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At least 19 records

Error analysis and corrections to pupil diameter measurements with Langley Research Center's oculometer

Factors that can affect oculometer measurements of pupil diameter are: horizontal (azimuth) and vertical (elevation) viewing angle of the pilot; refraction of the eye and cornea; changes in distance of eye to camera; illumination intensity of light on the eye; and counting sensitivity of scan lines used to measure diameter, and output voltage. To estimate the accuracy of the measurements, an artificial eye was designed and a series of runs performed with the oculometer system. When refraction effects are included, results show that pupil diameter is a parabolic function of the azimuth angle similar to the cosine function predicted by theory: this error can be accounted for by using a correction equation, reducing the error from 6% to 1.5% of the actual diameter. Elevation angle and illumination effects were found to be negligible. The effects of counting sensitivity and output voltage can be calculated directly from system documentation. The overall accuracy of the unmodified system is about 6%. After correcting for the azimuth angle errors, the overall accuracy is approximately 2%.

Fulton, C. L.

Robust pupil center detection using a curvature algorithm

Determining the pupil center is fundamental for calculating eye orientation in video-based systems. Existing techniques are error prone and not robust because eyelids, eyelashes, corneal reflections or shadows in many instances occlude the pupil. We have developed a new algorithm which utilizes curvature characteristics of the pupil boundary to eliminate these artifacts. Pupil center is computed based solely on points related to the pupil boundary. For each boundary point, a curvature value is computed. Occlusion of the boundary induces characteristic peaks in the curvature function. Curvature values for normal pupil sizes were determined and a threshold was found which together with heuristics discriminated normal from abnormal curvature. Remaining boundary points were fit with an ellipse using a least squares error criterion. The center of the ellipse is an estimate of the pupil center. This technique is robust and accurately estimates pupil center with less than 40% of the pupil boundary points visible.

Non-NASA Center

Naked-eye acquisition of visible near-earth satellites

This paper develops visual sighting criteria for observing artificial near-earth satellites with the naked eye, and summarizes the mathematics needed to predict visibility efficiently from a set of mean orbital elements. It reports on a successful application of the sighting criteria and visibility-prediction mathematics, and shows that successful visual acquisition depends as much upon the observer's skill in recognizing the constellations as it does upon accurate visibility predictions.

Mansfield, Roger L.

A cognitive operating system (COGNOSYS) for JPL's robot, phase 1 report

The most important software requirement for any robot development is the COGNitive Operating SYStem (COGNOSYS). This report describes the Stanford University Artificial Intelligence Laboratory's hand eye software system from the point of view of developing a cognitive operating system for JPL's robot. In this, the Phase 1 of the JPL robot COGNOSYS task the installation of a SAIL compiler and a FAIL assembler on Caltech's PDP-10 have been accomplished and guidelines have been prepared for the implementation of a Stanford University type hand eye software system on JPL-Caltech's computing facility. The alternatives offered by using RAND-USC's PDP-10 Tenex operating sytem are also considered.

Mathur, F. P.

Judgments of eye level in light and in darkness

Subjects judged eye level in the light and in the dark by raising and lowering themselves in a dental chair until a stationary target appeared to be at the level of their eyes. This method reduced the possibility of subjects' using visible landmarks as reference points for setting eye level during lighted trials, which may have contributed to artificially low estimates of the variability of this judgment in previous studies. Chair settings were 2.5 deg higher in the dark than in the light, and variability was approximately 66 percent greater in the dark than in the light. These results are discussed in terms of possible interactions of two separate systems, one sensitive to the orientations of visible surfaces and the other sensitive to bodily and gravitational information.

Stoper, Arnold E.

Adjustment of saccade characteristics during head movements.

Saccade characteristics have been studied during coordinated eye-head movements in monkeys. Amplitude, duration, and peak velocity of saccades with head turning were compared with saccades executed while the head was artificially restrained. The results indicate that the saccade characteristics are modulated as a function of head movement, hence the gaze movement (eye+head) exactly matches saccades with head fixed. Saccade modulation is achieved by way of negative vestibulo-ocular feedback. The neck proprioceptors, because of their longer latency, are effective only if the head starts moving prior to the onset of saccade. It is concluded that saccades make with head turning are not 'ballistic' movements because their trajectory is not entirely predetermined by a central command.

