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At least 19 records

Learning Reverse Engineering and Simulation with Design Visualization

The Design Visualization (DV) group supports work at the Kennedy Space Center by utilizing metrology data with Computer-Aided Design (CAD) models and simulations to provide accurate visual representations that aid in decision-making. The capability to measure and simulate objects in real time helps to predict and avoid potential problems before they become expensive in addition to facilitating the planning of operations. I had the opportunity to work on existing and new models and simulations in support of DV and NASA’s Exploration Ground Systems (EGS).

Hemsworth, Paul J.

Design Visualization Internship Overview

This is a report documenting the details of my work as a NASA KSC intern for the Summer Session from June 2nd to August 8th, 2014. This work was conducted within the Design Visualization Group, a Contractor staffed organization within the C1 division of the IT Directorate. The principle responsibilities of the KSC Design Visualization Group are the production of 3D simulations of NASA equipment and facilities for the purpose of planning complex operations such as hardware transportation and vehicle assembly. My role as an intern focused on aiding engineers in using 3D scanning equipment to obtain as-built measurements of NASA facilities, as well as using CATIA and DELMIA to process this data. My primary goals for this internship focused on expanding my CAD knowledge and capabilities, while also learning more about technologies I was previously unfamiliar with, such as 3D scanning. An additional goal of mine was to learn more about how NASA operates, and how the U.S. Space Program operates on a day-to-day basis. This opportunity provided me with a front-row seat to the daily maneuvers and operations of KSC and NASA as a whole. Each work day, I was able to witness, and even take part of, a small building block of the future systems that will take astronauts to other worlds. After my experiences this summer, not only can I say that my goals have been met, but also that this experience has been the highlight of my experience in higher education.

Telescience

Visualization design and verification of Ada tasking using timing diagrams

The use of timing diagrams is recommended in the design and testing of multi-task Ada programs. By displaying the task states vs. time, timing diagrams can portray the simultaneous threads of data flow and control which characterize tasking programs. This description of the system's dynamic behavior from conception to testing is a necessary adjunct to other graphical techniques, such as structure charts, which essentially give a static view of the system. A series of steps is recommended which incorporates timing diagrams into the design process. Finally, a description is provided of a prototype Ada Execution Analyzer (AEA) which automates the production of timing diagrams from VAX/Ada debugger output.

Vidale, R. F.

Kennedy Space Center Design Visualization

Perform simulations of ground operations leading up to launch at Kennedy Space Center and Vandenberg Air Force Base in CA since 1987. We use 3D Laser Scanning, Modeling and Simulations to verify that operations are feasible, efficient and safe.

Humeniuk, Bob

Visions of visualization aids - Design philosophy and observations

Aids for the visualization of high-dimensional scientific or other data must be designed. Simply casting multidimensional data into a two-dimensional or three-dimensional spatial metaphor does not guarantee that the presentation will provide insight or a parsimonious description of phenomena implicit in the data. Useful visualization, in contrast to glitzy, high-tech, computer-graphics imagery, is generally based on preexisting theoretical beliefs concerning the underlying phenomena. These beliefs guide selection and formatting of the plotted variables. Visualization tools are useful for understanding naturally three-dimensional data bases such as those used by pilots or astronauts. Two examples of such aids for spatial maneuvering illustrate that informative geometric distortion may be introduced to assist visualization and that visualization of complex dynamics alone may not be adequate to provide the necessary insight into the underlying processes.

Ellis, Stephen R.

Visions of visualization aids: Design philosophy and experimental results

Aids for the visualization of high-dimensional scientific or other data must be designed. Simply casting multidimensional data into a two- or three-dimensional spatial metaphor does not guarantee that the presentation will provide insight or parsimonious description of the phenomena underlying the data. Indeed, the communication of the essential meaning of some multidimensional data may be obscured by presentation in a spatially distributed format. Useful visualization is generally based on pre-existing theoretical beliefs concerning the underlying phenomena which guide selection and formatting of the plotted variables. Two examples from chaotic dynamics are used to illustrate how a visulaization may be an aid to insight. Two examples of displays to aid spatial maneuvering are described. The first, a perspective format for a commercial air traffic display, illustrates how geometric distortion may be introduced to insure that an operator can understand a depicted three-dimensional situation. The second, a display for planning small spacecraft maneuvers, illustrates how the complex counterintuitive character of orbital maneuvering may be made more tractable by removing higher-order nonlinear control dynamics, and allowing independent satisfaction of velocity and plume impingement constraints on orbital changes.

Ellis, Stephen R.

