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At least 163 records · Page 9

Specification-based software sizing: An empirical investigation of function metrics

For some time the software industry has espoused the need for improved specification-based software size metrics. This paper reports on a study of nineteen recently developed systems in a variety of application domains. The systems were developed by a single software services corporation using a variety of languages. The study investigated several metric characteristics. It shows that: earlier research into inter-item correlation within the overall function count is partially supported; a priori function counts, in themself, do not explain the majority of the effort variation in software development in the organization studied; documentation quality is critical to accurate function identification; and rater error is substantial in manual function counting. The implication of these findings for organizations using function based metrics are explored.

Jeffery, Ross↗

A decade of telerobotics in rehabilitation: Demonstrated utility blocked by the high cost of manipulation and the complexity of the user interface

The Stanford/VA Interactive Robotics Laboratory set out in 1978 to test the hypothesis that industrial robotics technology could be applied to serve the manipulation needs of severely impaired individuals. Five generations of hardware, three generations of system software, and over 125 experimental subjects later, we believe that genuine utility is achievable. The experience includes development of over 65 task applications using voiced command, joystick control, natural language command and 3D object designation technology. A brief foray into virtual environments, using flight simulator technology, was instructive. If reality and virtuality come for comparable prices, you cannot beat reality. A detailed review of assistive robot anatomy and the performance specifications needed to achieve cost/beneficial utility will be used to support discussion of the future of rehabilitation telerobotics. Poised on the threshold of commercial viability, but constrained by the high cost of technically adequate manipulators, this worthy application domain flounders temporarily. In the long run, it will be the user interface that governs utility.

Leifer, Larry↗

Empirical results on scheduling and dynamic backtracking

At the Honeywell Technology Center (HTC), we have been working on a scheduling problem related to commercial avionics. This application is large, complex, and hard to solve. To be a little more concrete: 'large' means almost 20,000 activities, 'complex' means several activity types, periodic behavior, and assorted types of temporal constraints, and 'hard to solve' means that we have been unable to eliminate backtracking through the use of search heuristics. At this point, we can generate solutions, where solutions exist, or report failure and sometimes why the system failed. To the best of our knowledge, this is among the largest and most complex scheduling problems to have been solved as a constraint satisfaction problem, at least that has appeared in the published literature. This abstract is a preliminary report on what we have done and how. In the next section, we present our approach to treating scheduling as a constraint satisfaction problem. The following sections present the application in more detail and describe how we solve scheduling problems in the application domain. The implemented system makes use of Ginsberg's Dynamic Backtracking algorithm, with some minor extensions to improve its utility for scheduling. We describe those extensions and the performance of the resulting system. The paper concludes with some general remarks, open questions and plans for future work.

Boddy, Mark S.↗

NASA scheduling technologies

This paper is a consolidated report on ten major planning and scheduling systems that have been developed by the National Aeronautics and Space Administration (NASA). A description of each system, its components, and how it could be potentially used in private industry is provided in this paper. The planning and scheduling technology represented by the systems ranges from activity based scheduling employing artificial intelligence (AI) techniques to constraint based, iterative repair scheduling. The space related application domains in which the systems have been deployed vary from Space Shuttle monitoring during launch countdown to long term Hubble Space Telescope (HST) scheduling. This paper also describes any correlation that may exist between the work done on different planning and scheduling systems. Finally, this paper documents the lessons learned from the work and research performed in planning and scheduling technology and describes the areas where future work will be conducted.

