Search NASA⌕ Search

SEARCH · Search NASA

Results for “scheduling software”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 127 records · Page 7

A PI’s Guide to Analog Research

Congratulation on being awarded a grant to conduct research in a spaceflight analog! NASA funded research in a Human Research Program (HRP) managed analog environment is very different from research in a traditional laboratory. This presentation will provide a guide to help investigators successfully plan studies for integration and implementation in an HRP analog platform. There are many things to consider when planning a study for implementation in an analog facility and campaign or mission. How do you get from grant approval to data analysis? This is where HRP’s Research Operations and Integration (ROI) team comes in. The ROI team works with sponsoring HRP elements and PI teams to capture requirements and help the PI teams through the phases of research complement development, integration and implementation. A complement is comprised of a group of studies requiring a common platform and/or scenario that are able to be integrated on a noninterference basis for implementation. Properly defining and documenting requirements and study needs is crucial in successful integration and implementation. This presentation will outline and provide the information needed for PI teams to understand the integration process and the role of the ROI team in the successful integration and implementation of their study. Topics to be discussed will include but not be limited to science requirement definition and documentation, NASA IRB submissions, subject recruitment, screening and selection, study integration process, efficiency in data collection and data sharing, daily crew schedules, hardware and software shipping, receipt and checkout, biological sample collection, mission support, data management and receipt of data.

B. Caldwell↗

Cost and schedule estimation study report

This report describes the analysis performed and the findings of a study of the software development cost and schedule estimation models used by the Flight Dynamics Division (FDD), Goddard Space Flight Center. The study analyzes typical FDD projects, focusing primarily on those developed since 1982. The study reconfirms the standard SEL effort estimation model that is based on size adjusted for reuse; however, guidelines for the productivity and growth parameters in the baseline effort model have been updated. The study also produced a schedule prediction model based on empirical data that varies depending on application type. Models for the distribution of effort and schedule by life-cycle phase are also presented. Finally, this report explains how to use these models to plan SEL projects.

Condon, Steve↗

Promoting Crew Autonomy in a Human Spaceflight Earth Analog Mission through Self-Scheduling

Deep space exploration missions face the challenge of communication transmission latencies between ground stations and astronaut crews due to increasing distance between the Earth and spacecraft in transit. To address this, research at NASA has aimed toward supporting crew autonomy by enabling astronauts to schedule their own timelines with minimal oversight from Mission Control. While self-scheduling has been shown to be feasible, it is yet to be studied as an integral part of autonomous crew operations. The current paper reviews the operationalization of self-scheduling and a number of related objectives during Campaign 6 of HERA, a Human Exploration Research Analog. Research objectives include studying the effects of phasic autonomy over the course of a 45-day mission, evaluating differences in scheduling performance produced by software interface aids, and deploying a novel measure of crew attitudes toward self-scheduling and plan execution.

crew autonomy↗

Promoting Crew Autonomy in a Human Spaceflight Earth Analog Mission through Self-Scheduling

Deep space exploration missions face the challenge of communication transmission latencies between ground stations and astronaut crews due to increasing distance between the Earth and spacecraft in transit. To address this, research at NASA has aimed toward supporting crew autonomy by enabling astronauts to schedule their own timelines with minimal oversight from Mission Control. While self-scheduling has been shown to be feasible, it is yet to be studied as an integral part of autonomous crew operations. The current paper reviews the operationalization of self-scheduling and a number of related objectives during Campaign 6 of HERA, a Human Exploration Research Analog. Research objectives include studying the effects of phasic autonomy over the course of a 45-day mission, evaluating differences in scheduling performance produced by software interface aids, and deploying a novel measure of crew attitudes toward self-scheduling and plan execution.

crew autonomy↗

Integrating payload design, planning, and control in the Dutch Utilisation Centre

Spacecraft payload design, experiment planning and scheduling, and payload control are traditionally separate areas of activity. This paper describes the development of a prototype software tool--the Activity Scheduling System (ASS)--which integrates these activity areas. ASS is part of a larger project to build a Dutch Utilisation Centre (DUC), intended eventually to support all space utilization activities in The Netherlands. ASS has been tested on the High Performance Capillary Electrophoresis payload. The paper outlines the integrated preparation and operations concept embodied in ASS. It describes the ASS prototype, including a typical session. The results of testing are summarized. Possible enhancement of ASS, including integration into DUC, is sketched.