Morasso, P.

Instrumentation and robotic image processing using top-down model control

A top-down image processing scheme is described. A three-dimensional model of a robotic working environment, with robot manipulators, workpieces, cameras, and on-the-scene visual enhancements is employed to control and direct the image processing, so that rapid, robust algorithms act in an efficient manner to continually update the model. Only the model parameters are communicated, so that savings in bandwidth are achieved. This image compression by modeling is especially important for control of space telerobotics. The background for this scheme lies in an hypothesis of human vision put forward by the senior author and colleagues almost 20 years ago - the Scanpath Theory. Evidence was obtained that repetitive sequences of saccadic eye movements, the scanpath, acted as the checking phase of visual pattern recognition. Further evidence was obtained that the scanpaths were apparently generated by a cognitive model and not directly by the visual image. This top-down theory of human vision was generalized in some sense to the frame in artificial intelligence. Another source of the concept arose from bioengineering instrumentation for measuring the pupil and eye movements with infrared video cameras and special-purpose hardware.

Stark, Lawrence

Energy Systems Integration Facility Stewardship Summary: Fiscal Year 2025

A summary of NLR's stewardship of the nationally unique Energy Systems Integration Facility (ESIF) highlighting performance metrics, capability upgrades, and examples of R&D impact. 2025 brought a national focus on energy and ESIF is meeting the moment. All eyes are on data centers and domestic manufacturing and bringing the benefits of artificial intelligence to power system planning and operations. In step with national priorities, ESIF is building out capabilities that advance secure, reliable, and affordable power. ESIF hosted 190 multidisciplinary research projects, 855 high-performance computer users, and collaborated with 81 partners from industry, academia, research, and federal agencies. These research projects resulted in an AI method for detecting high-impedance faults with 90% accuracy, a grid controls demonstration in Connecticut, power quality validation of CorePower's flagship inductor, and a cybersecurity assessment of potential rogue capabilities in digitally connected energy devices. Facility infrastructure improvements enhanced the thermal research network, the SCADA system, the cyber range, power hardware-in-the-loop testing, and more. With support from the U.S Department of Energy (DOE), the ESIF laboratories continue to deliver leading solutions for secure, reliable, and affordable power.

24 POWER TRANSMISSION AND DISTRIBUTION

Look Sharp While Seeing Sharp

The two scientists James B. Stephens and Dr. Charles G. Miller were tasked with studying the harmful properties of light in space, as well as the artificial radiation produced during laser and welding work, for the purpose of creating an enhanced means of eye protection in industrial welding applications. While working to apply their space research to these terrestrial applications, Stephens and Miller became engrossed with previously discovered research showing evidence that the eyes of hawks, eagles, and other birds of prey contain unique oil droplets that actually protect them from intensely radiated light rays (blue, violet, ultraviolet) while allowing vision-enhancing light rays (red, orange, green) to pass through. These oil droplets absorb short wavelength light rays which, in turn, reduce glare and provide heightened color contrast and definition for optimal visual acuity. Accordingly, birds of prey possess the ability to distinguish their targeted prey in natural surroundings and from great distances. Pairing the findings from their initial studies with what they learned from the bird studies, the scientists devised a methodology to incorporate the light-filtering/vision-enhancing dual-action benefits into a filtering system, using light-filtering dyes and tiny particles of zinc oxide. (Zinc oxide, which absorbs ultraviolet light, is also found in sunscreen lotions that protect the skin from sunburn.)

Source record

Lightweight Video-Camera Head

Compact, lightweight video camera head constructed by remounting lens and charge-coupled-device image detector from small commercial video camera in separate assembly. Useful in robotics, artificial vision, and vision guidance systems. Designed to be mounted on visor of helmet to monitor motions of eyes in experiments on vestibulo-ocular reflexes.

Proctor, David R.

