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At least 163 records · Page 9

On the Shoulders of Giants - Apollo's Contribution to Ares

It has been over 35 years since NASA developed new human spaceflight capabilities. As NASA builds vehicles to once again venture beyond Earth's orbit, it has the advantage of a powerful legacy of seasoned professionals who have already been there. Apollo-era veterans are lending their knowledge and expertise to nearly every aspect of the new Ares I crew launch vehicle and the Ares V cargo launch vehicle, from management to design and manufacturing techniques. Through group discussions, personal interviews, and consultant relationships, these talented individuals are sharing their "lessons lived" to help a new generation of engineers repeat the successes and avoid some of the pitfalls of America's first journeys to the Moon. In addition to learning from resident and retired experts, Ares will draw on legacy facilities, tooling, and hardware like the J-2 engine from the Apollo era and the Reusable Solid Rocket Boosters from the Space Shuttle Program. NASA needs to re-learn the skills required to send astronauts to the Moon, Mars, and beyond. The new Ares team is training with the best and building on the work of their eminent predecessors. They are standing on the shoulders of giants to see a future that is bright with possibilities on the space frontier.

Cook, Stephen A.↗

Spacecraft COst REduction Team (SCORE): TQM/CI on a massive scale

The business of building satellites and space systems has matured. Few missions require, or can afford, excellent performance at any price. The new paradigm is doing more with less, providing quality systems at lower cost--in other words, doing our job 'Faster-Better-Cheaper.' The TRW Spacecraft COst REduction (SCORE) initiative was launched in 1990 by Daniel S. Goldin, then general manager of TRW's Space & Technology Group. The SCORE mission is to apply continuous improvement (CI) techniques to effect major reductions in the cost (our primary goal) and span time (as a corollary) required for the production of spacecraft. SCORE is a multi-year initiative that is having a profound effect on both the procedural and the cultural aspects of how we do business. The objectives of this initiative are being realized. The focus of this paper is not on the results of SCORE per se, but rather on the things we have leaned about how to do continuous improvement on a massive scale, with multilevel (hierarchical) CI teams. The following sections summarize the chronology of the SCORE initiative, from team formation to development of the year-end report for 1991. Lessons learned, the core of this presentation, are discussed--with particular focus on the unique aspects of SCORE. The SCORE initiative is continuing and, as a part of our evolving culture, will never end. It has resulted in profound insights into the way we do work and (the topic at hand) how to do CI for large and complex multidisciplinary development activities.

Bullard, Jerry D.↗

Thinking Inside the Box: A Hands-on Student Activity for Building a Contamination Containment Glovebox to Encourage Problem Solving in a Collaborative Environment

Engineers from the National Aeronautics and Space Administration (NASA) and education experts from the Virginia Space Grant Consortium (VSGC) partnered together to create a hands-on student activity to teach students about problem solving, working in a collaborative environment, and about the unique career fields of contamination control and planetary protection. The activity focuses on contamination containment gloveboxes, which are sealed containers where operators outside the glovebox can safely manipulate hazardous or contamination-sensitive materials inside the glovebox through glove ports on the container. The activity utilizes common household materials and teams of students work together to design and build a glovebox using the materials provided. Once the glovebox has been constructed, students perform a task under a time constraint by using their glovebox to assemble a puzzle “contaminated” with corn starch. In a post-activity debrief, teams discuss lessons learned such as how the actual built glovebox differed from the sketched design, the challenge of managing a budget for materials, how the team dealt with surprises, and if their glovebox allowed enough room for the operator to perform the task. This activity has been part of VSGC’s Virginia Earth System Science Scholars (VESSS) summer academy program for high school students since 2016, and has been an engaging method to teach students teamwork, creativity, hands-on experimentation, communication, and reasoning skills while also teaching them about unique engineering fields such as contamination control and planetary protection.

Student activity↗

Overview of the solar dynamic ground test demonstration program

The Solar Dynamic (SD) Ground Test Demonstration (GTD) program demonstrates the availability of SD technologies in a simulated space environment at the NASA Lewis Research Center (LeRC) vacuum facility. An aerospace industry/ government team is working together to design, fabricate, build, and test a complete SD system. This paper reviews the goals and status of the SD GTD program. A description of the SD system includes key design features of the system, subsystems, and components as reported at the Critical Design Review (CDR).

