Search NASA⌕ Search

SEARCH · Search NASA

Results for “Delaunay Triangulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

Delaunay walk for fast nearest neighbor: accelerating correspondence matching for ICP

Point set registration algorithms such as Iterative Closest Point (ICP) are commonly utilized in time-constrained environments like robotics. Finding the nearest neighbor of a point in a reference 3D point set is a common operation in ICP and frequently consumes at least 90% of the computation time. We introduce a novel approach to performing the distance-based nearest neighbor step based on Delaunay triangulation. This greedy algorithm finds the nearest neighbor of a query point by traversing the edges of the Delaunay triangulation created from a reference 3D point set. Our work integrates the Delaunay traversal into the correspondences search of ICP and exploits the iterative aspect of ICP by caching previous correspondences to expedite each iteration. An algorithmic analysis and comparison is conducted showing an order of magnitude speedup for both serial and vector processor implementation.

3d point cloud processing↗

Variable resolution Poisson-disk sampling for meshing discrete fracture networks

Here, we present the near-Maximal Algorithm for Poisson-disk Sampling (nMAPS) to generate point distributions for variable resolution Delaunay triangular and tetrahedral meshes in two and three-dimensions, respectively. nMAPS consists of two principal stages. In the first stage, an initial point distribution is produced using a cell-based rejection algorithm. In the second stage, holes in the sample are detected using an efficient background grid and filled in to obtain a near-maximal covering. Extensive testing shows that nMAPS generates a variable resolution mesh in linear run time with the number of accepted points. We demonstrate nMAPS capabilities by meshing three-dimensional discrete fracture networks (DFN) and the surrounding volume. The discretized boundaries of the fractures, which are represented as planar polygons, are used as the seed of 2D-nMAPS to produce a conforming Delaunay triangulation. The combined mesh of the DFN is used as the seed for 3D-nMAPS, which produces conforming Delaunay tetrahedra surrounding the network. Under a set of conditions that naturally arise in maximal Poisson-disk samples and are satisfied by nMAPS, the two-dimensional Delaunay triangulations are guaranteed to only have well-behaved triangular faces. While nMAPS does not provide triangulation quality bounds in more than two dimensions, we found that low-quality tetrahedra in 3D are infrequent, can be readily detected and removed, and a high-quality balanced mesh is produced.

97 MATHEMATICS AND COMPUTING↗

T RI M E ++: Multi-threaded triangular meshing in two dimensions

We present T RI M E ++, a multi-threaded software library designed for generating two-dimensional meshes for intricate geometric shapes using the Delaunay triangulation. Multi-threaded parallel computing is implemented throughout the meshing procedure, making it suitable for fast generation of large-scale meshes. Three iterative meshing algorithms are implemented: the DistMesh algorithm, the centroidal Voronoi diagram meshing, and a hybrid of the two. We compare the performance of the three meshing methods in T RI M E ++, and show that the hybrid method retains the advantages of the other two. The software library achieves significant parallel speedup when generating large-scale meshes containing between 10 4 to 10 7 points. T RI M E ++ can handle complicated geometries and generates adaptive meshes of high quality.

97 MATHEMATICS AND COMPUTING↗

Dark matter substructure or source model systematics? A case study of cluster lens Abell S1063

Mapping the small-scale structure of the universe through gravitational lensing is a promising tool for probing the particle nature of dark matter. Curved Arc Basis (CAB) has been proposed as a local lensing formalism in galaxy clusters, with the potential to detect low-mass dark matter substructure. In this work, we analyse the cluster lens Abell S1063 in search of dark matter substructure with the CAB formalism, using multiband imaging data from James Webb Space Telescope ( JWST ). We use two different source modelling methods: shapelets and pixel-based source reconstruction based on Delaunay triangulation. We find that source modelling systematics from shapelets result in a disagreement between CAB parameters measured from different filters. Source modelling with Delaunay significantly alleviates this systematic, as seen in the improvement in agreement across filters. We also find that inadequate complexity in source modelling can result in convincing spurious detections of dark matter substructure from strong gravitational lenses, as seen by our $\Delta \text{BIC} > 20$ measurement of a $M \sim 10^{10}$ ${\rm M}_{\odot }$ subhalo with shapelets, a spurious detection that is not reproduced with Delaunay source modelling. We demonstrate that multiband analysis with different JWST filters is key for disentangling source and lens model systematics from dark matter substructure detections.

