Search NASA⌕ Search

SEARCH · Search NASA

Results for “interactive data visualization”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 145 records · Page 8

Entwine Point Tiles for 3D Visualization and Querying of ICESat-2

Point Cloud data from non-optical sensors present challenges in scientific computing in both volume of data and files, even for cloud services environments. As part of the Multi-Mission Algorithm and Analysis Platform (MAAP), a joint open science platform for global biomass modelling, we’ve developed a cloud optimized workflow for using ATL08 (ICESat-2) data as a point cloud. For MAAP, the ATL08 data product is published as Entwine Point Tiles (EPT), allowing users to visualize and query the full extent of this collection interactively without pre-downloading, or preprocessing. The EPT format is a cloud-optimized point cloud data format which re-organizes points into a cloud friendly spatially indexed data structure. MAAP uses AWS S3 to store these point clouds and serves them over OGC specified APIs, 3DTiles for visualization, and WFS for querying. This workflow allows for interactive 3D visualizations in a web browser, including notebook environments and facilitates on the fly subsetting for interactive data exploration, all of which can be applied to other similar sensors.

Alex Mandel↗

An Introduction to Data Visualization

Data visualization can be used to present findings, explore data, and use the human eye to find patterns that a computer would struggle to locate. Borrowing tools from art, storytelling, data analytics and software development, data visualization is an indispensable part of the analysis process. While data visualization usage spans across multiple disciplines and sectors, most never receive formal training in the subject. As such, this tutorial will introduce key data visualization building blocks and how to best use those building blocks for different scenarios and audiences. We will also go over tips on accessibility, design and interactive elements. While this will by no means be a complete overview of the data visualization field, by building a foundation and introducing some rules of thumb, attendees will be better equipped for communicating their findings to their audience.

data visualization↗

Towards Design Principles for Visual Analytics in Operations Contexts

Operations engineering teams interact with complex data systems to make technical decisions that ensure the operational efficacy of their missions. To support these decision-making tasks, which may require elastic prioritization of goals dependent on changing conditions, custom analytics tools are often developed. We were asked to develop such a tool by a team at the NASA Jet Propulsion Laboratory, where rover telecom operators make decisions based on models predicting how much data rovers can transfer from the surface of Mars. Through research, design, implementation, and informal evaluation of our new tool, we developed principles to inform the design of visual analytics systems in operations contexts. We offer these principles as a step towards understanding the complex task of designing these systems. The principles we present are applicable to designers and developers tasked with building analytics systems in domains that face complex operations challenges such as scheduling, routing, and logistics.

Lombeyda, Santiago↗

Scientific Visualization and Computational Science: Natural Partners

Scientific visualization is developing rapidly, stimulated by computational science, which is gaining acceptance as a third alternative to theory and experiment. Computational science is based on numerical simulations of mathematical models derived from theory. But each individual simulation is like a hypothetical experiment; initial conditions are specified, and the result is a record of the observed conditions. Experiments can be simulated for situations that can not really be created or controlled. Results impossible to measure can be computed.. Even for observable values, computed samples are typically much denser. Numerical simulations also extend scientific exploration where the mathematics is analytically intractable. Numerical simulations are used to study phenomena from subatomic to intergalactic scales and from abstract mathematical structures to pragmatic engineering of everyday objects. But computational science methods would be almost useless without visualization. The obvious reason is that the huge amounts of data produced require the high bandwidth of the human visual system, and interactivity adds to the power. Visualization systems also provide a single context for all the activities involved from debugging the simulations, to exploring the data, to communicating the results. Most of the presentations today have their roots in image processing, where the fundamental task is: Given an image, extract information about the scene. Visualization has developed from computer graphics, and the inverse task: Given a scene description, make an image. Visualization extends the graphics paradigm by expanding the possible input. The goal is still to produce images; the difficulty is that the input is not a scene description displayable by standard graphics methods. Visualization techniques must either transform the data into a scene description or extend graphics techniques to display this odd input. Computational science is a fertile field for visualization research because the results vary so widely and include things that have no known appearance. The amount of data creates additional challenges for both hardware and software systems. Evaluations of visualization should ultimately reflect the insight gained into the scientific phenomena. So making good visualizations requires consideration of characteristics of the user and the purpose of the visualization. Knowledge about human perception and graphic design is also relevant. It is this breadth of knowledge that stimulates proposals for multidisciplinary visualization teams and intelligent visualization assistant software. Visualization is an immature field, but computational science is stimulating research on a broad front.