Shaltens, Richard K.↗

Experiences with Lab-on-a-chip Technology in Support of NASA Supported Research

Under the auspices of the Microgravity Sciences and Application Department at Marshall Space Flight Center, we have custom designed and fabricated a lab-on-a-chip (LOC) device, along with Caliper Technologies, for macromolecular crystal growth. The chip has been designed to deliver specified proportions of up-to five various constituents to one of two growth wells (on-chip) for crystal growth. To date, we have grown crystals of thaumatin, glucose isomerase and appoferitin on the chip. The LOC approach offered many advantages that rendered it highly suitable for space based hardware to perform crystal growth on the International Space Station. The same hardware that was utilized for the crystal growth investigations, has also been used by researchers at Glenn Research Center to investigate aspects of microfluidic phenomenon associated with two-phase flow. Additionally, our LOCAD (Lab-on-a-chip Application Development) team has lent its support to Johnson Space Center s Modular Assay for Solar System Exploration project. At present, the LOCAD team is working on the design and build of a unique lab-on-a-chip breadboard control unit whose function is not commercially available. The breadboard can be used as a test bed for the development of chip size labs for environmental monitoring, crew health monitoring assays, extended flight pharmacological preparations, and many more areas. This unique control unit will be configured for local use and/or remote operation, via the Internet, by other NASA centers. The lab-on-a-chip control unit is being developed with the primary goal of meeting Agency level strategic goals.

Monaco, Lisa↗

Hazard Analysis for Pneumatic Flipper Suitport/Z-1 Manned Evaluation, Chamber B, Building 32

One of the characteristics of an effective safety program is the recognition and control of hazards before mishaps or failures occur. Conducting potentially hazardous tests necessitates a thorough hazard analysis in order to protect our personnel from injury and our equipment from damage. The purpose of this hazard analysis is to define and address the potential hazards and controls associated with the Z1 Suit Port Test in Chamber B located in building 32, and to provide the applicable team of personnel with the documented results. It is imperative that each member of the team be familiar with the hazards and controls associated with his/her particular tasks, assignments, and activities while interfacing with facility test systems, equipment, and hardware. The goal of this hazard analysis is to identify all hazards that have the potential to harm personnel and/or damage facility equipment, flight hardware, property, or harm the environment. This analysis may also assess the significance and risk, when applicable, of lost test objectives when substantial monetary value is involved. The hazards, causes, controls, verifications, and risk assessment codes have been documented on the hazard analysis work sheets in appendix A of this document. The preparation and development of this report is in accordance with JPR 1700.1, JSC Safety and Health Handbook.

Source record↗

Orbit Transfers for Dawn's Vesta Operations : Navigation and Mission Design Experience

Dawn, a mission belonging to NASA's Discovery Program, was launched on September 27, 2007 to explore main belt asteroids in order to yield insights into important questions about the formation and evolution of the solar system. From July of 2011 to August of 2012, the Dawn spacecraft successfully returned valuable science data, collected during the four planned mapping orbits at its first target asteroid, Vesta. Each mapping orbit was designed to enable a different set of scientific observations. Such a mission would have been impossible without the low thrust ion propulsion system (IPS). Maneuvering a spacecraft using only the IPS for the transfers between the mapping orbits posed many technical challenges to Dawn's flight team at NASA's Jet Propulsion Laboratory. Each transfer needs a robust plan that accounts for uncertainties in maneuver execution, orbit determination, and physical characteristics of Vesta. This paper discusses the mission design and navigational experience during Dawn's Vesta operations. Topics include requirements and constraints from Dawn's science and spacecraft teams, orbit determination and maneuver design and building process for transfers, developing timelines for thrust sequence build cycles, and the process of scheduling very demanding coverage with ground antennae at NASA's Deep Space Network.

low thrust↗

Assessing Urban Heat in the Cincinnati and Covington Area to Inform Local Decision-Makers and Environmental Justice Initiatives

