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Vertical flight training: An overview of training and flight simulator technology with emphasis on rotary-wing requirements

The principal purpose of this publication is to provide a broad overview of the technology that is relevant to the design of aviation training systems and of the techniques applicable to the development, use, and evaluation of those systems. The issues addressed in our 11 chapters are, for the most part, those that would be expected to surface in any informed discussion of the major characterizing elements of aviation training systems. Indeed, many of the same facets of vertical-flight training discussed were recognized and, to some extent, dealt with at the 1991 NASA/FAA Helicopter Simulator Workshop. These generic topics are essential to a sound understanding of training and training systems, and they quite properly form the basis of any attempt to systematize the development and evaluation of more effective, more efficient, more productive, and more economical approaches to aircrew training. Individual chapters address the following topics: an overview of the vertical flight industry: the source of training requirements; training and training schools: meeting current requirements; training systems design and development; transfer of training and cost-effectiveness; the military quest for flight training effectiveness; alternative training systems; training device manufacturing; simulator aero model implementation; simulation validation in the frequency domain; cockpit motion in helicopter simulation; and visual space perception in flight simulators.

Alderete, Thomas S.

Successful trnasfer of adaptation environments in navy flight training

Two flight students, grounded for the reason they were highly susceptible to motion sickness, completed their training after gradually adapting 10 rpm, achieved by executing head movements during small stepwise increases in angular velocity. Subject 1 executed a total of about 77,000 head movements within a period of five months and Subject 2 executed about 108,000 head movements within a period of 42 days. The transfer of the adaptation acquired in the laboratory to most motion environments aloft was good; the notable exception involved weightless maneuvers in the case of Subject 1. Both were on flight status when contacted recently. The current motion sickness susceptibility in Subject 1 in the fall of 1975 was assessed. He reached a (mild) motion sickness endpoint, in the rotating room, at 17 rpm; the average endpoint is 7 to 8 rpm. Some practical and theoretical implications are discussed.

Cramer, D. B.

Applying Research-Based Training Principles: Towards Crew-Centered, Mission-Oriented Space Flight Training

This chapter describes a training approach that applies empirically derived principles of training to re-imagining the overall design of NASA’s space flight training program. The chapter is focused specifically on the design of astronaut training for NASA’s future deep space, exploration missions to Mars. We briefly describe NASA’s space flight training practices during the Apollo and Space Shuttle eras as well as NASA’s current practices for training astronauts for their missions to the International Space Station. We provide an overview of NASA’s current concepts for a mission to Mars to scope our training approach. We envision a new space flight training approach which we term “crew-centered, mission oriented” training, inspired by the design approach offered in the context of airline pilot training by Barshi (2015). We apply some of the training principles reviewed by Kole and his colleagues in the companion volume (Kole, Healy, Schneider & Barshi, 2019), as well as by other researchers in training science (e.g., Ericsson, Krampe, & Tesch-Römer, 1993; Healy & Bourne, 2012; Salas, Wilson, Priest and Guthrie, 2006), into real-world, practical guidelines for the particular context of training astronauts for a mission to Mars.processes over very long retention intervals.

Training

The effectiveness of an oculometer training tape on pilot and copilot trainees in a commercial flight training program

A study was designed to evaluate the effectiveness of a video tape detailing the various aspects of instrument scanning by experienced pilots on performance by pilots and copilots undergoing flight training in a Boeing 737 flight simulator. The performance ratings by instructor pilots (IP's) and self-reported instrument scan behavior by trainees were compared with those of a control group. The results indicated that the training tape had little or no effect on performance by trainees in the experimental group. Feedback from the IP's and trainees suggested that a feedback strategy providing each trainee's individual instrument scan behavior might be more beneficial in flight training than the general instructional strategy of the oculometer training tape. Flight training personnel and trainees' reports of performance decrements on or around the third day of flight simulator training were investigated. The IP's performance ratings of 27 pilot and copilot trainees failed to reveal a systematic performance decrement; however, feedback from the trainees revealed that their own attribution of performance decrements was associated with the order in which their training occurred within a session. Further research was suggested.

Jones, D. H.

Towards Crew-Centered, Mission-Oriented Space Flight Training

This poster describes a training approach that applies empirically derived principles of training to reimagining the overall design of NASA's space flight training program. The poster is focused specifically on the design of astronaut training for NASA's future deep space, exploration missions to Mars. We briefly describe NASA's space flight training practices during the Apollo and Space Shuttle eras as well as NASA's current practices for training astronauts for their missions to the International Space Station. We provide an overview of NASA's current concepts for a mission to Mars to scope our training approach. We envision a new space flight training approach which we term crew-centered, mission oriented training, inspired by the design approach offered in the context of airline pilot training by Barshi. We apply research-based training principles reviewed by Kole and his colleagues, as well as by other researchers in training science, into real-world, practical guidelines for the particular context of training astronauts for a mission to Mars.

Dempsey, Donna L.