Physiological Targets of Artificial Gravity: The Sensory-Motor System

This chapter describes the pros and cons of artificial gravity applications in relation to human sensory-motor functioning in space. Spaceflight creates a challenge for sensory-motor functions that depend on gravity, which include postural balance, locomotion, eye-hand coordination, and spatial orientation. The sensory systems, and in particular the vestibular system, must adapt to weightlessness on entering orbit, and again to normal gravity upon return to Earth. During this period of adaptation, which persists beyond the actual gravity-level transition itself the sensory-motor systems are disturbed. Although artificial gravity may prove to be beneficial for the musculoskeletal and cardiovascular systems, it may well have negative side effects for the neurovestibular system, such as spatial disorientation, malcoordination, and nausea.

Paloski, William

Human orientation and movement control in weightless and artificial gravity environments

Our goal is to summarize what has been learned from studies of human movement and orientation control in weightless conditions. An understanding of the physics of weightlessness is essential to appreciate the dramatic consequences of the absence of continuous contact forces on orientation and posture. Eye, head, arm, leg, and whole body movements are discussed, but only experiments whose results seem relatively incontrovertible are included. Emphasis is placed on distinguishing between virtually immediate adaptive compensations to weightlessness and those with longer time courses. The limitations and difficulties of performing experiments in weightless conditions are highlighted. We stress that when astronauts and cosmonauts return from extended space flight they do so with both physical "plant" and neural "controller" structurally and functionally altered. Recent developments in adapting humans to artificial gravity conditions are discussed as a way of maintaining sensory-motor and structural integrity in extended missions involving transitions between different force environments.

NASA Discipline Neuroscience

Detecting Plant Stress

Through an exclusive patent license from NASA Stennis Space Center, Spectrum Technologies, Inc., has developed a hand-held tool that helps farmers, foresters and other growers detect unhealthy crops before the human eye can see the damage. Developed by two NASA researchers, the Observer,TM shows the viewer which plants are under stress through multispectral imaging, a process that uses specific wavelengths of the light spectrum to obtain information about objects-in this case, plants. With this device, several wavelengths of light collect information about the plant and results are immediately processed and displayed. NASA research found that previsible signs of stress, such as such as a lack of nutrients, insufficient water, disease, or insect damage, can be detected by measuring the chlorophyll content based on light energy reflected from the plant. The Observer detects stress up to 16 days before deterioration is visible to the eye. Early detection provides an opportunity to reverse stress and save the plant. The hand-held, easily operated unit works in both natural and artificial light, making it suitable for outdoor or indoor planting.

Source record

Farming the Future: An Approach to Precision Agriculture through UAS-based Thermal Scanners

Food waste is a global issue, and it is extremely prevalent in the United States (U.S.) where one-third of the food produced goes to waste. The most common item found in landfills is food waste, which is why it is one of the most significant contributors to global warming with 8%. These negative environmental impacts also return to affect agriculture, as global warming changes climate patterns and adversely affects farming practices. In addition, the resources that were used to grow the produce are also wasted, including money, water, and time. To tackle this problem at its roots, this paper includes a design of an unmanned thermal drone that can be a farmer’s third eye. This drone will scan over farms and provide data to the farmers about the health, ripeness, and moisture content of their crops through mounted thermal cameras and artificial intelligence. The information provided via these drones will help farmers to make more informed decisions about their crops, decreasing the chances that the crops will go bad in the field. These drones will be one of the first steps in preventing food waste, which will, in turn, help to reduce global emissions that result from farming.

UAS supported agriculture

Ultraviolet-Blocking Lenses Protect, Enhance Vision

To combat the harmful properties of light in space, as well as that of artificial radiation produced during laser and welding work, Jet Propulsion Laboratory (JPL) scientists developed a lens capable of absorbing, filtering, and scattering the dangerous light while not obstructing vision. SunTiger Inc. now Eagle Eyes Optics, of Calabasas, California was formed to market a full line of sunglasses based on the JPL discovery that promised 100-percent elimination of harmful wavelengths and enhanced visual clarity. The technology was recently inducted into the Space Technology Hall of Fame.

