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At least 145 records · Page 8

Trellis-coded multidimensional phase modulation

A 2L-dimensional multiple phase-shift keyed (MPSK) (L x MPSK) signal set is obtained by forming the Cartesian product of L two-dimensional MPSK signal sets. A systematic approach to partitioning L x MPSK signal sets that is based on block coding is used. An encoder system approach is developed. It incorporates the design of a differential precoder, a systematic convolutional encoder, and a signal set mapper. Trellis-coded L x 4PSK, L x 8PSK, and L x 16PSK modulation schemes are found for L = 1-4 and a variety of code rates and decoder complexities, many of which are fully transparent to discrete phase rotations of the signal set. The new codes achieve asymptotic coding gains up to 5.85 dB.

Pietrobon, Steven S.↗

A high quality image compression scheme for real-time applications

Many image compression or coding techniques have been developed to reduce the amount of bits of information needed to represent digital images. Among these, Vector Quantization (VQ) seems to have the edge; its theoretical distortion is lower than that of other block coding techniques at comparable bit rates. However, the application of Vector Quantization remains limited due to its high computational complexity. Presently, it is limited to low to medium quality image compression. In this paper it is shown that VQ can be mapped onto VLSI implementation via systolic type architecture, making real time application possible. In addition, it is shown that using multistage or cascade VQ high quality images can be obtained at very low bit rates for real time applications while using smaller codebooks than is necessary in single stage VQ. Examples of processed images are presented.

Ramamoorthy, P. A.↗

The design and performance of a real-time self excited vocoder

This paper is concerned with a generic class of predictive speech coders that includes the newly proposed Self Excited Vocoder (SEV) and the well known Code-Excited Linear Predictive Coder (CELPC). All members of this class form an excitation sequence for a linear predictive model filter using the same general model for the excitation signal. The general excitation model is based on a block coding technique where each sequence is drawn from an ensemble of sequences. This paper reports on two developments related to this general model. The first development is a new type of excitation ensemble that can in general be populated by many different types of sequences. The second development is a means of populating this new type of ensemble based on a vector quantizer design procedure using a new distortion measure.

Rose, Richard C.↗

The proposed coding standard at GSFC

As part of the continuing effort to introduce standardization of spacecraft and ground equipment in satellite systems, NASA's Goddard Space Flight Center and other NASA facilities have supported the development of a set of standards for the use of error control coding in telemetry subsystems. These standards are intended to ensure compatibility between spacecraft and ground encoding equipment, while allowing sufficient flexibility to meet all anticipated mission requirements. The standards which have been developed to date cover the application of block codes in error detection and error correction modes, as well as short and long constraint length convolutional codes decoded via the Viterbi and sequential decoding algorithms, respectively. Included are detailed specifications of the codes, and their implementation. Current effort is directed toward the development of standards covering channels with burst noise characteristics, channels with feedback, and code concatenation.

Morakis, J. C.↗

Use of CCSDS and OSI Protocols on the Advanced Communications Technology Satellite

Although ACTS (Advanced Communications Technology Satellite) provides an almost error-free channel during much of the day and under most conditions, there are times when it is not suitable for reliably error-free data communications when operating in the uncoded mode. Because coded operation is not always available to every earth station, measures must be taken in the end system to maintain adequate throughput when transferring data under adverse conditions. The most effective approach that we tested to improve performance was the addition of an 'outer' Reed-Solomon code through use of CCSDS (Consultative Committee for Space Data Systems) GOS 2 (a forward error correcting code). This addition can benefit all users of an ACTS channel including those applications that do not require totally reliable transport, but it is somewhat expensive because additional hardware is needed. Although we could not characterize the link noise statistically (it appeared to resemble uncorrelated white noise, the type that block codes are least effective in correcting), we did find that CCSDS GOS 2 gave an essentially error-free link at BER's (bit error rate) as high as 6x10(exp -4). For users that demand reliable transport, an ARQ (Automatic Repeat Queuing) protocol such as TCP (Transmission Control Protocol) or TP4 (Transport Protocol, Class 4) will probably be used. In this category, it comes as no surprise that the best choice of the protocol suites tested over ACTS was TP4 using CCSDS GOS 2. TP4 behaves very well over an error-free link which GOS 2 provides up to a point. Without forward error correction, however, TP4 service begins to degrade in the 10(exp -7)-10(exp -6) range and by 4x10(exp -6), it barely gives any throughput at all. If Congestion Avoidance is used in TP4, the degradation is even more pronounced. Fortunately, as demonstrated here, this effect can be more than compensated for by choosing the Selective Acknowledgment option. In fact, this option can enable TP4 to deliver some throughput at error rates as high as 10(exp -5).

