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At least 19 records

Precipitation Processes Developed During ARM (1997), TOGA COARE (1992) GATE (1974), SCSMEX (1998), and KWAJEX (1999): Consistent 3D, Semi-3D and 3D Cloud Resolving Model Simulations

Real clouds and cloud systems are inherently three-dimensional (3D). Because of the limitations in computer resources, however, most cloud-resolving models (CRMs) today are still two-dimensional (2D) have been used to study the response of clouds to large-scale forcing. IN these 3D simulators, the model domain was small, and the integration time was 6 hours. Only recently have 3D experiments been performed for multi-day periods for tropical clouds systems with large horizontal domains at the National Center of Atmospheric Research (NCAR) and at NASA Goddard Space Center. At Goddard, a 3D cumulus Ensemble (GCE) model was used to simulate periods during TOGA COARE, GATE, SCSMEX, ARM, and KWAJEX using a 512 by 512 km domain (with 2-km resolution). The result indicate that surface precipitation and latent heating profiles are very similar between the 2D and 3D GCE model simulation. The major objective of this paper are: (1) to assess the performance of the super-parametrization technique, (2) calculate and examine the surface energy (especially radiation) and water budget, and (3) identify the differences and similarities in the organization and entrainment rates of convection between simulated 2D and 3D cloud systems.

Tao, W.-K.

Precipitation Processes Developed During ARM (1997), TOGA COARE (1992), GATE (1974), SCSMEX (1998), and KWAJEX (1999): Consistent 2D, Semi-3D and 3D Cloud Resolving Model Simulations

Real clouds and cloud systems are inherently three-dimensional (3D). Because of the limitations in computer resources, however, most cloud-resolving models (CRMs) today are still two-dimensional (2D). A few 3D CRMs have been used to study the response of clouds to large-scale forcing. In these 3D simulations, the model domain was small, and the integration time was 6 hours. Only recently have 3D experiments been performed for multi-day periods for tropical cloud systems with large horizontal domains at the National Center for Atmospheric Research (NACAR) and at NASA Goddard Space Flight Center . At Goddard, a 3D Goddard Cumulus Ensemble (GCE) model was used to simulate periods during TOGA COARE, SCSMEX and KWAJEX using 512 by 512 km domain (with 2 km resolution). The results indicate that surface precipitation and latent heating profiles are very similar between the 2D and 3D GCE model simulations. The reason for the strong similarity between the 2D and 3D CRM simulations is that the same observed large-scale advective tendencies of potential temperature, water vapor mixing ratio, and horizontal momentum were used as the main focusing in both the 2D and 3D models. Interestingly, the 2D and 3D versions of the CRM used at CSU showed significant differences in the rainfall and cloud statistics for three ARM cases. The major objectives of this paper are: (1) to assess the performance of the super-parameterization technique, (2) calculate and examine the surface energy (especially radiation) and water budgets, and (3) identify the differences and similarities in the organization and entrainment rates of convection between simulated 2D and 3D cloud systems.

Tao, W-K.

SIBatt-3D: In-Space/On-Surface 3D Printing of Sodium Ion Batteries from ISRU Materials

