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At least 19 records

Sample Processor for Life on Icy Worlds (SPLIce): Monolithic Manifold-Based System to Recover, Prepare, and Deliver Samples and Standards to Instrumentation Suites for Ocean World Life-Search Missions

A claim of life detection on one of the solar system’s icy ocean worlds would necessitate extraordinarily convincing evidence. Limited energy availability in the oceans of such bodies as Europa and Enceladus argues for microbes as most probable among possible life forms, but evidence of their existence in the surface layers of an icy moon or in a frozen plume ejected into space could take various forms, pointing to instrumentation suites as a preferred means to detect diverse molecular and morphological life indicators. Multiple disparate categories of positive detections could provide truly convincing evidence from samples that may be only a few micro-liters. SPLIce’s Foundation. Teams led by NASA’s Ames Research Center have developed and operated numerous small, live-biology and astrobiology science payloads in space over two decades. Since 2016, we have adapted and augmented their biological sample-handling systems to create compact, robust search-for-life fluidic processors designed to function after a decade or more in transit, in environments with very little gravity and lots of radiation: up to 100’s of kilorads.

Instrumentation suite↗

Prebiotic synthesis of 5-substituted uracils: a bridge between the RNA world and the DNA-protein world

Under prebiotic conditions, formaldehyde adds to uracil at the C-5 position to produce 5-hydroxymethyluracil with favorable rates and equilibria. Hydroxymethyluracil adds a variety of nucleophiles, such as ammonia, glycine, guanidine, hydrogen sulfide, hydrogen cyanide, imidazole, indole, and phenol, to give 5-substituted uracils with the side chains of most of the 20 amino acids in proteins. These reactions are sufficiently robust that, if uracil had been present on the primitive Earth, then these substituted uracils would also have been present. The ribozymes of the RNA world would have included many of the functional groups found in proteins today, and their catalytic activities may have been considerably greater than presently assumed.

NASA Program NSCORT↗

The NASA Roadmap to Ocean Worlds

In this article, we summarize the work of the NASA Outer Planets Assessment Group (OPAG) Roadmaps to Ocean Worlds (ROW) group. The aim of this group is to assemble the scientific framework that will guide the exploration of ocean worlds, and to identify and prioritize science objectives for ocean worlds over the next several decades. The overarching goal of an Ocean Worlds exploration program as defined by ROW is to “identify ocean worlds, characterize their oceans, evaluate their habitability, search for life, and ultimately understand any life we find.” The ROW team supports the creation of an exploration program that studies the full spectrum of ocean worlds, that is, not just the exploration of known ocean worlds such as Europa but candidate ocean worlds such as Triton as well. The ROW team finds that the confirmed ocean worlds Enceladus, Titan, and Europa are the highest priority bodies to target in the near term to address ROW goals. Triton is the highest priority candidate ocean world to target in the near term. A major finding of this study is that, to map out a coherent Ocean Worlds Program, significant input is required from studies here on Earth; rigorous Research and Analysis studies are called for to enable some future ocean worlds missions to be thoughtfully planned and undertaken. A second finding is that progress needs to be made in the area of collaborations between Earth ocean scientists and extraterrestrial ocean scientists.

Hendrix, Amanda R.↗

Influence of World and Gravity Model Selection on Surface Interacting Vehicle Simulations

A vehicle simulation is surface-interacting if the state of the vehicle (position, velocity, and acceleration) relative to the surface is important. Surface-interacting simulations perform ascent, entry, descent, landing, surface travel, or atmospheric flight. Modeling of gravity is an influential environmental factor for surface-interacting simulations. Gravity is the free-fall acceleration observed from a world-fixed frame that rotates with the world. Thus, gravity is the sum of gravitation and the centrifugal acceleration due to the world s rotation. In surface-interacting simulations, the fidelity of gravity at heights above the surface is more significant than gravity fidelity at locations in inertial space. A surface-interacting simulation cannot treat the gravity model separately from the world model, which simulates the motion and shape of the world. The world model's simulation of the world's rotation, or lack thereof, produces the centrifugal acceleration component of gravity. The world model s reproduction of the world's shape will produce different positions relative to the world center for a given height above the surface. These differences produce variations in the gravitation component of gravity. This paper examines the actual performance of world and gravity/gravitation pairs in a simulation using the Earth.

