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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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Julia Programming Language Benchmark Using a Flight Simulation

Julia’s goal to provide scripting language ease-of-coding with compiled language speed is explored. The runtime speed of the relatively new Julia programming language is assessed against other commonly used languages including Python, Java, and C++. An industry-standard missile and rocket simulation, coded in multiple languages, was used as a test bench for runtime speed. All language versions of the simulation, including Julia, were coded to a highly-developed object-oriented simulation architecture tailored specifically for time-domain flight simulation. A “speed-of-coding” second-dimension is plotted against runtime for each language to portray a space that characterizes Julia’s scripting language efficiencies in the context of the other languages. With caveats, Julia runtime speed was found to be in the class of compiled or semi-compiled languages. However, some factors that affect runtime speed at the cost of ease-of-coding are shown. Julia’s built-in functionality for multi-core processing is briefly examined as a means for obtaining even faster runtime speed. The major contribution of this research to the extensive language benchmarking body-of-work is comparing Julia to other mainstream languages using a complex flight simulation as opposed to benchmarking with single algorithms.

Sells, Ray↗

Julia Programming Language Benchmark Using a Flight Simulation

Julia is a relatively new computer language that aims to reduce the challenge for mathmodelers to develop fast computer tools and simulations. It potentially combines the ease-of-coding feature of scripting languages (like Python) with the performance of compiled languages (like C++). A key question for Julia application to the simulation domain is, “Can Julia, with its obvious coding simplicity, provide runtime speeds comparable to conventional compiled languages for flight simulation?” A unique combination of existing elements can be employed to address the previous question: Extensively documented object-oriented simulation architecture, Industry standard rocket flight simulation, Separate versions (C++, Java, and Python) already benchmarked.

Sells, Ray↗

Performance Enhancement of a Computational Persistent Homology Package

In recent years, persistent homology has become an attractive method for data analysis. It captures topological features, such as connected components, holes, voids, etc., from a point cloud by finding out when these features appear and disappear in the filtration sequence. In this project, we focus on improving the performance of Eirene, a fancy computational persistent homology package. Eirene is a 5000-line opensource software implemented by using the dynamic programming language Julia. We use the Julia profiling tools to identify the performance bottlenecks and develop different methods to manage the bottlenecks, including the parallelization of some time-consuming functions on the multicore/manycore hardware. The empirical results show that the performance can be greatly improved.

Profiling↗

Tuning the Performance of a Computational Persistent Homology Package

In recent years, persistent homology has become an attractive method for data analysis. It captures topological features, such as connected components, holes, and voids from point cloud data and summarizes the way in which these features appear and disappear in a filtration sequence. In this project, we focus on improving the performanceof Eirene, a computational package for persistent homology. Eirene is a 5000-line open-source software library implemented in the dynamic programming language Julia. We use the Julia profiling tools to identify performance bottlenecks and develop novel methods to manage them, including the parallelization of some time-consuming functions on multicore/manycore hardware. Empirical results show that performance can be greatly improved.

Persistent Homology↗

Julia Language 1.1 Ephemeris Reader and Gravitational Modeling Program for Solar System Bodies

This paper analyzes the advancements to the Julia Language 1.1 Ephemeris and Physical constants Reader including the addition of gravitational modeling. Originally written in MATLAB, this Julia Language program is intended to be used in for trajectory design. Written in an open-source coding language, this ephemeris reader can output the state of planetary bodies including asteroids as well as other constants such as gravitational parameters. Two primary methods were chosen to calculate the gravitational potentials which include polyhedral modeling and spherical harmonics.

Gray, Brennan↗

Experiments with Julia for Astrodynamics Applications

Julia's potential for solving complex astrodynamics problems is studied. Julia is a high-level, new, dynamic programming language with performance approaching C/Fortran and has features like inbuilt parallelism, variable accuracy, integrated numerical libraries and direct C and Fortran interfaces. Two astrodynamics problems are solved in Julia: 1) Lambert's problem, using the vercosine formulation and 2) trajectory integration. Implemented algorithms are compared with C and Fortran based counterparts on key performance parameters (speed, development effort, etc). Using Julia for fast and reliable astrodynamics software development is also discussed.

Arora, Nitin↗