Constructed more than 20 years ago, the International Space Station’s primary power system originally used nickel-hydrogen batteries with a lifetime of 6.5 years, until NASA began the process of replacing them in 2016 with lithium-ion batteries with a lifetime of 10 years. The demanding and costly process was accomplished after four flights of the Japanese H-II Transfer Vehicle cargo spacecraft (with a cost of about $10,000 per pound of payload), and 13 different astronauts conducting 14 spacewalks. Besides utilization in the ISS, rechargeable batteries are present in many space applications: they are installed in exploration robots, life support systems and in portable communication devices, to mention some. In this context, this project is focused on the in-space manufacturing of shape-conformable batteries using in-situ resources, and aims to address the NASA’s gaps related to the development of next generation of energy storage devices (TX03), as well as in-space manufacturing and in-situ resource utilization (TX07). The proposed work also tackles the HEOMD’s objectives targeting the in-space additive manufacturing (AM) from Lunar/Martian materials (regolith as AM feedstock) to reinvigorate America’s Human Space Exploration Program (SPD-1). This project is in direct alignment with the STMD’s objectives to demonstrate in-space autonomous manufacturing and assembly of complete systems by 2030, and to enable humans to live and explore in space and on planetary surfaces by 2040 thanks to in-space habitation, infrastructure development and in-situ resource utilization (ST1 and ST5). Manufacturing of shape conformable batteries directly in-space and using in-situ resources would also contribute to reducing the payload weight and volume (TX12) for future missions, thus reducing risk for long term Mars missions where rapid resupply is logistically infeasible. Nowadays, commercial batteries consist of stacked two-dimensional (2D) sheets, which are only manufactured in restricted geometries (cylindrical and coin cell). Evolving from conventional 2D, complex 3D battery architectures have been proven to increase the electrochemical active surface area and ion diffusion path, leading to improved areal energy density and power performance. This tendency was illustrated in our recent in-depth modeling studies by simulating a classical Ragone plot exhibiting the energy-power relationship. Our team demonstrated through modeling that a complex gyroidal 3D printed battery architecture exhibits significantly improved power performances (>150% at the current density of 6C; full discharge in 10 minutes) in comparison to a traditional 3D printed planar geometry. Motivated by these results and as the fabrication of intricate 3D battery design is only possible experimentally thanks to the geometric freedom offered by additive manufacturing (AM), our team has already initiated leveraging thermoplastic material extrusion at the laboratory scale. While 3D printing of batteries is relatively recent (2013), it has witnessed a growing interest during the last recent years, as next-generation shape-conformable 3D batteries can be co-designed with the system. Consequently, dead-volume and mass brought from Earth are minimized, in addition to improved battery performance, in alignment with the aforementioned NASA’s objectives. Further, while this project is specifically dedicated to batteries, it lends itself towards the maturation of in-space manufacturing via 3D printing using in-situ resources, stated in HEOMD and STMD goals.

In-Space Manufacturing

A study of the excitation and radiative decay of the 3s-prime 3D-0 and 3d 3D-0 levels of atomic oxygen

The absolute cross-sections for the excitation of the 989 A, 1027 A, 7990 A, 8446 A, 1.1287 micron and 1.3164 micron multiplets of atomic oxygen by electron impact dissociation of O2 are reported. The radiative branching ratios for these transitions are calculated from these results and compared with the NBS compilation of Wiese et al. (1966) and the recent theoretical calculations of Pradhan and Saraph (1977). The cascade models of O(+) radiative recombination and of electron-impact excitation of the O I(3S) state in the terrestrial airglow are discussed in the light of the laboratory measurements, and the effects of the resonant absorption of components of the lambda 989 A and lambda 1027 A multiplets by the Birge-Hopfield band system of N2 are investigated. This process is shown to depend sensitively on the N2 vibrational temperature and to cause characteristic changes in the OI EUV emission spectrum in auroras and in the sunlit F-region at high exospheric temperatures.

Zipf, E. C.

3D Radiative Transfer in Eta Carinae: Application of the SimpleX Algorithm to 3D SPH Simulations of Binary Colliding Winds

Eta Carinae is an ideal astrophysical laboratory for studying massive binary interactions and evolution, and stellar wind-wind collisions. Recent three-dimensional (3D) simulations set the stage for understanding the highly complex 3D flows in Eta Car. Observations of different broad high- and low-ionization forbidden emission lines provide an excellent tool to constrain the orientation of the system, the primary's mass-loss rate, and the ionizing flux of the hot secondary. In this work we present the first steps towards generating synthetic observations to compare with available and future HST/STIS data. We present initial results from full 3D radiative transfer simulations of the interacting winds in Eta Car. We use the SimpleX algorithm to post-process the output from 3D SPH simulations and obtain the ionization fractions of hydrogen and helium assuming three different mass-loss rates for the primary star. The resultant ionization maps of both species constrain the regions where the observed forbidden emission lines can form. Including collisional ionization is necessary to achieve a better description of the ionization states, especially in the areas shielded from the secondary's radiation. We find that reducing the primary's mass-loss rate increases the volume of ionized gas, creating larger areas where the forbidden emission lines can form. We conclude that post processing 3D SPH data with SimpleX is a viable tool to create ionization maps for Eta Car.