Madden, Michael M.↗

Program Options to Explore Ocean Worlds

Including Earth, roughly a dozen water ocean worlds exist in the solar system: the relict worlds Ceres and Mars, vast oceans inside most of the large Jovian and Saturnian icy moons, and Kuiper Belt Objects like Triton, Charon, and Pluto whose geologies are dominated by water and ammonia. Key pieces of the ocean-world science puzzle – which when completed may reveal whether life is widespread in the cosmos, why it exists where it does, and how it originates – are distributed among them. The eventual exploration of all these worlds will yield humanity’s total tangible knowledge about life in the universe, essentially forever. Thus, their exploration has existential significance for humanity’s self-regard, and indeed perhaps of our place in the natural scheme. The matter of planning how to pursue such a difficult and unprecedented exploration opportunity is therefore historic. The technical challenges are formidable, far harder than at Mars: missions to the Jovian and Saturnian ocean worlds are severely power-limited; trip times can be as much as a half decade and decade, respectively. And the science targets are global-scale oceans beneath kilometers of cryogenic ice. Reaching and exploring them would be a multi-generational undertaking, so again it is essential to plan and prepare. Today, we lack the instrumentation, subsystems, and remote operational-intelligence technologies needed to build and use exploration avatars as good as what we can envision needing. Each ocean world holds a piece of the puzzle, but the three priority targets are Europa at Jupiter, and Enceladus and Titan at Saturn. As with the systematic exploration of Mars, exploring these diverse worlds poses a complex technical and programmatic challenge – a strategic challenge – that needs to be designed and managed if each generation is to see its work bear fruit, and if the space science community is to make most effective use of the public money devoted to the quest. Strategic programs benefit from coherence. In only 15 years, the Mars Exploration Program (MEP) has transformed humanity’s view of Mars as a once and future habitable place, a world quite possibly holding relict evidence of life. Finding such evidence, we would study it to know if that life shared an origin common with Earth life. However, life in the ocean worlds could not have shared our origin, so exploring them opens another level in our quest to understand life in the universe: not only to places with vast salt-water seas known to contain organics and hydrothermal seafloors active today, but to places where anything alive cannot be related to us. MEP’s success – from its presence in the public consciousness to its rewriting of planetary habitability – make it an obvious template and source of lessons learned for a viable ocean worlds exploration program (OWEP). Six attributes of the MEP are analyzed for application to a potential OWEP. From this, five hypothetical programmatic scenarios are compared to the default case, and conclusions drawn. A coherent OWEP should have several parts: first, dedicated continuous investment in enabling technologies; and second, two directed-purpose, medium-class (~$1B) missions per decade that conduct pivotal investigations on a documented roadmap. Science could start in 2035, informing development of decadal flagship missions after Europa Clipper, to the places revealed to hold the most promise. The fastest pace of scientific discoveries would require access to high-performance propulsion infrastructure, e.g., the Space Launch System, Falcon Heavy, and high-power in-space solar electric propulsion, all capable of halving trip time. Not including these boosts, such a program would cost about a half-billion dollars more per year than NASA’s existing mission portfolio; the program architecture funded today cannot deliver a strategic OWEP while also sustaining balance among other solar system exploration priorities and opportunities.

Naderi, F.↗

From the Interstellar Medium to Ocean Worlds: new challenges for Laboratory Astrophysics

From the Interstellar Medium to Ocean Worlds: new challenges for Laboratory Astrophysics For the past 35+ years, laboratory experiments in Astrophysics have been focusing on identifying and understanding the molecular species and chemistry occurring in interstellar environments, such as the diffuse interstellar medium (ISM) and dense molecular clouds. A significant portion of these laboratory efforts concerns investigations of carbon-based molecules ranging in size from a single carbon atom (e.g., CO, CO2, H2CO) to large polycyclic aromatic hydrocarbon (PAH) molecules potentially consisting of more than one hundred carbon atoms as well as their reactions with H2O and other interstellar species. The laboratory facilities built to conduct these investigations are capable of monitoring the chemistry and measuring the spectra under a wide range of interstellar conditions (e.g., low temperatures and pressures). The past 15 years of space exploration revealed the presence of at least nine other Ocean Worlds, besides Earth, in our Solar System. These worlds include moons and dwarf planets, ice-covered surfaces, subsurface oceans, as well as geysers venting H2O and other compounds, including organics in at least one environment, into space. Although these worlds represent environments that are significantly different from those traditionally considered the realm of Laboratory Astrophysics, their facilities are well situated to provide insight into the chemistry occurring in and around these worlds as well as experimental data for the interpretation of observations from missions visiting these Ocean World. This presentation will discuss the areas where Laboratory Astrophysics can provide experimental data to help understand the chemistry, and mission data of Ocean Worlds, and the challenges research into Ocean Worlds presents to our current facilities and how they can be overcome. Lastly, this presentation will introduce the new ICEE (In-situ Carbon Evolution Experiments) facility at NASA Ames Research Center as an example of how a lab dedicated to Laboratory Astrophysics can adapt itself to also meet the needs for Ocean Worlds research.

