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Secure, Network-Centric Operations of a Space-Based Asset: Cisco Router in Low Earth Orbit (CLEO) and Virtual Mission Operations Center (VMOC)

This report documents the design of network infrastructure to support operations demonstrating the concept of network-centric operations and command and control of space-based assets. These demonstrations showcase major elements of the Transformal Communication Architecture (TCA), using Internet Protocol (IP) technology. These demonstrations also rely on IP technology to perform the functions outlined in the Consultative Committee for Space Data Systems (CCSDS) Space Link Extension (SLE) document. A key element of these demonstrations was the ability to securely use networks and infrastructure owned and/or controlled by various parties. This is a sanitized technical report for public release. There is a companion report available to a limited audience. The companion report contains detailed networking addresses and other sensitive material and is available directly from William Ivancic at Glenn Research Center.

Ivancic, William↗

SCPS-TP: A Satellite-Enhanced TCP

This viewgraph presentation reviews the Space Communications Protocol Standard Transport Protocol (SCPS-TP) which is a satellite enhanced Transport Control Protocol (TCP). The contents include: 1) Purpose; 2) Background; 3) Stressed Communication Environments; 4) SCPS-TP Features; 5) SCPS-TP Performance; 6) Performance Enhancing Proxies (PEPs); and 7) Ongoing and Future SCPS-TP Work.

transmission control protocol(TCP)↗

Next Generation Flight Displays Using HTML5

The Human Integrated Vehicles and Environments (HIVE) lab at Johnson Space Center (JSC) is focused on bringing together inter-disciplinary talent to design and integrate innovative human interface technologies for next generation manned spacecraft. As part of this objective, my summer internship project centered on an ongoing investigation in to building flight displays using the HTML5 standard. Specifically, the goals of my project were to build and demo "flight-like" crew and wearable displays as well as create a webserver for live systems being developed by the Advanced Exploration Systems (AES) program. In parallel to my project, a LabVIEW application, called a display server, was created by the HIVE that uses an XTCE (XML (Extensible Markup Language) Telemetry and Command Exchange) parser and CCSDS (Consultative Committee for Space Data System) space packet decoder to translate telemetry items sent by the CFS (Core Flight Software) over User Datagram Protocol (UDP). It was the webserver's job to receive these UDP messages and send them to the displays. To accomplish this functionality, I utilized Node.js and the accompanying Express framework. On the display side, I was responsible for creating the power system (AMPS) displays. I did this by using HTML5, CSS and JavaScript to create web pages that could update and change dynamically based on the data they received from the webserver. At this point, I have not started on the commanding, being able to send back to the CFS, portion of the displays but hope to have this functionality working by the completion of my internship. I also created a way to test the webserver's functionality without the display server by making a JavaScript application that read in a comma-separate values (CSV) file and converted it to XML which was then sent over UDP. One of the major requirements of my project was to build everything using as little preexisting code as possible, which I accomplished by only using a handful of JavaScript libraries. As a side project, I created a model of the HIVE lab and Building 29 using SketchUp. I obtained the floorplans of the building from the JSC Geographic Information Systems (GIS), which were computer-aided design (CAD) files, and imported them into SketchUp. I then took those floorplans and created a 3D model of the building from them. Working in conjunction with the Hybrid Reality lab in Building 32, the SketchUp model was imported into Unreal Engine for use with the HTC Vive. Using the Vive, I was able to interact with the model I created in virtual reality (VR). The purpose of this side project was to be able to visualize potential lab layouts and mockup designs as they are in development in order to finalize design decisions. Pending approval, the model that I created will be used in the Build-As-You-Test: Can Hybrid Reality Improve the SE/HSI Design Process project in the fall. Getting the opportunity to work at NASA has been one of the most memorable experiences of my life. Over the course of my internship, I improved my programming and web development abilities substantially. I will take all the skills and experiences I have had while at NASA back to school with me in the fall and hope to pursue a career in the aerospace industry after graduating in the spring.

