Search NASASearch

SEARCH · Search NASA

Results for “VISUAL DISPLAY”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 145 records · Page 8

Context-dependent arm pointing adaptation

We sought to determine the effectiveness of head posture as a contextual cue to facilitate adaptive transitions in manual control during visuomotor distortions. Subjects performed arm pointing movements by drawing on a digitizing tablet, with targets and movement trajectories displayed in real time on a computer monitor. Adaptation was induced by presenting the trajectories in an altered gain format on the monitor. The subjects were shown visual displays of their movements that corresponded to either 0.5 or 1.5 scaling of the movements made. Subjects were assigned to three groups: the head orientation group tilted the head towards the right shoulder when drawing under a 0.5 gain of display and towards the left shoulder when drawing under a 1.5 gain of display; the target orientation group had the home and target positions rotated counterclockwise when drawing under the 0.5 gain and clockwise for the 1.5 gain; the arm posture group changed the elbow angle of the arm they were not drawing with from full flexion to full extension with 0.5 and 1.5 gain display changes. To determine if contextual cues were associated with display alternations, the gain changes were returned to the standard (1.0) display. Aftereffects were assessed to determine the efficacy of the head orientation contextual cue compared to the two control cues. The head orientation cue was effectively associated with the multiple gains. The target orientation cue also demonstrated some effectiveness while the arm posture cue did not. The results demonstrate that contextual cues can be used to switch between multiple adaptive states. These data provide support for the idea that static head orientation information is a crucial component to the arm adaptation process. These data further define the functional linkage between head posture and arm pointing movements.

Clinical Trial

Context-Dependent Arm Pointing Adaptation

We sought to determine the effectiveness of head posture as a contextual cue to facilitate adaptive transitions in manual control during visuomotor distortions. Subjects performed arm pointing movements by drawing on a digitizing tablet, with targets and movement trajectories displayed in real time on a computer monitor. Adaptation was induced by presenting the trajectories in an altered gain format on the monitor. The subjects were shown visual displays of their movements that corresponded to either 0.5 or 1.5 scaling of the movements made. Subjects were assigned to three groups: the head orientation group tilted the head towards the right shoulder when drawing under a 0.5 gain of display and towards the left shoulder when drawing under a 1.5 gain of display, the target orientation group had the home & target positions rotated counterclockwise when drawing under the 0.5 gain and clockwise for the 1.5 gain, the arm posture group changed the elbow angle of the arm they were not drawing with from full flexion to full extension with 0.5 and 1.5 gain display changes. To determine if contextual cues were associated with display alternations, the gain changes were returned to the standard (1.0) display. Aftereffects were assessed to determine the efficacy of the head orientation contextual cue. . compared to the two control cues. The head orientation cue was effectively associated with the multiple gains. The target orientation cue also demonstrated some effectiveness while the.arm posture cue did not. The results demonstrate that contextual cues can be used to switch between multiple adaptive states. These data provide support for the idea that static head orientation information is a crucial component to the arm adaptation process. These data further define the functional linkage between head posture and arm pointing movements.

Seidler, R. D.

Virtual-image display system for flight simulators

Dual TV monitor and collimated lens system in windscreens of standard aircraft cockpit simulator permits both pilot and copilot to simultaneously view three dimensional presentation. Proper design of complete system permits depth and viewpoint of visual displays to be accurately presented.

Chase, W. D.

Eye torsion and the apparent horizon under head tilt and visual field rotation

Two different experimental manipulations, namely head tilt and the viewing of a visual display rotating around the line of sight, induce torsional displacements of the eyes and a tilting of the apparent horizon. The present study examines the routes by which visual (field rotation) and otolith-proprioceptive (head tilt) sources of afference influence horizon judgments. In particular, the relationship between torsional eye movements and horizon estimates is addressed. The results indicate that visual and otolith-proprioceptive information sum directly in their influence on eye torsion, but interact more complexly in horizon estimates, indicating a dissociation of their central determinants.

Merker, B. H.