Chirieleison, Don↗

On codes with multi-level error-correction capabilities

In conventional coding for error control, all the information symbols of a message are regarded equally significant, and hence codes are devised to provide equal protection for each information symbol against channel errors. However, in some occasions, some information symbols in a message are more significant than the other symbols. As a result, it is desired to devise codes with multilevel error-correcting capabilities. Another situation where codes with multi-level error-correcting capabilities are desired is in broadcast communication systems. An m-user broadcast channel has one input and m outputs. The single input and each output form a component channel. The component channels may have different noise levels, and hence the messages transmitted over the component channels require different levels of protection against errors. Block codes with multi-level error-correcting capabilities are also known as unequal error protection (UEP) codes. Structural properties of these codes are derived. Based on these structural properties, two classes of UEP codes are constructed.

Lin, Shu↗

Tail Biting Trellis Representation of Codes: Decoding and Construction

This paper presents two new iterative algorithms for decoding linear codes based on their tail biting trellises, one is unidirectional and the other is bidirectional. Both algorithms are computationally efficient and achieves virtually optimum error performance with a small number of decoding iterations. They outperform all the previous suboptimal decoding algorithms. The bidirectional algorithm also reduces decoding delay. Also presented in the paper is a method for constructing tail biting trellises for linear block codes.

Shao. Rose Y.↗

Spin glasses and error-correcting codes

In this article, we study a model for error-correcting codes that comes from spin glass theory and leads to both new codes and a new decoding technique. Using the theory of spin glasses, it has been proven that a simple construction yields a family of binary codes whose performance asymptotically approaches the Shannon bound for the Gaussian channel. The limit is approached as the number of information bits per codeword approaches infinity while the rate of the code approaches zero. Thus, the codes rapidly become impractical. We present simulation results that show the performance of a few manageable examples of these codes. In the correspondence that exists between spin glasses and error-correcting codes, the concept of a thermal average leads to a method of decoding that differs from the standard method of finding the most likely information sequence for a given received codeword. Whereas the standard method corresponds to calculating the thermal average at temperature zero, calculating the thermal average at a certain optimum temperature results instead in the sequence of most likely information bits. Since linear block codes and convolutional codes can be viewed as examples of spin glasses, this new decoding method can be used to decode these codes in a way that minimizes the bit error rate instead of the codeword error rate. We present simulation results that show a small improvement in bit error rate by using the thermal average technique.

Belongie, M. L.↗

A robust low-rate coding scheme for packet video

Due to the rapidly evolving field of image processing and networking, video information promises to be an important part of telecommunication systems. Although up to now video transmission has been transported mainly over circuit-switched networks, it is likely that packet-switched networks will dominate the communication world in the near future. Asynchronous transfer mode (ATM) techniques in broadband-ISDN can provide a flexible, independent and high performance environment for video communication. For this paper, the network simulator was used only as a channel in this simulation. Mixture blocking coding with progressive transmission (MBCPT) has been investigated for use over packet networks and has been found to provide high compression rate with good visual performance, robustness to packet loss, tractable integration with network mechanics and simplicity in parallel implementation.

Chen, Y. C.↗

A bandwidth efficient coding scheme for the Hubble Space Telescope

As a demonstration of the performance capabilities of trellis codes using multidimensional signal sets, a Viterbi decoder was designed. The choice of code was based on two factors. The first factor was its application as a possible replacement for the coding scheme currently used on the Hubble Space Telescope (HST). The HST at present uses the rate 1/3 nu = 6 (with 2 (exp nu) = 64 states) convolutional code with Binary Phase Shift Keying (BPSK) modulation. With the modulator restricted to a 3 Msym/s, this implies a data rate of only 1 Mbit/s, since the bandwidth efficiency K = 1/3 bit/sym. This is a very bandwidth inefficient scheme, although the system has the advantage of simplicity and large coding gain. The basic requirement from NASA was for a scheme that has as large a K as possible. Since a satellite channel was being used, 8PSK modulation was selected. This allows a K of between 2 and 3 bit/sym. The next influencing factor was INTELSAT's intention of transmitting the SONET 155.52 Mbit/s standard data rate over the 72 MHz transponders on its satellites. This requires a bandwidth efficiency of around 2.5 bit/sym. A Reed-Solomon block code is used as an outer code to give very low bit error rates (BER). A 16 state rate 5/6, 2.5 bit/sym, 4D-8PSK trellis code was selected. This code has reasonable complexity and has a coding gain of 4.8 dB compared to uncoded 8PSK (2). This trellis code also has the advantage that it is 45 deg rotationally invariant. This means that the decoder needs only to synchronize to one of the two naturally mapped 8PSK signals in the signal set.

