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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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Discrete Lattice Material Vacuum Airship

Vacuum airships fueled by renewable energy would reduce reliance on fossil fuel-based modes of transport, lessen the need for limited and non-renewable lifting gases, and can be achieved using novel manufacturing techniques for ultra-light, discrete lattice material systems.The Discrete Lattice Material Vacuum Airships (DLMVA) system combines novel material science and manufacturing technologies for new modes of mass transportation, resulting in a disruptive approach to reduce national resource consumption and emissions. Through the use of high performance building block elements, modular, scalable and extensible aircraft can be rapidly assembled into positive net-buoyancy systems utilizing a vacuum instead of a lifting gas. By using architected lattice material principles, show that lattice materials can overcome stability limitations of previous vacuum balloon designs. Additionally, we show that lattice vacuum balloons are strength limited, rather than stability limited. As a result,airborne infrastructure can be developed to support the proliferation of modern systems such as e-commerce and distributed communications, while simultaneously reducing dependence on finite, non-renewable, emission-heavy resources.

Jenett, Benjamin E.

Bioinspired multilayered cellular composites with enhanced energy absorption and shape recovery

Inspired by the multiscale configuration of the microstructure of cork, the paper describes the design, 3D printing, and evaluation of a new type of multilayered cellular composite (MCC) structure composed of hard brittle and soft flexible phases. The mechanical behavior of 3D printed MCC structures have been investigated both experimentally and numerically. The experiments show that the MCC structure absorbs four times the amount of energy of a conventional cellular configuration under compressive strains up to 70%. Finite element simulations and 2D digital image correlation (DIC) also show that the multilayered architecture provides a more uniform strain distribution and higher stress transfer efficiency, with a resulting progressive failure mode rather than a catastrophic one. Cyclic loading tests demonstrate that the MCC structure also possesses exceptional shape recoverability under compressive deformations up to 40%. These remarkable performance characteristics result from synergies between the properties of the two constituent materials and the chosen multilayered cellular microstructure. The soft phase, in particular, plays a pivotal role in absorbing elastic energy during loading and then releasing the stored energy while unloading. The volume fraction of the soft phase is also essential to control energy absorption and the transition of failure modes. The deformation mechanisms demonstrated here are robust and applicable to other architected cellular materials across multiple length scales and suggest new ways to design lightweight and high-resilience structural materials.

bioinspired composites

Overcoming the Critical Shortage of STEM - Prepared Secondary Students Through Modeling and Simulation

In developing understanding of technological systems - modeling and simulation tools aid significantly in the learning and visualization processes. In design courses we sketch , extrude, shape, refine and animate with virtual tools in 3D. Final designs are built using a 3D printer. Aspiring architects create spaces with realistic materials and lighting schemes rendered on model surfaces to create breathtaking walk-throughs of virtual spaces. Digital Electronics students design systems that address real-world needs. Designs are simulated in virtual circuits to provide proof of concept before physical construction. This vastly increases students' ability to design and build complex systems. We find students using modeling and simulation in the learning process, assimilate information at a much faster pace and engage more deeply in learning. As Pre-Engineering educators within the Career and Technical Education program at our school division's Technology Academy our task is to help learners in their quest to develop deep understanding of complex technological systems in a variety of engineering disciplines. Today's young learners have vast opportunities to learn with tools that many of us only dreamed about a decade or so ago when we were engaged in engineering and other technical studies. Today's learner paints with a virtual brush - scenes that can aid significantly in the learning and visualization processes. Modeling and simulation systems have become the new standard tool set in the technical classroom [1-5]. Modeling and simulation systems are now applied as feedback loops in the learning environment. Much of the study of behavior change through the use of feedback loops can be attributed to Stanford Psychologist Alfred Bandura. "Drawing on several education experiments involving children, Bandura observed that giving individuals a clear goal and a means to evaluate their progress toward that goal greatly increased the likelihood that they would achieve it."

