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A Hybrid Multithreaded Direct Sparse Triangular Solver.
Abstract not provided.
Multithreaded Model for Dynamic Load Balancing Parallel Adaptive PDE Computations
We present a multithreaded model for the dynamic load-balancing of numerical, adaptive computations required for the solution of Partial Differential Equations (PDE's) on multiprocessors. Multithreading is used as a means of exploring concurrency in the processor level in order to tolerate synchronization costs inherent to traditional (non-threaded) parallel adaptive PDE solvers. Our preliminary analysis for parallel, adaptive PDE solvers indicates that multithreading can be used an a mechanism to mask overheads required for the dynamic balancing of processor workloads with computations required for the actual numerical solution of the PDE's. Also, multithreading can simplify the implementation of dynamic load-balancing algorithms, a task that is very difficult for traditional data parallel adaptive PDE computations. Unfortunately, multithreading does not always simplify program complexity, often makes code re-usability not an easy task, and increases software complexity.
Multi‐dimensional lock‐free arrays for multithreaded mode‐directed tabling in Prolog
Summary This work proposes a new design for the supporting data structures used to implement multithreaded tabling in Prolog systems. Tabling is an implementation technique that improves the expressiveness of traditional Prolog systems in dealing with recursion and redundant computations. Mode‐directed tabling is an extension to the tabling technique that supports the definition of alternative criteria for specifying how answers are aggregated, thus being very suitable for problems where the goal is to dynamically calculate optimal or selective answers. In this work, we leverage the intrinsic potential that mode‐directed tabling has to express dynamic programming problems by creating a new design that improves the representation of multi‐dimensional arrays in the context of multithreaded tabling. To do so, we introduce a new mode for indexing arguments in mode‐directed tabled evaluations, named dim , where each dim argument features a uni‐dimensional lock‐free array. Experimental results using well‐known dynamic programming problems on a 32‐core machine show that the new design introduces less overheads and clearly improves the execution time for sequential and multithreaded tabled evaluations.
An extension to V ORO ++ for multithreaded computation of Voronoi cells
V ORO ++ is a software library written in C++ for computing the Voronoi tessellation, a technique in computational geometry that is widely used for analyzing systems of particles. V ORO ++ was released in 2009 and is based on computing the Voronoi cell for each particle individually. Here, we take advantage of modern computer hardware, and extend the original serial version to allow for multithreaded computation of Voronoi cells via the OpenMP application programming interface. We test the performance of the code, and demonstrate that it can achieve parallel efficiencies greater than 95% in many cases. Further, the multithreaded extension follows standard OpenMP programming paradigms, allowing it to be incorporated into other programs. We provide an example of this using the VoroTop software library, performing a multithreaded Voronoi cell topology analysis of up to 102.4 million particles.
Thread Group Multithreading: Accelerating the Computation of an Agent-Based Power System Modeling and Simulation Tool -- C GridLAB-D
GridLAB-DTM is an open source next generation agent-based smart-grid simulator that provides unprecedented capability to model the performance of smart grid technologies. Over the past few years, GridLAB-D has been used to conduct important analyses of smart grid concepts, but it is still quite limited by its computational performance. In order to break through the performance bottleneck to meet the need for large scale power grid simulations, we develop a thread group mechanism to implement highly granular multithreaded computation in GridLAB-D. We achieve close to linear speedups on multithreading version compared against the single-thread version of the same code running on general purpose multi-core commodity for a benchmark simple house model. The performance of the multithreading code shows favorable scalability properties and resource utilization, and much shorter execution time for large-scale power grid simulations.
New Effective Multithreaded Matching Algorithms
Matching is an important combinatorial problem with a number of applications in areas such as community detection, sparse linear algebra, and network alignment. Since computing optimal matchings can be very time consuming, several fast approximation algorithms, both sequential and parallel, have been suggested. Common to the algorithms giving the best solutions is that they tend to be sequential by nature, while algorithms more suitable for parallel computation give solutions of less quality. We present a new simple 1 2 -approximation algorithm for the weighted matching problem. This algorithm is both faster than any other suggested sequential 1 2 -approximation algorithm on almost all inputs and also scales better than previous multithreaded algorithms. We further extend this to a general scalable multithreaded algorithm that computes matchings of weight comparable with the best sequential algorithms. The performance of the suggested algorithms is documented through extensive experiments on different multithreaded architectures.