The Urban Heat Island effect is a phenomenon characterized by urban areas experiencing temperatures that are, on average, warmer than surrounding suburban and rural regions. Urban Heat Islands are fueled by expansive impervious surfaces, vehicle emissions, and insufficient urban green space. Densely populated urban centers like the Cincinnati, Ohio and Covington, Kentucky area can experience negative health impacts due to the Urban Heat Island. NASA DEVELOP partnered with Groundwork USA and Groundwork Ohio River Valley to combine environmental education and outreach with technical capacity building in NASA Earth observations. The DEVELOP team used Landsat 5 TM and ISS ECOSTRESS to calculate daytime and nighttime land surface temperature anomalies. The team found that the Cincinnati and Covington area was 8.32°F warmer during the day and 4.97°F warmer at night compared to non-urban areas. The team also ran the Natural Capital Project InVEST Urban Cooling Model to map a heat mitigation index for the study area. The heat mitigation index models the cooling capacity of each pixel and the effect of green spaces on the pixel’s ability to mitigate heat. Results show which communities are most vulnerable to impacts of increased urban heat. The team also assessed alternative tree canopy scenarios with the InVEST model to better understand the effectiveness of potential heat mitigation strategies. Increasing tree canopy cover by 25% in urbanized land cover types was found to reduce mean temperature across the study area by 0.87°F. Combining these results with work from Groundwork’s Climate Safe Neighborhoods program highlights the relationship between extreme heat and historical-race based housing practices in the region. Results provide partners at Groundwork with refined methodologies to support future education and outreach, as well as increase future capacity to NASA Earth observations.

Celeste Gambino↗

Guidance Enhancements and Performance Assessments for the Mars Ascent Vehicle Spin-Stabilized Upper Stage Configuration

he objective of the Mars Sample Return (MSR) campaign is to return samples from the surface of Mars to Earth for research. As one element of the MSR campaign, the Mars Ascent Vehicle (MAV) is responsible for transporting the samples from the surface of Mars to a Low-Martian Orbit (LMO) for retrieval. Complete autonomy is required throughout ascent, and orbital insertion is constrained by tight dispersion boundaries. An unguided, spin-stabilized second stage for MAV has been selected over a guided upper-stage to drive mass savings and reduce overall MSR campaign mass risk, at the cost of reduced GNC capability. To address this design change, the MAV GNC team has derived a robust prediction algorithm, building on previous energy management schemes, that solves for a single inertial pointing direction solution for the spin-stabilized 2nd stage burn. Algorithm stability is explored that compared to previous versions of the algorithm. Also, a set of analytical partials was developed to study MAV’s dispersed orbital insertion performance with respect to MAV system uncertainties. These partials were verified through simulation analysis and prove useful for analytical insight into the dynamics of MAV during the 2nd stage maneuver.

Jason M Everett↗

Guidance Enhancements and Performance Assessments for the Mars Ascent Vehicle Spin-Stabilized Upper Stage Configuration

The objective of the Mars Sample Return (MSR) campaign is to return samples from the surface of Mars to Earth for research. As one element of the MSR campaign, the Mars Ascent Vehicle (MAV) is responsible for transporting the samples from the surface of Mars to a Low-Martian Orbit (LMO) for retrieval. Complete autonomy is required throughout ascent, and orbital insertion is constrained by tight dispersion boundaries. An unguided, spin-stabilized second stage for MAV has been selected over a guided upper-stage to drive mass savings and reduce overall MSR campaign mass risk, at the cost of reduced GNC capability. To address this design change, the MAV GNC team has derived a robust prediction algorithm, building on previous energy management schemes, that solves for a single inertial pointing direction solution for the spin-stabilized 2nd stage burn. Algorithm stability is explored that compared to previous versions of the algorithm. Also, a set of analytical partials was developed to study MAV’s dispersed orbital insertion performance with respect to MAV system uncertainties. These partials were verified through simulation analysis and prove useful for analytical insight into the dynamics of MAV during the 2nd stage maneuver.

GNC↗

A New ML-Based Adaptive Thinning Methodology to Improve the Impact of AIRS and CrIS Assimilation on Global Tropical Cyclone Forecasts