Spatial orientation - Visual-vestibular-somatic interaction

The compensation signals from somatosensory and vestibular receptors, which act to compensate for disturbances produced by the displacement of our eyes relative to other parts of our bodies and for visual disturbances such as tilted frames or moving visual fields, are investigated. Disturbances were evoked by tilting the head and by rotating a large visual display, while compensation signals related to gravity were altered by placing the subjects horizontally on a board or seating them vertically. The first experiment studied the effects of visual disturbance on the ability of supine observers to set a line to the longitudinal body axis while the head was tilted toward one shoulder or while the head was straight. Results showed that the effects of the visual disturbance were greater when the head was tilted than when it was straight, which indicates that the effects of visual disturbance were greater for a task that required compensation. The second experiment compared the performance of supine and erect observers. No differences were found between the performance of observers on a task requiring the use of compensation signals under these two conditions, which suggests that the enrichment of compensatory signals did not reduce the effects of visual disturbancs.

Parker, D. E.

Use of Linear Perspective Scene Cues in a Simulated Height Regulation Task

As part of a long-term effort to quantify the effects of visual scene cuing and non-visual motion cuing in flight simulators, an experimental study of the pilot's use of linear perspective cues in a simulated height-regulation task was conducted. Six test subjects performed a fixed-base tracking task with a visual display consisting of a simulated horizon and a perspective view of a straight, infinitely-long roadway of constant width. Experimental parameters were (1) the central angle formed by the roadway perspective and (2) the display gain. The subject controlled only the pitch/height axis; airspeed, bank angle, and lateral track were fixed in the simulation. The average RMS height error score for the least effective display configuration was about 25% greater than the score for the most effective configuration. Overall, larger and more highly significant effects were observed for the pitch and control scores. Model analysis was performed with the optimal control pilot model to characterize the pilot's use of visual scene cues, with the goal of obtaining a consistent set of independent model parameters to account for display effects.

Levison, W. H.

CEO Sites Mission Management System (SMMS)

Late in fiscal year 2011, the Crew Earth Observations (CEO) team was tasked to upgrade its science site database management tool, which at the time was integrated with the Automated Mission Planning System (AMPS) originally developed for Earth Observations mission planning in the 1980s. Although AMPS had been adapted and was reliably used by CEO for International Space Station (ISS) payload operations support, the database structure was dated, and the compiler required for modifications would not be supported in the Windows 7 64-bit operating system scheduled for implementation the following year. The Sites Mission Management System (SMMS) is now the tool used by CEO to manage a heritage Structured Query Language (SQL) database of more than 2,000 records for Earth science sites. SMMS is a carefully designed and crafted in-house software package with complete and detailed help files available for the user and meticulous internal documentation for future modifications. It was delivered in February 2012 for test and evaluation. Following acceptance, it was implemented for CEO mission operations support in April 2012. The database spans the period from the earliest systematic requests for astronaut photography during the shuttle era to current ISS mission support of the CEO science payload. Besides logging basic image information (site names, locations, broad application categories, and mission requests), the upgraded database management tool now tracks dates of creation, modification, and activation; imagery acquired in response to requests; the status and location of ancillary site information; and affiliations with studies, their sponsors, and collaborators. SMMS was designed to facilitate overall mission planning in terms of site selection and activation and provide the necessary site parameters for the Satellite Tool Kit (STK) Integrated Message Production List Editor (SIMPLE), which is used by CEO operations to perform daily ISS mission planning. The CEO team uses the SMMS for three general functions - database queries of content and status, individual site creation and updates, and mission planning. The CEO administrator of the science site database is able to create or modify the content of sites and activate or deactivate them based on the requirements of the sponsors. The administrator supports and implements ISS mission planning by assembling, reporting, and activating mission-specific site selections for management; deactivating sites as requirements are met; and creating new sites, such as International Charter sites for disasters, as circumstances warrant. In addition to the above CEO internal uses, when site planning for a specific ISS mission is complete and approved, the SMMS can produce and export those essential site database elements for the mission into XML format for use by onboard Earth-location systems, such as Worldmap. The design, development, and implementation of the SMMS resulted in a superior database management system for CEO science sites by focusing on the functions and applications of the database alone instead of integrating the database with the multipurpose configuration of the AMPS. Unlike the AMPS, it can function and be modified within the existing Windows 7 environment. The functions and applications of the SMMS were expanded to accommodate more database elements, report products, and a streamlined interface for data entry and review. A particularly elegant enhancement in data entry was the integration of the Google Earth application for the visual display and definition of site coordinates for site areas defined by multiple coordinates. Transfer between the SMMS and Google Earth is accomplished with a Keyhole Markup Language (KML) expression of geographic data (see figures 3 and 4). Site coordinates may be entered into the SMMS panel directly for display in Google Earth, or the coordinates may be defined on the Google Earth display as a mouse-controlled polygonal definition and transferred back into the SMMS as KML input. This significantly reduces the possibility of errors in coordinate entries and provides visualization of the scale of the site being defined. CEO now has a powerful tool for managing and defining sites on the Earth's surface for both targets of astronaut photography or other onboard remote sensing systems. It can also record and track results by sponsor, collaborator, or type of study.