Greenwood, Brian↗

Considerations for Isochronous Data Services over the Proximity-1 Space Link

Future mission concepts for robotic and human explorations will involve a high level of real time control/monitoring operations such as tele-operation for spacecraft rendezvous and surface mobile platforms carrying life-support equipments. The timely dissemination of voice, command, and real-time telemetry for monitoring and coordination purposes is critical for mission success. It is envisioned that future missions will require a network infrastructure capable of supporting isochronous data services. The CCSDS Proximity-1 Space Link Protocol1 could be used to carry isochronous traffic. This paper we will focus on the data link layer portion of the Proximity-1 protocol specification and analyze its jitter and performance for supporting isochronous applications. In particular we will focus on constrained scenarios where the protocol operates in full-duplex mode, carrying isochronous traffic in one direction and error-controlled traffic in the other direction. We analyze the impact of the strict priority scheme in Proximity-1 used to arbitrate channel access on the latency jitter of the isochronous traffic and the efficiency of the reliable data transfer. In general, jitter performance is driven by the loading of the acknowledgement traffic on the forward link. Under light loading condition, the upper-bound of the delay jitter is the transmission duration of an acknowledgement frame on the forward link; for higher loading scenarios, the maximum jitter is scaled up by the inverse of the residual bandwidth, i.e., the spare capacity available in the forward link after accounting for the acknowledgement traffic. We derive analytical expression on the maximum jitter and discuss its performance.

space link↗

Standardization activity for the spacecraft onboard interfaces

The Consultative Committee for Space Data Systems (CCSDS) is an international organization of national space agencies that is organized to promote theinterchange of space related information. CCSDS is branching out to provide new standards to enhanced reuse of spacecraft equipment and software onboard of a spacecraft. This effort is know as Spacecraft Onboard Interface (SOIF). SOIF expects that these standards will be well used within the space community, and that they will be based on the well-known Internet protocols. This paper will provide a description of the SOIF work by reviewing this work with three orthogonal views. The Services View describes the data communications services that are provided to the users. The Interoperability view provides a description to users on how to use SOIF to interchange between different spacecraft data busses. And finally, the Protocol view, describes the protocols and services that are to be implemented in order to provide the users with the advantages of the SOIF architecture. This paper will give the reader an excellent introduction to the work of the international SOIF team.

Spacecraft interfaces standard interfaces CCSDS↗

Considerations for Isochronous Data Services over the Proximity-1 Space Link

Future mission concepts for robotic and human explorations will involve a high level of real time control/monitoring operations such as tele-operation for spacecraft rendezvous and surface mobile platforms carrying life-support equipments. The timely dissemination of voice, command, and real-time telemetry for monitoring and coordination purposes is critical for mission success. It is envisioned that future missions will require a network infrastructure capable of supporting isochronous data services. The CCSDS Proximity-1 Space Link Protocol1 could be used to provide isochronous service over the surface-to-Earth relay as well as "beyond-the-horizon" communications between distant Lunar or Mars surface elements. This paper will analyze the latency, jitter, and throughput performance of the Proximity-1 protocol for isochronous applications. In particular we will focus on constrained scenarios where the protocol operates in full-duplex mode, carrying isochronous traffic in one direction and error-controlled traffic in the other direction. We analyze the impact of the strict priority scheme in Proximity-1 on delay jitter and the impact of the isochronous traffic on the efficiency of the reliable data transfer in the other direction, and discuss methods for performance optimization. In general, jitter performance is driving by relative loading of isochronous traffic on the forward link compared to the acknowledgement traffic. Under light loading condition, the upper-bound of the delay jitter is the transmission duration of an acknowledgement frame on the forward link; for higher loading scenarios, the maximum jitter is scaled up by the inverse of the residual bandwidth, i.e., the spare capacity available in the forward link to carry isochronous traffic.

isochronous communications↗

Standardized Spacecraft Onboard Interfaces

The Consultative Committee for Space Data Systems (CCSDS), an international organization of national space agencies, is branching out to provide new standards to enhanced reuse of onboard spacecraft equipment and software. These Spacecraft Onboard Interface (SOIF) standards will be, in part, based on the well-known Internet protocols. This paper will provide a description of the SOIF work by describing three orthogonal views: the Services View that describes data communications services, the Interoperability view shows how to exchange data and messages between different spacecraft elements, and the Protocol view, that describes the SOIF protocols and services. We will also provide a description of the present state of the services that will be provided to SOIF users, and are the basis of the utility of these standards.

