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At least 19 records

Packet telemetry and packet telecommand - The new generation of spacecraft data handling techniques

Because of rising costs and reduced reliability of spacecraft and ground network hardware and software customization, standardization Packet Telemetry and Packet Telecommand concepts are emerging as viable alternatives. Autonomous packets of data, within each concept, which are created within ground and space application processes through the use of formatting techniques, are switched end-to-end through the space data network to their destination application processes through the use of standard transfer protocols. This process may result in facilitating a high degree of automation and interoperability because of completely mission-independent-designed intermediate data networks. The adoption of an international guideline for future space telemetry formatting of the Packet Telemetry concept, and the advancement of the NASA-ESA Working Group's Packet Telecommand concept to a level of maturity parallel to the of Packet Telemetry are the goals of the Consultative Committee for Space Data Systems. Both the Packet Telemetry and Packet Telecommand concepts are reviewed.

Hooke, A. J.↗

Experience with the EURECA Packet Telemetry and Packet Telecommand system

The European Retrieval Carrier (EURECA) was launched on its first flight on the 31st of July 1992 and retrieved on the 29th of June 1993. EURECA is characterized by several new on-board features, most notably Packet telemetry, and a partial implementation of packet telecommanding, the first ESA packetised spacecraft. Today more than one year after the retrieval the data from the EURECA mission has to a large extent been analysed and we can present some of the interesting results. This paper concentrates on the implementation and operational experience with the EURECA Packet Telemetry and Packet Telecommanding. We already discovered during the design of the ground system that the use of packet telemetry has major impact on the overall design and that processing of packet telemetry may have significant effect on the computer loading and sizing. During the mission a number of problems were identified with the on-board implementation resulting in very strange anomalous behaviors. Many of these problems directly violated basic assumptions for the design of the ground segment adding to the strange behavior. The paper shows that the design of a telemetry packet system should be flexible enough to allow a rapid configuration of the telemetry processing in order to adapt it to the new situation in case of an on-board failure. The experience gained with the EURECA mission control should be used to improve ground systems for future missions.

Sorensen, Erik Mose↗

Packets Design System (Packets) v2.0

A Design System is a comprehensive framework of reusable components, standards, and guidelines. Packets is the design system created by developers at ESnet to give our software suite a common look and feel, as well as speed up production time. We would like to integrate it across all our software platforms, including some that are already or are in the process of being open sourced. In order to do this, we would also need to open source a version of Packets.

Kafader, James [Lawrence Berkeley National Laborat↗

Packet Telemetry and Packet Telecommand

Two communication protocols for telemetry and telecommand reduce amount of required hardware and software and facilitate bidirectional information exchange.

Hooke, A. J.↗

Wireless Avionics Packet to Support Fault Tolerance for Flight Applications

In this protocol and packet format, data traffic is monitored by all network interfaces to determine the health of transmitter and subsystems. When failures are detected, the network inter face applies its recover y policies to provide continued service despite the presence of faults. The protocol, packet format, and inter face are independent of the data link technology used. The current demonstration system supports both commercial off-the-shelf wireless connections and wired Ethernet connections. Other technologies such as 1553 or serial data links can be used for the network backbone. The Wireless Avionics packet is divided into three parts: a header, a data payload, and a checksum. The header has the following components: magic number, version, quality of service, time to live, sending transceiver, function code, payload length, source Application Data Interface (ADI) address, destination ADI address, sending node address, target node address, and a sequence number. The magic number is used to identify WAV packets, and allows the packet format to be updated in the future. The quality of service field allows routing decisions to be made based on this value and can be used to route critical management data over a dedicated channel. The time to live value is used to discard misrouted packets while the source transceiver is updated at each hop. This information is used to monitor the health of each transceiver in the network. To identify the packet type, the function code is used. Besides having a regular data packet, the system supports diagnostic packets for fault detection and isolation. The payload length specifies the number of data bytes in the payload, and this supports variable-length packets in the network. The source ADI is the address of the originating interface. This can be used by the destination application to identify the originating source of the packet where the address consists of a subnet, subsystem class within the subnet, a subsystem unit, and the local ADI number. The destination ADI is used to route the packet to its ultimate destination. At each hop, the sending interface uses the destination address to determine the next node for the data. The sending node is the node address of the interface that is broadcasting the packet. This field is used to determine the health of the subsystem that is sending the packet. In the case of a packet that traverses several intermediate nodes, it may be the node address of the intermediate node. The target node is the node address of the next hop for the packet. It may be an intermediate node, or the final destination for the packet. The sequence number is used to identify duplicate packets. Because each interface has multiple transceivers, the same packet will appear at both receivers. The sequence number allows the interface to correlate the reception and forward a single, unique packet for additional processing. The subnet field allows data traffic to be partitioned into segregated local networks to support large networks while keeping each subnet at a manageable size. This also keeps the routing table small enough so routing can be done by a simple table lookup in an FPGA device. The subsystem class identifies members of a set of redundant subsystems, and, in a hot standby configuration, all members of the subsystem class will receive the data packets. Only the active subsystem will generate data traffic. Specific units in a class of redundant units can be identified and, if the hot standby configuration is not used, packets will be directed to a specific subsystem unit.