Trenchard, Mike

Ergonomics in the office environment

Perhaps the four most popular 'ergonomic' office culprits are: (1) the computer or visual display terminal (VDT); (2) the office chair; (3) the workstation; and (4) other automated equipment such as the facsimile machine, photocopier, etc. Among the ergonomics issues in the office environment are visual fatigue, musculoskeletal disorders, and radiation/electromagnetic (VLF,ELF) field exposure from VDT's. We address each of these in turn and then review some regulatory considerations regarding such stressors in the office and general industrial environment.

Courtney, Theodore K.

Fixed base simulator study of an externally blown flap STOL transport airplane during approach and landing

A fixed-base simulator study was conducted to determine the flight characteristics of a representative STOL transport having a high wing and equipped with an external-flow jet flap in combination with four high-bypass-ratio fan-jet engines during the approach and landing. Real-time digital simulation techniques were used. The computer was programed with equations of motion for six degrees of freedom and the aerodynamic inputs were based on measured wind-tunnel data. A visual display of a STOL airport was provided for simulation of the flare and touchdown characteristics. The primary piloting task was an instrument approach to a breakout at a 200-ft ceiling with a visual landing.

Grantham, W. D.

An auditory display in a dual-axis tracking task.

Results of a study in which subjects were presented concurrently with the primary task of controlling a second-order plant and the secondary task of controlling a first-order plant. The plant errors for the two tasks were shown on separate visual displays. An auditory display, whose output varied in frequency and volume with the error, was used to supplement the secondary task in half of the runs. To study the effects of the auditory display, two performance measures were obtained: (1) the integral of the squared error (ISE) and (2) the describing functions of the human operator. Statistical analysis of the ISE measures indicated that when the secondary task was supplemented with an auditory display, there was a significant improvement in performance on the secondary task. The performance on the primary task improved on the average, but not significantly. The variances of the ISE values decreased for both the tasks, indicating a more consistent behavior with the auditory display. The describing function analysis showed that supplementing the secondary task with the auditory display increased the low frequency gain of the human operator for this task. The describing functions for the primary task did not show any apparent changes.

Mirchandani, P. B.

Aircrew decision-making behavior in hazardous weather avoidance

A study was conducted to assess the situation awareness and decision-making behavior of aircrews in a line-oriented simulation of the microburst/windshear encounter which occurred on July 11, 1988, at the Denver Stapleton Airport as affected by the manner in which information available at different times and in different forms. Intracrew communications and approach-to-land decisions were evaluated with conventional ATC communications and with automated cockpit alerting and display of weather information. It was found that the avoidance dicision-making performance of aircrews provided only with conventional ATC transmissions of weather information was significantly less efficient than the performance of crews provided with a visual display of microburst events.

Lee, Alfred T.

Usability Evaluation of a Flight-Deck Airflow Hazard Visualization System

Many aircraft accidents each year are caused by encounters with unseen airflow hazards near the ground, such as vortices, downdrafts, low level wind shear, microbursts, or turbulence from surrounding vegetation or structures near the landing site. These hazards can be dangerous even to airliners; there have been hundreds of fatalities in the United States in the last two decades attributable to airliner encounters with microbursts and low level wind shear alone. However, helicopters are especially vulnerable to airflow hazards because they often have to operate in confined spaces and under operationally stressful conditions (such as emergency search and rescue, military or shipboard operations). Providing helicopter pilots with an augmented-reality display visualizing local airflow hazards may be of significant benefit. However, the form such a visualization might take, and whether it does indeed provide a benefit, had not been studied before our experiment. We recruited experienced military and civilian helicopter pilots for a preliminary usability study to evaluate a prototype augmented-reality visualization system. The study had two goals: first, to assess the efficacy of presenting airflow data in flight; and second, to obtain expert feedback on sample presentations of hazard indicators to refine our design choices. The study addressed the optimal way to provide critical safety information to the pilot, what level of detail to provide, whether to display specific aerodynamic causes or potential effects only, and how to safely and effectively shift the locus of attention during a high-workload task. Three-dimensional visual cues, with varying shape, color, transparency, texture, depth cueing, and use of motion, depicting regions of hazardous airflow, were developed and presented to the pilots. The study results indicated that such a visualization system could be of significant value in improving safety during critical takeoff and landing operations, and also gave clear indications of the best design choices in producing the hazard visual cues.