Adair, Jerry R.↗

Using Formal Methods to Assist in the Requirements Analysis of the Space Shuttle GPS Change Request

We describe a recent NASA-sponsored pilot project intended to gauge the effectiveness of using formal methods in Space Shuttle software requirements analysis. Several Change Requests (CR's) were selected as promising targets to demonstrate the utility of formal methods in this application domain. A CR to add new navigation capabilities to the Shuttle, based on Global Positioning System (GPS) technology, is the focus of this report. Carried out in parallel with the Shuttle program's conventional requirements analysis process was a limited form of analysis based on formalized requirements. Portions of the GPS CR were modeled using the language of SRI's Prototype Verification System (PVS). During the formal methods-based analysis, numerous requirements issues were discovered and submitted as official issues through the normal requirements inspection process. Shuttle analysts felt that many of these issues were uncovered earlier than would have occurred with conventional methods. We present a summary of these encouraging results and conclusions we have drawn from the pilot project.

DiVito, Ben L.↗

High-Performance Monitoring Architecture for Large-Scale Distributed Systems Using Event Filtering

Monitoring is an essential process to observe and improve the reliability and the performance of large-scale distributed (LSD) systems. In an LSD environment, a large number of events is generated by the system components during its execution or interaction with external objects (e.g. users or processes). Monitoring such events is necessary for observing the run-time behavior of LSD systems and providing status information required for debugging, tuning and managing such applications. However, correlated events are generated concurrently and could be distributed in various locations in the applications environment which complicates the management decisions process and thereby makes monitoring LSD systems an intricate task. We propose a scalable high-performance monitoring architecture for LSD systems to detect and classify interesting local and global events and disseminate the monitoring information to the corresponding end- points management applications such as debugging and reactive control tools to improve the application performance and reliability. A large volume of events may be generated due to the extensive demands of the monitoring applications and the high interaction of LSD systems. The monitoring architecture employs a high-performance event filtering mechanism to efficiently process the large volume of event traffic generated by LSD systems and minimize the intrusiveness of the monitoring process by reducing the event traffic flow in the system and distributing the monitoring computation. Our architecture also supports dynamic and flexible reconfiguration of the monitoring mechanism via its Instrumentation and subscription components. As a case study, we show how our monitoring architecture can be utilized to improve the reliability and the performance of the Interactive Remote Instruction (IRI) system which is a large-scale distributed system for collaborative distance learning. The filtering mechanism represents an Intrinsic component integrated with the monitoring architecture to reduce the volume of event traffic flow in the system, and thereby reduce the intrusiveness of the monitoring process. We are developing an event filtering architecture to efficiently process the large volume of event traffic generated by LSD systems (such as distributed interactive applications). This filtering architecture is used to monitor collaborative distance learning application for obtaining debugging and feedback information. Our architecture supports the dynamic (re)configuration and optimization of event filters in large-scale distributed systems. Our work represents a major contribution by (1) survey and evaluating existing event filtering mechanisms In supporting monitoring LSD systems and (2) devising an integrated scalable high- performance architecture of event filtering that spans several kev application domains, presenting techniques to improve the functionality, performance and scalability. This paper describes the primary characteristics and challenges of developing high-performance event filtering for monitoring LSD systems. We survey existing event filtering mechanisms and explain key characteristics for each technique. In addition, we discuss limitations with existing event filtering mechanisms and outline how our architecture will improve key aspects of event filtering.

Maly, K.↗

Considerations for Multiprocessor Topologies

Choosing a multiprocessor interconnection topology may depend on high-level considerations, such as the intended application domain and the expected number of processors. It certainly depends on low-level implementation details, such as packaging and communications protocols. The authors first use rough measures of cost and performance to characterize several topologies. They then examine how implementation details can affect the realizable performance of a topology.