Block, Gary L.↗

Networked-based Cyber Analysis using Deep Packet Inspection (DPI) for High-Speed Networks

Today’s networked systems utilize advanced security components such as Next Generation Firewall (NGFW), Intrusion Detection Systems (IDS), Intrusion Prevention Systems (IPS), and methods for network traffic classification. A fundamental aspect of these security components and methods is network packet visibility and packet inspection. To achieve packet visibility, a compute mechanism used by these security components and methods is Deep Packet Inspection (DPI). DPI is used to obtain visibility into packet fields by looking deeper inside packets, beyond just IP address, port, and protocol. However, DPI is considered extremely expensive in terms of compute processing costs and very challenging to implement on high speed network systems. The fundamental scientific paradigm addressed in this research project is the application of greater network packet visibility and packet inspection at data rates greater than 40Gbps to secure computer network systems. The greater visibility and inspection will enable detection of advanced content-based threats that exploit application vulnerabilities and are designed to bypass traditional security approaches such as firewalls and antivirus scanners. Greater visibility and inspection are achieved through identification of the application protocol (e.g., HTTP, SMTP, Skype) and, in some cases, extraction and processing of the information contained in the packet payload. Analysis is then performed on the resulting DPI data to identify potentially malicious behavior. In order to obtain visibility and inspect the application protocol and contents at high speed data rates, advanced DPI technologies and implementations are developed.

97 MATHEMATICS AND COMPUTING↗

Apparatus and methods for managing packet transfer across a memory fabric physical layer interface

An apparatus and method for managing packet transfer between a memory fabric having a physical layer interface higher data rate than a data rate of a physical layer interface of another device, receives incoming packets from the memory fabric physical layer interface wherein at least some of the packets include different instruction types. The apparatus and method determine a packet type of the incoming packet received from the memory fabric physical layer interface and when the determined incoming packet type is of a type containing an atomic request, the method and apparatus prioritizes transfer of the incoming packet with the atomic request over other packet types of incoming packets, to memory access logic that accesses local memory within an apparatus.

Blagodurov, Sergey↗

GoldenEye: stream-based network packet inspection using GPUs

High-performance packet analysis systems have attracted great interest as tools to deal with security concerns in high-speed networks. Recently, researchers have utilized GPUs to improve packet processing performance. However, most existing work has been targeted at per-packet analysis level. Flow-centric operations have been challenging for GPUs because they require sequential operations and large buffers for flow reassembly. In this work, we present the GoldenEye GPU Packet Processing System (GoldenEye), a deep packet inspection (DPI) system that tracks out-of-order TCP packets and provides streambased signature matching. When a batch of packets arrives, GoldenEye sorts packets into flow-reassembled streams and normalizes retransmission through a GPU-implemented reordering module. For signatures that straddle batch boundaries, GoldenEye couples a small set of metadata with a functionallyequivalent minimal regular expression retrieval algorithm to connect the partial matches. Results show that GoldenEye can reassemble tens of millions of packets/sec and conduct stateful DPI operations on TCP streams at multi-ten Gbit/sec rates.