Demonstration of an Ice Contamination Effects Flight Training Device

The development of a piloted flight simulator called the Ice Contamination Effects Flight Training Device (ICEFTD) was recently completed. This device demonstrates the ability to accurately represent an iced airplane s flight characteristics and is utilized to train pilots in recognizing and recovering from aircraft handling anomalies that result from airframe ice formations. The ICEFTD was demonstrated at three recent short courses hosted by the University of Tennessee Space Institute. It was also demonstrated to a group of pilots at the National Test Pilot School. In total, eighty-four pilots and flight test engineers from industry and the regulatory community spent approximately one hour each in the ICEFTD to get a "hands on" lesson of an iced airplane s reduced performance and handling qualities. Additionally, pilot cues of impending upsets and recovery techniques were demonstrated. The purpose of this training was to help pilots understand how ice contamination affects aircraft handling so they may apply that knowledge to the operations of other aircraft undergoing testing and development. Participant feedback on the ICEFTD was very positive. Pilots stated that the simulation was very valuable, applicable to their occupations, and provided a safe way to explore the flight envelope. Feedback collected at each demonstration was also helpful to define additional improvements to the ICEFTD; many of which were then implemented in subsequent demonstrations

Ratvasky, Thomas P.

Guidelines for Line-Oriented Flight Training, Volume 1

Line-Oriented Flight Training (LOFT) is a developing training technology which synthesizes high-fidelity aircraft simulation and high-fidelity line-operations simulation to provide realistic, dynamic pilot training in a simulated line environment. LOFT is an augmentation of existing pilot training which concentrates upon command, leadership, and resource management skills. This report, based on an NASA/Industry workshop held in January, 1981, is designed to serve as a handbook for LOFT users. In addition to providing background information, guidelines are presented for designing LOFT scenarios, conducting real-time LOFT operations, pilot debriefing, and instructor qualification and training. The final chapter addressed other uses of LOFT and line-operations (or full-mission) simulation.

Lauber, J. K.

Simulation Model Development for Icing Effects Flight Training

A high-fidelity simulation model for icing effects flight training was developed from wind tunnel data for the DeHavilland DHC-6 Twin Otter aircraft. First, a flight model of the un-iced airplane was developed and then modifications were generated to model the icing conditions. The models were validated against data records from the NASA Twin Otter Icing Research flight test program with only minimal refinements being required. The goals of this program were to demonstrate the effectiveness of such a simulator for training pilots to recognize and recover from icing situations and to establish a process for modeling icing effects to be used for future training devices.

Barnhart, Billy P.

Guidelines for line-oriented flight training, volume 2

Current approaches to line-oriented flight training used by six American airlines are described. This recurrent training methodology makes use of a full-crew and full-mission simulation to teach and assess resource management skills, but does not necessarily fulfill requirements for the training and manipulation of all skills.

Lauber, J. K.

Flight training for Space Shuttle missions

The training performed for flights of the Space Shuttle is intensive and extremely complicated. The training is totally dependent on computer generated training situations in both cockpit simulations and in integrated simulations between the simulators and the Mission Control Center (MCC). These simulations form a complex set of dress rehearsals of the actual spaceflight allowing the participants to address problems in a real world situation and utilize problem solving rationale just as they will be called upon to do during the real flight. The benefits of this type of training have been demonstrated during the flights of the Shuttle as individual flight controllers and whole teams have been tested by various untoward situations. This system of integrated simulation and training, more complex than ever, will be continued in use in the future using even more intricate man-machine interactions required to initialize, control, and operate it.

Hughes, F. E.

Issues related to line-oriented flight training

The use of a training simulator along with carefully structured, detailed, line trip scenarios was envisioned by NASA as a means of providing a controllable, repeatable way to observe line crews in a highly realistic simulation of their working environment and obtain better understanding operationally significant human factors problems and issues. Relevant research done by the agency and the results of full-mission simulation scenarios revealed potential implications for flight training. Aspects to be considered in creating training programs closely related to the actual line environment with a total crew application in real world incident experiences include: (1) operational, environmental, equipment, and crew problems in scenario design; (2) real time line oriented flight training operation; (3) performance assessment and debriefing; (4) instructor qualification and training; and (5) other issues such as ub un initial, transition, and upgrade training; procedures developent and evaluation, and equipment evaluation.

Lauber, J. K.

Line-oriented flight training

Some of the concepts related to a line-oriented flight training program are discussed. The need to shift from training in manipulative skills to something closer to management skills is emphasized. The program is evaluated in terms of its realistic approaches which include the simulator's optimized motion and visual capabilities. The value of standard operating procedures as they affect the line pilot in everyday operations are also illustrated.

Beach, B. E.

Line-oriented flight training: Northwest Airlines

An exemption from certain FAA regulations which stereotype simulator flight training was obtained and pilots with current line experience were used to prepare and develop scenarios for a program in which each crew member would be trained to recognize and properly use all available resouces. The development of the scenarios for training to proficiency and pilot reaction to the training sessions are discussed.

Nunn, H. T.

A tactual display aid for primary flight training

A means of flight instruction is discussed. In addition to verbal assistance, control feedback was continously presented via a nonvisual means utilizing touch. A kinesthetic-tactile (KT) display was used as a readout and tracking device for a computer generated signal of desired angle of attack during the approach and landing. Airspeed and glide path information was presented via KT or visual heads up display techniques. Performance with the heads up display of pitch information was shown to be significantly better than performance with the KT pitch display. Testing without the displays showed that novice pilots who had received tactile pitch error information performed both pitch and throttle control tasks significantly better than those who had received the same information from the visual heads up display of pitch during the test series of approaches to landing.

Gilson, R. D.