This work builds on previous research performed by this team to improve the forecast of Tropical Cyclones (TCs) by assimilating AIRS and CrIS radiances into the NASA Global Earth Observing System (GEOS). Past published work demonstrated that the assimilation of radiances with variable density was beneficial to TC forecasting in the GEOS. In the previous setup, a fixed-size moving square named 'TC domain' was activated by the so-called TC-vitals, an international real-time message accessible to all NWP forecasting centers, that documents the existence of a TC, its estimated position, and its size. The information from TC-vitals activated a switch in the GEOS, which allowed to reduce the distance used for thinning AIRS and CrIS data inside a 15 degrees by 15 degrees moving TC domain centered on the storm, so that more data were assimilated in the vicinity of the TC during its lifetime. The methodology produced improved TC analyses and led to better forecasts, particularly related to intensity, without damaging the global forecast skill. In the new version, the adaptive thinning methodology is based on a machine-learning technique. The technique searches for TCs and creates TC masks by using cloud-top temperatures from all geostationary satellites without the need for additional information. It is being trained against the International Best Track Archive for Climate Stewardship (IBTrACS) data base. Once a TC mask is created, a switch identical to the one used in the previous adaptive thinning method is activated, allowing the GEOS to ingest more data in the TC-shaped size-changing domain that follows the storm. As of today, the team has been able to successfully assimilate data inside the ML-detected TC domains. Future work includes an improved capability of reducing false alarm rates (i.e., cloud systems that are erroneously labeled as TCs).

Oreste Reale↗

The Earth Based Ground Stations Element of the Lunar Program

The Lunar Architecture Team (LAT) is responsible for developing a concept for building and supporting a lunar outpost with several exploration capabilities such as rovers, colonization, and observatories. The lunar outpost is planned to be located at the Moon's South Pole. The LAT Communications and Navigation Team (C&N) is responsible for defining the network infrastructure to support the lunar outpost. The following elements are needed to support lunar outpost activities: A Lunar surface network based on industry standard wireless 802.xx protocols, relay satellites positioned 180 degrees apart to provide South Pole coverage for the half of the lunar 28-day orbit that is obscured from Earth view, earth-based ground stations deployed at geographical locations 120 degrees apart. This paper will focus on the Earth ground stations of the lunar architecture. Two types of ground station networks are discussed. One provides Direct to Earth (DTE) support to lunar users using Kaband 23/26Giga-Hertz (GHz) communication frequencies. The second supports the Lunar Relay Satellite (LRS) that will be using Ka-band 40/37GHz (Q-band). This paper will discuss strategies to provide a robust operational network in support of various lunar missions and trades of building new antennas at non-NASA facilities, to improve coverage and provide site diversification for handling rain attenuation.

Gal-Edd, Jonathan↗

NASA's Habitat Demonstration Unit (HDU) Pressurized Excursion Module (PEM) In-Field Demonstration at Desert RATS 2010

This paper describes the construction, assembly, subsystem integration, transportation, and field testing operations associated with the Habitat Demonstration Unit (HDU) Pressurized Excursion Module (PEM) and discusses lessons learned. In a one-year period beginning summer 2009, a tightly scheduled design-develop-build process was utilized by a small NASA "tiger team" to produce the functional HDU-PEM prototype in time to participate in the 2010 Desert Research and Technology Studies (Desert RATS) field campaign. The process required the coordination of multiple teams, subcontractors, facility management and safety staff. It also required a well-choreographed material handling and transportation process to deliver the finished product from the NASA-Johnson Space Center facilities to the remote Arizona desert locations of the field test. Significant findings of this paper include the team s greater understanding of the HDU-PEM s many integration issues and the in-field training the team acquired which will enable the implementation of the next-generation of improvements and development of high-fidelity field operations in a harsh environment. The Desert RATS analog environment is being promoted by NASA as an efficient means to design, build, and integrate multiple technologies in a mission architecture context, with the eventual goal of evolving the technologies into robust flight hardware systems. The HDU-PEM in-field demonstration at Desert RATS 2010 provided a validation process for the integration team, which has already begun to retool for the 2011 field tests that require an adapted architecture.

Tri, Terry O.↗

Are You Talking to Me? Dialogue Systems Supporting Mixed Teams of Humans and Robots

This position paper describes an approach to building spoken dialogue systems for environments containing multiple human speakers and hearers, and multiple robotic speakers and hearers. We address the issue, for robotic hearers, of whether the speech they hear is intended for them, or more likely to be intended for some other hearer. We will describe data collected during a series of experiments involving teams of multiple human and robots (and other software participants), and some preliminary results for distinguishing robot-directed speech from human-directed speech. The domain of these experiments is Mars-analogue planetary exploration. These Mars-analogue field studies involve two subjects in simulated planetary space suits doing geological exploration with the help of 1-2 robots, supporting software agents, a habitat communicator and links to a remote science team. The two subjects are performing a task (geological exploration) which requires them to speak with each other while also speaking with their assistants. The technique used here is to use a probabilistic context-free grammar language model in the speech recognizer that is trained on prior robot-directed speech. Intuitively, the recognizer will give higher confidence to an utterance if it is similar to utterances that have been directed to the robot in the past.