Optics Program Modified for Multithreaded Parallel Computing
A powerful high-performance computer program for simulating and analyzing adaptive and controlled optical systems has been developed by modifying the serial version of the Modeling and Analysis for Controlled Optical Systems (MACOS) program to impart capabilities for multithreaded parallel processing on computing systems ranging from supercomputers down to Symmetric Multiprocessing (SMP) personal computers. The modifications included the incorporation of OpenMP, a portable and widely supported application interface software, that can be used to explicitly add multithreaded parallelism to an application program under a shared-memory programming model. OpenMP was applied to parallelize ray-tracing calculations, one of the major computing components in MACOS. Multithreading is also used in the diffraction propagation of light in MACOS based on pthreads [POSIX Thread, (where "POSIX" signifies a portable operating system for UNIX)]. In tests of the parallelized version of MACOS, the speedup in ray-tracing calculations was found to be linear, or proportional to the number of processors, while the speedup in diffraction calculations ranged from 50 to 60 percent, depending on the type and number of processors. The parallelized version of MACOS is portable, and, to the user, its interface is basically the same as that of the original serial version of MACOS.
Verifying speculative multithreading in an application
Verifying speculative multithreading in an application executing in a computing system, including: executing one or more test instructions serially thereby producing a serial result, including insuring that all data dependencies among the test instructions are satisfied; executing the test instructions speculatively in a plurality of threads thereby producing a speculative result; and determining whether a speculative multithreading error exists including: comparing the serial result to the speculative result and, if the serial result does not match the speculative result, determining that a speculative multithreading error exists.
Verifying speculative multithreading in an application
Verifying speculative multithreading in an application executing in a computing system, including: executing one or more test instructions serially thereby producing a serial result, including insuring that all data dependencies among the test instructions are satisfied; executing the test instructions speculatively in a plurality of threads thereby producing a speculative result; and determining whether a speculative multithreading error exists including: comparing the serial result to the speculative result and, if the serial result does not match the speculative result, determining that a speculative multithreading error exists.
Merged Requests for Better Performance and Productivity in Multithreaded OpenSHMEM
A merged request is a handle representing a group of Remote Memory Access (RMA), Atomic or Collective operations. The merged request can be created either by combining multiple outstanding merged request handles or using the same merged request handle for additional operations. We show that introducing such simple yet powerful semantics in OpenSHMEM provides many productivity and performance advantages. In this paper, we first introduce the interfaces and semantics for creating and using merged request handles. Then, we demonstrate with a merge request that we can achieve better performance characteristics in multithreaded OpenSHMEM application. Particularly, we show one can achieve higher message rate, a higher bandwidth for smaller message, and better computation-communication overlap. Further, we use merged request to realize multithreaded collectives, where multiple threads co-operate to complete the collective operation. Our experimental results show that in a multithreaded OpenSHMEM program, the merged request based RMA operations achieve over 100 Million Messages Per Second (MMPS). It achieves over 10 MMPS compared to 4.5 MMPS with default RMA operations in a single threaded environment. Also, we achieve higher bandwidth for smaller message sizes, close to 100% overlap, and reduce the latency by 60%.
Multithreading ATLAS offline software: A retrospective
For Run 3, ATLAS redesigned its offline software, Athena, so that the main workflows run completely multithreaded. The resulting substantial reduction in the overall memory requirements allows for better use of machines with many cores. This note will discuss the performance achieved by the multithreaded reconstruction, the process of migrating the large ATLAS code base, and tools and techniques that were useful in debugging threading-related problems.
PyOMP: Multithreaded Parallel Programming in Python
We know that Python is a widely used language in scientific computing. When the goal is high performance, however, Python lags far behind low-level languages such as C and Fortran. To support applications that stress performance, Python needs to access the full capabilities of modern CPUs. That means support for parallel multithreading. In this paper, we describe PyOMP, a system that enables OpenMP in Python. Programmers write code in Python with OpenMP, Numba generates code that compiles to LLVM, and the resulting programs run with performance that approaches that from code written with C and OpenMP. In this paper we provide an update on the PyOMP project and explain how to install it and use it to write parallel multithreaded code in Python.
SU-E-T-531: Performance Evaluation of Multithreaded Geant4 for Proton Therapy Dose Calculations in a High Performance Computing Facility
Purpose: To evaluate the efficiency of multithreaded Geant4 (Geant4-MT, version 10.0) for proton Monte Carlo dose calculations using a high performance computing facility. Methods: Geant4-MT was used to calculate 3D dose distributions in 1×1×1 mm3 voxels in a water phantom and patient's head with a 150 MeV proton beam covering approximately 5×5 cm2 in the water phantom. Three timestamps were measured on the fly to separately analyze the required time for initialization (which cannot be parallelized), processing time of individual threads, and completion time. Scalability of averaged processing time per thread was calculated as a function of thread number (1, 100, 150, and 200) for both 1M and 50 M histories. The total memory usage was recorded. Results: Simulations with 50 M histories were fastest with 100 threads, taking approximately 1.3 hours and 6 hours for the water phantom and the CT data, respectively with better than 1.0 % statistical uncertainty. The calculations show 1/N scalability in the event loops for both cases. The gains from parallel calculations started to decrease with 150 threads. The memory usage increases linearly with number of threads. No critical failures were observed during the simulations. Conclusion: Multithreading in Geant4-MT decreased simulation time in proton dose distribution calculations by a factor of 64 and 54 at a near optimal 100 threads for water phantom and patient's data respectively. Further simulations will be done to determine the efficiency at the optimal thread number. Considering the trend of computer architecture development, utilizing Geant4-MT for radiotherapy simulations is an excellent cost-effective alternative for a distributed batch queuing system. However, because the scalability depends highly on simulation details, i.e., the ratio of the processing time of one event versus waiting time to access for the shared event queue, a performance evaluation as described is recommended.