Andrew Lige Mattioda↗

Validation Of The Airspace Concept Evaluation System Using Real World Data

This paper discusses the process of performing a validation of the Airspace Concept Evaluation System (ACES) using real world historical flight operational data. ACES inputs are generated from select real world data and processed to create a realistic reproduction of a single day of operations within the National Airspace System (NAS). ACES outputs are then compared to real world operational metrics and delay statistics for the reproduced day. Preliminary results indicate that ACES produces delays and airport operational metrics similar to the real world with minor variations of delay by phase of flight. ACES is a nation-wide fast-time simulation tool developed at NASA Ames Research Center. ACES models and simulates the NAS using interacting agents representing center control, terminal flow management, airports, individual flights, and other NAS elements. These agents pass messages between one another similar to real world communications. This distributed agent based system is designed to emulate the highly unpredictable nature of the NAS, making it a suitable tool to evaluate current and envisioned airspace concepts. To ensure that ACES produces the most realistic results, the system must be validated. There is no way to validate future concepts scenarios using real world historical data, but current day scenario validations increase confidence in the validity of future scenario results. Each operational day has unique weather and traffic demand schedules. The more a simulation utilizes the unique characteristic of a specific day, the more realistic the results should be. ACES is able to simulate the full scale demand traffic necessary to perform a validation using real world data. Through direct comparison with the real world, models may continuee to be improved and unusual trends and biases may be filtered out of the system or used to normalize the results of future concept simulations.