3D radiative transfer simulations

SIBatt-3D In-Space/On-Surface 3D Printing of Sodium Ion Batteries using ISRU Materials

Sustainable on-demand power solutions are an absolute necessity as humanity works to establish a permanent presence on the moon and make the journey to Mars. NASA’s SIBatt-3D Early Career Initiative project at MSFC is developing shape-conformable Sodium-Ion batteries that can be 3D printed in-space as needed during extended space missions. SIBatt-3D makes use of the unique advantages of 3D printing to create shape-conformable batteries with improved performance that reduce dead volume in devices and seeks to utilize materials found in Lunar/Martian regolith as feedstocks to provide sustainable power for surface operations on the Moon and Mars. SIBatt-3D’s batteries also have terrestrial implications such as improved battery safety and sustainability.

3D Printing

Precipitation Processes developed during ARM (1997), TOGA COARE (1992), GATE (1974), SCSMEX (1998), and KWAJEX (1999), Consistent 2D, semi-3D and 3D Cloud Resolving Model Simulations

Real clouds and cloud systems are inherently three-dimensional (3D). Because of the limitations in computer resources, however, most cloud-resolving models (CRMs) today are still two-dimensional (2D). A few 3D CRMs have been used to study the response of clouds to large-scale forcing. In these 3D simulations, the model domain was small, and the integration time was 6 hours. The major objectives of this paper are: (1) to assess the performance of the super-parameterization technique (i.e. is 2D or semi-3D CRM appropriate for the super-parameterization?); (2) calculate and examine the surface energy (especially radiation) and water budgets; (3) identify the differences and similarities in the organization and entrainment rates of convection between simulated 2D and 3D cloud systems.

Tao, Wei-Kuo

3D Radiative Transfer in Eta Carinae: Application of the SimpleX Algorithm to 3D SPH Simulations of Binary Colliding Winds

Eta Carinae is an ideal astrophysical laboratory for studying massive binary interactions and evolution, and stellar wind-wind collisions. Recent three-dimensional (3D) simulations set the stage for understanding the highly complex 3D flows in eta Car. Observations of different broad high- and low-ionization forbidden emission lines provide an excellent tool to constrain the orientation of the system, the primary's mass-loss rate, and the ionizing flux of the hot secondary. In this work we present the first steps towards generating synthetic observations to compare with available and future HST/STIS data. We present initial results from full 3D radiative transfer simulations of the interacting winds in eta Car.We use the SimpleX algorithm to post-process the output from 3D SPH simulations and obtain the ionization fractions of hydrogen and helium assuming three different mass-loss rates for the primary star. The resultant ionization maps of both species constrain the regions where the observed forbidden emission lines can form. Including collisional ionization is necessary to achieve a better description of the ionization states, especially in the areas shielded from the secondary's radiation. We find that reducing the primary's mass-loss rate increases the volume of ionized gas, creating larger areas where the forbidden emission lines can form.We conclude that post processing 3D SPH data with SimpleX is a viable tool to create ionization maps for eta Car.

