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Results for “Lighting Simulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 19 records

Design, development and testing of an ambient lighting simulator for external illumination of a transport simulator cockpit

Researchers at the NASA-Langley Research Center several years ago began to examine concepts for a facility which could simulate the full range of lighting conditions encountered in flight. The purpose of this facility was to evaluate advanced technology display devices in a cockpit environment. The Aircraft Cockpit Ambient Lighting Simulation System (ACALSS) has been developed to meet that need. The ACALSS surrounds a wide-body part-task simulator cockpit, the Advanced Display Evaluation Cockpit, and interfaces with a VAX 11/780 computer, which is used to host both a math model of a modern transport aircraft and a solar motion model (which animates a servoed sun simulator). Several concepts were evaluated and an efficient design using an ellipsoid reflector and Fresnel luminaires was selected for implementation.

Batson, Vernon M.↗

Ambient-Light Simulator For Testing Cockpit Displays

Apparatus provides illumination from outside, through windows and into interior of simulated airplane cockpit. Simulates sunlight, darkness, or lightning on demand. Ambient-lighting simulator surrounds forward section of simulated airplane. Provides control over intensity, color, and diffuseness of solar illumination and of position of Sun relative to airplane. Used to evaluate aircraft-instrumentation display devices under realistic lighting conditions.

Batson, Vernon M.↗

Simulated lights for an airfield model

A light at an aircraft landing site is simulated on a model board by the protruding output end of a precision cut optical fiber. The fiber is secured within a counterbore of a counterbored hole in the model board. The length of the precision cut fiber and the depth of the counterbore are closely controlled to ensure that the output end of the fiber protrudes a desired distance. The input end of the precision cut fiber is optically coupled to a collimated light source by a second optical fiber extending through the smaller diameter bore of the counterbored hole.

Gdovin, David P.↗

Human-Building Collaboration: Toward lighting enabled collaborative system design

The profession of lighting design is evolving as contemporary lighting systems increasingly rely on cutting-edge computational technologies, sensors, and IOT systems. This trend requires designers to incorporate ideas of automation, dynamic controls, and user-system interaction into their design logic. However, real-time lighting simulations are constrained by inherent limitations arising from the reductive assumptions inevitably introduced in simulated lighting environments. This raises the question of how can designers account for the discrepancies between simulated and real lighting environments, and how can collaboration between humans and autonomous lighting systems bridge this gap. To address this question, we propose a protocol for designing collaborative interactions between humans and systems. Furthermore, this protocol builds on the Human-Lighting System Interaction Framework and demonstrates how human and system intelligence can be combined to fine-tune lighting qualities in a given space. Our paper shows how interactive lighting systems can customize lighting based on user preferences in real-time and how global lighting configurations can be adjusted over time. Specifically, we demonstrate: a) Human-system collaboration assumptions and goals, as well as how the protocol can be integrated into digitally programmable lighting systems. b) Implementations of collaboration that reveal how system autonomy, performance, and user experience are improved over short and long-term timeframes. c) How lighting design can be enhanced beyond simulation-driven design optimization capacities. The associated affordances and limitations are discussed with respect to existing lighting simulation design frameworks.

autonomous systems↗

Simulation and Measurement of Stray Light in the CLASP

We are planning an international rocket experiment Chromospheric Lyman-Alpha Spectro-Polarimeter (CLASP) is (2015 planned) that Lyman Alpha line polarization spectroscopic observations from the sun. The purpose of this experiment, detected with high accuracy of the linear polarization of the Ly􀉲 lines to 0.1% by using a Hanle effect is to measure the magnetic field of the chromosphere-transition layer directly. For total flux of the sun visible light overwhelmingly larger and about 200 000 times the Ly􀉲 line wavelength region, also hinder to 0.1% of the polarization photometric accuracy achieved in the stray light of slight visible light. Therefore we were first carried out using the illumination design analysis software called stray light simulation CLASP Light Tools. Feature of this simulation, using optical design file (ZEMAX format) and structural design file (STEP format), to reproduce realistic CLASP as possible to calculate machine is that it was stray study. And, at the stage in the actual equipment that made the provisional set of CLASP, actually put sunlight into CLASP using coelostat of National Astronomical Observatory of Japan, was subjected to measurement of stray light (San test). Pattern was not observed in the simulation is observed in the stray light measurement results need arise that measures. However, thanks to the stray light measurement and simulation was performed by adding, it was found this pattern is due to the diffracted light at the slit. Currently, the simulation results is where you have taken steps to reference. In this presentation, we report the stray light simulation and stray light measurement results that we have implemented

CLASP↗

Determination of washout performance of various monochrome displays under simulated flight ambient and solar lighting conditions