Zelinski, Shannon↗

Autonomous Ocean World Exploration: Advancement of a Virtual Testbed

The search for life (extinct or extant) and potentially habitable bodies in our solar system and beyond is one of the 12 priority science questions outlined in the National Acadamies’ 2022 decadal survey [5]. Extraterrestrial destinations containing liquid water present an opportunity to search for life as we know it, and in recent years an increasing number of such locations have been discovered within our solar system. Several Jovian moons—Europa, Ganymede, and Callisto [10]—and the Saturnian moons Enceladus [8] and Titan [9] are known or suspected to harbor massive subsurface oceans. Of these "ocean worlds", Europa is the focus of at least one planned NASA orbiter mission, Europa Clipper [4], and an early lander mission concept, the Europa Lander [2, 3]. Whereas most robotic missions to the Moon and Mars (e.g. orbiters, rovers, landers) to date have had ground controllers on Earth tightly involved in mission operations, missions to more distant worlds will require a high degree of onboard autonomy due to long communication lags and blackouts, harsh environments (radiation, cold), and more limited battery and hardware life. The past decade has seen great advances in both AI technologies and computing scalability and performance that offer promising solutions for spacecraft autonomy and motivate the software system and research programs described in this paper. The Ocean Worlds Autonomy Testbed for Exploration, Research, and Simulation (OceanWATERS) [1], which has been in development at the NASA Ames Research Center since 2018, is a virtual environment for testing lander autonomy solutions. It is built on the Robot Operating System (ROS), runs on consumer-grade Linux workstations, and was released as open source in 2020. OceanWATERS provides a physical and visual simulation of a prototypical lander in a Europa-like environment (Figure 1). The lander was modeled after requirements and specifications made in JPL’s Europa Lander Study of 2016 [3]. Simulated lander systems include stereo cameras and spotlights mounted on an antenna mast that pans and tilts, a 6 degrees of freedom (DoF) robotic arm with a force-torque sensor and two interchangeable end effectors, and a battery pack power system. The environment consists of multiple terrain models including a highly detailed model sourced from the FROST dataset [11], simulation of surrounding planetary bodies based on an ephemeris model, and lighting from the sun with associated surface illumination, reflectance, and shadows. Operations supported by OceanWATERS include panoramic and directed imaging of the environment and lander workspace, Cartesian and joint-level arm commanding, grinding of the terrain surface (e.g. digging a trench), and scooping of ground material (Figure 2) which can be discarded or collected as science samples in a receptacle that can be emptied (science operations themselves are not simulated). These operations are realized as ROS Actions and are complimented by a wide selection of telemetry that is continually produced by each lander subsystem. The power system model is driven by the open-source Generic Software Architecture for Prognostics (GSAP) [11] that predicts the battery’s remaining useful life and other characteristics. As a testbed for high-level autonomy, OceanWATERS provides an execution framework based on PLEXIL [12], an open-source plan specification language and execution engine developed largely at Ames. NASA's initial development of OceanWATERS, as well the Ocean Worlds Lander Autonomy Testbed (OWLAT) [6], a complimentary physical testbed developed at JPL, was the first step in a plan for realizing candidate onboard autonomy solutions for such planetary landers. In 2020 NASA solicited applications for its Autonomous Robotics Research for Ocean Worlds (ARROW) program, and in 2021 the similar Concepts for Ocean worlds Life Detection Technology (COLDTech) program. Collectively six research teams, based in universities and companies across the United States, were awarded grants to develop and demonstrate autonomy solutions on OceanWATERS and OWLAT. These 1–2-year projects have now finished or are nearing completion, and a wide variety of autonomy challenges in ocean world surface missions were addressed. Prototyped and demonstrated solutions have included autonomous discovery, response and adaptation to system faults and unexpected environmental events, world model synthesis through perception, plan synthesis using learned models, methods to optimize sample target selection and prioritize science data transmission, extension of PLEXIL for stochastic decision-making, and an integration of a model of JPL’s mission-ready COLDArm [7]. Technologies used in these projects include many forms of machine learning, causal reasoning, automated planning, Markov decision processes, formal methods, and other advanced techniques. A more detailed summary of the ARROW and COLDTech projects is given herein. OceanWATERS has had significant enhancements since its open-source release in 2020. Many of its new features were driven or shaped by feedback from the ARROW and COLDTech teams and requirements of their projects. In support of enabling autonomous adaptation to spacecraft faults (a specific capability solicited by both programs), a fault injection and detection framework was developed that supports a wide and growing range of fault types such as locked joints, image loss, and battery failures. The power system model was completed and integrated into the simulator, starting as a single-cell battery model and later upgraded to a multi-cell model with associated faults such as cell disconnection. Arm/terrain interaction was improved by adding a force-torque sensor and associated faults, and an analytic dig force model based on the Balovnev bucket force equations. Environment fidelity was increased by modeling terrain deformation resulting from digging and scooping; visual improvements were made in textures, lighting, and shadows. To facilitate interoperation with OWLAT, a unified command and telemetry interface between the testbeds was developed at the ROS level, along with a PLEXIL interface. The number of lander operations was greatly expanded (e.g. with Cartesian-based arm and antenna movement), and a framework was designed for users to build their own lander actions. A GUI for PLEXIL plan selection was created (Figure 3), and an expansive set of plans were added, such as those that illustrate patterns for fault handling. This paper provides a self-contained high-level description of OceanWATERS, focusing on more detailed coverage of the aforementioned enhancements. It provides a high-level summary of the projects undertaken by participants in the ARROW and COLDTech programs and how these efforts have helped shape OceanWATERS. Finally, potential future work and directions for the testbed are listed, as likely informed by the recent planetary science decadal survey [5].

K Michael Dalal↗

Multiple Habitable Phases on Outer Exosolar Worlds

As stars evolve to higher luminosities during first ascension of the giant branch, previously frozen terrestrial worlds may thaw and host liquid water on their surfaces. Eventually these outer worlds again become uninhabitable due to receiving too much incident light and their water inventory evaporating. Solar-mass stars experience a sudden decrease in luminosity entering the horizontal branch, which could result in a secondary habitable phase for their outer worlds. The outer worlds' time with habitable surface climates is key in evaluating the possibility of extraterrestrial life arising. The times inside the habitable zone (TIHZ) are calculated for outer worlds orbiting between 5 and 45 au around a Sun-like star. By comparing the TIHZ to time estimates for life to arise on Earth, we evaluate whether such outer worlds are promising candidates in the search for extraterrestrial life. We use two different solar evolution models (PARSEC and Dartmouth) and both optimistic and conservative habitable zone (HZ) definitions. Multiple habitable phases are found for each outer world. Outer worlds with orbits as large as Saturn are found to have a secondary habitable phase which exceeds the first in duration. Generally, the time inside the HZ is found to decrease almost monotonically with orbiting distance. Water loss is calculated after the first habitable phase to determine whether a secondary habitable phase is possible. For all orbiting distances the water loss is insufficient to deplete a water inventory equivalent to that of many moons in the outer solar system.