Eta Carinae

Correction of Cloud Optical Thickness Retrievals from Nadir Reflectances in the Presence of 3D Radiative Effects. Part I: Concept and Tests on 3D RT Simulations

3D effects cause substantial underestimation of cloud optical thickness (COT) in airborne and satellite retrievals based on 1D radiative transfer computations (such as in the case of widely used bispectral technique). For a single-layer isolated cloud we propose a simple linear correction of the retrieved COT with the renormalization factor dependent on the cloud’s aspect ratio (the ratio between vertical and horizontal dimensions of the cloud). This is an empirical assumption which we successfully test using synthetic 3D RT data. We introduce a heuristic “block model” of 3D radiative effects and show that the functional form of the renormalization factor is consistent with the process of radiation escape from cloud sides in an essentially 3D geometry. We also extend the block model to the case of single-layer broken cloud field with radiative interaction between the neighboring clouds. In this case the renormalization factor depends also on the distance between clouds.

cloud optical thickness

NASA SIBatt-3D: In-Space and On-Surface 3D Printing Sodium-Ion Batteries from ISRU Materials

Sustainable on-demand power solutions are an absolute necessity as humanity works to establish a permanent presence on the moon and make the journey to Mars. NASA’s SIBatt-3D project is developing shape-conformable Sodium-Ion batteries that can be 3D printed in-space as needed during extended space missions. SIBatt-3D seeks to utilize materials found in Lunar/Martian regolith as feedstocks to provide sustainable power for surface operations. SIBatt-3D’s batteries also have terrestrial implications such as improved battery safety and sustainability.

Cameroun Sherrard

Characterization of Dendritic Spatially Extended 3D Patterns in Directional Solidification: Microgravity Experiments in DECLIC-DSI onboard ISS and 3D Phase-field Simulations

To clarify and characterize the fundamental physical mechanisms active in the dynamical formation of three-dimensional (3D) arrays of dendrites under diffusive growth conditions, in situ monitoring of series of experiments on transparent model alloy succinonitrile – 0.46 wt% camphor was carried out under low gravity in the DECLIC Directional Solidification Insert onboard the International Space Station. These experiments offer the very unique opportunity to observe in situ and characterize the dynamics of the microstructure formation and evolution in extended 3D patterns under microgravity environment. The analyses of the dendritic patterns for a broad range of growth velocities displaying different levels of sidebranching will be presented. Especially, the time evolution of primary spacing, in case of solidifications at constant pulling rate as well as for experiments with pulling rate jump, will be compared to 3D phase-field simulations, and the results will be discussed in terms of stable spacing range.

Kaihua Ji

Characterization of Dendritic Spatially Extended 3D Patterns in Directional Solidification: Microgravity Experiments in DECLIC-DSI Onboard ISS and 3D Phase-field Simulations

To clarify and characterize the fundamental physical mechanisms active in the dynamical formation of three-dimensional (3D) arrays of dendrites under diffusive growth conditions, in situ monitoring of series of experiments on transparent model alloy succinonitrile – 0.46 wt% camphor was carried out under low gravity in the DECLIC Directional Solidification Insert onboard the International Space Station. These experiments offer the very unique opportunity to observe in situ and characterize the dynamics of the microstructure formation and evolution in extended 3D patterns under microgravity environment. The analyses of the dendritic patterns for a broad range of growth velocities displaying different levels of sidebranching will be presented. Especially, the time evolution of primary spacing, in case of solidifications at constant pulling rate as well as for experiments with pulling rate jump, will be compared to 3D phase-field simulations, and the results will be discussed in terms of stable spacing range.

Kaihua Ji

3D Climate Simulations of Earth-Like Planets with A Range of Atmospheric Composition, Radiative Transfer, Ocean, And Resolution Configurations, Using the New Version of ROCKE-3D

Understanding the climate of terrestrial planetary atmospheres has been increasingly the focus of research worldwide, in light of the increasing amount of rocky planet discoveries orbiting other stars in or near their habitable zone. Here we present simulations with the new version of the 3D climate model ROCKE-3D, whose version 2.0 will soon become publicly available. A wide range of configurations will be supported, compared to a handful ones in its predecessor, version 1.0 (Way et al., 2017). These include two model resolutions (4x5 and 2x2.5), two radiation schemes (GISS and SOCRATES), three atmospheric configurations (Earth-like, Earth-like without O3 and aerosols, and N2-dominated), and three ocean setups (prescribed sea-surface temperatures and ice cover, q-flux, and dynamic). Simulations of all different configuration combinations have been performed and will become available for use by the community. Key results will be presented across those configurations, together of the role of the structural uncertainty in model setup in the resulting climate calculated by the model.