97 MATHEMATICS AND COMPUTING↗

Scattering wave packets of hadrons in gauge theories: Preparation on a quantum computer

Quantum simulation holds promise of enabling a complete description of high-energy scattering processes rooted in gauge theories of the Standard Model. A first step in such simulations is preparation of interacting hadronic wave packets. To create the wave packets, one typically resorts to adiabatic evolution to bridge between wave packets in the free theory and those in the interacting theory, rendering the simulation resource intensive. In this work, we construct a wave-packet creation operator directly in the interacting theory to circumvent adiabatic evolution, taking advantage of resource-efficient schemes for ground-state preparation, such as variational quantum eigensolvers. By means of an ansatz for bound mesonic excitations in confining gauge theories, which is subsequently optimized using classical or quantum methods, we show that interacting mesonic wave packets can be created efficiently and accurately using digital quantum algorithms that we develop. Specifically, we obtain high-fidelity mesonic wave packets in the Z 2 and U(1) lattice gauge theories coupled to fermionic matter in 1+1 dimensions. Our method is applicable to both perturbative and non-perturbative regimes of couplings. The wave-packet creation circuit for the case of the Z 2 lattice gauge theory is built and implemented on the Quantinuum H1-1 trapped-ion quantum computer using 13 qubits and up to 308 entangling gates. The fidelities agree well with classical benchmark calculations after employing a simple symmetry-based noise-mitigation technique. This work serves as a step toward quantum computing scattering processes in quantum chromodynamics.

97 MATHEMATICS AND COMPUTING↗

On-board closed-loop congestion control for satellite based packet switching networks

NASA LeRC is currently investigating a satellite architecture that incorporates on-board packet switching capability. Because of the statistical nature of packet switching, arrival traffic may fluctuate and thus it is necessary to integrate congestion control mechanism as part of the on-board processing unit. This study focuses on the closed-loop reactive control. We investigate the impact of the long propagation delay on the performance and propose a scheme to overcome the problem. The scheme uses a global feedback signal to regulate the packet arrival rate of ground stations. In this scheme, the satellite continuously broadcasts the status of its output buffer and the ground stations respond by selectively discarding packets or by tagging the excessive packets as low-priority. The two schemes are evaluated by theoretical queuing analysis and simulation. The former is used to analyze the simplified model and to determine the basic trends and bounds, and the later is used to assess the performance of a more realistic system and to evaluate the effectiveness of more sophisticated control schemes. The results show that the long propagation delay makes the closed-loop congestion control less responsive. The broadcasted information can only be used to extract statistical information. The discarding scheme needs carefully-chosen status information and reduction function, and normally requires a significant amount of ground discarding to reduce the on-board packet loss probability. The tagging scheme is more effective since it tolerates more uncertainties and allows a larger margin of error in status information. It can protect the high-priority packets from excessive loss and fully utilize the downlink bandwidth at the same time.

Chu, Pong P.↗

Network packet templating for GPU-initiated communication

Systems, apparatuses, and methods for performing network packet templating for graphics processing unit (GPU)-initiated communication are disclosed. A central processing unit (CPU) creates a network packet according to a template and populates a first subset of fields of the network packet with static data. Next, the CPU stores the network packet in a memory. A GPU initiates execution of a kernel and detects a network communication request within the kernel and prior to the kernel completing execution. Responsive to this determination, the GPU populates a second subset of fields of the network packet with runtime data. Then, the GPU generates a notification that the network packet is ready to be processed. A network interface controller (NIC) processes the network packet using data retrieved from the first subset of fields and from the second subset of fields responsive to detecting the notification.