Uselton, Samuel P.↗

Use of Semantic Technology to Create Curated Data Albums

One of the continuing challenges in any Earth science investigation is the discovery and access of useful science content from the increasingly large volumes of Earth science data and related information available online. Current Earth science data systems are designed with the assumption that researchers access data primarily by instrument or geophysical parameter. Those who know exactly the data sets they need can obtain the specific files using these systems. However, in cases where researchers are interested in studying an event of research interest, they must manually assemble a variety of relevant data sets by searching the different distributed data systems. Consequently, there is a need to design and build specialized search and discover tools in Earth science that can filter through large volumes of distributed online data and information and only aggregate the relevant resources needed to support climatology and case studies. This paper presents a specialized search and discovery tool that automatically creates curated Data Albums. The tool was designed to enable key elements of the search process such as dynamic interaction and sense-making. The tool supports dynamic interaction via different modes of interactivity and visual presentation of information. The compilation of information and data into a Data Album is analogous to a shoebox within the sense-making framework. This tool automates most of the tedious information/data gathering tasks for researchers. Data curation by the tool is achieved via an ontology-based, relevancy ranking algorithm that filters out nonrelevant information and data. The curation enables better search results as compared to the simple keyword searches provided by existing data systems in Earth science.

Ramachandran, Rahul↗

Use of Semantic Technology to Create Curated Data Albums

One of the continuing challenges in any Earth science investigation is the discovery and access of useful science content from the increasingly large volumes of Earth science data and related information available online. Current Earth science data systems are designed with the assumption that researchers access data primarily by instrument or geophysical parameter. Those who know exactly the data sets they need can obtain the specific files using these systems. However, in cases where researchers are interested in studying an event of research interest, they must manually assemble a variety of relevant data sets by searching the different distributed data systems. Consequently, there is a need to design and build specialized search and discovery tools in Earth science that can filter through large volumes of distributed online data and information and only aggregate the relevant resources needed to support climatology and case studies. This paper presents a specialized search and discovery tool that automatically creates curated Data Albums. The tool was designed to enable key elements of the search process such as dynamic interaction and sense-making. The tool supports dynamic interaction via different modes of interactivity and visual presentation of information. The compilation of information and data into a Data Album is analogous to a shoebox within the sense-making framework. This tool automates most of the tedious information/data gathering tasks for researchers. Data curation by the tool is achieved via an ontology-based, relevancy ranking algorithm that filters out non-relevant information and data. The curation enables better search results as compared to the simple keyword searches provided by existing data systems in Earth science.

Ramachandran, Rahul↗

Towards Autonomous Operations of the Robonaut 2 Humanoid Robotic Testbed

The Robonaut project has been conducting research in robotics technology on board the International Space Station (ISS) since 2012. Recently, the original upper body humanoid robot was upgraded by the addition of two climbing manipulators ("legs"), more capable processors, and new sensors, as shown in Figure 1. While Robonaut 2 (R2) has been working through checkout exercises on orbit following the upgrade, technology development on the ground has continued to advance. Through the Active Reduced Gravity Offload System (ARGOS), the Robonaut team has been able to develop technologies that will enable full operation of the robotic testbed on orbit using similar robots located at the Johnson Space Center. Once these technologies have been vetted in this way, they will be implemented and tested on the R2 unit on board the ISS. The goal of this work is to create a fully-featured robotics research platform on board the ISS to increase the technology readiness level of technologies that will aid in future exploration missions. Technology development has thus far followed two main paths, autonomous climbing and efficient tool manipulation. Central to both technologies has been the incorporation of a human robotic interaction paradigm that involves the visualization of sensory and pre-planned command data with models of the robot and its environment. Figure 2 shows screenshots of these interactive tools, built in rviz, that are used to develop and implement these technologies on R2. Robonaut 2 is designed to move along the handrails and seat track around the US lab inside the ISS. This is difficult for many reasons, namely the environment is cluttered and constrained, the robot has many degrees of freedom (DOF) it can utilize for climbing, and remote commanding for precision tasks such as grasping handrails is time-consuming and difficult. Because of this, it is important to develop the technologies needed to allow the robot to reach operator-specified positions as autonomously as possible. The most important progress in this area has been the work towards efficient path planning for high DOF, highly constrained systems. Other advances include machine vision algorithms for localizing and automatically docking with handrails, the ability of the operator to place obstacles in the robot's virtual environment, autonomous obstacle avoidance techniques, and constraint management.

