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At least 127 records · Page 7

NASA Approach to HPCCP Support Software and Tools

The NASA HPCC Program, together with other agencies participating in the Federal HPCC Program, intends to advance technologies to enable the execution of grand challenge applications at sustained rates up to TeraFLOPS. During 1995-6 NASA undertook two major systems software efforts to improve the state of high performance support software and tools. The first of these activities was a replanning of support software and tools activities internal to the Agency. In replanning the software activities emphasis was placed on Meeting the needs of Grand Challenge Uses Few projects Near term useful results. The revised NASA plan calls for support software and tools activities in four areas: Application Creation Process Support Application Usage/Operations Support Advanced Support Software and Tools Concepts Metrics Based Monitoring and Management The second major activity undertaken was participation in a multiagency Task Force resulting from the Second Pasadena Workshop on System Software and Tools. The task force developed the Guidelines for Writing System Software and Tools Requirements for Parallel and Clustered Computers.

Blaylock, Bruce↗

Sophisticated software systems for small self-contained space shuttle payload G285

The increasing development of small microprocessor systems has allowed the use of more advanced software in the area of control systems. This paper discusses the development of software for small Space Shuttle Getaway Special Project payloads using payload G285 as a case example. The development process behind a space related software package (as in any software package) is a major factor. The design process for G285 is discussed in some detail along with the general scheme behind data acquisition and thermal environmental control for a space related payload. Additionally, key concepts in a software system concern the implementation of redundant systems, error detection, and error response. All of these factors are discussed.

Burkhardt, Robert↗

Evolution of the Space Shuttle Primary Avionics Software and Avionics for Shuttle Derived Launch Vehicles

As a result of recommendation from the Augustine Panel, the direction for Human Space Flight has been altered from the original plan referred to as Constellation. NASA s Human Exploration Framework Team (HEFT) proposes the use of a Shuttle Derived Heavy Lift Launch Vehicle (SDLV) and an Orion derived spacecraft (salvaged from Constellation) to support a new flexible direction for space exploration. The SDLV must be developed within an environment of a constrained budget and a preferred fast development schedule. Thus, it has been proposed to utilize existing assets from the Shuttle Program to speed development at a lower cost. These existing assets should not only include structures such as external tanks or solid rockets, but also the Flight Software which has traditionally been a "long pole" in new development efforts. The avionics and software for the Space Shuttle was primarily developed in the 70 s and considered state of the art for that time. As one may argue that the existing avionics and flight software may be too outdated to support the new SDLV effort, this is a fallacy if they can be evolved over time into a "modern avionics" platform. The technology may be outdated, but the avionics concepts and flight software algorithms are not. The reuse of existing avionics and software also allows for the reuse of development, verification, and operations facilities. The keyword is evolve in that these assets can support the fast development of such a vehicle, but then be gradually evolved over time towards more modern platforms as budget and schedule permits. The "gold" of the flight software is the "control loop" algorithms of the vehicle. This is the Guidance, Navigation, and Control (GNC) software algorithms. This software is typically the most expensive to develop, test, and verify. Thus, the approach is to preserve the GNC flight software, while first evolving the supporting software (such as Command and Data Handling, Caution and Warning, Telemetry, etc.). This can be accomplished by gradually removing the "support software" from the legacy flight software leaving only the GNC algorithms. The "support software" could be re-developed for modern platforms, while leaving the GNC algorithms to execute on technology compatible with the legacy system. It is also possible to package the GNC algorithms into an emulated version of the original computer (via Field Programmable Gate Arrays or FPGAs), thus becoming a "GNC on a Chip" solution where it could live forever to be embedded in modern avionics platforms.

Ferguson, Roscoe C.↗

Update on PISCES

An updated version of the Platform Independent Software Components for the Exploration of Space (PISCES) software library is available. A previous version was reported in Library for Developing Spacecraft-Mission-Planning Software (MSC-22983), NASA Tech Briefs, Vol. 25, No. 7 (July 2001), page 52. To recapitulate: This software provides for Web-based, collaborative development of computer programs for planning trajectories and trajectory- related aspects of spacecraft-mission design. The library was built using state-of-the-art object-oriented concepts and software-development methodologies. The components of PISCES include Java-language application programs arranged in a hierarchy of classes that facilitates the reuse of the components. As its full name suggests, the PISCES library affords platform-independence: The Java language makes it possible to use the classes and application programs with a Java virtual machine, which is available in most Web-browser programs. Another advantage is expandability: Object orientation facilitates expansion of the library through creation of a new class. Improvements in the library since the previous version include development of orbital-maneuver- planning and rendezvous-launch-window application programs, enhancement of capabilities for propagation of orbits, and development of a desktop user interface.