Pietrobon, Steven S.↗

The Utilization Profiles of the CCSDS Unified Space Link Protocol (USLP)

The purpose of this paper is to identify the utilization profiles for interfacing the Data Protocol Sublayer using the Unified Space Link Protocols (USLP) (reference 1) with the space link coding procedures as specified in the CCSDS Coding & Synchronization Blue Books (references 2 through 5), used in both telecommand and telemetry applications. This paper describes how the USLP Protocol utilizes the coding and synchronization sublayer to support: a. Direct to Earth (DTE) telemetry links for engineering and science data b. Direct to Earth (DTE) telemetry links for very high rate science data c. Direct from Earth (DFE) command, sequencing and flight software loads d. Space to Space Links (Proximity) utilized by orbiters for data exchange to/from surface bound assets. The CCSDS has divided the functions of the Data Link Layer into two sublayers: the Data Link Protocol Sublayer (DLP-SL) and the Coding and Synchronization Sublayer (CS-SL). The Data Link Protocol Sublayer (DLP-SL) interfaces to the users, accepting the data that is to be transported, on the sending side of the link, and delivering that data on the receiving end. The Transfer Frame is the data unit that is transferred across the Data Link Protocol Sublayer and the Coding and Synchronization Sublayer boundary. The Coding and Synchronization Sublayer (CS-SL) provides the encoding, randomization, and frame synchronization functions that prepares the USLP Transfer Frame for transport across the space link. The CS-SL is divided into 2 processes: 1) The Frame Interface Processes (FIP) performs the interface functions required to prepare the data for delivery to the Coding/Decoding Process (CDP). This process includes prepending a Frame Start Marker to the provided frame, when management has designated that the frame is not to be aligned to the codeblock or when there is no block code used. 2) The Coding/Decoding Process (CDP) performs the forward error correction processes that are used to optimize the performance of the link and minimize the error rate. The CDP creates the symbol stream that is delivered to the Physical Layer. The transfer of the USLP transfer frames across different types of space links is the focus of this paper. The Protocol Data Unit (PDU) that is passed in both directions between the Data Link Protocol Sublayer (DLP-SL) and Coding and Synchronization Sublayer (CS-SL) is the transfer frame. The USLP frame structure provides flexibility that can be constrained by the functions utilized within the CS-SL that prepare the transfer frame for transit. For example, the USLP transfer frame contains a length field that enables the frame to be of variable length but CS-SL under certain conditions may constrain the frame to be fixed in length. This paper describes 5 operational modes available for use by the Data Link Layer to provide data exchange across the USLP space link. These modes are different because different operational requirements apply to vastly different types of space links and thus the communications implementation requirements differ. The environmental issues include the power or energy available, the distance between the end points of the link, the complexity of the equipment available at those end points, the atmospheric conditions and radiometric frequency selection. The CS-SL utilizes different forward error correcting codes supported by specific operational modes to configure the data for transit. This paper describes all of the operational modes in a series of data models which decompose the functionality between the Data Link Protocol Sublayer and the Coding and Synchronization sublayer. The operational modes described are: 1. Uncoded Mode: has been used for short links that contain significant available power to provide an acceptable frame error rate. The frames in this mode can be variable in length and typically use an error detection algorithm (i.e., CRC) to determine if there are errors in the received frame. 2. Convolutional Only Mode: is currently the prime forward error correction coding used for the proximity links. The frames in this mode can be variable in length and typically use an error detection algorithm (i.e., CRC) to determine if there are errors in the received frame. 3. Variable Length Frame Aligned to Variable Length Codeblock (TC): is used for Direct from Earth links were power levels are high and the simple, least complex code i.e., the BCH code is used. This mode has been in use since the early 1970s. The BCH code is a short code and the decoder is easy to implement. 4. Fixed Length Frame Aligned to Fixed Length Codeblock (AOS/TM): was introduced when the concatenated Convolutional and Reed-Solomon Code was formulated to provide significant reduction in link data error rate and the ability to determine if there was an error in the decoded codeblock. The frame is aligned to the codeblock so that there is a one to one relationship of frame errors to codeblock errors without additional error detection coding being added. This mode requires the protocol frames to be the exact size of the message portion of the codeblock. 5. Frames Unaligned to Fixed Length Codeblocks (Currently used for very high rates and space to space links): This mode is currently used for missions that have a very high data rate that can be controlled adaptively as the environment changes and as the next generation operating mode for the proximity link. This mode from a coded data stream point of view is exactly like that described in 4. above, except that the frame need not be aligned to the codeblock. There is no requirement on frame length when using this mode. Thus when using USLP it can be used to support links that require short or long frames. There is also no mandatory requirement that frames cannot be separated by idle data reducing the tight data rate connection requirements between the data link protocol sublayer and the coding & synchronization sublayer. In conclusion, how these operational modes can be put to use in mission operational scenarios is described for Direct from Earth links (DFE), Direct to Earth links (DTE), and Proximity links.