The aircraft cockpit ambient lighting simulation system (ACALSS) has been developed to study display readability and associated pilot/vehicle performance effects in a part-task simulator cockpit. In the study reported here, the ACALSS was used to determine the illumination levels at which subjects lose the ability to maintain aircraft states when using three display technologies as display media for primary flight displays: a standard monochrome EL (electroluminescent) flat-panel, a laboratory-class monochrome CRT, and an enhanced-brightness EL flat-panel. The multivariate statistical technique of modified profile analysis was used to test for performance differences between display devices as functions of illumination levels. The standard monochrome EL flat-panel display began to washout after the 2500 foot-candle level of illumination. The monochrome CRT began to washout after the 5500 foot-candle level of illumination. No performance decrements by increased illumination up to the 12,000 foot-candle level were found for the enhanced-brightness EL flat-panel display. What was not anticipated was that half the subjects would subjectively prefer the CRT over the enhanced-brightness EL, even though their performance errors would have indicated the opposite.

Batson, Vernon M.↗

Scintillation light calibrations, systematic uncertainties, and triggering efficiency in the MicroBooNE detector

Scintillation light, produced alongside ionisation charge from particle interactions, plays a critical role in liquid argon time projection chamber (LArTPC) detectors. A detailed understanding of its production and detection mechanisms is essential for robust calibration, systematic uncertainty evaluation, and physics analysis. This article describes the MicroBooNE light simulation, light-based triggering schemes, photomultiplier tube gain calibration, light response stability, and light-based systematic uncertainties over the course of five years of data collection. In addition, we present a measurement of scintillation light triggering efficiency, focusing on the lowest-light regime relevant to rare-event searches and low-energy neutrino interactions. Finally, we discuss two notable observations in MicroBooNE's data, both reported here for the first time: an approximately 50% decline in MicroBooNE's light yield over time, concentrated in the first two years of running; and a higher than expected O(200 kHz) rate of single photoelectron noise. The results presented provide an important benchmark of long-term light detection performance in LArTPC neutrino detectors.

Abratenko, P. [Tufts U.]↗

Simulations of light effects on the human circadian pacemaker: implications for assessment of intrinsic period

The sensitivity of the human circadian system to light has been the subject of considerable debate. Using computer simulations of a recent quantitative model for the effects of light on the human circadian system, we investigated these effects of light during different experimental protocols. The results of the simulations indicate that the nonuniform distribution over the circadian cycle of exposure to ordinary room light seen in classical free-run studies, in which subjects select their exposure to light and darkness, can result in an observed period of approximately 25 h, even when the intrinsic period of the subject's endogenous circadian pacemaker is much closer to 24 h. Other simulation results suggest that accurate assessment of the true intrinsic period of the human circadian pacemaker requires low ambient light intensities (approximately 10-15 lx) during scheduled wake episodes, desynchrony of the imposed light-dark cycle from the endogenous circadian oscillator, and a study length of at least 20 days. Although these simulations await further experimental substantiation, they highlight the sensitivity to light of the human circadian system and the potential confounding influence of light on the assessment of the intrinsic period of the circadian pacemaker.

Non-NASA Center↗

Simulating Reflected Light Exoplanet Spectra of the Promising Direct Imaging Target, υ Andromedae d, with a New, Fast Sampling Method Using the Planetary Spectrum Generator

Simulations of exoplanet albedo profiles are key to planning and interpreting future direct imaging observations. In this paper we demonstrate the use of the Planetary Spectrum Generator (PSG) to produce simulations of reflected light exoplanet spectra. We use PSG to examine multiple issues relevant to all models of directly imaged exoplanet spectra and to produce sample spectra of the bright, nearby exoplanet υ Andromedae d (υ And d), a potential direct imaging target for next-generation facilities. We introduce a new, fast, and accurate subsampling technique that enables calculations of disk-integrated spectra one order of magnitude faster than Chebyshev–Gauss sampling for moderate- to high-resolution sampling. Using this method and a first-principles-derived atmosphere for υ And d, we simulate phase-dependent spectra for a variety of different potential atmospheric configurations. The simulated spectra for υ And d include versions with different haze and cloud properties. Based on our combined analysis of this planet’s orbital parameters, phase- and illumination-appropriate model spectra, and realistic instrument noise parameters, we find that υ And d is a potentially favorable direct imaging and spectroscopy target for the Coronagraph Instrument (CGI) on the Nancy Grace Roman Space Telescope. When a noise model corresponding to the Roman CGI SPC spectroscopy mode is included, PSG predicts the time required to reach a signal-to-noise ratio of 10 of the simulated spectra in both the central wavelength bin of the Roman CGI SPC spectroscopy mode (R = 50 spectrum) and of the Band 1 HLC imaging mode is approximately 400 and less than 40 hr, respectively. We also discuss potential pathways to extricating information about the planet and its atmosphere with future observations and find that Roman observations may be able to bound the interior temperature of the planet.