INTERPROCESSOR COMMUNICATION↗

Accommodating Heterogeneity in a Debugger for Distributed Computations

In an ongoing project at NASA Ames Research Center, we are building debugger for distributed computations running on a heterogeneous set of machines. Historically, such debuggers have been built as front-ends to existing source-level debuggers on the target platforms. In effect, these back-end debuggers are providing a collection of debugger services to a client. The major drawback is that because of inconsistencies among the back-end debuggers, the front-end must use a different protocol when talking to each back-end debugger. This can make the front-end quite complex. We have avoided this complexity problem by defining the client-server debugger protocol. While it does require vendors to adapt their existing debugger code to meet the protocol, vendors are generally interested in doing so because the approach has several advantages. In addition to solving the heterogenous platform debugging problem, it will be pos~sible to write interesting debugger user interfaces that can be easily ported across a variety of machines. This will likely encourage investment in application-domain specific debuggers. In fact, the user interface of our debugger will be geared to scientists developing computational fluid dynamics codes. This paper describes some of the problems encountered in developing a portable debugger for heterogenous, distributed computing and how the architecture of our debugger avoids them. It then provides a detailed description of the debugger client-server protocol. Some of the more interesting attributes of the protocol are: (1) It is object-oriented; (2) It uses callback functions to capture the asynchronous nature of debugging in a procedural fashion; (3) It contains abstractions, such as in-line instrumentation, for the debugging of computationally intensive programs; (4) For remote debugging, it has operations that enable the implementor to optimize message passing traffic between client and server. The soundness of the protocol is being tested through the implementation of a prototype client and server pair.

Hood, Robert↗

Computational Approaches to Interface Design

Tools which make use of computational processes - mathematical, algorithmic and/or knowledge-based - to perform portions of the design, evaluation and/or construction of interfaces have become increasingly available and powerful. Nevertheless, there is little agreement as to the appropriate role for a computational tool to play in the interface design process. Current tools fall into broad classes depending on which portions, and how much, of the design process they automate. The purpose of this panel is to review and generalize about computational approaches developed to date, discuss the tasks which for which they are suited, and suggest methods to enhance their utility and acceptance. Panel participants represent a wide diversity of application domains and methodologies. This should provide for lively discussion about implementation approaches, accuracy of design decisions, acceptability of representational tradeoffs and the optimal role for a computational tool to play in the interface design process.

Corker↗

Some Experiences with Nonoverlapping Schur Complement Parallel Preconditioning for CFD Calculations

In this work we consider solving matrices which arise from the discretization of advection-diffusion field equations on arbitrary triangulated domains using stabilized numerical methods. The talk will discuss several candidate matrix preconditioning algorithms based on the 2 x 2 block factorization induced by an apriori partitioning of the triangulated domain. Application of the 2 x 2 block preconditioner requires the formation and inversion of the Schur complement submatrix. We consider several strategies for simplifying this task: incomplete Schur complement factorizations, drop tolerance element filling, Schur complement probing, and localized Schur complement inversion. Numerical results will be shown comparing performance and efficiency of these approximations. The matrix preconditioner has also been embedded into a Newton algorithm for solving the nonlinear Euler and Navier-Stokes equations governing compressible flow. The remainder of the talk will show numerous examples in CFD to demonstrate the efficiency and robustness of the techniques.

Barth, Timothy J.↗

RIACS FY2002 Annual Report

The Research Institute for Advanced Computer Science (RIACS) carries out basic research and technology development in computer science, in support of the National Aeronautics and Space Administration's missions. Operated by the Universities Space Research Association (a non-profit university consortium), RIACS is located at the NASA Ames Research Center, Moffett Field, California. It currently operates under a multiple year grant/cooperative agreement that began on October 1, 1997 and is up for renewal in September 2003. Ames has been designated NASA's Center of Excellence in Information Technology. In this capacity, Ames is charged with the responsibility to build an Information Technology (IT) Research Program that is preeminent within NASA. RIACS serves as a bridge between NASA Ames and the academic community, and RIACS scientists and visitors work in close collaboration with NASA scientists. RIACS has the additional goal of broadening the base of researchers in these areas of importance to the nation's space and aeronautics enterprises. RIACS research focuses on the three cornerstones of IT research necessary to meet the future challenges of NASA missions: 1) Automated Reasoning for Autonomous Systems; 2) Human-Centered Computing; and 3) High Performance Computing and Networking. In addition, RIACS collaborates with NASA scientists to apply IT research to a variety of NASA application domains including aerospace technology, earth science, life sciences, and astrobiology. RIACS also engages in other activities, such as workshops, seminars, visiting scientist programs and student summer programs, designed to encourage and facilitate collaboration between the university and NASA IT research communities.

