Search NASASearch

SEARCH · Search NASA

Results for “Recursion”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 163 records · Page 9

Recursively indexed differential pulse code modulation

The performance of a differential pulse code modulation (DPCM) system with a recursively indexed quantizer (RIQ) under various conditions, with first order Gauss-Markov and Laplace-Markov sources as inputs, is studied. When the predictor is matched to the input, the proposed system performs at or close to the optimum entropy constrained DPCM system. If one is willing to accept a 5 percent increase in the rate, the system is very forgiving of predictor mismatch.

Sayood, Khalid

Vision-based recursive estimation of rotorcraft obstacle locations

The authors address vision-based passive ranging during nap-of-the-earth (NOE) rotorcraft flight. They consider the problem of estimating the relative location of identifiable features on nearby obstacles, assuming a sequence of noisy camera images and imperfect measurements of the camera's translation and rotation. An iterated extended Kalman filter is used to provide recursive range estimation. The correspondence problem is simplified by predicting and tracking each feature's image within the Kalman filter framework. Simulation results are presented which show convergent estimates and generally successful feature point tracking. Estimation performance degrades for features near the optical axis and for accelerating motions. Image tracking is also sensitive to angular rate.

Leblanc, D. J.

A 3-D nonlinear recursive digital filter for video image processing

This paper introduces a recursive 3-D nonlinear digital filter, which is capable of performing noise suppression without degrading important image information such as edges in space or time. It also has the property of unnoticeable bandwidth reduction immediately after a scene change, which makes the filter an attractive preprocessor to many interframe compression algorithms. The filter consists of a nonlinear 2-D spatial subfilter and a 1-D temporal filter. In order to achieve the required computational speed and increase the flexibility of the filter, all of the linear shift-variant filter modules are of the IIR type.

Bauer, P. H.

A fast recursive algorithm for molecular dynamics simulation

The present recursive algorithm for solving molecular systems' dynamical equations of motion employs internal variable models that reduce such simulations' computation time by an order of magnitude, relative to Cartesian models. Extensive use is made of spatial operator methods recently developed for analysis and simulation of the dynamics of multibody systems. A factor-of-450 speedup over the conventional O(N-cubed) algorithm is demonstrated for the case of a polypeptide molecule with 400 residues.

Jain, A.

Recursive time-varying filter banks for subband image coding

Filter banks and wavelet decompositions that employ recursive filters have been considered previously and are recognized for their efficiency in partitioning the frequency spectrum. This paper presents an analysis of a new infinite impulse response (IIR) filter bank in which these computationally efficient filters may be changed adaptively in response to the input. The filter bank is presented and discussed in the context of finite-support signals with the intended application in subband image coding. In the absence of quantization errors, exact reconstruction can be achieved and by the proper choice of an adaptation scheme, it is shown that IIR time-varying filter banks can yield improvement over conventional ones.

Smith, Mark J. T.

Literacity: A multimedia adult literacy package combining NASA technology, recursive ID theory, and authentic instruction theory

An important part of NASA's mission involves the secondary application of its technologies in the public and private sectors. One current application under development is LiteraCity, a simulation-based instructional package for adults who do not have functional reading skills. Using fuzzy logic routines and other technologies developed by NASA's Information Systems Directorate and hypermedia sound, graphics, and animation technologies the project attempts to overcome the limited impact of adult literacy assessment and instruction by involving the adult in an interactive simulation of real-life literacy activities. The project uses a recursive instructional development model and authentic instruction theory. This paper describes one component of a project to design, develop, and produce a series of computer-based, multimedia instructional packages. The packages are being developed for use in adult literacy programs, particularly in correctional education centers. They use the concepts of authentic instruction and authentic assessment to guide development. All the packages to be developed are instructional simulations. The first is a simulation of 'finding a friend a job.'