climate simulations of Earth-like planets

Volumetric 3D Display System with Static Screen

Current display technology has relied on flat, 2D screens that cannot truly convey the third dimension of visual information: depth. In contrast to conventional visualization that is primarily based on 2D flat screens, the volumetric 3D display possesses a true 3D display volume, and places physically each 3D voxel in displayed 3D images at the true 3D (x,y,z) spatial position. Each voxel, analogous to a pixel in a 2D image, emits light from that position to form a real 3D image in the eyes of the viewers. Such true volumetric 3D display technology provides both physiological (accommodation, convergence, binocular disparity, and motion parallax) and psychological (image size, linear perspective, shading, brightness, etc.) depth cues to human visual systems to help in the perception of 3D objects. In a volumetric 3D display, viewers can watch the displayed 3D images from a completely 360 view without using any special eyewear. The volumetric 3D display techniques may lead to a quantum leap in information display technology and can dramatically change the ways humans interact with computers, which can lead to significant improvements in the efficiency of learning and knowledge management processes. Within a block of glass, a large amount of tiny dots of voxels are created by using a recently available machining technique called laser subsurface engraving (LSE). The LSE is able to produce tiny physical crack points (as small as 0.05 mm in diameter) at any (x,y,z) location within the cube of transparent material. The crack dots, when illuminated by a light source, scatter the light around and form visible voxels within the 3D volume. The locations of these tiny voxels are strategically determined such that each can be illuminated by a light ray from a high-resolution digital mirror device (DMD) light engine. The distribution of these voxels occupies the full display volume within the static 3D glass screen. This design eliminates any moving screen seen in previous approaches, so there is no image jitter, and has an inherent parallel mechanism for 3D voxel addressing. High spatial resolution is possible with a full color display being easy to implement. The system is low-cost and low-maintenance.

Geng, Jason

Motion-Corrected 3D Sonic Anemometer for Tethersondes and Other Moving Platforms

To date, it has not been possible to apply 3D sonic anemometers on tethersondes or similar atmospheric research platforms due to the motion of the supporting platform. A tethersonde module including both a 3D sonic anemometer and associated motion correction sensors has been developed, enabling motion-corrected 3D winds to be measured from a moving platform such as a tethersonde. Blimps and other similar lifting systems are used to support tethersondes meteorological devices that fly on the tether of a blimp or similar platform. To date, tethersondes have been limited to making basic meteorological measurements (pressure, temperature, humidity, and wind speed and direction). The motion of the tethersonde has precluded the addition of 3D sonic anemometers, which can be used for high-speed flux measurements, thereby limiting what has been achieved to date with tethersondes. The tethersonde modules fly on a tether that can be constantly moving and swaying. This would introduce enormous error into the output of an uncorrected 3D sonic anemometer. The motion correction that is required must be implemented in a low-weight, low-cost manner to be suitable for this application. Until now, flux measurements using 3D sonic anemometers could only be made if the 3D sonic anemometer was located on a rigid, fixed platform such as a tower. This limited the areas in which they could be set up and used. The purpose of the innovation was to enable precise 3D wind and flux measurements to be made using tether - sondes. In brief, a 3D accelerometer and a 3D gyroscope were added to a tethersonde module along with a 3D sonic anemometer. This combination allowed for the necessary package motions to be measured, which were then mathematically combined with the measured winds to yield motion-corrected 3D winds. At the time of this reporting, no tethersonde has been able to make any wind measurement other than a basic wind speed and direction measurement. The addition of a 3D sonic anemometer is unique, as is the addition of the motion-correction sensors.

Bognar, John