space interfaces↗

CCSDS Time-Critical Onboard Networking Service

The Consultative Committee for Space Data Systems (CCSDS) is developing recommendations for communication services onboard spacecraft. Today many different communication buses are used on spacecraft requiring software with the same basic functionality to be rewritten for each type of bus. This impacts on the application software resulting in custom software for almost every new mission. The Spacecraft Onboard Interface Services (SOIS) working group aims to provide a consistent interface to various onboard buses and sub-networks, enabling a common interface to the application software. The eventual goal is reusable software that can be easily ported to new missions and run on a range of onboard buses without substantial modification. The system engineer will then be able to select a bus based on its performance, power, etc and be confident that a particular choice of bus will not place excessive demands on software development. This paper describes the SOIS Intra-Networking Service which is designed to enable data transfer and multiplexing of a variety of internetworking protocols with a range of quality of service support, over underlying heterogeneous data links. The Intra-network service interface provides users with a common Quality of Service interface when transporting data across a variety of underlying data links. Supported Quality of Service (QoS) elements include: Priority, Resource Reservation and Retry/Redundancy. These three QoS elements combine and map into four TCONS services for onboard data communications: Best Effort, Assured, Reserved, and Guaranteed. Data to be transported is passed to the Intra-network service with a requested QoS. The requested QoS includes the type of service, priority and where appropriate, a channel identifier. The data is de-multiplexed, prioritized, and the required resources for transport are allocated. The data is then passed to the appropriate data link for transfer across the bus. The SOIS supported data links may inherently provide the quality of service support requested by the intra-network layer. In the case where the data link does not have the required level of support, the missing functionality is added by SOIS. As a result of this architecture, re-usable software applications can be designed and used across missions thereby promoting common mission operations. In addition, the protocol multiplexing function enables the blending of multiple onboard networks. This paper starts by giving an overview of the SOIS architecture in section 11, illustrating where the TCONS services fit into the overall architecture. It then describes the quality of service approach adopted, in section III. The prototyping efforts that have been going on are introduced in section JY. Finally, in section V the current status of the CCSDS recommendations is summarized.

Parkes, Steve↗

The spacecraft onboard interface standardization activity

The Consultative Committee for Space Data Systems (CCSDS) is an international organization of national space agencies (such as NASA in the United States) that is organized to promote the interchange of space related information. Now, CCSDS is branching out to provide new standards for the interchange of information, and the interconnection of subsystems and devices onboard of a spacecraft. This effort is know as Spacecraft Onboard Interface (SOIF). SOIF will publish standards that will allow for the enhanced reuse of spacecraft equipment and software. SOIF expects that these standards will be well known and used within the space community, and that they will be based on or similar to the well-known Internet protocols. This paper will provide a description of the SOIF work by reviewing this work with three orthogonal views. The first of these views is the Protocol view, which describes the protocols and services that are to be implemented in order to provide the users with the advantages of the SOIF architecture. The second of these views is the Services View, which describes the data communications services that are provided to the users. And finally, the Interoperability view provides a description to users how SOIF can be used to interchange between different spacecraft data busses. This paper will give the reader an excellent introduction to the work of the international SOIF team.

spacecraft interfaces standard interfaces CCSDS↗

The spacecraft onboard interface standardization activity

The Consultative Committee for Space Data Systems (CCSDS) is an international organization of national space agencies (such as NASA in the United States) that is organized to promote the interchange of space related information. Now, CCSDS is branching out to provide new standards for the interchange of information, and the interconnection of subsystems and devices onboard of a spacecraft. This effort is know as Spacecraft Onboard Interface (SOIF). SOIF will publish standards that will allow for the enhanced reuse of spacecraft equipment and software. SOIF expects that these standards will be well known and used within the space community, and that they will be based on or similar to the well-known Internet protocols. This paper will provide a description of the SOIF work by reviewing this work with three orthogonal views. The first of these views is the Protocol view, which describes the protocols and services that are to be implemented in order to provide the users with the advantages of the SOIF architecture. The second of these views is the Services View, which describes the data communications services that are provided to the users. And finally, the Interoperability view provides a description to users how SOIF can be used to interchange between different spacecraft data busses. This paper will give the reader an excellent introduction to the work of the international SOIF team.

spacecraft interfaces standard interfaces CCSDS↗

Performance analysis of CCSDS path service

A communications service, called Path Service, is currently being developed by the Consultative Committee for Space Data Systems (CCSDS) to provide a mechanism for the efficient transmission of telemetry data from space to ground for complex space missions of the future. This is an important service, due to the large volumes of telemetry data that will be generated during these missions. A preliminary analysis of performance of Path Service is presented with respect to protocol-processing requirements and channel utilization.