Pearson, Don↗

Numerical propulsion system simulation

The cost of implementing new technology in aerospace propulsion systems is becoming prohibitively expensive. One of the major contributors to the high cost is the need to perform many large scale system tests. Extensive testing is used to capture the complex interactions among the multiple disciplines and the multiple components inherent in complex systems. The objective of the Numerical Propulsion System Simulation (NPSS) is to provide insight into these complex interactions through computational simulations. This will allow for comprehensive evaluation of new concepts early in the design phase before a commitment to hardware is made. It will also allow for rapid assessment of field-related problems, particularly in cases where operational problems were encountered during conditions that would be difficult to simulate experimentally. The tremendous progress taking place in computational engineering and the rapid increase in computing power expected through parallel processing make this concept feasible within the near future. However it is critical that the framework for such simulations be put in place now to serve as a focal point for the continued developments in computational engineering and computing hardware and software. The NPSS concept which is described below will provide that framework.

R.W. Claus↗

Numerical propulsion system simulation

The cost of implementing new technology in aerospace propulsion systems is becoming prohibitively expensive. One of the major contributors to the high cost is the need to perform many large scale system tests. Extensive testing is used to capture the complex interactions among the multiple disciplines and the multiple components inherent in complex systems. The objective of the Numerical Propulsion System Simulation (NPSS) is to provide insight into these complex interactions through computational simulations. This will allow for comprehensive evaluation of new concepts early in the design phase before a commitment to hardware is made. It will also allow for rapid assessment of field-related problems, particularly in cases where operational problems were encountered during conditions that would be difficult to simulate experimentally. The tremendous progress taking place in computational engineering and the rapid increase in computing power expected through parallel processing make this concept feasible within the near future. However it is critical that the framework for such simulations be put in place now to serve as a focal point for the continued developments in computational engineering and computing hardware and software. The NPSS concept which is described will provide that framework.

Lytle, John K.↗

Development of the ISS EMU SPEEDR

The Self Powered EVA EMU Data Recorder (SPEEDR) is an FPGA (Field-programmable gate array) based device designed to collect high-rate EMU (Extravehicular Mobility Unit) PLSS (Primary Life Support Subsystem) data for download at a later time. The existing EMU PLSS data down-link capability during EVA is one data packet every 2 minutes and is subject to bad packets or loss of signal. High-rate PLSS data is generated by the ECWS (Enhanced Caution and Warning System) but is not normally captured or distributed. Access to high-rate data will increase the capability of EMU anomaly resolution team to pinpoint issues remotely, saving crew time by reducing required call-down Q&A and on-orbit diagnostic activities. With no Shuttle flights post FY11, and potentially limited down-mass capability, the ISS crew and ground support personnel will have to be capable of on-orbit operations to maintain, diagnose, repair, and return to service EMU hardware, possibly through 2028. Collecting high-rate EMU PLSS data during both IVA (Intravehicular Activity) and EVA (Extravehicular Activity) operations will provide trending analysis for life extension and/or predictive performance. The SPEEDR concept has generated interest as a tool/technology that could be used for other ISS subsystems or future exploration-class space suits where hardware reliability/availability is critical and low/variable bandwidth may require "store then forward" methodology. Preliminary work in FY11 produced a functional prototype consisting of an FPGA evaluation board, custom memory/interface circuit board, and custom software. The SPEEDR concept includes a stand-alone battery that is recharged by a computer USB (Universal Serial Bus) port while data is being downloaded.

Bernard. Craig↗

Development of the Self-Powered Extravehicular Mobility Unit Extravehicular Activity Data Recorder

The Self-Powered Extravehicular Mobility Unit (EMU) Extravehicular Activity (EVA) Data Recorder (SPEEDR) is a field-programmable gate array (FPGA)-based device designed to collect high-rate EMU Primary Life Support Subsystem (PLSS) data for download at a later time. During EVA, the existing EMU PLSS data downlink capability is one data packet every 2 minutes and is subject to bad packets or loss of signal. Higher-rate PLSS data is generated by the Enhanced Caution and Warning System but is not normally captured or distributed. Access to higher-rate data will increase the capability of EMU anomaly resolution team to pinpoint issues remotely, saving crew time by reducing required call-down Q&A and on-orbit diagnostic activities. With no Space Shuttle flights post Fiscal Year 2011 (FY11), and potentially limited down-mass capability, the ISS crew and ground support personnel will have to be capable of on-orbit operations to maintain, diagnose, repair, and return to service EMU hardware, possibly through 2028. Collecting high-rate EMU PLSS data during both intravehicular activity (IVA) and EVA operations will provide trending analysis for life extension and/or predictive performance. The SPEEDR concept has generated interest as a tool/technology that could be used for other International Space Station subsystems or future exploration-class space suits where hardware reliability/availability is critical and low/variable bandwidth may require store then forward methodology. Preliminary work in FY11 produced a functional prototype consisting of an FPGA evaluation board, custom memory/interface circuit board, and custom software. The SPEEDR concept includes a stand-alone battery that is recharged by a computer Universal Serial Bus (USB) port while data are being downloaded.