Experiment Design and Visualization Techniques for an X-59 Low-boom Variability Study

This presentation outlines the design of experiments approach and data visualization techniques for a simulation study of sonic booms from NASA’s X-59 supersonic aircraft. The X-59 will soon be flown over communities across the contiguous USA as it produces a low-loudness sonic boom, or low-boom. Survey data on human perception of low-booms will be collected to support development of potential future commercial supersonic aircraft noise regulatory standards. The macroscopic atmosphere plays a critical role in the loudness of sonic booms. The extensive sonic boom simulation study presented herein was completed to assess climatological, geographical, and seasonal effects on the variability of the X-59’s low-boom loudness and noise exposure region size in order to inform X-59 community test planning. The loudness and extent of the noise exposure region make up the “sonic boom carpet.” Two spatial and temporal resolutions of atmospheric input data to the simulation were investigated. A Fast Flexible Space-Filling Design was used to select the locations across the USA for the two spatial resolutions. Analysis of simulated X-59 low-boom loudness data within a regional subset of the northeast USA was completed using a bootstrap forest to determine the final spatial and temporal resolution of the countrywide simulation study. Atmospheric profiles from NOAA’s Climate Forecast System Version 2 database were used to generate over one million simulated X-59 carpets at the final selected 138 locations across the USA. Effects of aircraft heading, season, geography, and climate zone on low-boom levels and noise exposure region size were analyzed. Models were developed to estimate loudness metrics throughout the USA for X-59 supersonic cruise overflight, and results were visualized on maps to show geographical and seasonal trends. These results inform regulators and mission planners on expected variations in boom levels and carpet extent from atmospheric variations. Understanding potential carpet variability is important when planning community noise surveys using the X-59.

X-59

Space shuttle visual simulation system design study

A recommendation and a specification for the visual simulation system design for the space shuttle mission simulator are presented. A recommended visual system is described which most nearly meets the visual design requirements. The cost analysis of the recommended system covering design, development, manufacturing, and installation is reported. Four alternate systems are analyzed.

Source record

Of red planets and indigo computers: Mars database visualization as an example of platform downsizing

The last decade has witnessed tremendous advancements in the computer hardware and software used to perform scientific visualization. In this paper, we consider how the visualization of a particular data set, the digital terrain model derived from the Viking orbiter imagery, has been realized in four distinct projects over this period. These examples serve to demonstrate how the vast improvements in computational performance both decrease the cost of such visualization efforts and permit an increasing level of interactivity. We then consider how even today's graphical systems require the visualization designer to make intelligent choices and tradeoffs in database rendering. Finally, we discuss how insights gleaned from an understanding of human visual perception can guide these design decisions, and suggest new options for visualization hardware and software.

NASA Center ARC

Downsizing Visualization Platforms: From Crays to Indigos and Beyond

Despite its increasingly negative connotation in other domains, "downsizing" is a positive trend as it applies to the computer hardware necessary to perform scientific visualization. In this talk, we will consider how the visualization of a particular data set, the Digital Terrain Model (DTM) derived from the Viking Orbiter imagery, has been realized in three distinct projects over the past decade. These examples serve to demonstrate how the vast improvements in computational performance both decrease the cost of such visualization efforts, and permit an increasing level of interactivity. We then consider how even today's graphical systems require the visualization designer to make intelligent choices and trade-offs in database rendering. Finally, we discuss how insights from an understanding of human visual perception can guide these design decisions, and suggest new options for visualization hardware and software.

Kaiser, Mary K.

Visualization for Insight and Data Analysis in Energy Research

This talk explores how advanced visualization technologies are transforming analytical reasoning and knowledge discovery in energy research, drawing on recent work at the National Laboratory of the Rockies' Computational Science Center. Through a series of scientific case studies, we demonstrate how immersive and high-resolution visualization environments enable scientists and engineers to identify previously unseen patterns and features - insights that often remain hidden in traditional desktop-based analysis. By embedding richer information into interactive analytics tools, these approaches support the exploration of complex, multivariate parameter spaces, where interaction itself catalyzes understanding. Beyond capability, we emphasize the critical role of visualization design grounded in perception and cognition, showing how visual encodings directly influence analytical outcomes. Spanning applications from materials science to integrated energy systems, these visualization approaches accelerate innovation and improve decision-making by enabling deeper, more reliable insight into increasingly complex energy data.

97 MATHEMATICS AND COMPUTING

DCT quantization matrices visually optimized for individual images

This presentation describes how a vision model incorporating contrast sensitivity, contrast masking, and light adaptation is used to design visually optimal quantization matrices for Discrete Cosine Transform image compression. The Discrete Cosine Transform (DCT) underlies several image compression standards (JPEG, MPEG, H.261). The DCT is applied to 8x8 pixel blocks, and the resulting coefficients are quantized by division and rounding. The 8x8 'quantization matrix' of divisors determines the visual quality of the reconstructed image; the design of this matrix is left to the user. Since each DCT coefficient corresponds to a particular spatial frequency in a particular image region, each quantization error consists of a local increment or decrement in a particular frequency. After adjustments for contrast sensitivity, local light adaptation, and local contrast masking, this coefficient error can be converted to a just-noticeable-difference (jnd). The jnd's for different frequencies and image blocks can be pooled to yield a global perceptual error metric. With this metric, we can compute for each image the quantization matrix that minimizes the bit-rate for a given perceptual error, or perceptual error for a given bit-rate. Implementation of this system demonstrates its advantages over existing techniques. A unique feature of this scheme is that the quantization matrix is optimized for each individual image. This is compatible with the JPEG standard, which requires transmission of the quantization matrix.