Johnson, Marjory J.↗

CCSDS Spacecraft Monitor and Control Mission Operations Interoperability Prototype

We are entering a new era in space exploration. Reduced operating budgets require innovative solutions to leverage existing systems to implement the capabilities of future missions. Custom solutions to fulfill mission objectives are no longer viable. Can NASA adopt international standards to reduce costs and increase interoperability with other space agencies? Can legacy systems be leveraged in a service oriented architecture (SOA) to further reduce operations costs? The Operations Technology Facility (OTF) at the Johnson Space Center (JSC) is collaborating with Deutsches Zentrum fur Luft- und Raumfahrt (DLR) to answer these very questions. The Mission Operations and Information Management Services Area (MOIMS) Spacecraft Monitor and Control (SM&C) Working Group within the Consultative Committee for Space Data Systems (CCSDS) is developing the Mission Operations standards to address this problem space. The set of proposed standards presents a service oriented architecture to increase the level of interoperability among space agencies. The OTF and DLR are developing independent implementations of the standards as part of an interoperability prototype. This prototype will address three key components: validation of the SM&C Mission Operations protocol, exploration of the Object Management Group (OMG) Data Distribution Service (DDS), and the incorporation of legacy systems in a SOA. The OTF will implement the service providers described in the SM&C Mission Operation standards to create a portal for interaction with a spacecraft simulator. DLR will implement the service consumers to perform the monitor and control of the spacecraft. The specifications insulate the applications from the underlying transport layer. We will gain experience with a DDS transport layer as we delegate responsibility to the middleware and explore transport bridges to connect disparate middleware products. A SOA facilitates the reuse of software components. The prototype will leverage the capabilities of existing legacy systems. Various custom applications and middleware solutions will be combined into one system providing the illusion of a set of homogenous services. This paper will document our journey as we implement the interoperability prototype. The team consists of software engineers with experience on the current command, telemetry and messaging systems that support the International Space Station (ISS) and Space Shuttle programs. Emphasis will be on the objectives, results and potential cost saving benefits.

Lucord, Steve↗

JAXA-NASA Interoperability Demonstration for Application of DTN Under Simulated Rain Attenuation

As is well known, K-band or higher band communications in space link segment often experience intermittent disruptions caused by heavy rainfall. In view of keeping data integrity and establishing autonomous operations under such situation, it is important to consider introducing a tolerance mechanism such as Delay/Disruption Tolerant Networking (DTN). The Consultative Committee for Space Data Systems (CCSDS) is studying DTN as part of the standardization activities for space data systems. As a contribution to CCSDS and a feasibility study for future utilization of DTN, Japan Aerospace Exploration Agency (JAXA) and National Aeronautics and Space Administration (NASA) conducted an interoperability demonstration for confirming its tolerance mechanism and capability of automatic operation using Data Relay Test Satellite (DRTS) space link and its ground terminals. Both parties used the Interplanetary Overlay Network (ION) open source software, including the Bundle Protocol, the Licklider Transmission Protocol, and Contact Graph Routing. This paper introduces the contents of the interoperability demonstration and its results.

Suzuki, Kiyoshisa↗

A Standard Reference Model for Data Archives

An implementable Data Archive Architecture is being developed for trusted digital repositories based on the Reference Model for an Open Archival Information System (OAIS) – ISO 14721. A set of interoperable protocols and interface specifications are planned that will offer capabilities for accessing, merging, and re-using data, both within and across the operational boundaries of trustworthy digital repositories. The model will also provide support for the fundamental scientific need to verify the reproducibility of results. This standards development task is being performed by the Data Archive Interoperability (DAI) working group within the Consultative Committee for Space Data Systems (CCSDS). The architecture integrates concepts from the OAIS Reference Model, the ISO/IEC 11179 Metadata Registry (MDR) standard, the CCSDS Reference Architecture for Space Information Management (RASIM), the proposed draft recommended practice document, Information Preparation to Enable Long Term Use (IPELTU), and three decades of digital repository development for science research.