Willis, Jerry

Fast Multilevel Implementation of Recursive Spectral Bisection for Partitioning Unstructured Problems

If problems involving unstructured meshes are to be solved efficiently on distributed-memory parallel computers, the meshes must be partitioned and distributed across processors in a way that balances tile computational load and minimizes communication. The recursive spectral bisection method (RSB) has been shown to be very effective for such partitioning problems compared to alternative methods, but RSB in its simplest form is expensive. Here a multilevel version of RSB is introduced that attains about an order-of-magnitude improvement in run time on typical examples.

Barnard, Stephen T.

Experiments to Determine Whether Recursive Partitioning (CART) or an Artificial Neural Network Overcomes Theoretical Limitations of Cox Proportional Hazards Regression

New computationally intensive tools for medical survival analyses include recursive partitioning (also called CART) and artificial neural networks. A challenge that remains is to better understand the behavior of these techniques in effort to know when they will be effective tools. Theoretically they may overcome limitations of the traditional multivariable survival technique, the Cox proportional hazards regression model. Experiments were designed to test whether the new tools would, in practice, overcome these limitations. Two datasets in which theory suggests CART and the neural network should outperform the Cox model were selected. The first was a published leukemia dataset manipulated to have a strong interaction that CART should detect. The second was a published cirrhosis dataset with pronounced nonlinear effects that a neural network should fit. Repeated sampling of 50 training and testing subsets was applied to each technique. The concordance index C was calculated as a measure of predictive accuracy by each technique on the testing dataset. In the interaction dataset, CART outperformed Cox (P less than 0.05) with a C improvement of 0.1 (95% Cl, 0.08 to 0.12). In the nonlinear dataset, the neural network outperformed the Cox model (P less than 0.05), but by a very slight amount (0.015). As predicted by theory, CART and the neural network were able to overcome limitations of the Cox model. Experiments like these are important to increase our understanding of when one of these new techniques will outperform the standard Cox model. Further research is necessary to predict which technique will do best a priori and to assess the magnitude of superiority.

Kattan, Michael W.

System Simulation by Recursive Feedback: Coupling a Set of Stand-Alone Subsystem Simulations

Conventional construction of digital dynamic system simulations often involves collecting differential equations that model each subsystem, arran g them to a standard form, and obtaining their numerical gin solution as a single coupled, total-system simultaneous set. Simulation by numerical coupling of independent stand-alone subsimulations is a fundamentally different approach that is attractive because, among other things, the architecture naturally facilitates high fidelity, broad scope, and discipline independence. Recursive feedback is defined and discussed as a candidate approach to multidiscipline dynamic system simulation by numerical coupling of self-contained, single-discipline subsystem simulations. A satellite motion example containing three subsystems (orbit dynamics, attitude dynamics, and aerodynamics) has been defined and constructed using this approach. Conventional solution methods are used in the subsystem simulations. Distributed and centralized implementations of coupling have been considered. Numerical results are evaluated by direct comparison with a standard total-system, simultaneous-solution approach.

Nixon, D. D.

System Simulation by Recursive Feedback: Coupling A Set of Stand-Alone Subsystem Simulations

Recursive feedback is defined and discussed as a framework for development of specific algorithms and procedures that propagate the time-domain solution for a dynamical system simulation consisting of multiple numerically coupled self-contained stand-alone subsystem simulations. A satellite motion example containing three subsystems (other dynamics, attitude dynamics, and aerodynamics) has been defined and constructed using this approach. Conventional solution methods are used in the subsystem simulations. Centralized and distributed versions of coupling structure have been addressed. Numerical results are evaluated by direct comparison with a standard total-system simultaneous-solution approach.

Nixon, Douglas D.

On-Line, Gyro-Based, Mass-Property Identification for Thruster-Controlled Spacecraft Using Recursive Least Squares

Spacecraft control, state estimation, and fault-detection-and-isolation systems are affected by unknown v aerations in the vehicle mass properties. It is often difficult to accurately measure inertia terms on the ground, and mass properties can change on-orbit as fuel is expended, the configuration changes, or payloads are added or removed. Recursive least squares -based algorithms that use gyro signals to identify the center of mass and inverse inertia matrix are presented. They are applied in simulation to 3 thruster-controlled vehicles: the X-38 and Mini-AERCam under development at NASA-JSC, and the SAM, an air-bearing spacecraft simulator at the NASA-Ames Smart Systems Research Lab (SSRL).