Grant, T. J.↗

Integrated Planning and Scheduling for NASA’s Deep Space Network – from Forecasting to Real-time

Over a period of several years, the software systems that plan and schedule the use of NASA’s Deep Space Network (DSN) for the projects it serves have been upgraded from a disparate set of decades-old software components, to an integrated suite covering long-range planning and forecasting, all the way to real-time scheduling. The most recent component of this suite is known as LAPS, for Loading Analysis and Planning Software, and is responsible for long-term planning and forecasting, including studies and analysis of new missions, changed mission requirements, downtime, and new or changed antenna capabilities. This paper discusses the architecture of LAPS and its interfaces with other elements of DSN planning and scheduling, its user interfaces, and some lessons learned from development and deployment.

Lad, Jigna↗

Metrics

A development status evaluation is presented for practical software performance measurement, or 'metrics', in which major innovations have recently occurred. Metrics address such aspects of software performance as whether a software project is on schedule, how many errors can be expected from it, whether the methodology being used is effective and the relative quality of the software employed. Metrics may be characterized as explicit, analytical, and subjective. Attention is given to the bases for standards and the conduct of metrics research.

Mcgarry, Frank↗

A Project Management Approach to Using Simulation for Cost Estimation on Large, Complex Software Development Projects

It is very difficult for project managers to develop accurate cost and schedule estimates for large, complex software development projects. None of the approaches or tools available today can estimate the true cost of software with any high degree of accuracy early in a project. This paper provides an approach that utilizes a software development process simulation model that considers and conveys the level of uncertainty that exists when developing an initial estimate. A NASA project will be analyzed using simulation and data from the Software Engineering Laboratory to show the benefits of such an approach.

Mizell, Carolyn↗

A dataflow analysis tool for parallel processing of algorithms

A graph-theoretic design process and software tool is presented for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described using a dataflow graph and are intended to be executed repetitively on a set of identical parallel processors. Typical applications include signal processing and control law problems. Graph analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool is shown to facilitate the application of the design process to a given problem.

Jones, Robert L., III↗

Design and implementation of an experiment scheduling system for the ACTS satellite

The Advanced Communication Technology Satellite (ACTS) was launched on the 12th of September 1993 aboard STS-51. All events since that time have proceeded as planned with user operations commencing on December 6th, 1993. ACTS is a geosynchronous satellite designed to extend the state of the art in communication satellite design and is available to experimenters on a 'time/bandwidth available' basis. The ACTS satellite requires the advance scheduling of experimental activities based upon a complex set of resource, state, and activity constraints in order to ensure smooth operations. This paper describes the software system developed to schedule experiments for ACTS.

Ringer, Mark J.↗

Inferring Collaboration Strategies and Usability from Remote Observations in a Spaceflight Analog Environment

Collecting usability and user evaluations of novel software in spaceflight analog missions is challenging. For one such analog mission, we collected audio recordings of crew members as they completed their assigned self-scheduling task using novel software. Conversation analysis provided insight about collaborative nature of task and potential new evaluation measures.

human computer interaction↗

Optimum-AIV: A planning and scheduling system for spacecraft AIV

A project undertaken for the European Space Agency (ESA) is presented. The project is developing a knowledge based software system for planning and scheduling of activities for spacecraft assembly, integration, and verification (AIV). The system extends into the monitoring of plan execution and the plan repair phase. The objectives are to develop an operational kernel of a planning, scheduling, and plan repair tool, called OPTIMUM-AIV, and to provide facilities which will allow individual projects to customize the kernel to suit its specific needs. The kernel shall consist of a set of software functionalities for assistance in initial specification of the AIV plan, in verification and generation of valid plans and schedules for the AIV activities, and in interactive monitoring and execution problem recovery for the detailed AIV plans. Embedded in OPTIMUM-AIV are external interfaces which allow integration with alternative scheduling systems and project databases. The current status of the OPTIMUM-AIV project, as of Jan. 1991, is that a further analysis of the AIV domain has taken place through interviews with satellite AIV experts, a software requirement document (SRD) for the full operational tool was approved, and an architectural design document (ADD) for the kernel excluding external interfaces is ready for review.

Arentoft, M. M.↗

Space power system scheduling using an expert system

A most pressing problem in space exploration is timely spacecraft power system sequence generation, which requires the scheduling of a set of loads given a set of resource constraints. This is particularly important after an anomaly or failure. This paper discusses the power scheduling problem and how the software program, Plan-It, can be used as a consultant for scheduling power system activities. Modeling of power activities, human interface, and two of the many strategies used by Plan-It are discussed. Preliminary results showing the development of a conflict-free sequence from an initial sequence with conflicts is presented. It shows that a 4-day schedule can be generated in a matter of a few minutes, which provides sufficient time in many cases to aid the crew in the replanning of loads and generation use following a failure or anomaly.

