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At least 19 records

Optimal Codes for the Burst Erasure Channel

Deep space communications over noisy channels lead to certain packets that are not decodable. These packets leave gaps, or bursts of erasures, in the data stream. Burst erasure correcting codes overcome this problem. These are forward erasure correcting codes that allow one to recover the missing gaps of data. Much of the recent work on this topic concentrated on Low-Density Parity-Check (LDPC) codes. These are more complicated to encode and decode than Single Parity Check (SPC) codes or Reed-Solomon (RS) codes, and so far have not been able to achieve the theoretical limit for burst erasure protection. A block interleaved maximum distance separable (MDS) code (e.g., an SPC or RS code) offers near-optimal burst erasure protection, in the sense that no other scheme of equal total transmission length and code rate could improve the guaranteed correctible burst erasure length by more than one symbol. The optimality does not depend on the length of the code, i.e., a short MDS code block interleaved to a given length would perform as well as a longer MDS code interleaved to the same overall length. As a result, this approach offers lower decoding complexity with better burst erasure protection compared to other recent designs for the burst erasure channel (e.g., LDPC codes). A limitation of the design is its lack of robustness to channels that have impairments other than burst erasures (e.g., additive white Gaussian noise), making its application best suited for correcting data erasures in layers above the physical layer. The efficiency of a burst erasure code is the length of its burst erasure correction capability divided by the theoretical upper limit on this length. The inefficiency is one minus the efficiency. The illustration compares the inefficiency of interleaved RS codes to Quasi-Cyclic (QC) LDPC codes, Euclidean Geometry (EG) LDPC codes, extended Irregular Repeat Accumulate (eIRA) codes, array codes, and random LDPC codes previously proposed for burst erasure protection. As can be seen, the simple interleaved RS codes have substantially lower inefficiency over a wide range of transmission lengths.

Hamkins, Jon↗

A simplified procedure for correcting both errors and erasures of a Reed-Solomon code using the Euclidean algorithm

It is well known that the Euclidean algorithm or its equivalent, continued fractions, can be used to find the error locator polynomial and the error evaluator polynomial in Berlekamp's key equation needed to decode a Reed-Solomon (RS) code. A simplified procedure is developed and proved to correct erasures as well as errors by replacing the initial condition of the Euclidean algorithm by the erasure locator polynomial and the Forney syndrome polynomial. By this means, the errata locator polynomial and the errata evaluator polynomial can be obtained, simultaneously and simply, by the Euclidean algorithm only. With this improved technique the complexity of time domain RS decoders for correcting both errors and erasures is reduced substantially from previous approaches. As a consequence, decoders for correcting both errors and erasures of RS codes can be made more modular, regular, simple, and naturally suitable for both VLSI and software implementation. An example illustrating this modified decoding procedure is given for a (15, 9) RS code.

Truong, T. K.↗

Investigation of the Use of Erasures in a Concatenated Coding Scheme

A new method for declaring erasures in a concatenated coding scheme is investigated. This method is used with the rate 1/2 K = 7 convolutional code and the (255, 223) Reed Solomon code. Errors and erasures Reed Solomon decoding is used. The erasure method proposed uses a soft output Viterbi algorithm and information provided by decoded Reed Solomon codewords in a deinterleaving frame. The results show that a gain of 0.3 dB is possible using a minimum amount of decoding trials.

Kwatra, S. C.↗

Error-erasure decoding of product codes.

Two error-erasure decoding algorithms for product codes that correct all the error-erasure patterns guaranteed correctable by the minimum Hamming distance of the product code are given. The first algorithm works when at least one of the component codes is majority-logic decodable. The second algorithm works for any product code. Both algorithms use the decoders of the component codes.

Wainberg, S.↗

Mechanical erasure of particle tracks - A tool for lunar microstratigraphic chronology.

Mechanical erasure of particle tracks caused by impact deformation is shown to be a common feature of lunar soil grains. Etching of lunar pyroxenes reveals deformation markings that are evidence of prior impact events. The soil microstratigraphic chronology can be derived if it is assumed that the minimum track density in a thin soil layer is commonly found in grains where such erasure was caused by the impact that deposited the soil. With Apollo 12 core samples as examples, the minimum track density found in each layer is used to calculate the longest exposure that layer could have received since it was last disturbed. By summing the upper limits on the exposure times of the different layers, a lower limit on the average deposition rate was estimated to be 0.35 cm/m.y.