Spencer, Thomas

Electrochemical Solutions for Advanced Life Support

The Oxygen Generating Assembly (OGA) on-board the International Space Station (ISS) employs a polymer electrolyte membrane (PEM) water electrolysis cell stack to electrochemically dissociate water into its two components – oxygen and hydrogen. Oxygen is provided to the cabin atmosphere for crew respiration while the hydrogen is delivered to a carbon dioxide reduction system to recover oxygen as water. The design of the OGA evolved over a number of years to arrive at the system solution that is currently operational on ISS. Future manned missions to space will require advanced technologies that eliminate the need for resupply from earth and feature in-situ resource utilization to sustain crew life and to provide useful materials to the crew. The architects planning such missions should consider all potential solutions at their disposal to arrive at an optimal vehicle solution that minimizes crew maintenance time, launch weight, installed volume and energy consumption demands. Skyre is developing new technologies through funding from NASA, the Department of Energy, and internal investment based on PEM technology that could become an integral part of these new vehicle solutions. At varying stages of Technology Readiness Level (TRL) are: an oxygen concentrator and compressor that can separate oxygen from an air stream and provide an enriched oxygen resource for crew medical use and space suit recharge without any moving parts in the pure oxygen stream; a regenerative carbon dioxide removal system featuring a PEM-based sorbent regenerator; a carbon dioxide reduction system that electrochemically produces organic compounds that could serve as fuels or as a useful intermediary to more beneficial compounds; and an electrochemical hydrogen separator and compressor for hydrogen recycle. The technical maturity of these projects is presented along with pertinent performance test data that could be beneficial in future study efforts.

Roy, Robert J.

Color Choice is Everything - Impacts Color makes to the Lighting Environment

When contracts are let out to design multiple systems in a vehicle, it is a challenge to maintain integration between system leads. Designers on niche systems, like lighting and control panel design, often get caught up in the challenge of designing the light source or visual interface and fail to include time in their schedule to work with system architects on how their lighting system will be integrated. Additionally, behavioral scientists, industrial designers, and materials engineers get caught up with the materials and look of the system, but often fail to consider how the selection of their materials could affect the certification or performance of electronic devices like lighting systems. Additionally, computer modeling of the system architecture often assumes a perfect environment without the clutter of actual human use (dirt, stowage, crowding). As a result, lighting systems, and backlit displays run the risk of being overdesigned or under designed. Engineers making the assumption that because they have no input or there is no requirement on work surface reflectance, make the assumption that they can t count on good material choices and thus may install more lighting than is necessary. While having more lights may seem better, for a vehicle that is trying to conserve power, more lights may not be a good option. On the other hand, designers who made the opposite assumption and designed a lighting system that only produced just enough light, often wind up with a system that did conserve power, but didn t produce enough light. These situations are exasperated when the system starts to be used and the models are not perfect anymore. The lack of coordination and iterative design not only can impact lighting levels within an environment, but also can affect color perception. This is because, if materials do not represent a gradation of white or black, the material unevenly absorbs and reflects light at different wavelengths of the visual spectrum. The lighting designer may have built a light that meets light spectra requirements, but the eventual light reaching the human user may not be the spectra of light architects intended, if materials near the light source change the spectrum just by how much color is absorbed or reflected. With the recent findings concerning Circadian rhythm, where the spectra of light is extremely important for addressing crew sleep and wake cycles, system architects should pay considerable attention on the impact material choices have in changing the light spectrum in an environment. This presentation will show examples of how material choices impact the resulting illuminance, color spectrum, and power usage of an illuminated space. Its goal is to encourage system designers and planners to use more care in development of requirements and the verification of systems intended for the human visual interface.

Clark, Toni A.

Laboratory on the Moon: Equipping and Testing of a Habitat Laboratory for the Scientific Exploration of the Moon by Humans