Dowding, John↗

Assessing the Needs of NASA's Near Real-Time Earth Observation Products

"The 2017-2027 Decadal Survey for Earth Science and Applications from Space stated that NASA's Earth Science with planned implementation of applications provides sustained earth observations for societal benefits [1]. The Decadal Survey indicated that data latency is invaluable for time-sensitive applications including disaster risk reduction, wildland fire carbon emissions quantification, real-time measurements of the state of the hydrologic systems and many more. Data latency refers to the time between earth observation and data products available to users. During the past 13 years, NASA's Land, Atmosphere Near Real-Time Capability for Earth Observing Systems (LANCE) continues to provide free access to earth observation products that are made available much quicker than routine processing allows. The latency of most LANCE data products is Near Real-time (NRT) which is defined as less than three hours from satellite observations [2]. LANCE is managed by the Earth Science Data and Information System (ESDIS) Project at NASA Goddard Space Flight Center [3], and a User Working Group (UWG) is responsible for providing guidance to LANCE. LANCE data are used by direct users and brokers who add value to the data [4]. NASA Earth Applied Sciences Program (ASP) is one of the primary users of LANCE, which collaborates with partner organizations and provides support to scientists to solve problems in applications of earth observations. ASP promotes the use of LANCE NRT data products to demonstrate applications in decision making, facilitates end-user feedback to the science team to improve data products, and provides information on future demands for research. LANCE supports applications that need a rapid response including detecting wildland fires and volcanic eruptions, tracking smoke, ash and dust plumes, monitoring air quality and tracking extreme weather events such as hurricanes, landslides, and floods. To gather feedback regarding the availability, accessibility and actionability of NASA's NRT data products for societal benefit, three surveys and a few discussions with experts involved in the topic within ASP were conducted from the perspective of users. Feedback has been collected from users who are interested in using low latency NASA data within application communities of agriculture, disasters, water resources, health and air quality, ecological conservation, wildland fires and capacity building. Analysis-ready NRT data products in a variety of formats have been mentioned many times in the collected feedback, especially for applied users with little to no experience using research-grade earth observation products. Users prefer to have products that can be easily integrated into their existing workflows and take their analysis to the data. HDF5 is a commonly used data format for research, but typically requires some conversion to a more friendly format for applications and regular use in decision-making. Users prefer the GeoTIFF data format that can be directly ingested into a GIS mapping software and platform for data analysis and visualization. For example, LANCE’s fire, flood, SO2 and Black Marble Nighttime Blue/Yellow Composite data products have been integrated into NASA Disasters Mapping Portal, which is an GIS-based open data portal, for users in the disaster management community. There are 291 LANCE NRT layers available through GIBS and Worldview, where users can download a snapshot in GeoTIFF format. Operational users expect data to be processed as close to the user as possible. The collected feedback indicates that LANCE fire products within 3 hours latency would meet the needs of the wildland fire community. The ideal latency for volcanic application is 10-15 minutes. Users in Volcanic Ash Advisory Centers (VAAC) reported that the first forecast volcanic product should be issued within 75 minutes from the volcano eruption [5]. Overall, for disaster applications, data latency within 3 hours is useful while latency greater than 12 hours is not timely enough for operational use. Capacity building and training are critical for users to be able to access, interpret and use data products and tools for their decision making, especially for applied users with limited experience using earth observation products. LANCE data products have been used in a number of capacity building projects domestically and internationally [6]. As LANCE continues to bring new products into the system, users request training to utilize LANCE new and upcoming data products and capabilities in their applications. Due to the limitation of bandwidth and downstream flow paths, users in some developing countries need tools to select and download data for a specific area of interest instead of bulk downloads. The collected feedback also shows the lack of available SAR satellite low latency data products. The advantages of SAR to monitor conditions and changes on the ground through darkness, clouds, volcanic ash, and other atmospheric conditions, are appealing to low latency users. For example, terabytes of low latency but cloudy optical images are not helpful in rapidly identifying the extent of flood or fire impacts. LANCE could be complemented with low latency measurements via the upcoming NASA-ISRO Synthetic Aperture Radar (NISAR) mission [7]. Requests for higher spatial resolution products are expressed. A user from the wildland fire management community reported that products with 30-m spatial resolution could be used to detect small fires. The 30-m Landsat OLI fire data is now part of NASA’s Fire Information for Resource Management System (FIRMS) US/Canada [8]. Within the open and free NASA resources, LANCE disseminates NRT data products in a manner that allows them to be accessible and understandable to both scientific and applied users. In many application areas, latency plays an important or even decisive role where low latency earth observations help people to observe areas of interest, detect and track changes in the environment and make timely decisions. NASA’s Earth Applied Sciences Program promotes the use of LANCE NRT products and builds a bridge between application users and research teams. The collected feedback indicates data latency within 3 hours is useful for most of the applications, and shows the needs of user-friendly, analysis-ready products, and requests training on LANCE’s new and upcoming data products. User feedback has been provided to LANCE UWG for guidance and recommendations, and for translating findings into something actionable.