Fleischer, R. L.↗

Efficient program for decoding the /255, 223/ Reed-Solomon code over GF/2 to the 8th/ with both errors and erasures, using transform decoding

The paper deals with a method developed for decoding a (255, 223) Reed-Solomon code over GF(2 to the 8th) with both errors and erasures. The matrix of decoding times for correcting errors and erasures of the code using a simplified decoder is presented. It is shown that the algorithm proposed is faster by a factor of from three to seven.

Miller, R. L.↗

Erasure decoding in burst-error channels

A proven means of communicating reliably in a burst-error channel is the code interleaving scheme. Code symbols from a number of component codes are interleaved before being sent through the channel. This method effectively distributes the error detection and correction burden among the component codes and makes errors occurring in a codeword from each component code more or less independent. Erasure decoding techniques allow further refinement on the code interleaving concept. Their application leads to improved overall code performance when the symbol depth of the lead code is shallow compared to the average error-burst length of the channel. Theoretical formulations derived for predicting the performance of separate decoding and erasure decoding schemes are valuable in providing reasonably good estimates on redundancy requirements of the component codes.

Leung, K. S.↗

Protograph LDPC Codes Over Burst Erasure Channels

In this paper we design high rate protograph based LDPC codes suitable for binary erasure channels. To simplify the encoder and decoder implementation for high data rate transmission, the structure of codes are based on protographs and circulants. These LDPC codes can improve data link and network layer protocols in support of communication networks. Two classes of codes were designed. One class is designed for large block sizes with an iterative decoding threshold that approaches capacity of binary erasure channels. The other class is designed for short block sizes based on maximizing minimum stopping set size. For high code rates and short blocks the second class outperforms the first class.

protgraph based codes↗

Protograph LDPC Codes for the Erasure Channel

This viewgraph presentation reviews the use of protograph Low Density Parity Check (LDPC) codes for erasure channels. A protograph is a Tanner graph with a relatively small number of nodes. A "copy-and-permute" operation can be applied to the protograph to obtain larger derived graphs of various sizes. For very high code rates and short block sizes, a low asymptotic threshold criterion is not the best approach to designing LDPC codes. Simple protographs with much regularity and low maximum node degrees appear to be the best choices Quantized-rateless protograph LDPC codes can be built by careful design of the protograph such that multiple puncturing patterns will still permit message passing decoding to proceed

long erasure codes↗

An upper bound for codes in a two-access binary erasure channel

A method for determining an upper bound for the size of a code for a two-access binary erasure channel is presented. For uniquely decodable codes, this bound gives a combinatorial proof of a result by Liao. Examples of the bound are given for codes with minimum distance 4.

Van Tilborg, H. C. A.↗

A simplified algorithm for correcting both errors and erasures of R-S codes

Using the finite field transform and continued fractions, a simplified algorithm for decoding Reed-Solomon (R-S) codes is developed to correct erasures caused by other codes as well as errors over the finite field GF (q(m), where q is a prime and m is an integer. Such an R-S decoder can be faster and simpler than a decoder that uses more conventional methods.

Reed, I. S.↗

Decoding of B.C.H. and R.S. codes with errors and erasures using continued fractions

Through the use of continuing fractions, a simplified algorithm for decoding B.C.H. and R.S. codes is developed that corrects both erasures and errors on a finite field GF(q to the m). It is noted that the decoding method is a modification of the Forney-Belekamp technique. Finally, it is believed that the present scheme is both simpler to understand and to implement than more conventional algorithms.

Reed, I. S.↗

Simplified algorithm for correcting both errors and erasures of Reed-Solomon codes

Using a finite-field transform, a simplified algorithm for decoding Reed-Solomon codes is developed to correct erasures as well as errors over the finite-field GF(q to the m power), where q is a prime and m is an integer. If the finite-field transform is a fast transform, this decoder can be faster and simpler than a decoder that uses more conventional methods.

Reed, I. S.↗

Error and erasure probabilities for Galileo uplink code

The Galileo uplink Frame Erasure probability and Undetected Frame Error probability are derived. The performance meets desired specification under normal operations. The Galileo command system will work well even in an emergency condition, where the bit error rate into the command decoder is 1.00 X 0.001 (although Galileo's command threshold error rate is 1.00 X 0.00001).

Berner, J. B.↗

Erasure declaring Viterbi decoders

Several methods for realizing erasure declaring Viterbi decoders for the (7,1/2) NASA code are discussed. Only bit oriented algorithms are considered. When such decoders are used in a concatenated system with a (255,223) Reed-Solomon decoder, improvements on the probability of word error of at most 0.1 dB were obtained.

Pollara, F.↗