A human habitat on the Moon is predestined to house a laboratory, especially if it is built for scientific missions on the Moon. This laboratory could be used for (1) conducting experiments utilizing the lunar gravity and prepare experiments to be placed outside the laboratory in the lunar environment, (2) conducting analyses of lunar rock and regolith in high volume, and (3) performing preliminary analyses and screening of samples to be sent to Earth for more detailed, specialized analysis. In the past, spaceflight missions have often been implemented by adding scientific instruments after most of the engineering work is already finished, limiting scientific studies to relatively scattered, insular topics. However, if prepared appropriately, a research laboratory on the Moon can help address scientific questions thoroughly and at a fundamental level. Moreover, the challenge of creating a viable habitat is not only an engineering one, but one that requires input from architects, designers, and psychologists. After all, the crew not only works inside the habitat laboratory, but they spend (close to) their entire time on the Moon inside the habitat and under the isolation and confinement that comes with it. We combine science, engineering, and architecture to create a habitat laboratory that meets their conflicting requirements: The laboratory of the Moon and Mars Base Analog (MaMBA) has been designed with inputs from (1) scientists of selected disciplines, particularly geology, materials science, chemistry, biology, and medicine, (2) space architects specializing on extraterrestrial bases, and (3) engineers for the constraints imposed by the lunar environment. The MaMBA laboratory was built in 2019 into the mock-up of the first MaMBA module (out of six). Subsequently, the laboratory was tested by volunteer scientists for its usability. The scientists used the laboratory for work deemed representative of lunar scientific analyses; the complete test runs lasted one week each, with one test run in June 2019 and the second test run in late September 2019 following some modifications suggested by the scientists. Here, we will present an overview of the scientific topics that we think should be addressed on the Moon, together with a suggestion of scientific instrumentation that would be helpful for such investigations. Moreover, we present the MaMBA laboratory, equipped with the proposed instrumentation, and the outcomes of the test runs with a particular focus on the lessons learned regarding the equipping of the laboratory.

Christiane Heinicke

Optimizing acoustical treatment

A mathematical linear programming model is presented for optimizing acoustical treatment and interior decoration of concert and other public halls. This method provides the designer with a range of acoustically correct solutions at increased economical efficiency. The mathematical model uses geometrical data about the room, recommended reverberation time values, the architect's choice of given sound absorbing structures and finishing materials. The model permits inclusion of aesthetical considerations about conditioning, proportioning, or, on the contrary, reciprocal exclusion of any classes of material and/or sound absorbing structure.

Beuran, N.

Building Specifications

The building in the top photo is the new home of the National Permanent Savings Bank in Washington, D.C., designed by Hartman-Cox Architects. Its construction was based on a money-saving method of preparing building specifications which derived from NASA technology developed to obtain quality construction while holding down cost of launch facilities, test centers and other structures. Written technical specifications spell out materials and components to be used on construction projects and identify the quality tests each item must pass. Specifications can have major impact on construction costs. Poorly formulated specifications can lead to unacceptable construction which must be replaced, unnecessarily high materials costs, safety hazards, disputes and often additional costs due to delays and litigation. NASA's Langley Research Center developed a novel approach to providing accurate, uniform, cost-effective specifications which can be readily updated to incorporate new building technologies. Called SPECSINTACT, it is a computerized - system accessible to all NASA centers involved in construction programs. The system contains a comprehensive catalog of master specifications applicable to many types of construction. It enables designers of any structure to call out relevant sections from computer storage and modify them to fit the needs of the project at hand. Architects and engineers can save time by concentrating their efforts on needed modifications rather than developing all specifications from scratch. Successful use of SPECSINTACT has led to a number of spinoff systems. One of the first was MASTERSPEC, developed from NASA's experience by Production Systems for Architects and Engineers, Inc., an organization established by the American Institute of Architects. MASTERSPEC, used in construction of the bank building pictured, follows the same basic format as SPECSINTACT and can be used in either automated or manual modes. The striking appearance of the bank building shows that, while MASTERSPEC saves time and money, its use involves no sacrfice in architectural design freedom. The Naval Engineering Facilities Command employs an automated specifications system based on SPECSINTACT. The Public Buildings Service of the General Services Administration used SPECSINTACT as a starting point in a plan to make its guideline specifications available to architects and engineers on a nationwide computer network. Public Technology, Inc., a NASA Technology Application Team, is working with Production Systems for Architects and Engineers, Inc., to promote widespread use of the system by state and local governments for cost benefits to taxpayers.

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Considerations For Waste-to-Base Future Research Paths

Developing innovative technologies to reprocess low value waste into high value base products will enable a new “Waste-to-Base” (WtB) capability that can spawn a new approach to mission design. Systems engineers and mission architects will work together under a new paradigm in logistics planning. Equipment, components, packaging, storage, and structures will be understood not only by functional requirements, but also in terms of useful lifetimes and materials of construction. The advent of a new technical discipline - reprocess engineering - will grow from the intersection between chemical, mechanical, and systems engineering, mission design, and logistics planning. A crowdsourcing approach was employed to gather low TRL concepts into workable solutions for issues in trash management, CO2 processing, foam re-processing, and fecal processing. The results of the crowdsourcing activities are summarized along with a roadmap for future technology development work.