Bernard, Craig↗

The development of an interim generalized gate logic software simulator

A proof-of-concept computer program called IGGLOSS (Interim Generalized Gate Logic Software Simulator) was developed and is discussed. The simulator engine was designed to perform stochastic estimation of self test coverage (fault-detection latency times) of digital computers or systems. A major attribute of the IGGLOSS is its high-speed simulation: 9.5 x 1,000,000 gates/cpu sec for nonfaulted circuits and 4.4 x 1,000,000 gates/cpu sec for faulted circuits on a VAX 11/780 host computer.

Mcgough, J. G.↗

Concept Verification Test - Evaluation of Spacelab/Payload operation concepts

The Concept Verification Test (CVT) procedure is used to study Spacelab operational concepts by conducting mission simulations in a General Purpose Laboratory (GPL) which represents a possible design of Spacelab. In conjunction with the laboratory a Mission Development Simulator, a Data Management System Simulator, a Spacelab Simulator, and Shuttle Interface Simulator have been designed. (The Spacelab Simulator is more functionally and physically representative of the Spacelab than the GPL.) Four simulations of Spacelab mission experimentation were performed, two involving several scientific disciplines, one involving life sciences, and the last involving material sciences. The purpose of the CVT project is to support the pre-design and development of payload carriers and payloads, and to coordinate hardware, software, and operational concepts of different developers and users.

Mcbrayer, R. O.↗

Automated support for experience-based software management

To effectively manage a software development project, the software manager must have access to key information concerning a project's status. This information includes not only data relating to the project of interest, but also, the experience of past development efforts within the environment. This paper describes the concepts and functionality of a software management tool designed to provide this information. This tool, called the Software Management Environment (SME), enables the software manager to compare an ongoing development effort with previous efforts and with models of the 'typical' project within the environment, to predict future project status, to analyze a project's strengths and weaknesses, and to assess the project's quality. In order to provide these functions the tool utilizes a vast corporate memory that includes a data base of software metrics, a set of models and relationships that describe the software development environment, and a set of rules that capture other knowledge and experience of software managers within the environment. Integrating these major concepts into one software management tool, the SME is a model of the type of management tool needed for all software development organizations.

Valett, Jon D.↗

HTML 5 Displays for On-Board Flight Systems

During my Internship at NASA in the summer of 2016, I was assigned to a project which dealt with developing a web-server that would display telemetry and other system data using HTML 5, JavaScript, and CSS. By doing this, it would be possible to view the data across a variety of screen sizes, and establish a standard that could be used to simplify communication and software development between NASA and other countries. Utilizing a web- approach allowed us to add in more functionality, as well as make the displays more aesthetically pleasing for the users. When I was assigned to this project my main task was to first establish communication with the current display server. This display server would output data from the on-board systems in XML format. Once communication was established I was then asked to create a dynamic telemetry table web page that would update its header and change as new information came in. After this was completed, certain minor functionalities were added to the table such as a hide column and filter by system option. This was more for the purpose of making the table more useful for the users, as they can now filter and view relevant data. Finally my last task was to create a graphical system display for all the systems on the space craft. This was by far the most challenging part of my internship as finding a JavaScript library that was both free and contained useful functions to assist me in my task was difficult. In the end I was able to use the JointJs library and accomplish the task. With the help of my mentor and the HIVE lab team, we were able to establish stable communication with the display server. We also succeeded in creating a fully dynamic telemetry table and in developing a graphical system display for the advanced modular power system. Working in JSC for this internship has taught me a lot about coding in JavaScript and HTML 5. I was also introduced to the concept of developing software as a team, and exposed to the different types of programs that are used to simplify team coding such as GitLab. While in JSC, I took full advantage of and attended the lectures that were held here on site. I learned a lot about what it is NASA does and about the interesting projects that are conducted here. One of the lectures I attended was about the selection process and the criteria that is used to select future astronauts for flight missions. This truly had an impact on my future plans as it showed me that this path was a viable option for me. After this internship I plan on completing my undergraduate course work and plan to move on for a masters degree. However, during the time in which I will be completing my masters course work, I would like to apply for the NASA pathways graduate program and, if I am accepted, eventually move on to being a full time civil servant. Working in NASA has not only been enjoyable, but full of information and great experiences that have motivated me to seek a full time employment here in the near future.