Astrobiology↗

Exploring the Ocean Worlds

Including Earth, roughly a dozen water ocean worlds exist in the solar system: the relict worlds Ceres and Mars, large Jovian and Saturnian icy moons with vast interior oceans, and Kuiper Belt Objects like Triton, Charon, and Pluto whose geologies are dominated by water and ammonia. The ocean-world science puzzle – which may reveal whether life is widespread in the cosmos, why it exists where it does, and how it originates – can only be solved by exploring all of them. Potential life in these places could not have shared our origins, yet these worlds contain the only evidence about life that we can touch, essentially forever. Thus, their exploration has existential significance. Planning a multiworld exploration campaign would be a multi-generational undertaking. The technical challenges are diverse and formidable, far harder than at Mars: missions to the Jovian and Saturnian ocean worlds are severely powerlimited; trip times can be more than a decade. And the science targets are global-scale oceans beneath kilometers of cryogenic ice. Today, we lack the instrumentation, subsystems, and machine-intelligence technologies needed. A systematic OWEP (ocean worlds exploration program) strategy can make most effective use of funding and time. The three priority ocean-world targets are Europa at Jupiter, and Enceladus and Titan at Saturn. Five hypothetical programmatic scenarios are compared to the default case. A coherent OWEP should have several parts: first, dedicated continuous investment in enabling technologies; and second, two directed-purpose, medium-class (~$1B) missions per decade that conduct pivotal investigations on a documented roadmap. A robust OWEP would cost about 1/40th more per year than NASA’s current budget.

Naderi, Firouz↗

The Landsat thematic mapper World Data Base

A World Data Base of potential thematic mapper (TM) scenes was developed to aid in acquisition planning. The World Data Base contains geopolitical, geographic and economic regions along with a format that enables users to find the satellite day, sun angle and cloud cover probability for any month of the year. Scenes that have been acquired by TM and have an average cloud cover of 30 percent of less from July 1982 when TM was launched until the Landsat system was taken over by NOAA in September 1984 are also in the World Data Base. Processed data are referenced in maps and data bases at EROS Data Center; however, a large number of acquistions have never been processed and therefore are not accessible. The World Data Base enables the rapid location of scenes and areas with the least effort making it invaluable in TM scheduling. Users of TM data can use the World Data Base to determine if scenes of interest have been acquired, the acquisition date, and if scenes have been processed to computer-compatible tape (CCT). These uses of the World Data Base make it a valuable tool in the acquisition and location of TM scenes.

Ludwig, R. W.↗

Sensory processing and world modeling for an active ranging device

In this project, we studied world modeling and sensory processing for laser range data. World Model data representation and operation were defined. Sensory processing algorithms for point processing and linear feature detection were designed and implemented. The interface between world modeling and sensory processing in the Servo and Primitive levels was investigated and implemented. In the primitive level, linear features detectors for edges were also implemented, analyzed and compared. The existing world model representations is surveyed. Also presented is the design and implementation of the Y-frame model, a hierarchical world model. The interfaces between the world model module and the sensory processing module are discussed as well as the linear feature detectors that were designed and implemented.

Hong, Tsai-Hong↗

International Conference on Remote Sensing Applications for Archaeological Research and World Heritage Conservation