Aragon, Cecilia R.

WISP information display system user's manual

The wind shears program (WISP) supports the collection of data on magnetic tape for permanent storage or analysis. The document structure provides: (1) the hardware and software configuration required to execute the WISP system and start up procedure from a power down condition; (2) data collection task, calculations performed on the incoming data, and a description of the magnetic tape format; (3) the data display task and examples of displays obtained from execution of the real time simulation program; and (4) the raw data dump task and examples of operator actions required to obtained the desired format. The procedures outlines herein will allow continuous data collection at the expense of real time visual displays.

Alley, P. L.

A rate-controlled teleoperator task with simulated transport delays

A teleoperator-system simulation was used to examine the effects of two control modes (joint-by-joint and resolved-rate), a proximity-display method, and time delays (up to 2 sec) on the control of a five-degree-of-freedom manipulator performing a probe-in-hole alignment task. Four subjects used proportional rotational control and discrete (on-off) translation control with computer-generated visual displays. The proximity display enabled subjects to separate rotational errors from displacement (translation) errors; thus, when the proximity display was used with resolved-rate control, the simulated task was trivial. The time required to perform the simulated task increased linearly with time delay, but time delays had no effect on alignment accuracy. Based on the results of this simulation, several future studies are recommended.

Pennington, J. E.

Pilot differences and motion cuing effects on simulated helicopter hover

The effects that cues of aircraft motion, delays in visual scene, and movement of a ship model have on pilots' ability to hover a simulated helicopter near a destroyer-class ship were examined. Twelve pilots were tested in a within-subject factorial combination of fixed-base, moving-base, and G-seat conditions in which delays of 66 or 128 ms existed in the simulator's visual display and the pilots had to hover near a moving or stationary ship. Best control performance was seen under the moving-base conditions, whereas poorest control was associated with the fixed-base simulation. An intermediate level of performance was produced by the G-seat. In addition, visual delay affected control of the roll axis of the simulation, and interactions between pilots and motion cuing and visual delay were seen. Movement of the ship model had little effect.

Ricard, G. L.

The effect of perspective displays on altitude and stability control in simulated rotary wing flight

The effect of perspective displays on flight performance is investigated using two simulation experiments. In the first, a perspective grid display was superimposed on computer-generated terrain and subjects attempted to maintain their initial attitude in a simulated hover using terrain and/or one of four grid patterns. Horizontal lines produced the best attitude control performance. In the second experiment, a square grid was studied in combination with various visual display configurations and grid attachment conditions. It was found that performance with the panel-mounted display was significantly worse than with the out-the-window or helmet-mounted displays. The results suggested that the partial grid attachment condition improved hovering performance with the panel-mounted display.

O'Donnell, K. A.

Spatial issues in user interface design from a graphic design perspective

The user interface of a computer system is a visual display that provides information about the status of operations on data within the computer and control options to the user that enable adjustments to these operations. From the very beginning of computer technology the user interface was a spatial display, although its spatial features were not necessarily complex or explicitly recognized by the users. All text and nonverbal signs appeared in a virtual space generally thought of as a single flat plane of symbols. Current technology of high performance workstations permits any element of the display to appear as dynamic, multicolor, 3-D signs in a virtual 3-D space. The complexity of appearance and the user's interaction with the display provide significant challenges to the graphic designer of current and future user interfaces. In particular, spatial depiction provides many opportunities for effective communication of objects, structures, processes, navigation, selection, and manipulation. Issues are presented that are relevant to the graphic designer seeking to optimize the user interface's spatial attributes for effective visual communication.

Marcus, Aaron

Using Visualization in Cockpit Decision Support Systems

In order to safely operate their aircraft, pilots must make rapid decisions based on integrating and processing large amounts of heterogeneous information. Visual displays are often the most efficient method of presenting safety-critical data to pilots in real time. However, care must be taken to ensure the pilot is provided with the appropriate amount of information to make effective decisions and not become cognitively overloaded. The results of two usability studies of a prototype airflow hazard visualization cockpit decision support system are summarized. The studies demonstrate that such a system significantly improves the performance of helicopter pilots landing under turbulent conditions. Based on these results, design principles and implications for cockpit decision support systems using visualization are presented.

Aragon, Cecilia R.