Logistics reduction

Considerations For Waste-to-Base Future Research Paths

Developing innovative technologies to reprocess low value waste into high value base products will enable a new “Waste-to-Base” (WtB) capability leading to innovative approaches to space mission design. Systems engineers and mission architects will work together under a new paradigm in logistics planning. Equipment, components, packaging, storage, and structures will be understood not only by functional requirements, but also in terms of useful lifetimes and materials of construction. The advent of a new technical discipline - reprocess engineering - will grow from the intersection between chemical, mechanical, and systems engineering, mission design, and logistics planning. A crowdsourcing approach was employed to gather low Technology Readiness Level (TRL) concepts into workable solutions for issues in trash management, CO 2 processing, foam reprocessing, and fecal processing. The results of the crowdsourcing activities are summarized along with a discussion for future technology development work.

Logistics reduction

Considerations For Waste-to-Base Future Research Paths

Developing innovative technologies to reprocess low value waste into high value base products will enable a new “Waste-to-Base” (WtB) capability leading to innovative approaches to space mission design. Systems engineers and mission architects will work together under a new paradigm in logistics planning. Equipment, components, packaging, storage, and structures will be understood not only by functional requirements, but also in terms of useful lifetimes and materials of construction. The advent of a new technical discipline - reprocess engineering - will grow from the intersection between chemical, mechanical, and systems engineering, mission design, and logistics planning. A crowdsourcing approach was employed to gather low Technology Readiness Level (TRL) concepts into workable solutions for issues in trash management, CO2 processing, foam reprocessing, and fecal processing. The results of the crowdsourcing activities are summarized along with a discussion for future technology development work.

Logistics reduction

Future Homes in Space: Development of Concepts for Exploration Space Habitats

NASA’s Artemis campaign seeks to return humans to the moon and establish a sustained presence on the lunar surface. This session will emphasize how habitation capabilities on the moon and in cislunar space can potentially contribute to the sustainability objectives of Artemis. Habitable elements represent opportunities to enable longer duration stays, increase the number of crew members present, enhance science and utilization activities, drive technology development for future Mars exploration, perform analog missions, and fuel economic opportunities for US industry. Panelists include Paul Kessler (NASA Marshall Space Flight Center, deputy lead for lunar surface habitation); Andrew Choate (NASA Marshall Space Flight Center, Mars habitation lead); Krystofer Dudzinski (NASA Marshall Space Flight Center, a space architect within the MSFC Advanced Concepts Office); and Larry Toups (retired from NASA Johnson Space Center, currently an adjunct professor at University of Houston in space architecture). The panel is moderated by Tracie Prater (NASA Marshall Space Flight Center, Habitation Systems Development Office). The panel will begin with an overview of the history of habitation concepts and an academic perspective on general considerations in space habitat design (Larry Toups). Paul Kessler and Andrew Choate will introduce NASA’s principle of “architecting from the right” to help define objectives for Artemis missions, needs/characteristics, use cases, and functions (as published in the agency’s Architecture Definition Document) and provide perspective on how this principle informs habitation concept development work. NASA panelists will discuss key engineering challenges identified for developing, deploying, and operating habitable assets on the lunar surface and/or in deep space. These may include dust mitigation, outfitting of inflatable softgoods (for concepts which may use softgoods as a primary structural material), survival in lunar darkness, human health and performance considerations, maintenance/repair/sparing, and autonomy. These identified challenges represent risks for habitation systems development and relate closely to capability gaps identified by the agency. While the work of NASA Marshall Space Flight Center’s habitation development office is primarily focused on habitats which are launched from earth pre-integrated (referred to as Class I in the framework previously developed by NASA space architects Kennedy/Cohen) or launched from earth and deployed at the point of use (Class II), there is also extensive work in NASA, academia, and companies on constructed habitats, which would be built on a planetary surface using indigenous resources (Class III habitats). Panelist Krystopher Dudzinski will discuss potential evolutionary pathways from Class I and Class II habitats to Class III habitats, unique and common architectural challenges within each habitat class, and key gaps in implementing Class III habitats from an architectural perspective. NASA panelists and the moderator will also provide an overview of partnership opportunities and avenues for further engagement to advance habitation systems for the SpaceCom audience. NASA is currently developing notional concepts for a lunar surface habitat and Mars transit habitat, which will be discussed during this panel session and used as examples. These concepts represent options for habitation system design and are a point of departure. They do not represent a final plan or formal recommendation on the part of the agency. Based on the most recent analysis cycle, NASA’s lunar surface habitat (SH) concept nominally supports two crew members for 30 days, with the capacity to support four crew during a surge period where crew will swap between the SH and another surface asset, such as a pressurized rover. This example design has a metallic airlock for ingress/egress and the upper portion is an inflatable material system which serves as the habitation module. The notional interior of the habitat is a three-deck layout/configuration which supports all crew mission functions, including exercise, stowage, extravehicular activity (EVA), sleep, hygiene waste collection, maintenance and repair, and meal preparation. Under analysis assumptions for habitation, the Mars Transit Habitat (TH) concept would support four crew on an up to 1,200 day Mars mission. One option for the concept is to initially dock Transit Habitat at Gateway, where it can be used to increase the duration of crew stays in cislunar space and perform shakedown and analog missions prior to a Mars departure. One challenge in longer duration missions which involve both surface exploration and transit is understanding crew adaptation when transitioning between partial gravity and microgravity environments. TH at Gateway offers an opportunity to study this transition and in doing so reduce risks associated with future Mars exploration. Like lunar SH, the most recent analysis cycle concept of a Mars TH is a hybrid structure design, with a metallic section supporting EVAs, axial/radial docking, and Safe Haven capabilities, and an inflatable softgoods structure for the primary habitation function. Interior layouts to optimize crew usability and livability are currently under trade. The panel will include presentation material, but also seeks to engage the audience in a highly interactive conversation regarding the potential role for habitation in future exploration initiatives. Potential topics for discussion include the influence of the crew experience on habitation systems design and livability/usability considerations, the benefits of space habitation development in terrestrial applications, and challenges and opportunities in “feeding forward” lunar surface habitation systems development to Mars exploration.