Contents include the following: Monitoring the Ancient Countryside: Remote Sensing and GIS at the Chora of Chersonesos (Crimea, Ukraine). Integration of Remote Sensing and GIS for Management Decision Support in the Pendjari Biosphere Reserve (Republic of Benin). Monitoring of deforestation invasion in natural reserves of northern Madagascar based on space imagery. Cartography of Kahuzi-Biega National Park. Cartography and Land Use Change of World Heritage Areas and the Benefits of Remote Sensing and GIS for Conservation. Assessing and Monitoring Vegetation in Nabq Protected Area, South Sinai, Egypt, using combine approach of Satellite Imagery and Land Surveys. Evaluation of forage resources in semi-arid savannah environments with satellite imagery: contribution to the management of a protected area (Nakuru National Park) in Kenya. SOGHA, the Surveillance of Gorilla Habitat in World Heritage sites using Space Technologies. Application of Remote Sensing to monitor the Mont-Saint-Michel Bay (France). Application of Remote Sensing & GIS for the Conservation of Natural and Cultural Heritage Sites of the Southern Province of Sri Lanka. Social and Environmental monitoring of a UNESCO Biosphere Reserve: Case Study over the Vosges du Nord and Pfalzerwald Parks using Corona and Spot Imagery. Satellite Remote Sensing as tool to Monitor Indian Reservation in the Brazilian Amazonia. Remote Sensing and GIS Technology for Monitoring UNESCO World Heritage Sites - A Pilot Project. Urban Green Spaces: Modern Heritage. Monitoring of the technical condition of the St. Sophia Cathedral and related monastic buildings in Kiev with Space Applications, geo-positioning systems and GIS tools. The Murghab delta palaeochannel Reconstruction on the Basis of Remote Sensing from Space. Acquisition, Registration and Application of IKONOS Space Imagery for the cultural World Heritage site at Mew, Turkmenistan. Remote Sensing and VR applications for the reconstruction of archaeological landscapes. Archaeology through Space: Experience in Indian Subcontinent. The creation of a GIS Archaeological Site Location Catalogue in Yucatan: A Tool to preserve its Cultural Heritage. Mapping the Ancient Anasazi Roads of Southeast Utah. Remote Sensing and GIS Technology for Identification of Conservation and Heritage sites in Urban Planning. Mapping Angkor: For a new appraisal of the Angkor region. Angkor and radar imaging: seeing a vast pre-industrial low-density, dispersed urban complex. Technical and methodological aspects of archaeological CRM integrating high resolution satellite imagery. The contribution of satellite imagery to archaeological survey: an example from western Syria. The use of satellite images, digital elevation models and ground truth for the monitoring of land degradation in the "Cinque Terre" National park. Remote Sensing and GIS Applications for Protection and Conservation of World Heritage Site on the coast - Case Study of Tamil Nadu Coast, India. Multispectral high resolution satellite imagery in combination with "traditional" remote sensing and ground survey methods to the study of archaeological landscapes. The case study of Tuscany. Use of Remotely-Sensed Imagery in Cultural Landscape. Characterisation at Fort Hood, Texas. Heritage Learning and Data Collection: Biodiversity & Heritage Conservation through Collaborative Monitoring & Research. A collaborative project by UNESCO's WHC (World Heritage Center) & The GLOBE Program (Global Learning and Observations to Benefit the Environment). Practical Remote Sensing Activities in an Interdisciplinary Master-Level Space Course.

Source record↗

Perceptual and performance consequences of flight in virtual worlds

There are two primary purposes for head-mounted systems in aeronautical settings. One is for helmet-mounted sights and teleoperated (head-slaved) weapons systems. Bennett, Johnson, Perrone, and Phatak (1988) evaluated head tracking performance during passive and controlled flight. In that study, comparisons were also made of head tracking performance in sterile and relatively complex virtual worlds. That study confirmed the robustness of head tracking performance across a wide variety of visual scenes. A second use of virtual world displays is for aircraft control. Aircraft controllability using head-mounted, panel-mounted, or simulated out-the-window scenes has been systematically examined. Those studies reported the range of rotorcraft flight tasks in which head-mounted virtual worlds provided some advantages. Two studies will be reported that examine the perceptual/performance effects of virtual worlds. The first examines head tracking performance with roll-stabilized versus non-roll stabilized virtual worlds. The purpose of the study was to (1) examine display strategies used in current display systems and (2) study the adaptability of observers to estimated glide slope angles using head-slaved versus head-stabilized imagery. The purpose of this study was to examine the usefulness of wide field-of-regards during final approaches to a runway.

Bennett, C. Thomas↗

World Wind 3D Earth Viewing

World Wind allows users to zoom from satellite altitude down to any place on Earth, leveraging high-resolution LandSat imagery and SRTM (Shuttle Radar Topography Mission) elevation data to experience Earth in visually rich 3D. In addition to Earth, World Wind can also visualize other planets, and there are already comprehensive data sets for Mars and the Earth's moon, which are as easily accessible as those of Earth. There have been more than 20 million downloads to date, and the software is being used heavily by the Department of Defense due to the code s ability to be extended and the evolution of the code courtesy of NASA and the user community. Primary features include the dynamic access to public domain imagery and its ease of use. All one needs to control World Wind is a two-button mouse. Additional guides and features can be accessed through a simplified menu. A JAVA version will be available soon. Navigation is automated with single clicks of a mouse, or by typing in any location to automatically zoom in to see it. The World Wind install package contains the necessary requirements such as the .NET runtime and managed DirectX library. World Wind can display combinations of data from a variety of sources, including Blue Marble, LandSat 7, SRTM, NASA Scientific Visualization Studio, GLOBE, and much more. A thorough list of features, the user manual, a key chart, and screen shots are available at http://worldwind.arc.nasa.gov.

Hogan, Patrick↗