Silva, Chandika↗

Systems engineering at the Jet Propulsion Laboratory.

Work at the JPL in systems engineering is surveyed with the emphasis on practical experience with large hardware and software systems. Systems concepts in lunar and planetary projects, in the Morgantown project, and in the Urban Health Systems Task are discussed. Goal definition, problem statement, objective and criteria development, and synthesis, analysis, selection and implementation of systems are considered as successive steps in the optimization of the overall system.-

Pickering, W. H.↗

Launch Processing System

This paper presents a functional description of the Launch Processing System, which provides automatic ground checkout and control of the Space Shuttle launch site and airborne systems, with emphasis placed on the Checkout, Control, and Monitor Subsystem. Hardware and software modular design concepts for the distributed computer system are reviewed relative to performing system tests, launch operations control, and status monitoring during ground operations. The communication network design, which uses a Common Data Buffer interface to all computers to allow computer-to-computer communication, is discussed in detail.

Byrne, F.↗

LANDSAT information for state planning

The transfer of remote sensing technology for the digital processing of LANDSAT data to state and local agencies in Georgia and other southeastern states is discussed. The project consists of a series of workshops, seminars, and demonstration efforts, and transfer of NASA-developed hardware concepts and computer software to state agencies. Throughout the multi-year effort, digital processing techniques have been emphasized classification algorithms. Software for LANDSAT data rectification and processing have been developed and/or transferred. A hardware system is available at EES (engineering experiment station) to allow user interactive processing of LANDSAT data. Seminars and workshops emphasize the digital approach to LANDSAT data utilization and the system improvements scheduled for LANDSATs C and D. Results of the project indicate a substantially increased awareness of the utility of digital LANDSAT processing techniques among the agencies contracted throughout the southeast. In Georgia, several agencies have jointly funded a program to map the entire state using digitally processed LANDSAT data.

Faust, N. L.↗

Analysis and design of a capsule landing system and surface vehicle control system for Mars exploration

A number of problems related to unmanned exploration of planets or other extraterrestrial bodies with Mars as a case in point were investigated. The design and evaluation of a prototype rover concept with emphasis on mobility, maneuverability, stability, control and propulsion is described along with the development of terrain sensor concepts and associated software for the autonomous control of any planetary rover. Results are applicable not only to the design of a mission rover but the vehicle is used as a test bed for the rigorous evaluation of alternative autonomous control systems.

Gisser, D. G.↗

Conceptual design and simulator implementation of an automatic terminal approach system

The pilot-machine interface with aircraft automation to increase the safety and utility of single-pilot IFR (instrument flight rules) operations is addressed. An automatic terminal approach system (ATAS), that uses stored instrument approach data to automatically tune aircraft radios and control the aircraft autopilot, was conceived as a means of improving this critical interface. The ATAS automatically flies instrument approach procedures, including the missed approach, and provides for easy pilot interaction to accommodate air traffic control radar vectors and altitude assignments. A research prototype of an ATAS was developed to the extent necessary for a simulation implementation and piloted evaluation. The development of the ATAS concept and the software algorithms is described.

Hinton, D. A.↗

Field Utilization and Analysis of AIS 128-channel Imagery Using Microcomputers: Application to Yerington, Nevada Field Area

Geologists in exploration need to be able to determine the mineral composition of a given outcrop, and then proceed to another in order to carry out the process of geologic mapping. Since April 1984 researchers have been developing a portable microcomputer-based imaging system (with a grey-scale of 16 shades of amber), which were demonstrated during the November 1984 GSA field trip in the field at Yerington, NV. A color-version of the same technology was recently demonstrated. The portable computer selected is a COLBY 10-Megabyte, hard disk-equipped repackaged-IBM/XT, which operates on either 110/220 VAC or on 12VDC from the cigarette lighter in a field vehicle. A COMPAQ PLUS or an IBM Portable will also work on modified software. The underlying concept is that the atmospheric transmission and surface albedo/slope terms are multiplicative, relating the spectral irradiance to the spectral color of the surface materials. Thus, the spectral color of a pixel remains after averaged log-albedo and log-irradiance have been estimated. All these steps can be carried out on the COLBY microcomputer, using 80 image lines of the 128-channel, 12-bit imagery. Results are shown for such an 80-line segment, showing the identification of an O-H bearing mineral group (of slightly varying specific characters) on the flight line.

Lyon, R. J. P.↗