Badger, Julia↗

Flow visualization of shock-boundary layer interaction

Two and three-dimensional shock-boundary layer interaction data were obtained from supersonic wind tunnel tests. These interactions are studied both with and without boundary layer bleed. The data verify computational fluid dynamic codes. Surface static pressure, pitot pressure, flow angularity, and bleed rates, are studied by flow visualization techniques. Surface oil flow using fluorescent dye and laser sheet using water droplets as the scattering material are used for flow visualization.

Hingst, W. R.↗

Science information systems: Archive, access, and retrieval

The objective of this research is to develop technology for the automated characterization and interactive retrieval and visualization of very large, complex scientific data sets. Technologies will be developed for the following specific areas: (1) rapidly archiving data sets; (2) automatically characterizing and labeling data in near real-time; (3) providing users with the ability to browse contents of databases efficiently and effectively; (4) providing users with the ability to access and retrieve system independent data sets electronically; and (5) automatically alerting scientists to anomalies detected in data.

Campbell, William J.↗

Large Field Visualization with Demand-Driven Calculation

We present a system designed for the interactive definition and visualization of fields derived from large data sets: the Demand-Driven Visualizer (DDV). The system allows the user to write arbitrary expressions to define new fields, and then apply a variety of visualization techniques to the result. Expressions can include differential operators and numerous other built-in functions, ail of which are evaluated at specific field locations completely on demand. The payoff of following a demand-driven design philosophy throughout becomes particularly evident when working with large time-series data, where the costs of eager evaluation alternatives can be prohibitive.

Moran, Patrick J.↗

Big lunar data visualization and analysis

NASA's earth and planetary spacecraft return large amounts of remote sensing data, such as imagery and raw science measurements, in support of remarkable research. Not only does the data lead to new scientific discoveries about our planet and the solar system, it provides a wealth of information to educate, inspire, and engage the public at large. To leverage this rich data for mission planning, scientific research, public outreach and education, it is essential to make it accessible and understandable, analyzable, all while appealing to their interests. This presentation will highlight web-based capabilities that showcase NASA's large volume of lunar data collected from past and current Moon missions. It is particularly relevant as the new Administration has more plans for the Moon. We will illustrate big data visualization and analysis in easy-touse and interactive mediums for diverse use.

Malhotra, Shan↗

T-infinity: The Dependency Inversion Principle for Rapid and Sustainable Multidisciplinary Software Development

The CFD Vision 2030 Study recommends that, “NASA should develop and maintain an integrated simulation and software development infrastructure to enable rapid CFD technology maturation.... [S]oftware standards and interfaces must be emphasized and supported whenever possible, and open source models for noncritical technology components should be adopted.” The current paper presents an approach to an open source development architecture, named T-infinity, for accelerated research in CFD leveraging the Dependency Inversion Principle to realize plugins that communicate through collections of functions without exposing internal data structures. Steady state flow visualization, mesh adaptation, fluid-structure interaction, and overset domain capabilities are demonstrated through compositions of plugins via standardized abstract interfaces without the need for source code dependencies between disciplines. Plugins interact through abstract interfaces thereby avoiding N 2 direct code-to-code data structure coupling where N is the number of codes. This plugin architecture enhances sustainable development by controlling the interaction between components to limit software complexity growth. The use of T-infinity abstract interfaces enables multidisciplinary application developers to leverage legacy applications alongside newly-developed capabilities. While rein, a description of interface details is deferred until the are more thoroughly tested and can be closed to modification.

