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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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Animation of multi-flexible body systems and its use in control system design

Animation can greatly assist the structural dynamicist and control system analyst with better understanding of how multi-flexible body systems behave. For multi-flexible body systems, the structural characteristics (mode frequencies, mode shapes, and damping) change, sometimes dramatically with large angles of rotation between bodies. With computer animation, the analyst can visualize these changes and how the system responds to active control forces and torques. A characterization of the type of system we wish to animate is presented. The lack of clear understanding of the above effects was a key element leading to the development of a multi-flexible body animation software package. The resulting animation software is described in some detail here, followed by its application to the control system analyst. Other applications of this software can be determined on an individual need basis. A number of software products are currently available that make the high-speed rendering of rigid body mechanical system simulation possible. However, such options are not available for use in rendering flexible body mechanical system simulations. The desire for a high-speed flexible body visualization tool led to the development of the Flexible Or Rigid Mechanical System (FORMS) software. This software was developed at the Center for Simulation and Design Optimization of Mechanical Systems at the University of Iowa. FORMS provides interactive high-speed rendering of flexible and/or rigid body mechanical system simulations, and combines geometry and motion information to produce animated output. FORMS is designed to be both portable and flexible, and supports a number of different user interfaces and graphical display devices. Additional features have been added to FORMS that allow special visualization results related to the nature of the flexible body geometric representations.

Juengst, Carl↗

On the inadequacies of current multi-flexible body simulation codes

DISCOS was used to simulate the spin-up of a uniform flexible beam mounted on a rigid spinning disk. The system operated well for the first few seconds but then there was a drastic rise in deflection as the whole system became unstable. Attention is given to the reason for the breakdown of DISCOS and how this affects the simulation results from DISCOS and other multiflexible-body simulation programs. It is found that a formulation option already available in DISCOS will eliminate the dramatic divergence observed in high spin regimes and give good results in low spin regimes while requiring highly simplified input data.

Eke, Fidelis O.↗

Parallel processing environment for multi-flexible body dynamics

The implementation of a dynamics solution algorithm with inherent parallelism which is applicable to the dynamics of large flexible space structures is described. The algorithm is unique in that parts of the solution can be computed simultaneously by working with different branches of its tree topology. The algorithm exhibits close to 0(n) type behavior. The data flow within the solution algorithm is discussed along with results from its implementation in a multiprocessing environment. A model of the United States Space Station is used as an example. The results show that, with fast multiple scalar processors, an efficient algorithm, and symbolically generated equations of motion, real-time performance can be achieved with present-day hardware technology, even with complex dynamical models.

Venugopal, Ravi↗

A component modes projection and assembly model reduction methodology for articulated, multi-flexible body structures

A two-stage model reduction methodology, combining the classical Component Mode Synthesis (CMS) method and the newly developed Enhanced Projection and Assembly (EP&A) method is proposed in this research. The first stage of this methodology, called COmponent Mode Projection and Assembly model REduction (COMPARE) method, involves the generations of CMS mode sets, such as the MacNeal-Rubin mode sets. These mode sets are then used to reduce the order of each component model in the Rayleigh-Ritz sense. The resultant component models are then combined to generate reduced-order system models at various system configurations. A composite mode set which retains important system modes at all system configurations is then selected from these reduced-order system models. In the second stage, the EP&A model reduction method is employed to reduce further the order of the system model generated in the first stage. The effectiveness of the COMPARE methodology has been successfully demonstrated on a high-order, finite-element model of the cruise-configured Galileo spacecraft.

Lee, Allan Y.↗

A COMPACT model reduction methodology for articulated, multi-flexible bodies structures

To simulate the dynamical motion of articulated, multiflexible body structures, one can use multibody simulation packages such as DISCOS. To this end, one need appropriate reduced-order models for all the flexible components involved. The component modes projection and assembly model reduction methodology is one way to construct these reduced-order component models. However, the generated reduced-order system models typically contain high frequency extraneous modes. The presence of high frequency extraneous modes in a reduced-order system model forces us to use a small stepsize in the numerical integration of that model, resulting in an increase in the elapsed time of the integration process. To eliminate these high-frequency modes, we first identify and discard the component modes that 'contributed' to the generations of these modes. A sensitivity analysis is then used to determine how the remaining component modes should be perturbed in order to still closely capture the selected system modes. The effectiveness of the proposed methodology has been successfully verified using a finite-element model of the Galileo spacecraft.

Lee, Allan Y.↗

A component modes projection and assembly model reduction methodology for articulated, multi-flexible body structures

A two-stage model reduction methodology, combining the classical Component Mode Synthesis (CMS) method and the newly developed Enhanced Projection and Assembly (EP&A) method, is proposed in this research. The first stage of this methodology, called the COmponent Modes Projection and Assembly model REduction (COMPARE) method, involves the generation of CMS mode sets, such as the MacNeal-Rubin mode sets. These mode sets are then used to reduce the order of each component model in the Rayleigh-Ritz sense. The resultant component models are then combined to generate reduced-order system models at various system configurations. A composite mode set which retains important system modes at all system configurations is then selected from these reduced-order system models. In the second stage, the EP&A model reduction method is employed to reduce further the order of the system model generated in the first stage. The effectiveness of the COMPARE methodology has been successfully demonstrated on a high-order, finite-element model of the cruise-configured Galileo spacecraft.

Lee, Allan Y.↗

Development and Evaluation of an Order-N Formulation for Multi-Flexible Body Space Systems

This paper presents development of a generic recursive Order-N algorithm for systems with rigid and flexible bodies, in tree or closed-loop topology, with N being the number of bodies of the system. Simulation results are presented for several test cases to verify and evaluate the performance of the code compared to an existing efficient dense mass matrix-based code. The comparison brought out situations where Order-N or mass matrix-based algorithms could be useful.

Multibody dynamics↗

Computational Controls Workstation: Algorithms and hardware

The Computational Controls Workstation provides an integrated environment for the modeling, simulation, and analysis of Space Station dynamics and control. Using highly efficient computational algorithms combined with a fast parallel processing architecture, the workstation makes real-time simulation of flexible body models of the Space Station possible. A consistent, user-friendly interface and state-of-the-art post-processing options are combined with powerful analysis tools and model databases to provide users with a complete environment for Space Station dynamics and control analysis. The software tools available include a solid modeler, graphical data entry tool, O(n) algorithm-based multi-flexible body simulation, and 2D/3D post-processors. This paper describes the architecture of the workstation while a companion paper describes performance and user perspectives.

Venugopal, R.↗