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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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131 records · Page 8

A High Performance Block Eigensolver for Nuclear Configuration Interaction Calculations

As on-node parallelism increases and the performance gap between the processor and the memory system widens, achieving high performance in large-scale scientific applications requires an architecture-aware design of algorithms and solvers. We focus on the eigenvalue problem arising in nuclear Configuration Interaction (CI) calculations, where a few extreme eigenpairs of a sparse symmetric matrix are needed. Here, we consider a block iterative eigensolver whose main computational kernels are the multiplication of a sparse matrix with multiple vectors (SpMM), and tall-skinny matrix operations. We then present techniques to significantly improve the SpMM and the transpose operation SpMM T by using the compressed sparse blocks (CSB) format. We achieve 3-4× speedup on the requisite operations over good implementations with the commonly used compressed sparse row (CSR) format. We develop a performance model that allows us to correctly estimate the performance of our SpMM kernel implementations, and we identify cache bandwidth as a potential performance bottleneck beyond DRAM. We also analyze and optimize the performance of LOBPCG kernels (inner product and linear combinations on multiple vectors) and show up to 15× speedup over using high performance BLAS libraries for these operations. The resulting high performance LOBPCG solver achieves 1.4× to 1.8× speedup over the existing Lanczos solver on a series of CI computations on high-end multicore architectures (Intel Xeons). We also analyze the performance of our techniques on an Intel Xeon Phi Knights Corner (KNC) processor.

97 MATHEMATICS AND COMPUTING↗

Data and Thread Placement in NUMA Architectures: A Statistical Learning Approach

Nowadays, NUMA architectures are common in compute-intensive systems. Achieving high performance for multi-threaded application requires both a careful placement of threads on computing units and a thorough allocation of data in memory. Finding such a placement is a hard problem to solve, because performance depends on complex interactions in several layers of the memory hierarchy. In this paper we propose a black-box approach to decide if an application execution time can be impacted by the placement of its threads and data, and in such a case, to choose the best placement strategy to adopt. We show that it is possible to reach near-optimal placement policy selection. Furthermore, solutions work across several recent processor architectures and decisions can be taken with a single run of low overhead profiling.

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ECP Milestone Memo WBS 2.3.4.13 ECP/VTK-m FY18Q4 [MS-18/09-10] Dynamic Types / Rendering Topologies STDA05-16

The STDA05-16 milestone comprises the following 3 distinct deliverables. OpenMP VTK-m currently supports three types of devices: serial CPU, TBB, and CUDA. To run algorithms on multicore CPU-type devices (such as Xeon and Xeon Phi), TBB is required. However, there are known issues with integrating a software product using TBB with another one using OpenMP. Therefore, we will add an OpenMP device to the VTK-m software. When engaged, this device will run parallel algorithms using OpenMP directives. This will mesh more nicely with other code also using OpenMP. Rendering Topological Entities VTK-m currently supports surface rendering by tessellation of data structures,and rendering the resulting triangles. We will extend current functionality to include face, edge, and point rendering. Better Dynamic Types Impl For the best efficiency across all platforms, VTK-m algorithms use static typing with C++ templates. However, many libraries like VTK, ParaView, and Visit use dynamic types with virtual functions because data types often cannot be determined at compile time. We have an interface in VTK-m to merge these two typing mechanisms by generating all possible combinations of static types when faced with a dynamic type. Although this mechanism works, it generates very large executables and takes a very long time to compile. As we move forward, it is clear that these problems will get worse and become infeasible at exascale. We will rectify the problem by introducing some level of virtual methods, which require only a single code path, within VTK-m algorithms. This first milestone produces a design document to propose an approach to the new system.

97 MATHEMATICS AND COMPUTING↗

Human and Robotic Space Mission Use Cases for High-Performance Spaceflight Computing

Spaceflight computing is a key resource in NASA space missions and a core determining factor of spacecraft capability, with ripple effects throughout the spacecraft, end-to-end system, and mission. Onboard computing can be aptly viewed as a "technology multiplier" in that advances provide direct dramatic improvements in flight functions and capabilities across the NASA mission classes, and enable new flight capabilities and mission scenarios, increasing science and exploration return. Space-qualified computing technology, however, has not advanced significantly in well over ten years and the current state of the practice fails to meet the near- to mid-term needs of NASA missions. Recognizing this gap, the NASA Game Changing Development Program (GCDP), under the auspices of the NASA Space Technology Mission Directorate, commissioned a study on space-based computing needs, looking out 15-20 years. The study resulted in a recommendation to pursue high-performance spaceflight computing (HPSC) for next-generation missions, and a decision to partner with the Air Force Research Lab (AFRL) in this development.

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A Client/Server Architecture for Supporting Science Data Using EPICS Version 4

The Phase 1 grant that serves as a precursor to this proposal, prototyped complex storage techniques for high speed structured data that is being produced in accelerator diagnostics and beam line experiments. It demonstrates the technologies that can be used to archive and retrieve complex data structures and provide the performance required by our new accelerators, instrumentations, and detectors. Phase 2 is proposed to develop a high-performance platform for data acquisition and analysis to provide physicists and operators a better understanding of the beam dynamics. This proposal includes developing a platform for reading 109 MHz data at 10 KHz rates through a multicore front end processor, archiving the data to an archive repository that is then indexed for fast retrieval. The data is then retrieved from this data archive, integrated with the scalar data, to provide data sets to client applications for analysis, use in feedback, and to aid in identifying problem with the instrumentation, plant, beam steering, or model. This development is built on EPICS version 4 , which is being successfully deployed to implement physics applications. Through prior SBIR grants, EPICS version 4 has a solid communication protocol for middle layer services (PVAccess), structured data representation and methods for efficient transportation and access (PVData), an operational hierarchical record environment (JAVA IOC), and prototypes for standard structured data (Normative Types). This work was further developed through project funding to successfully deploy the first service based physics application environment with demonstrated services that provide arbitrary object views, save sets, model, lattice, and unit conversion. Thin client physics applications have been developed in Python that implement quad centering, orbit display, bump control, and slow orbit feedback. This service based architecture has provided a very modular and robust environment that enables commissioning teams to rapidly develop and deploy small scripts that build on powerful services. These services are all built on relational database data stores and scalar data. The work proposed herein, builds on these previous successes to provide data acquisition of high speed data for online analysis clients.

43 PARTICLE ACCELERATORS↗