97 MATHEMATICS AND COMPUTING↗

A signal packet router for the upgrade of the Muon spectrometer at the ATLAS experiment

Here, we present the design, characterization, and production of a signal packet router for the upgrade of the ATLAS forward muon detector. The router serves as a packet switch in one of the primary trigger paths. It handles up to 12 serial inputs at 4.8 Gbps/input from on-detector electronics and outputs four 4.8 Gbps to the trigger processing circuits. In the 12-to-4 packet switching process, the input streams are decoded and synchronized to a common clock domain for data packets forwarding and NULL packets suppression. Challenges in the design include operations of multi-giga hertz serial links with low and constant latency (<100 ns) for packet routing, as well as mitigation of radiation-induced effects in the harsh radiation environment over 10 years of detector operation. The Router design has been fully characterized and demonstrated to meet all specifications. In total 256 Routers were installed in the detector. Its design concept can be used in other similar applications, particularly in a radiation environment.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Minimal length effect on the broadening of free wave-packets and its physical implications

We study the generalized uncertainty principle (GUP) modified time evolution for the width of wave packets for a scalar potential. The free particle case is solved exactly where the wave-packet broadening is modified by a coupling between the GUP parameter and higher-order moments in the probability distribution in momentum space. We consider two popular forms of deformations widely used in the literature—one of which modifies the commutator with a quadratic term in momentum, while the other modifies it with terms both linear and quadratic in momentum. Unlike the standard case, satisfying Heisenberg uncertainty, here the GUP modified broadening rates, for both deformations, not only depend on the initial size (in both position and momentum space) of the wave packet but also on the initial probability distribution and momentum of the particle. The new rates of wave-packet broadening, for both situations, are modified by a handful of new terms—such as the skewness and kurtosis coefficients, as well as the (constant) momentum of the particle. Comparisons with the standard Heisenberg uncertainty principle–based results show potentially measurable differences in the rates of free wave-packet broadening for physical systems such as the C60 and C176 molecules, and more so for large organic molecular wave packets. In doing so, we open a path to scan the GUP parameter space by several orders of magnitude inside the best existing upper bounds for both forms of GUP.

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Radiation by a laser-driven flying-focus electron wave packet

An exact solution of the Dirac equation in the presence of an arbitrary electromagnetic plane wave is found, which corresponds to a focused electron wave packet, with the focus of the wave packet moving at the speed of light in the opposite direction of the average momentum of the electron wave packet (unless the plane wave is so intense to reflect the electron). The photon spectrum emitted by such an electron wave packet in the presence of a linearly polarized plane wave is studied both analytically and numerically. The spectrum is also compared with the one emitted by a single-momentum, plane-wave electron in the case of the electron being initially counterpropagating (on average for the flying-focus case) with the plane wave and within the locally constant field approximation. It is found that if the electron flying-focus wave packet is focused beyond a Compton wavelength, the angular distribution of the emitted radiation along the magnetic field of the electromagnetic plane wave is broader than for an electron with definite momentum. Corresponding the maximum value of the photon yield on the transverse plane is smaller in the flying-focus electron case. This could represent an experimental signature of a laser-driven flying-focus electron wave packet.

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Current drive by high intensity, pulsed, electron cyclotron wave packets

The nonlinear interaction of electrons with a high intensity, spatially localized, Gaussian, electromagnetic wave packet, or beam, in the electron cyclotron range of frequencies is described by the relativistic Lorentz equation. There are two distinct sets of electrons that result from wave-particle interactions. One set of electrons is reflected by the ponderomotive force due to the spatial variation of the wave packet. The second set of electrons are energetic enough to traverse across the wave packet. Both sets of electrons can exchange energy and momentum with the wave packet. The trapping of electrons in plane waves, which are constituents of the Gaussian beam, leads to dynamics that is distinctly different from quasilinear modeling of wave-particle interactions. This paper illustrates the changes that occur in the electron motion as a result of the nonlinear interaction. The dynamical differences between electrons interacting with a wave packet composed of ordinary electromagnetic waves and electrons interacting with a wave packet composed of extraordinary waves are exemplified.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