79 ASTRONOMY AND ASTROPHYSICS↗

MOOSE Framework Meshing Enhancements to Support Reactor Analysis

MOOSE-based physics codes require an input finite element mesh on which the physics solution is calculated, reported, and transferred to other physics codes. The use of difficult-touse, external licensed software is often required to generate high quality meshes for reactor geometries. High-fidelity geometry modeling also requires elaborate tracking of groups of elements for material property assignment and output reporting which can be considerably complex for the user to identify and maintain. Under the U.S. Department of Energy Office of Nuclear Energy Advanced Modeling and Simulation (NEAMS) program, several meshingrelated enhancements have been developed for the MOOSE framework to address user challenges in creating finite element meshes for advanced reactor geometries. MOOSE mesh generators have been developed to mesh hexagonal geometries (pins, ducted assemblies, and cores) commonly found in liquid-metal cooled fast reactor concepts. The mesh generator used for hexagonal pin cells is generic for regular polygons and therefore may also be used for Cartesian pin cells. Hexagonal pin cells can be stitched into ducted assemblies, and assemblies can be stitched together into a core. The user may specify region ids, region names, and other preferences on the mesh. This control is useful for later material mapping in the MOOSE-based physics codes input. A capability was also developed for meshing rotating control drums including determination of material volume fractions in each mesh element as a function of time. Control drum meshes may be stitched to other hexagonal assemblies to create a core configuration. Additional mesh generators were developed that wrap around the hexagonal meshing capabilities and utilize “extra element integer” ID values on each element. In regular Cartesian or hexagonal assemblies or cores, the bookkeeping of element groups for both material assignment and output reporting can now be automated through assignment of pin, assembly, core, axial and depletion id values stored as extra element integers. The extra element tags on the mesh greatly speed the reactor analyst’s efforts to map materials to meshes, track depletion zones, and parse output such as axial pin power distributions. At the highest level, pin, assembly, and core mesh generators (with this reactor terminology) have also been developed to easily generate regular Cartesian and hexagonal cores, including axial extrusion. These reactor geometry builders call upon the previously mentioned capabilities to produce analysis-ready 3D meshes including material assignments. Open source mesh triangulation capabilities were also investigated for integration into the MOOSE framework to address the need for meshing the core periphery region which extends from the irregular outer assembly border to a cylindrical boundary. Options are limited due to licensing constraints, and the recommendation is pursue building a native MOOSE Delaunay triangulator routine with full functionality. Finally, a series of verification problems were performed with NEAMS physics tools. All developed capabilities will be available in the new open-source “Reactor” module of the MOOSE framework, which is accessible to any MOOSE-based NEAMS physics tool.

22 GENERAL STUDIES OF NUCLEAR REACTORS↗

Graph Neural Network for Object Reconstruction in Liquid Argon Time Projection Chambers

The Exa.TrkX project presents a graph neural network (GNN) technique for low-level reconstruction of neutrino interactions in a Liquid Argon Time Projection Chamber (LArTPC). GNNs are still a relatively novel technique, and have shown great promise for similar reconstruction tasks in the Large Hadron Collider (LHC). Graphs describing particle interactions are formed by treating each detector hit as a node, with edges describing the relationships between hits. We utilise a multi-head attention message passing network which performs graph convolutions in order to label each node with a particle type.We present an updated variant of our GNN architecture, with several improvements. After testing the model on more realistic simulation with regions of unresponsive wires, the target was modified from edge classification to node classification in order to increase robustness. Removing edges as a classification target opens up a broader possibility space for edge-forming techniques; we explore the model’s performance across a variety of approaches, such as Delaunay triangulation, kNN, and radius-based methods. We also extend this model to the 3D context, sharing information between detector views. By using reconstructed 3D spacepoints to map detector hits from each wire plane, the model naively constructs 2D representations that are independent yet fully consistent.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

MOCMC: Method of Characteristics Moment Closure, a Numerical Method for Covariant Radiation Magnetohydrodynamics