Wilson, Edward

System Simulation by Recursive Feedback: Coupling a Set of Stand-Alone Subsystem Simulations

Recursive feedback is defined and discussed as a framework for development of specific algorithms and procedures that propagate the time-domain solution for a dynamical system simulation consisting of multiple numerically coupled, self-contained, stand-alone subsystem simulations. A satellite motion example containing three subsystems (orbit dynamics, attitude dynamics, and aerodynamics) has been defined and constructed using this approach. Conventional solution methods are used in the subsystem simulations. Centralized and distributed versions of coupling structure have been addressed. Numerical results are evaluated by direct comparison with a standard total-system, simultaneous-solution approach.

Nixon, Douglas D.

Human motion planning based on recursive dynamics and optimal control techniques

This paper presents an efficient optimal control and recursive dynamics-based computer animation system for simulating and controlling the motion of articulated figures. A quasi-Newton nonlinear programming technique (super-linear convergence) is implemented to solve minimum torque-based human motion-planning problems. The explicit analytical gradients needed in the dynamics are derived using a matrix exponential formulation and Lie algebra. Cubic spline functions are used to make the search space for an optimal solution finite. Based on our formulations, our method is well conditioned and robust, in addition to being computationally efficient. To better illustrate the efficiency of our method, we present results of natural looking and physically correct human motions for a variety of human motion tasks involving open and closed loop kinematic chains.

Non-NASA Center

On the Shock-Response-Spectrum Recursive Algorithm of Kelly and Richman

The monograph Principles and Techniques of Shock Data Analysis written by Kelly and Richman in 1969 has become a seminal reference on the shock response spectrum (SRS) [1]. Because of its clear physical descriptions and mathematical presentation of the SRS, it has been cited in multiple handbooks on the subject [2, 3] and research articles [4 10]. Because of continued interest, two additional versions of the monograph have been published: a second edition by Scavuzzo and Pusey in 1996 [11] and a reprint of the original edition in 2008 [12]. The main purpose of this note is to correct several typographical errors in the manuscript's presentation of a recursive algorithm for SRS calculations. These errors are consistent across all three editions of the monograph. The secondary purpose of this note is to present a Matlab implementation of the corrected algorithm.

Martin, Justin N.

Modified Recursive Hierarchical Segmentation of Data

An algorithm and a computer program that implements the algorithm that performs recursive hierarchical segmentation (RHSEG) of data have been developed. While the current implementation is for two-dimensional data having spatial characteristics (e.g., image, spectral, or spectral-image data), the generalized algorithm also applies to three-dimensional or higher dimensional data and also to data with no spatial characteristics. The algorithm and software are modified versions of a prior RHSEG algorithm and software, the outputs of which often contain processing-window artifacts including, for example, spurious segmentation-image regions along the boundaries of processing-window edges.

Tilton, James C.

Parallel Implementation of the Recursive Approximation of an Unsupervised Hierarchical Segmentation Algorithm

The hierarchical image segmentation algorithm (referred to as HSEG) is a hybrid of hierarchical step-wise optimization (HSWO) and constrained spectral clustering that produces a hierarchical set of image segmentations. HSWO is an iterative approach to region grooving segmentation in which the optimal image segmentation is found at N(sub R) regions, given a segmentation at N(sub R+1) regions. HSEG's addition of constrained spectral clustering makes it a computationally intensive algorithm, for all but, the smallest of images. To counteract this, a computationally efficient recursive approximation of HSEG (called RHSEG) has been devised. Further improvements in processing speed are obtained through a parallel implementation of RHSEG. This chapter describes this parallel implementation and demonstrates its computational efficiency on a Landsat Thematic Mapper test scene.

Tilton, James C.