O'Connell, Matthew D.↗

Explore Earth Science Datasets for STEM with the NASA GES DISC Online Visualization and Analysis Tool, Giovanni

The NASA Goddard Earth Sciences (GES) Data and Information Services Center(DISC) is one of twelve NASA Science Mission Directorate (SMD) Data Centers that provide Earth science data, information, and services to users around the world including research and application scientists, students, citizen scientists, etc. The GESDISC is the home (archive) of remote sensing datasets for NASA Precipitation and Hydrology, Atmospheric Composition and Dynamics, etc. To facilitate Earth science data access, the GES DISC has been developing user-friendly data services for users at different levels in different countries. Among them, the Geospatial Interactive Online Visualization ANd aNalysis Infrastructure (Giovanni, http:giovanni.gsfc.nasa.gov) allows users to explore satellite-based datasets using sophisticated analyses and visualization without downloading data and software, which is particularly suitable for novices (such as students) to use NASA datasets in STEM (science, technology, engineering and mathematics) activities. In this presentation, we will briefly introduce Giovanni along with examples for STEM activities.

precipitation↗

Fast 3D Net Expeditions: Tools for Effective Scientific Collaboration on the World Wide Web

Two new technologies, the FASTexpedition and Remote FAST, have been developed that provide remote, 3D (three dimensional), high resolution, dynamic, interactive viewing of scientific data. The FASTexpedition permits one to access scientific data from the World Wide Web, take guided expeditions through the data, and continue with self controlled expeditions through the data. Remote FAST permits collaborators at remote sites to simultaneously view an analysis of scientific data being controlled by one of the collaborators. Control can be transferred between sites. These technologies are now being used for remote collaboration in joint university, industry, and NASA projects. Also, NASA Ames Research Center has initiated a project to make scientific data and guided expeditions through the data available as FASTexpeditions on the World Wide Web for educational purposes. Previously, remote visualization of dynamic data was done using video format (transmitting pixel information) such as video conferencing or MPEG (Motion Picture Expert Group) movies on the Internet. The concept for this new technology is to send the raw data (e.g., grids, vectors, and scalars) along with viewing scripts over the Internet and have the pixels generated by a visualization tool running on the viewers local workstation. The visualization tool that is currently used is FAST (Flow Analysis Software Toolkit). The advantages of this new technology over using video format are: (1) The visual is much higher in resolution (1280x1024 pixels with 24 bits of color) than typical video format transmitted over the network. (2) The form of the visualization can be controlled interactively (because the viewer is interactively controlling the visualization tool running on his workstation). (3) A rich variety of guided expeditions through the data can be included easily. (4) A capability is provided for other sites to see a visual analysis of one site as the analysis is interactively performed. Control of the analysis can be passed from site to site. (5) The scenes can be viewed in 3D using stereo vision. (6) The network bandwidth for the visualization using this new technology is much smaller than when using video format. (The measured peak bandwidth used was 1 Kbit/sec whereas the measured bandwidth for a small video picture was 500 Kbits/sec.) This talk will illustrate the use of these new technologies and present a proposal for using these technologies to improve science education.

Watson, Val↗

Bringing "Scientific Expeditions" Into the Schools

Two new technologies, the FASTexpedition and Remote FAST, have been developed that provide remote, 3D, high resolution, dynamic, interactive viewing of scientific data (such as simulations or measurements of fluid dynamics). The FASTexpedition permits one to access scientific data from the World Wide Web, take guided expeditions through the data, and continue with self controlled expeditions through the data. Remote FAST permits collaborators at remote sites to simultaneously view an analysis of scientific data being controlled by one of the collaborators. Control can be transferred between sites. These technologies are now being used for remote collaboration in joint university, industry, and NASA projects in computational fluid dynamics (CFD) and wind tunnel testing. Also, NASA Ames Research Center has initiated a project to make scientific data and guided expeditions through the data available as FASTexpeditions on the World Wide Web for educational purposes. Previously, remote visualiZation of dynamic data was done using video format (transmitting pixel information) such as video conferencing or MPEG movies on the Internet. The concept for this new technology is to send the raw data (e.g., grids, vectors, and scalars) along with viewing scripts over the Internet and have the pixels generated by a visualization tool running on the viewer's local workstation. The visualization tool that is currently used is FAST (Flow Analysis Software Toolkit). The advantages of this new technology over using video format are: 1. The visual is much higher in resolution (1280xl024 pixels with 24 bits of color) than typical video format transmitted over the network. 2. The form of the visualization can be controlled interactively (because the viewer is interactively controlling the visualization tool running on his workstation). 3. A rich variety of guided expeditions through the data can be included easily. 4. A capability is provided for other sites to see a visual analysis of one site as the analysis is interactively performed. Control of the analysis can be passed from site to site. 5. The scenes can be viewed in 3D using stereo vision. 6. The network bandwidth used for the visualization using this new technology is much smaller than when using video format. (The measured peak bandwidth used was 1 Kbit/sec whereas the measured bandwidth for a small video picture was 500 Kbits/sec.)