Leiner, Barry M.↗

Technology Transfer Challenges for High-Assurance Software Engineering Tools

In this paper, we describe our experience with the challenges thar we are currently facing in our effort to develop advanced software verification and validation tools. We categorize these challenges into several areas: cost benefits modeling, tool usability, customer application domain, and organizational issues. We provide examples of challenges in each area and identrfj, open research issues in areas which limit our ability to transfer high-assurance software engineering tools into practice.

John Penix↗

Research Institute for Advanced Computer Science: Annual Report October 1998 through September 1999

The Research Institute for Advanced Computer Science (RIACS) carries out basic research and technology development in computer science, in support of the National Aeronautics and Space Administration's missions. RIACS is located at the NASA Ames Research Center (ARC). It currently operates under a multiple year grant/cooperative agreement that began on October 1, 1997 and is up for renewal in the year 2002. ARC has been designated NASA's Center of Excellence in Information Technology. In this capacity, ARC is charged with the responsibility to build an Information Technology Research Program that is preeminent within NASA. RIACS serves as a bridge between NASA ARC and the academic community, and RIACS scientists and visitors work in close collaboration with NASA scientists. RIACS has the additional goal of broadening the base of researchers in these areas of importance to the nation's space and aeronautics enterprises. RIACS research focuses on the three cornerstones of information technology research necessary to meet the future challenges of NASA missions: (1) Automated Reasoning for Autonomous Systems. Techniques are being developed enabling spacecraft that will be self-guiding and self-correcting to the extent that they will require little or no human intervention. Such craft will be equipped to independently solve problems as they arise, and fulfill their missions with minimum direction from Earth. (2) Human-Centered Computing. Many NASA missions require synergy between humans and computers, with sophisticated computational aids amplifying human cognitive and perceptual abilities; (3) High Performance Computing and Networking Advances in the performance of computing and networking continue to have major impact on a variety of NASA endeavors, ranging from modeling and simulation to data analysis of large datasets to collaborative engineering, planning and execution. In addition, RIACS collaborates with NASA scientists to apply information technology research to a variety of NASA application domains. RIACS also engages in other activities, such as workshops, seminars, and visiting scientist programs, designed to encourage and facilitate collaboration between the university and NASA information technology research communities.

Leiner, Barry M.↗

Research Institute for Advanced Computer Science

The Research Institute for Advanced Computer Science (RIACS) carries out basic research and technology development in computer science, in support of the National Aeronautics and Space Administration's missions. RIACS is located at the NASA Ames Research Center. It currently operates under a multiple year grant/cooperative agreement that began on October 1, 1997 and is up for renewal in the year 2002. Ames has been designated NASA's Center of Excellence in Information Technology. In this capacity, Ames is charged with the responsibility to build an Information Technology Research Program that is preeminent within NASA. RIACS serves as a bridge between NASA Ames and the academic community, and RIACS scientists and visitors work in close collaboration with NASA scientists. RIACS has the additional goal of broadening the base of researchers in these areas of importance to the nation's space and aeronautics enterprises. RIACS research focuses on the three cornerstones of information technology research necessary to meet the future challenges of NASA missions: (1) Automated Reasoning for Autonomous Systems. Techniques are being developed enabling spacecraft that will be self-guiding and self-correcting to the extent that they will require little or no human intervention. Such craft will be equipped to independently solve problems as they arise, and fulfill their missions with minimum direction from Earth; (2) Human-Centered Computing. Many NASA missions require synergy between humans and computers, with sophisticated computational aids amplifying human cognitive and perceptual abilities; (3) High Performance Computing and Networking. Advances in the performance of computing and networking continue to have major impact on a variety of NASA endeavors, ranging from modeling and simulation to data analysis of large datasets to collaborative engineering, planning and execution. In addition, RIACS collaborates with NASA scientists to apply information technology research to a variety of NASA application domains. RIACS also engages in other activities, such as workshops, seminars, and visiting scientist programs, designed to encourage and facilitate collaboration between the university and NASA information technology research communities.

