive algorithm, for all but, the smallest of images. To counteract this, a computationally efficient recursive approximation of HSEG (called RHSEG) has been devised. Further improvements in processing speed are obtained through a parallel implementation of RHSEG. This chapter describes this parallel implementation and demonstrates its computational efficiency on a Landsat Thematic Mapper test scene.
Graph algorithms with polynomial space and time requirements often become infeasible for massive graphs with billions of edges or more. State-of-the-art approaches therefore employ approximate serial, parallel, and distributed algorithms to tackle these challenges. However, such approaches require storing the entire graph in memory and thus need access to costly computing resources such as clusters and supercomputers. In this paper, we present practical streaming approaches for solving massive graph problems using limited memory for two prototypical graph problems: maximum weighted matching and minimum weighted edge cover. For matching, we conduct a thorough computational study on two of the semi-streaming algorithms including a recent breakthrough result that achieves a $1/(2+\varepsilon)$-approximation of the weight while using $O( n \log W /\epsilon)$ memory (here $n$ is the number of vertices and $W$ is the maximum edge weight), designed by Paz and Schwartzman [SODA, 2017]. Empirically, we show that the semi-streaming algorithms produce matchings whose weight is close to the best $1/2$-approximate offline algorithm while requiring less time and an order-of-magnitude less memory. For minimum weighted edge cover, we develop three novel semi-streaming algorithms. Two of these algorithms require a single pass through the input graph, require $O(n \log n)$ memory, and provide a 2-approximation guarantee on the objective. We also leverage a relationship between approximate maximum weighted matching and approximate minimum weighted edge cover to develop a two-pass $3/2+\epsilon$-approximate algorithm with the memory requirement of Paz and Schwartzman's semi-streaming matching algorithm. These streaming approaches are compared against the state-of-the-art 3/2-approximate offline algorithm. The semi-streaming matching and the novel edge cover algorithms proposed in this paper can process graphs with several billions of edges in under 30 minutes using 6 GB of memory, which is at least an order of magnitude improvement from the offline (non-streaming) algorithms. For the largest graph, the best alternative offline parallel approximation algorithm (GPA+ROMA) could not finish in three hours even while employing hundreds of processors and 1 TB of memory. We also demonstrate an application of the semi-streaming algorithm by computing a matching using linearly bounded memory on item intersection graphs derived from three machine learning datasets, whereas the existing offline algorithms could not complete on one of these datasets since their memory requirements exceeded 1TB.
Distributed shared memory (DSM) implemented on a cluster of workstations is an increasingly attractive platform for executing parallel scientific applications. Checkpointing and rollback techniques can be used in such a system to allow the computation to progress in spite of the temporary failure of one or more processing nodes. This paper presents the design of an independent checkpointing method for DSM that takes advantage of DSM's specific properties to reduce error-free and rollback overhead. The scheme reduces the dependencies that need to be considered for correct rollback to those resulting from transfers of pages. Furthermore, in-transit messages can be recovered without the use of logging. We extend the scheme to a DSM implementation using lazy release consistency, where the frequency of dependencies is further reduced.
Finding the numerical solution of moderate and high-fidelity aerodynamics problems on modern computer architectures involves, 1) decomposing the domain into smaller regions of nearly equal size, and 2) allocating computational resources for calculations on each domain and communication between domains. Modern computer clusters are composed from hierarchies of processing, memory, and communication resources with varying capabilities and latencies.This paper focuses on the combination of domain decomposition provided by ParMETIS [1]and Newton-Krylov Methods [2–5] for the solution of Computational Aerodynamics problems of interest to NASA. Herein, trade-offs encountered when mapping aerodynamics problems to modern computer architectures are explored through examples and discussions of trade-offs in parallelism from MPI [6], Open MP [7], and vectorization as partition sizes and computational resources are varied. An example of the impact that domain decomposition and MPI+OpenMPresource allocation can have on an adjoint calculation is presented in this abstract. The full paper will include more detailed examples, discussions of difficulties and potential methods to overcome them, and topics identified for future study.
Parallel computers built out of mass-market parts are cost-effectively performing data processing and simulation tasks. The Supercomputing (now known as "SC") series of conferences celebrated its 10th anniversary last November. While vendors have come and gone, the dominant paradigm for tackling big problems still is a shared-resource, commercial supercomputer. Growing numbers of users needing a cheaper or dedicated-access alternative are building their own supercomputers out of mass-market parts. Such machines are generally called Beowulf-class systems after the 11th century epic. This modern-day Beowulf story began in 1994 at NASA's Goddard Space Flight Center. A laboratory for the Earth and space sciences, computing managers there threw down a gauntlet to develop a $50,000 gigaFLOPS workstation for processing satellite data sets. Soon, Thomas Sterling and Don Becker were working on the Beowulf concept at the University Space Research Association (USRA)-run Center of Excellence in Space Data and Information Sciences (CESDIS). Beowulf clusters mix three primary ingredients: commodity personal computers or workstations, low-cost Ethernet networks, and the open-source Linux operating system. One of the larger Beowulfs is Goddard's Highly-parallel Integrated Virtual Environment, or HIVE for short.