Ambacher, Bruce↗

Steps Towards the Standardization of a More Efficient Uplink Protocol and Code

In June 2004, NASA announced a new vision for the further exploration of the Moon and Mars. The vision includes a long-term human and robotic program to explore the solar system, starting with a return to the Moon that will ultimately enable future exploration of Mars and other destinations. Inherent in this endeavor is the need to transfer the communication technology developed for lunar missions to deep space whenever possible. Furthermore, greater data throughput on the uplink will be required for future nominal operations for the Exploration missions given their highly interactive nature and the need to send files in both directions. Therefore, it is prudent for standards bodies i.e., CCSDS to develop the underlying communication recommendations necessary to deliver greater data throughput to meet future agencies' needs.

link layer↗

Commanding Constellations (Pipeline Architecture)

Providing ground command software for constellations of spacecraft is a challenging problem. Reliable command delivery requires a feedback loop; for a constellation there will likely be an independent feedback loop for each constellation member. Each command must be sent via the proper Ground Station, which may change from one contact to the next (and may be different for different members). Dynamic configuration of the ground command software is usually required (e.g. directives to configure each member's feedback loop and assign the appropriate Ground Station). For testing purposes, there must be a way to insert command data at any level in the protocol stack. The Pipeline architecture described in this paper can support all these capabilities with a sequence of software modules (the pipeline), and a single self-identifying message format (for all types of command data and configuration directives). The Pipeline architecture is quite simple, yet it can solve some complex problems. The resulting solutions are conceptually simple, and therefore, reliable. They are also modular, and therefore, easy to distribute and extend. We first used the Pipeline architecture to design a CCSDS (Consultative Committee for Space Data Systems) Ground Telecommand system (to command one spacecraft at a time with a fixed Ground Station interface). This pipeline was later extended to include gateways to any of several Ground Stations. The resulting pipeline was then extended to handle a small constellation of spacecraft. The use of the Pipeline architecture allowed us to easily handle the increasing complexity. This paper will describe the Pipeline architecture, show how it was used to solve each of the above commanding situations, and how it can easily be extended to handle larger constellations.

Tim Ray↗

Security Analysis of DTN Architecture and Bundle Protocol Specification for Space-Based Networks

A Delay-Tolerant Network (DTN) Architecture (Request for Comment, RFC-4838) and Bundle Protocol Specification, RFC-5050, have been proposed for space and terrestrial networks. Additional security specifications have been provided via the Bundle Security Specification (currently a work in progress as an Internet Research Task Force internet-draft) and, for link-layer protocols applicable to Space networks, the Licklider Transport Protocol Security Extensions. This document provides a security analysis of the current DTN RFCs and proposed security related internet drafts with a focus on space-based communication networks, which is a rather restricted subset of DTN networks. Note, the original focus and motivation of DTN work was for the Interplanetary Internet . This document does not address general store-and-forward network overlays, just the current work being done by the Internet Research Task Force (IRTF) and the Consultative Committee for Space Data Systems (CCSDS) Space Internetworking Services Area (SIS) - DTN working group under the DTN and Bundle umbrellas. However, much of the analysis is relevant to general store-and-forward overlays.

Ivancic, William D.↗

Future Standardization of Space Telecommunications Radio System with Core Flight System

NASA Glenn Research Center (GRC) is integrating the NASA Space Telecommunications Radio System (STRS) Standard with the Core Flight System (cFS). The STRS standard provides a common, consistent framework to develop, qualify, operate and maintain complex, reconfigurable and reprogrammable radio systems. The cFS is a flexible, open architecture that features a plug-and-play software executive called the Core Flight Executive (cFE), a reusable library of software components for flight and space missions and an integrated tool suite. Together, STRS and cFS create a development environment that allows for STRS compliant applications to reference the STRS APIs through the cFS infrastructure. These APis are used to standardize the communication protocols on NASAs space SDRs. The cFE-STRS Operating Environment (OE) is a portable cFS library, which adds the ability to run STRS applications on existing cFS platforms. The purpose of this paper is to discuss the cFE-STRS OE prototype, preliminary experimental results performed using the Advanced Space Radio Platform (ASRP), the GRC Sband Ground Station and the SCaN (Space Communication and Navigation) Testbed currently flying onboard the International Space Station. Additionally, this paper presents a demonstration of the Consultative Committee for Space Data Systems (CCSDS) Spacecraft Onboard Interface Services (SOIS) using electronic data sheets inside cFE. This configuration allows for the data sheets to specify binary formats for data exchange between STRS applications. The integration of STRS with cFS leverages mission-proven platform functions and mitigates barriers to integration with future missions. This reduces flight software development time and the costs of software-defined radio (SDR) platforms. Furthermore, the combined benefits of STRS standardization with the flexibility of cFS provide an effective, reliable and modular framework to minimize software development efforts for spaceflight missions.

space communications↗