Source record

Vestibular factors influencing the biomedical support of humans in space

This paper will describe the biomedical support aspects of humans in space with respect to the vestibular system. The vestibular system is thought to be the primary sensory system involved in the short-term effects of space motion sickness although there is increasing evidence that many factors play a role in this complex set of symptoms. There is the possibility that an individual's inner sense of orientation may be strongly coupled with the susceptibility to space motion sickness. A variety of suggested countermeasures for space motion sickness will be described. Although there are no known ground-based tests that can predict space motion sickness, the search should go on. The long term effects of the vestibular system in weightlessness are still relatively unknown. Some preliminary data has shown that the otoconia are irregular in size and distribution following extended periods of weightlessness. The ramifications of this data are not yet known and because the data was obtained on lower order animals, definitive studies and results must wait until the space station era when higher primates can be studied for long durations. This leads us to artificial gravity, the last topic of this paper. The vestibular system is intimately tied to this question since it has been shown on Earth that exposure to a slow rotating room causes motion sickness for some period of time before adaptation occurs. If the artificial gravity is intermittent, will this mean that people will get sick every time they experience it? The data from many astronauts returning to Earth indicates that a variety of sensory illusions are present, especially immediately upon return to a 1-g environment. Oscillopsia or apparent motion of the visual surround upon head motion along with inappropriate eye motions for a given head motion, all indicate that there is much to be studied yet about the vestibular and CNS systems reaction to a sudden application of a steady state acceleration field like 1-g. From the above information it is obvious that the vestibular system does have unique requirements when it comes to the biomedical support of space flight. This is not to say that other areas such as cardiovascular, musculo-skeletal, immunological and hematological systems do not have their own unique requirements but that possible solutions to one system can provide continuing problems to another system. For example, artificial gravity might be helpful for long term stabilization of bone demineralization or cardiovascular deconditioning but might introduce a new set of problems in orientation, vestibular conflict and just plain body motion in a rotating space vehicle.

Non-NASA Center

Validation of Rendered Natural and Artificial Lighting Environments in Real Time Lunar South Pole Simulations

NASA’s Artemis campaign is making heavy use of simulation to help return humans to the lunar surface by the end of the decade. There are several aspects of the lunar surface and its environment which must be accurately modeled before these simulations can be relied upon to influence decisions being made under these programs. Digital Lunar Exploration Sites, a paper submitted to the 2022 IEEE Aerospace Conference, outlined the process used to generate the lunar surface in a digital environment. This paper will expand upon this topic and delve into the steps being taken by the NASA Exploration Systems Simulations (NExSyS) team at NASA’s Johnson Space Center (JSC) to properly verify and validate these simulations, with a focus on the visual aspects of the environment. Natural lighting validation relies in part on the wealth of data generated during the Apollo program. Many images taken by Apollo astronauts on the lunar surface have been replicated in the simulated environments to gain confidence in the accuracy of terrain and lighting models. However, because the environment the Artemis astronauts will experience at the Lunar South Pole (LSP) is dissimilar from the near-equatorial Apollo sites, other validation techniques must be applied. At the LSP, the sun crests only about three degrees above the horizon and when combined with the lack of a lunar atmosphere, lighting in this region is often very different than what a human would experience on Earth. Solar illumination, earthshine, human eye response, solar blooming, lunar regolith optical properties, and shadows cast by rocks and crater walls will play a significant role in an astronaut’s ability to safely conduct an Extra-Vehicular Activity (EVA) or perform a traverse with a lunar rover. Approaches for validation of these aspects of the rendered LSP environment are considered in this paper. In addition to natural lighting, approaches for the validation of artificial lighting models at the LSP are discussed. The JSC Lighting Lab has been studying the illumination profile of the Exploration Infomatics Subsystem (xINFO) lighting on the Exploration EVA Mobility Unit (xEMU). How these lights interact with the solar illumination and the shadows being cast on the lunar surface is of particular interest, so the validity of models representing these lights in a human-in-the-loop virtual reality environment becomes very important. This paper also touches on some of the simulation performance considerations when a Human in the Loop (HITL) is present, which drives the need for real time rendering of the environment. Natural and artificial lighting will play a crucial role to decisions being made when planning and executing missions at the Lunar South Pole (LSP) and it is vitally important to understand the LSP environment before we return.

Lunar