Greenberg, E.↗

Logical quantum processor based on reconfigurable atom arrays

Suppressing errors is the central challenge for useful quantum computing, requiring quantum error correction (QEC) for large-scale processing. However, the overhead in the realization of error-corrected ‘logical’ qubits, in which information is encoded across many physical qubits for redundancy, poses substantial challenges to large-scale logical quantum computing. Here we report the realization of a programmable quantum processor based on encoded logical qubits operating with up to 280 physical qubits. Using logical-level control and a zoned architecture in reconfigurable neutral-atom arrays, our system combines high two-qubit gate fidelities, arbitrary connectivity, as well as fully programmable single-qubit rotations and mid-circuit readout. Operating this logical processor with various types of encoding, we demonstrate improvement of a two-qubit logic gate by scaling surface-code distance from d = 3 to d = 7, preparation of colour-code qubits with break-even fidelities, fault-tolerant creation of logical Greenberger–Horne–Zeilinger (GHZ) states and feedforward entanglement teleportation, as well as operation of 40 colour-code qubits. Finally, using 3D [[8,3,2]] code blocks, we realize computationally complex sampling circuits with up to 48 logical qubits entangled with hypercube connectivity with 228 logical two-qubit gates and 48 logical CCZ gates. We find that this logical encoding substantially improves algorithmic performance with error detection, outperforming physical-qubit fidelities at both cross-entropy benchmarking and quantum simulations of fast scrambling. These results herald the advent of early error-corrected quantum computation and chart a path towards large-scale logical processors.

74 ATOMIC AND MOLECULAR PHYSICS↗

gismo-cloud-deployment

Tools for executing time-consuming tasks with developer-defined custom code blocks in parallel on the AWS EKS platform.

Leu, Jimmy↗

Evaluation of Programming Language-Aware Diffs for Improving Developer Productivity

As the number of supported platforms for SNL software increases, so do the testing requirements. This increases the total time spent between when a developer submits code for testing, and when tests are completed. This in turn leads developers to hold off submitting code for testing, meaning that when code is ready for testing there's a lot more of it. This increases the likelihood of merge conflicts which the developer must resolve by hand -- because someone else touched the files near the lines the developer touched. Current text-based diff tools often have trouble resolving conflicts in these cases. Work in Europe and Japan has demonstrated that, using programming language aware diff tools (e.g., using the abstract syntax tree (AST) a compiler might generate) can reduce the manual labor necessary to resolve merge conflicts. These techniques can detect code blocks which have moved, as opposed than current text-based diff tools, which only detect insertions / deletions of text blocks. In this study, we evaluate one such tool, GumTree, and see how effective it is as a replacement for traditional text-based diff approaches.

97 MATHEMATICS AND COMPUTING↗

Error Correction Decoding for Underwater Acoustic Tag Detection

This paper presents a decoding method applied to a set of underwater acoustic tags that employ very short signal beacons periodically transmitted. The tags use the CRC8- Dallas linear block code for error detection originally. Though the CRC8-Dallas is quite weak, syndrome-based error correction is applied to correct the decoding errors. Meanwhile, multi-channel array receivers are utilized to find the common decodes of the tag IDs, and the list of the true tag IDs is used to test the detection accuracy and false alarm rate. The proposed syndrome decoding method is applied to over 2 million files recorded in field experiments. The results demonstrate that the syndrome method yields around 9.85% more true positive decodes at the cost of a 2 - 5 times increase in false positive rates. Further insights are also gained to enable future improvement of the detection algorithms

Hall, Joseph↗

Communications systems research

Communication systems research in block coding and synchronization, cyclic Hadamard matrixes, range-grated autocorrelation function, and information processing

SYNCHRONIZATION CODE↗

Communications systems research

Block coding and synchronization, propagation, communications systems, information processing, and data compression of space telemetry

SYNCHRONIZATION↗