Gross, Anthony R.↗

[Activities of Research Institute for Advanced Computer Science]

The Research Institute for Advanced Computer Science (RIACS) carries out basic research and technology development in computer science, in support of the National Aeronautics and Space Administrations missions. RIACS is located at the NASA Ames Research Center, Moffett Field, California. RIACS research focuses on the three cornerstones of IT research necessary to meet the future challenges of NASA missions: 1. Automated Reasoning for Autonomous Systems Techniques are being developed enabling spacecraft that will be self-guiding and self-correcting to the extent that they will require little or no human intervention. Such craft will be equipped to independently solve problems as they arise, and fulfill their missions with minimum direction from Earth. 2. Human-Centered Computing Many NASA missions require synergy between humans and computers, with sophisticated computational aids amplifying human cognitive and perceptual abilities. 3. High Performance Computing and Networking Advances in the performance of computing and networking continue to have major impact on a variety of NASA endeavors, ranging from modeling and simulation to analysis of large scientific datasets to collaborative engineering, planning and execution. In addition, RIACS collaborates with NASA scientists to apply IT research to a variety of NASA application domains. RIACS also engages in other activities, such as workshops, seminars, visiting scientist programs and student summer programs, designed to encourage and facilitate collaboration between the university and NASA IT research communities.

Gross, Anthony R.↗

Human-Interaction Challenges in UAV-Based Autonomous Surveillance

Autonomous UAVs provide a platform for intelligent surveillance in application domains ranging from security and military operations to scientific information gathering and land management. Surveillance tasks are often long duration, requiring that any approach be adaptive to changes in the environment or user needs. We describe a decision- theoretic model of surveillance, appropriate for use on our autonomous helicopter, that provides a basis for optimizing the value of information returned by the UAV. From this approach arise a range of challenges in making this framework practical for use by human operators lacking specialized knowledge of autonomy and mathematics. This paper describes our platform and approach, then describes human-interaction challenges arising from this approach that we have identified and begun to address.

Freed, Michael↗

Formalizing New Navigation Requirements for NASA's Space Shuttle

We describe a recent NASA-sponsored pilot project intended to gauge the effectiveness of using formal methods in Space Shuttle software requirements analysis. Several Change Requests (CRs) were selected as promising targets to demonstrate the utility of formal methods in this demanding application domain. A CR to add new navigation capabilities to the Shuttle, based on Global Positioning System (GPS) technology, is the focus of this industrial usage report. Portions of the GPS CR were modeled using the language of SRI's Prototype Verification System (PVS). During a limited analysis conducted on the formal specifications, numerous requirements issues were discovered. We present a summary of these encouraging results and conclusions we have drawn from the pilot project.

DiVito, Ben L.↗

Requirements to Design to Code: Towards a Fully Formal Approach to Automatic Code Generation

A general-purpose method to mechanically transform system requirements into a provably equivalent model has yet to appear. Such a method represents a necessary step toward high-dependability system engineering for numerous possible application domains, including sensor networks and autonomous systems. Currently available tools and methods that start with a formal model of a system and mechanically produce a provably equivalent implementation are valuable but not sufficient. The gap that current tools and methods leave unfilled is that their formal models cannot be proven to be equivalent to the system requirements as originated by the customer. For the classes of systems whose behavior can be described as a finite (but significant) set of scenarios, we offer a method for mechanically transforming requirements (expressed in restricted natural language, or in other appropriate graphical notations) into a provably equivalent formal model that can be used as the basis for code generation and other transformations.

Hinchey, Michael G.↗