Watson, Andrew B.

A Case Study: Using Delmia at Kennedy Space Center to Support NASA's Constellation Program

The presentation examines the use of Delmia (Digital Enterprise Lean Manufacturing Interactive Application) for digital simulation in NASA's Constellation Program. Topics include an overview of the Kennedy Space Center (KSC) Design Visualization Group tasks, NASA's Constellation Program, Ares 1 ground processing preliminary design review, and challenges and how Delmia is used at KSC, Challenges include dealing with large data sets, creating and maintaining KSC's infrastructure, gathering customer requirements and meeting objectives, creating life-like simulations, and providing quick turn-around on varied products,

Kickbusch, Tracey

CATIA V5 Virtual Environment Support for Constellation Ground Operations

This summer internship primarily involved using CATIA V5 modeling software to design and model parts to support ground operations for the Constellation program. I learned several new CATIA features, including the Imagine and Shape workbench and the Tubing Design workbench, and presented brief workbench lessons to my co-workers. Most modeling tasks involved visualizing design options for Launch Pad 39B operations, including Mobile Launcher Platform (MLP) access and internal access to the Ares I rocket. Other ground support equipment, including a hydrazine servicing cart, a mobile fuel vapor scrubber, a hypergolic propellant tank cart, and a SCAPE (Self Contained Atmospheric Protective Ensemble) suit, was created to aid in the visualization of pad operations.

Kelley, Andrew

Trust Your Gut: Comparing Human and Machine Inference from Noisy Visualizations

People commonly utilize visualizations not only to examine a given dataset, but also to draw generalizable conclusions about the underlying models or phenomena. Prior research has compared human visual inference to that of an optimal Bayesian agent, with deviations from rational analysis viewed as problematic. However, human reliance on non-normative heuristics may prove advantageous in certain circumstances. We investigate scenarios where human intuition might surpass idealized statistical rationality. In two experiments, we examine individuals’ accuracy in characterizing the parameters of known data-generating models from bivariate visualizations. Our findings indicate that, although participants generally exhibited lower accuracy compared to statistical models, they frequently outperformed Bayesian agents, particularly when faced with extreme samples. Participants appeared to rely on their internal models to filter out noisy visualizations, thus improving their resilience against spurious data. However, participants displayed overconfidence and struggled with uncertainty estimation. They also exhibited higher variance than statistical machines. Our findings suggest that analyst gut reactions to visualizations may provide an advantage, even when departing from rationality. These results carry implications for designing visual analytics tools, offering new perspectives on how to integrate statistical models and analyst intuition for improved inference and decision-making. The data and materials for this paper are available at https://osf.io/qmfv6

human-machine collaboration

Applications of Modeling and Simulation for Flight Hardware Processing at Kennedy Space Center

The Boeing Design Visualization Group (DVG) is responsible for the creation of highly-detailed representations of both on-site facilities and flight hardware using computer-aided design (CAD) software, with a focus on the ground support equipment (GSE) used to process and prepare the hardware for space. Throughout my ten weeks at this center, I have had the opportunity to work on several projects: the modification of the Multi-Payload Processing Facility (MPPF) High Bay, weekly mapping of the Space Station Processing Facility (SSPF) floor layout, kinematics applications for the Orion Command Module (CM) hatches, and the design modification of the Ares I Upper Stage hatch for maintenance purposes. The main goal of each of these projects was to generate an authentic simulation or representation using DELMIA V5 software. This allowed for evaluation of facility layouts, support equipment placement, and greater process understanding once it was used to demonstrate future processes to customers and other partners. As such, I have had the opportunity to contribute to a skilled team working on diverse projects with a central goal of providing essential planning resources for future center operations.

Marshall, Jennifer L.

The determination of some requirements for a helicopter flight research simulation facility

Important requirements were defined for a flight simulation facility to support Army helicopter development. In particular requirements associated with the visual and motion subsystems of the planned simulator were studied. The method used in the motion requirements study is presented together with the underlying assumptions and a description of the supporting data. Results are given in a form suitable for use in a preliminary design. Visual requirements associated with a television camera/model concept are related. The important parameters are described together with substantiating data and assumptions. Research recommendations are given.

Sinacori, J. B.