The Tera Multithreaded Architecture and Unstructured Meshes
The Tera Multithreaded Architecture (MTA) is a new parallel supercomputer currently being installed at San Diego Supercomputing Center (SDSC). This machine has an architecture quite different from contemporary parallel machines. The computational processor is a custom design and the machine uses hardware to support very fine grained multithreading. The main memory is shared, hardware randomized and flat. These features make the machine highly suited to the execution of unstructured mesh problems, which are difficult to parallelize on other architectures. We report the results of a study carried out during July-August 1998 to evaluate the execution of EUL3D, a code that solves the Euler equations on an unstructured mesh, on the 2 processor Tera MTA at SDSC. Our investigation shows that parallelization of an unstructured code is extremely easy on the Tera. We were able to get an existing parallel code (designed for a shared memory machine), running on the Tera by changing only the compiler directives. Furthermore, a serial version of this code was compiled to run in parallel on the Tera by judicious use of directives to invoke the "full/empty" tag bits of the machine to obtain synchronization. This version achieves 212 and 406 Mflop/s on one and two processors respectively, and requires no attention to partitioning or placement of data issues that would be of paramount importance in other parallel architectures.
Airbreathing Propulsion System Analysis Using Multithreaded Parallel Processing
In this paper, parallel processing is used to analyze the mixing, and combustion behavior of hypersonic flow. Preliminary work for a sonic transverse hydrogen jet injected from a slot into a Mach 4 airstream in a two-dimensional duct combustor has been completed [Moon and Chung, 1996]. Our aim is to extend this work to three-dimensional domain using multithreaded domain decomposition parallel processing based on the flowfield-dependent variation theory. Numerical simulations of chemically reacting flows are difficult because of the strong interactions between the turbulent hydrodynamic and chemical processes. The algorithm must provide an accurate representation of the flowfield, since unphysical flowfield calculations will lead to the faulty loss or creation of species mass fraction, or even premature ignition, which in turn alters the flowfield information. Another difficulty arises from the disparity in time scales between the flowfield and chemical reactions, which may require the use of finite rate chemistry. The situations are more complex when there is a disparity in length scales involved in turbulence. In order to cope with these complicated physical phenomena, it is our plan to utilize the flowfield-dependent variation theory mentioned above, facilitated by large eddy simulation. Undoubtedly, the proposed computation requires the most sophisticated computational strategies. The multithreaded domain decomposition parallel processing will be necessary in order to reduce both computational time and storage. Without special treatments involved in computer engineering, our attempt to analyze the airbreathing combustion appears to be difficult, if not impossible.
NavP: Structured and Multithreaded Distributed Parallel Programming
We present Navigational Programming (NavP) -- a distributed parallel programming methodology based on the principles of migrating computations and multithreading. The four major steps of NavP are: (1) Distribute the data using the data communication pattern in a given algorithm; (2) Insert navigational commands for the computation to migrate and follow large-sized distributed data; (3) Cut the sequential migrating thread and construct a mobile pipeline; and (4) Loop back for refinement. NavP is significantly different from the current prevailing Message Passing (MP) approach. The advantages of NavP include: (1) NavP is structured distributed programming and it does not change the code structure of an original algorithm. This is in sharp contrast to MP as MP implementations in general do not resemble the original sequential code; (2) NavP implementations are always competitive with the best MPI implementations in terms of performance. Approaches such as DSM or HPF have failed to deliver satisfying performance as of today in contrast, even if they are relatively easy to use compared to MP; (3) NavP provides incremental parallelization, which is beyond the reach of MP; and (4) NavP is a unifying approach that allows us to exploit both fine- (multithreading on shared memory) and coarse- (pipelined tasks on distributed memory) grained parallelism. This is in contrast to the currently popular hybrid use of MP+OpenMP, which is known to be complex to use. We present experimental results that demonstrate the effectiveness of NavP.
Multithreading in vector processors
In one embodiment, a system includes a processor having a vector processing mode and a multithreading mode. The processor is configured to operate on one thread per cycle in the multithreading mode. The processor includes a program counter register having a plurality of program counters, and the program counter register is vectorized. Each program counter in the program counter register represents a distinct corresponding thread of a plurality of threads. The processor is configured to execute the plurality of threads by activating the plurality of program counters in a round robin cycle.