Tian Yao↗

Virtual Build: Low-Tech Simulations Can Be High on IPPD Content

After two years of design, component testing, and parts fabrication, the project team was within months of starting assembly on the first major elements of a new product assembly. Schedules were extremely tight and there was no room for error in the first unit build-up for test. The first draft of the assembly drawing was nearing completion and needed to be approved by key members of the Integrated Product Team (IPT) before release. Only then could the manufacturing planning be finalized and released for assembly to begin. What could we do to improve the quality of our first build effort? How could we minimize all the changes inherent in the first-time build of a complex mechanical system? Why not a dress rehearsal of the build process with all the participating players, hardware, and build documentation? A "virtual build simulation". In an organization employing integrated product teams there is no substitute for clear communication between the various cross-functional members. Despite team collocation, integrated solid modeling, and frequent coordination meetings. elements of the product-process design can still slip through the cracks and show up on the assembly floor. The virtual build exercise was designed to provide one intensive hands-on experience for all members of the design and assembly team in time to make corrections without schedule impact.

Hilscher, Rick↗

HDU Deep Space Habitat (DSH) Overview

This paper gives an overview of the National Aeronautics and Space Administration (NASA) led multi-center Habitat Demonstration Unit (HDU) project Deep Space Habitat (DSH) analog that will be field-tested during the 2011 Desert Research and Technologies Studies (D-RATS) field tests. The HDU project is a technology pull project that integrates technologies and innovations from multiple NASA centers. This project will repurpose the HDU Pressurized Excursion Module (PEM) that was field tested in the 2010 D-RATS, adding habitation functionality to the prototype unit. The 2010 configuration of the HDU-PEM consisted of a lunar surface laboratory module that was used to bring over 20 habitation-related technologies together in a single platform that could be tested as an advanced habitation analog in the context of mission architectures and surface operations. The 2011 HDU-DSH configuration will build upon the PEM work, and emphasize validity of crew operations (habitation and living, etc), EVA operations, mission operations, logistics operations, and science operations that might be required in a deep space context for Near Earth Object (NEO) exploration mission architectures. The HDU project consists of a multi-center team brought together in a skunkworks approach to quickly build and validate hardware in analog environments. The HDU project is part of the strategic plan from the Exploration Systems Mission Directorate (ESMD) Directorate Integration Office (DIO) and the Exploration Mission Systems Office (EMSO) to test destination elements in analog environments. The 2011 analog field test will include Multi Mission Space Exploration Vehicles (MMSEV) and the DSH among other demonstration elements to be brought together in a mission architecture context. This paper will describe overall objectives, various habitat configurations, strategic plan, and technology integration as it pertains to the 2011 field tests.

Kennedy, Kriss J.↗

Presence Personalization and Persistence: A New Approach to Building Archives to Support Collaborative Research

We discuss approaches to building archives that support the way most science is done. Today research is done in formal teams and informal groups. However our on-line services are designed to work with a single user. We have begun prototyping a new approach to building archives in which support for collaborative research is built in from the start. We organize the discussion along three elements that we believe to be necessary for effective support: We must enable user presence in the archive environment; users must be able to interact. Users must be able to personalize the environment, adding data and capabilities useful to themselves and their team. These changes must be persistent: subsequent sessions must be able to build upon previous sessions. In building the archive we see the large multi-player interactive games as a paradigm of how this approach can work. These three 'P's are essential in gaming as well and we shall use insights from the gaming world and virtual reality systems like Second Life in our prototype.

McGlynn, Thomas A.↗