space habitats

Design Graphics

A mathematician, David R. Hedgley, Jr. developed a computer program that considers whether a line in a graphic model of a three-dimensional object should or should not be visible. Known as the Hidden Line Computer Code, the program automatically removes superfluous lines and displays an object from a specific viewpoint, just as the human eye would see it. An example of how one company uses the program is the experience of Birdair which specializes in production of fabric skylights and stadium covers. The fabric called SHEERFILL is a Teflon coated fiberglass material developed in cooperation with DuPont Company. SHEERFILL glazed structures are either tension structures or air-supported tension structures. Both are formed by patterned fabric sheets supported by a steel or aluminum frame or cable network. Birdair uses the Hidden Line Computer Code, to illustrate a prospective structure to an architect or owner. The program generates a three- dimensional perspective with the hidden lines removed. This program is still used by Birdair and continues to be commercially available to the public.

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An Engineer, an Architect, and an Anthropologist Walk into a Conference Room...

Ethnographers are urged to "be there", in the field, in order to gain insight about a particular culture. When the field is unreachable, or does not yet exist, the applied anthropologist must adapt their methods accordingly while maintaining the integrity of their research. The space industry presents a unique case study for such a dilemma. Drawing on Bourdieu's 1977 reflection on the structural constraints and the forming of unconscious schemes of thought imposed by the material world on the body, this paper considers the effect of the presence and absence of place in applied, collaborative anthropological work.

Aiken, Jo

In-situ Resource Utilization (ISRU) to Support the Lunar Outpost and the Rationale for Precursor Missions

One of the ways that the Constellation Program can differ from Apollo is to employ a live-off-the-land or In-Situ Resource Utilization (ISRU) supported architecture. The options considered over the past decades for using indigenous materials have varied considerably in terms of what resources to attempt to acquire, how much to acquire, and what the motivations are to acquiring these resources. The latest NASA concepts for supporting the lunar outpost have considered many of these plans and compared these options to customers requirements and desires. Depending on the architecture employed, ISRU technologies can make a significant contribution towards a sustainable and affordable lunar outpost. While extensive ground testing will reduce some mission risk, one or more flight demonstrations prior to the first crew's arrival will build confidence and increase the chance that outpost architects will include ISRU as part of the early outpost architecture. This presentation includes some of the options for using ISRU that are under consideration for the lunar outpost, the precursor missions that would support these applications, and a notional timeline to allow the lessons learned from the precursor missions to support outpost hardware designs.

Simon, Thomas M.