74 ATOMIC AND MOLECULAR PHYSICS↗

Numerically Exact Computer Simulations of Light Scattering by Densely Packed, Random Particulate Media

Direct computer simulations of electromagnetic scattering by discrete random media have become an active area of research. In this progress review, we summarize and analyze our main results obtained by means of numerically exact computer solutions of the macroscopic Maxwell equations. We consider finite scattering volumes with size parameters in the range, composed of varying numbers of randomly distributed particles with different refractive indices. The main objective of our analysis is to examine whether all backscattering effects predicted by the low-density theory of coherent backscattering (CB) also take place in the case of densely packed media. Based on our extensive numerical data we arrive at the following conclusions: (i) all backscattering effects predicted by the asymptotic theory of CB can also take place in the case of densely packed media; (ii) in the case of very large particle packing density, scattering characteristics of discrete random media can exhibit behavior not predicted by the low-density theories of CB and radiative transfer; (iii) increasing the absorptivity of the constituent particles can either enhance or suppress typical manifestations of CB depending on the particle packing density and the real part of the refractive index. Our numerical data strongly suggest that spectacular backscattering effects identified in laboratory experiments and observed for a class of high-albedo Solar System objects are caused by CB.

Dlugach, Janna M.↗

Numerical Simulations of Light Bullets, Using the Full Vector, Time Dependent, Nonlinear Maxwell Equations

This paper will present results in computational nonlinear optics. An algorithm will be described that solves the full vector nonlinear Maxwell's equations exactly without the approximations that are currently made. Present methods solve a reduced scalar wave equation, namely the nonlinear Schrodinger equation, and neglect the optical carrier. Also, results will be shown of calculations of 2-D electromagnetic nonlinear waves computed by directly integrating in time the nonlinear vector Maxwell's equations. The results will include simulations of 'light bullet' like pulses. Here diffraction and dispersion will be counteracted by nonlinear effects. The time integration efficiently implements linear and nonlinear convolutions for the electric polarization, and can take into account such quantum effects as Kerr and Raman interactions. The present approach is robust and should permit modeling 2-D and 3-D optical soliton propagation, scattering, and switching directly from the full-vector Maxwell's equations.

Goorjian, Peter M.↗

Numerical Simulations of Light Bullets, Using The Full Vector, Time Dependent, Nonlinear Maxwell Equations

This paper will present results in computational nonlinear optics. An algorithm will be described that solves the full vector nonlinear Maxwell's equations exactly without the approximations that we currently made. Present methods solve a reduced scalar wave equation, namely the nonlinear Schrodinger equation, and neglect the optical carrier. Also, results will be shown of calculations of 2-D electromagnetic nonlinear waves computed by directly integrating in time the nonlinear vector Maxwell's equations. The results will include simulations of 'light bullet' like pulses. Here diffraction and dispersion will be counteracted by nonlinear effects. The time integration efficiently implements linear and nonlinear convolutions for the electric polarization, and can take into account such quantum effects as Karr and Raman interactions. The present approach is robust and should permit modeling 2-D and 3-D optical soliton propagation, scattering, and switching directly from the full-vector Maxwell's equations.

Goorjian, Peter M.↗

Numerical Simulations of Light Bullets, Using The Full Vector, Time Dependent, Nonlinear Maxwell Equations

This paper will present results in computational nonlinear optics. An algorithm will be described that solves the full vector nonlinear Maxwell's equations exactly without the approximations that are currently made. Present methods solve a reduced scalar wave equation, namely the nonlinear Schrodinger equation, and neglect the optical carrier. Also, results will be shown of calculations of 2-D electromagnetic nonlinear waves computed by directly integrating in time the nonlinear vector Maxwell's equations. The results will include simulations of 'light bullet' like pulses. Here diffraction and dispersion will be counteracted by nonlinear effects. The time integration efficiently implements linear and nonlinear convolutions for the electric polarization, and can take into account such quantum effects as Kerr and Raman interactions. The present approach is robust and should permit modeling 2-D and 3-D optical soliton propagation, scattering, and switching directly from the full-vector Maxwell's equations.