Watson, Val↗

Experimental Measurement of RCS Jet Interaction Effects on a Capsule Entry Vehicle

An investigation was made in NASA Langley Research Center s 31-Inch Mach 10 Tunnel to determine the effects of reaction-control system (RCS) jet interactions on the aft-body of a capsule entry vehicle. The test focused on demonstrating and improving advanced measurement techniques that would aid in the rapid measurement and visualization of jet interaction effects for the Orion Crew Exploration Vehicle while providing data useful for developing engineering models or validation of computational tools used to assess actual flight environments. Measurements included global surface imaging with pressure and temperature sensitive paints and three-dimensional flow visualization with a scanning planar laser induced fluorescence technique. The wind tunnel model was fabricated with interchangeable parts for two different aft-body configurations. The first, an Apollo-like configuration, was used to focus primarily on the forward facing roll and yaw jet interactions which are known to have significant aft-body heating augmentation. The second, an early Orion Crew Module configuration (4-cluster jets), was tested blowing only out of the most windward yaw jet, which was expected to have the maximum heating augmentation for that configuration. Jet chamber pressures and tunnel flow conditions were chosen to approximate early Apollo wind tunnel test conditions. Maximum heating augmentation values measured for the Apollo-like configuration (>10 for forward facing roll jet and 4 for yaw jet) using temperature sensitive paint were shown to be similar to earlier experimental results (Jones and Hunt, 1965) using a phase change paint technique, but were acquired with much higher surface resolution. Heating results for the windward yaw jet on the Orion configuration had similar augmentation levels, but affected much less surface area. Numerical modeling for the Apollo-like yaw jet configuration with laminar flow and uniform jet outflow conditions showed similar heating patterns, qualitatively, but also showed significant variation with jet exit divergence angle, with as much as 25 percent variation in heat flux intensity for a 10 degree divergence angle versus parallel outflow. These results along with the fabrication methods and advanced measurement techniques developed will be used in the next phase of testing and evaluation for the updated Orion RCS configuration.

Buck, Gregory M.↗

Visualization of Computational Fluid Dynamics

Scientific visualization serves the dual purpose of exploration and exposition of the results of numerical simulations of fluid flow. Along with the basic visualization process which transforms source data into images, there are four additional components to a complete visualization system: Source Data Processing, User Interface and Control, Presentation, and Information Management. The requirements imposed by the desired mode of operation (i.e. real-time, interactive, or batch) and the source data have their effect on each of these visualization system components. The special requirements imposed by the wide variety and size of the source data provided by the numerical simulation of fluid flow presents an enormous challenge to the visualization system designer. We describe the visualization system components including specific visualization techniques and how the mode of operation and source data requirements effect the construction of computational fluid dynamics visualization systems.

Gerald-Yamasaki, Michael↗

NASA GIBS and Worldview: Bringing 20 Years of Terra Data into View

For nearly 10 years, the NASA Global Imagery Browse Services (GIBS) and Worldview interactive mapping site have provided users full resolution visualizations of Terra land, cryosphere, ocean, and atmosphere science parameters available within hours of acquisition. Over that time, GIBS and Worldview have expanded their Terra visualization suite to include even more parameters covering the entire mission of science data. Users can now view daily visualizations of nearly 50 near-real time and over 125 science quality science parameters from Terra instruments. These visualizations provide a unique capability for a broad user base to interact and discover the wealth of information sense by instruments on the Terra platform. By viewing Terra-based visualizations in a single location, users can correlate retrievals across instruments. Additionally, GIBS and Worldview include visualizations from many other platforms, allowing for an even greater data discovery capability.The GIBS and Worldview teams continue to work with Terra instrument science teams to add more visualized layers, as well as supporting visualization updates as the data is continually improved. Additionally, the GIBS interfaces and Worldview site are actively working on improved visualization functionality, including vector- and granule/swath-based products, to better address the expanding needs of its user community. This presentation will focus on an overview of existing and future visualization products and capabilities that have supported, and will support, a broad use of Terra data in science, media, and application communities.

Cechini, Matthew↗