In this work, we present a conservative numerical method for radiation magnetohydrodynamics with frequency-dependent full transport in stationary spacetimes. This method is stable and accurate for both large and small optical depths and radiation pressures. The radiation stress–energy tensor is evolved in flux-conservative form, and closed with a swarm of samples that each transport a multigroup representation of the invariant specific intensity along a null geodesic. In each zone, the enclosed samples are used to efficiently construct a Delaunay triangulation of the unit sphere in the comoving frame, which in turn is used to calculate the Eddington tensor, average source terms, and adaptively refine the sample swarm. Furthermore, radiation four-forces are evaluated in the moment sector in a semi-implicit fashion. The radiative transfer equation is solved in invariant form deterministically for each sample. Since each sample carries a discrete representation of the full spectrum, the cost of evaluating the transport operator is independent of the number of frequency groups, representing a significant reduction of algorithmic complexity for transport in frequency-dependent problems. The major approximation we make in this work is performing scattering in an angle-averaged way. Local adaptivity in samples also makes this scheme more amenable to nonuniform meshes than a traditional Monte Carlo method. We describe the method and present results on a suite of test problems. We find that Method of Characteristics Moment Closure converges at least as ~N -1 , rather than the canonical Monte Carlo N -1/2 , where N is the number of samples per zone.

79 ASTRONOMY AND ASTROPHYSICS↗

Flow and transport in three-dimensional discrete fracture matrix models using mimetic finite difference on a conforming multi-dimensional mesh

Here, we present a comprehensive workflow to simulate single-phase flow and transport in fractured porous media using the discrete fracture matrix approach. The workflow has three primary parts: (1) a method for conforming mesh generation of and around a three-dimensional fracture network, (2) the discretization of the governing equations using a second-order mimetic finite difference method, and (3) implementation of numerical methods for high-performance computing environments. A method to create a conforming Delaunay tetrahedralization of the volume surrounding the fracture network, where the triangular cells of the fracture mesh are faces in the volume mesh, that addresses pathological cases which commonly arise and degrade mesh quality is also provided. Our open-source subsurface simulator uses a hierarchy of process kernels (one kernel per physical process) that allows for both strong and weak coupling of the fracture and matrix domains. We provide verification tests based on analytic solutions for flow and transport, as well as numerical convergence. We also provide multiple expositions of the method in complex fracture networks. In the first example, we demonstrate that the method is robust by considering two scenarios where the fracture network acts as a barrier to flow, as the primary pathway, or offers the same resistance as the surrounding matrix. In the second test, flow and transport through a three-dimensional stochastically generated network containing 257 fractures is presented.

97 MATHEMATICS AND COMPUTING↗

Algorithm 1049: The Delaunay Density Diagnostic

Accurate approximation of a real-valued function depends on two aspects of the available data: the density of inputs within the domain of interest and the variation of the outputs over that domain. There are few methods for assessing whether the density of inputs is sufficient to identify the relevant variations in outputs—i.e., the “geometric scale” of the function—despite the fact that sampling density is closely tied to the success or failure of an approximation method. In this article, we introduce a general purpose, computational approach to detecting the geometric scale of real-valued functions over a fixed domain using a deterministic interpolation technique from computational geometry. The algorithm is intended to work on scalar data in moderate dimensions (2–10). Our algorithm is based on the observation that a sequence of piecewise linear interpolants will converge to a continuous function at a quadratic rate (in L 2 norm) if and only if the data are sampled densely enough to distinguish the feature from noise (assuming sufficiently regular sampling). We present numerical experiments demonstrating how our method can identify feature scale, estimate uncertainty in feature scale, and assess the sampling density for fixed (i.e., static) datasets of input–output pairs. Finally, we include analytical results in support of our numerical findings and have released lightweight code that can be adapted for use in a variety of data science settings.

97 MATHEMATICS AND COMPUTING↗

Not so HOT Triangulations

Here, we propose primal–dual mesh optimization algorithms that overcome shortcomings of the standard algorithm while retaining some of its desirable features. “Hodge-Optimized Triangulations” defines the “HOT energy” as a bound on the discretization error of the diagonalized Delaunay Hodge star operator. HOT energy is a natural choice for an objective function, but unstable for both mathematical and algorithmic reasons: it has minima for collapsed edges, and its extrapolation to non-regular triangulations is inaccurate and has unbounded minima. We propose a different extrapolation with a stronger theoretical foundation, and avoid extrapolation by recalculating the objective just beyond the flip threshold. We propose new objectives, based on normalizations of the HOT energy, with barriers to edge collapses and other undesirable configurations. We propose mesh improvement algorithms coupling these. When HOT optimization nearly collapses an edge, we actually collapse the edge. Otherwise, we use the barrier objective to update positions and weights and remove vertices. By combining discrete connectivity changes with continuous optimization, we more fully explore the space of possible meshes and obtain higher quality solutions.

97 MATHEMATICS AND COMPUTING↗