Goorjian, Peter M.↗

Memoirs of Mass Accretion: Probing the Edges of Intracluster Light in Simulated Galaxy Clusters

The diffuse starlight extending throughout massive galaxy clusters, known as intracluster light (ICL), has the potential to be read as a memoir of mass accretion: informative, individual, and yet imperfect. Here, we combine dark-matter-only zoom-in simulations from the Symphony suite with the Nimbus “star-tagging” model of the stellar halo to assess how much information about the mass assembly of an individual galaxy cluster can be gleaned from idealized measurements of ICL outskirts. We show that the edges of a cluster’s stellar profile—the primary (R sp⋆,1 ) and secondary (R sp⋆,2 ) stellar “splashback” radii—are sensitive to both continuous mass accretion histories (MAHs) and discrete merger events, making them potentially powerful probes of a cluster’s past. We find that R sp⋆,1 strongly correlates with the cluster’s mass ∼1 dynamical time ago, while R sp⋆,2 traces more recent MAH to a slightly lesser degree. In combination, these features can further distinguish between clusters that have and have not undergone a major merger within the past dynamical time. We use both to predict realistic cluster MAHs with the MultiCAM framework. These outer ICL features are significantly more sensitive to mass accretion and merger histories than the stellar mass gap and halo concentration, and perform comparably to the commonly used X-ray-based tracer of relaxedness, x off . While our analysis is idealized, the relevant ICL features are potentially detectable in next-generation deep imaging of nearby clusters. This work highlights the promise of ICL measurements and lays the groundwork for more detailed forecasts of their power.

79 ASTRONOMY AND ASTROPHYSICS↗

Dataset describing two reference models for full-spectral lighting and daylight simulations together with implementations for two software systems

A dataset of two spectral lighting simulation reference models - one office and one factory hall - is presented. It aims to demonstrate and support full-spectral daylight and electric lighting simulations and facilitate evaluation of non-visual effects of light. The dataset includes Rhino CAD geometry, comprehensive spectral material and light source data and window system BSDF data. Example implementations in the two software tools, Radiance and OWL, enable reproducible workflows and support adoption in other software. The dataset is openly available on Zenodo. The office model reproduces Room 518 at the University of Innsbruck, including a west-facing façade and interior furnishings. The factory hall model follows the proposed geometry in the European standard 15193 for building energy performance. Interior reflectances in the office were measured in-situ using a handheld spectrometer. Exterior spectra and factory hall materials matching specified reflectances were obtained from an online spectral materials database. Glazing transmittance was derived from IGDB data using LBNL Optics/WINDOW. BSDFs for venetian blinds at various tilt angles, and for a diffusing pane adapted from the Complex Glazing Database, were generated in WINDOW. Luminaires in both models are specified with photometric files (Eulumdat/IES) and lamp spectra (Fluorescent 840, 4000 K LED). The provided example implementations (Radiance, OWL) include prepared input data and scripts to run first spectral simulations; example results are also included. The dataset is prepared to support reuse by researchers, designers and software developers for method validation, software engineering and comparison, and development of spectral metrics and controls.

Geisler-Moroder, David↗

Simulations of light scattering in planetary rings

The current status of efforts to model light scattering in the Uranian and Saturnian rings is briefly reviewed, with an emphasis on the treatment of thin, vertically warped, or clumpy rings. Consideration is given to observations of an opposition surge in the rings (indicating that they are physically thick) and possible reasons for the failure of classical models to predict the forward-scattering characteristics of the B and inner A rings of Saturn, the quadrupole brightness variations in the A ring, the increase in reflectivity with optical depth in the A and B rings, the increase in brightness with solar and observer angle in the B ring, and systematic brightness variations in images of the inner Cassini division. It is pointed out that some of these discrepancies are eliminated by the use of a ray-tracing simulation code which determines the singly scattered light from a layer one or many particles thick.

Dones, L.↗

Simulating Reflected Light Coronagraphy of Earth-like Exoplanets with a Large IR/O/UV Space Telescope: Impact and Calibration of Smooth Exozodiacal Dust

Observing Earth-like exoplanets orbiting within the habitable zone of Sun-like stars and studying their atmospheres in reflected starlight requires contrasts of ∼1e–10 in the visible. At such high contrast, starlight reflected by exozodiacal dust is expected to be a significant source of contamination. Here, we present high-fidelity simulations of coronagraphic observations of a synthetic solar system located at a distance of 10 pc and observed with a 12 m and an 8 m circumscribed aperture diameter space telescope operating at 500 nm wavelength. We explore different techniques to subtract the exozodi and stellar speckles from the simulated images in the face-on, the 30 deg inclined, and the 60 deg inclined case and quantify the remaining systematic noise as a function of the exozodiacal dust level of the system. We find that in the face-on case, the exozodi can be subtracted down to the photon noise limit for exozodi levels up to ∼1000 zodi using a simple toy model for the exozodiacal disk, whereas in the 60 deg inclined case this only works up to ∼50 zodi. We also investigate the impact of larger wave front errors and larger system distance, finding that while the former has no significant impact, the latter has a strong (negative) impact. Ultimately, we derive a penalty factor as a function of the exozodi level and system inclination that should be considered in exoplanet yield studies as a realistic estimate for the excess systematic noise from the exozodi.

Exoplanet detection methods↗