Bahrami, K. A.↗

Design tool for multiprocessor scheduling and evaluation of iterative dataflow algorithms

A graph-theoretic design process and software tool is defined for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described with a dataflow graph and are intended to be executed repetitively on a set of identical processors. Typical applications include signal processing and control law problems. Graph-search algorithms and analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool applies the design process to a given problem and includes performance optimization through the inclusion of additional precedence constraints among the schedulable tasks.

Jones, Robert L., III↗

New Horizons for a Practical and Performance-Optimized Solar System Internet

The High-rate Delay Tolerant Networking (HDTN) project at the NASA Glenn Research Center (GRC) is developing a performance-optimized Delay Tolerant Networking (DTN) implementation using the Bundle Protocol (BP) both for infusion in modern, distributed spacecraft systems and for foundational network research purposes. While one purpose of networking is to enable a returns-to-scale with communicating assets, it is recognized that neither the protocol nor its implementations may impose a bottleneck on data delivery if expected to be implemented. With this in mind, this paper explores the current status of the HDTN software, including its capabilities and also various performance metrics at the bundle layer, the convergence layers (e.g. performance-optimized Licklider Transmission Protocol, or LTP), and bundle storage and retrieval. This includes goals of software implementations that support multi-gigabit per second communications regardless of payload size. A discussion on the current software architecture and internal scheduling and routing is included. Interoperability with such extant DTN implementations as Interplanetary Overlay Network (ION) and DTN Marshall Enterprise Implementation (DTNME) are included. The research goals of the project are also listed, including Software-Defined Networking (SDN) and the theory of DTNs. A table-based filtration system for the Bundle Protocol (BP), called BP Filter, is also explored: this addition enables table-based policies within the context of a DTN for management purposes. Infusion begins with systems testing in the Johnson Space Center (JSC) Software Development and Integration Laboratory (SDIL), which supports International Space Station (ISS) Flight Software development, integration, and verification. Observations made from the results of testing in the SDIL and in flight testing are also discussed, pointing to a path for infusion into high data return low-earth orbit (LEO) missions. The paper concludes with areas for future work.

Delay Tolerant Networking↗

Artificial intelligence approaches to software engineering

Artificial intelligence approaches to software engineering are examined. The software development life cycle is a sequence of not so well-defined phases. Improved techniques for developing systems have been formulated over the past 15 years, but pressure continues to attempt to reduce current costs. Software development technology seems to be standing still. The primary objective of the knowledge-based approach to software development presented in this paper is to avoid problem areas that lead to schedule slippages, cost overruns, or software products that fall short of their desired goals. Identifying and resolving software problems early, often in the phase in which they first occur, has been shown to contribute significantly to reducing risks in software development. Software development is not a mechanical process but a basic human activity. It requires clear thinking, work, and rework to be successful. The artificial intelligence approaches to software engineering presented support the software development life cycle through the use of software development techniques and methodologies in terms of changing current practices and methods. These should be replaced by better techniques that that improve the process of of software development and the quality of the resulting products. The software development process can be structured into well-defined steps, of which the interfaces are standardized, supported and checked by automated procedures that provide error detection, production of the documentation and ultimately support the actual design of complex programs.

Johannes, James D.↗

Program For Editing Graphical Displays Of Schedules

XOPPS is window-based software tool from graphics providing easy and fast "what you see is what you get" (WYSIWYG) on-screen editing capabilities. Provides area, analogous to canvas, displaying full image of schedule being edited. Canvas contains header area (for test) and schedule area (for plotting graphical representations of milestone objects in flexible time line). Written in C language.

Mulnix, Cassie L.↗

Generalized Support Software: Domain Analysis and Implementation

For the past five years, the Flight Dynamics Division (FDD) at NASA's Goddard Space Flight Center has been carrying out a detailed domain analysis effort and is now beginning to implement Generalized Support Software (GSS) based on this analysis. GSS is part of the larger Flight Dynamics Distributed System (FDDS), and is designed to run under the FDDS User Interface / Executive (UIX). The FDD is transitioning from a mainframe based environment to systems running on engineering workstations. The GSS will be a library of highly reusable components that may be configured within the standard FDDS architecture to quickly produce low-cost satellite ground support systems. The estimates for the first release is that this library will contain approximately 200,000 lines of code. The main driver for developing generalized software is development cost and schedule improvement. The goal is to ultimately have at least 80 percent of all software required for a spacecraft mission (within the domain supported by the GSS) to be configured from the generalized components.

Stark, Mike↗