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At least 19 records

Incentivizing Cooperative Merging Control: Insights from Multi-Agent Deep Reinforcement Learning

Cooperative driving automation enables connected and automated vehicles (CAVs) to devise cooperative merging control, introducing great potentials to alleviate traffic congestion, reduce energy consumption, and enhance safety for highway on-ramp operations. Although numerous CAV cooperative merging algorithms have been developed to improve energy and traffic performance, the agreement-seeking among CAV users and their local benefits have been understudied. This can lead to rejections of cooperative merging plans and jeopardizing CAV performance, as a cooperation may entail certain CAVs to sacrifice their local benefits to achieve a system optimum. To address this issue, the study first leverages multi-agent deep reinforcement learning (MADRL) factoring both local reward and regional reward to demonstrate the discrepancies between CAV users’ local benefits and system optimum. Next, the existence of a correlated equilibrium is proved to characterize the convergence of MADRL training. This further facilitates the incorporation of incentives (computed based on reward discrepancies) to compensate for CAV users’ local benefits and facilitate system-optimal agreements in cooperative merging operations.

Zhou, Anye [ORNL] (ORCID:0000000301455579)↗

Cooperative Merging Speed Planning: A Vehicle-Dynamics-Free Method

Various cooperative merging control strategies at on-ramp have been proposed in the last decade. Approximated vehicle longitudinal motion models, e.g., kinematics model, have been broadly adopted for controller synthesis because of their simplicity. However, what appears problematic is that the models used for controller validation remain, in many cases, the same as the ones used for controller design. Indeed, actual vehicle dynamics contain rich behaviors that the simplified models cannot fully cover. In this paper, we first demonstrate that the actual vehicle speed can be dissimilar to the reference from a speed planner once vehicle dynamics is considered. Then, we propose two data-driven speed generators agnostic to vehicle dynamics. SUMO/Simulink joint simulations demonstrate that the proposed reference speed planners can successfully merge vehicles with distinct dynamics characteristics by following the desired sequence, speed, and intervehicle distance at the merging point while avoiding collisions.

Wang, Zejiang↗

Cooperative Merging via Online Speed Replanning: A Model-Free Approach With Vehicle-to-Vehicle Communication Packet Drop Compensation

On-ramp merging is a critical bottleneck in freeway traffic flow, contributing to congestion, accidents, and excessive fuel consumption. Although traditional ramp metering provides macroscopic control, it lacks the granularity for optimizing an individual vehicle’s trajectory. Cooperative merging, enabled by connected and automated vehicles, can potentially enhance traffic efficiency, safety, and fuel economy. However, existing research often neglects the influence of heterogeneous vehicle dynamics, unreliable vehicle-to-vehicle (V2V) communication, and real-time implementation challenges. Here, this paper introduces novel model-free online speed planners for cooperative on-ramp merging. The planners address these limitations by being agnostic to vehicle dynamics, effectively compensating for V2V communication packet drops and incurring only a light computational burden. Comprehensive evaluation, conducted on a real-time traffic-vehicle-communication co-simulation platform integrating high-fidelity vehicle dynamics, a traffic simulator, and recorded V2V communication footprints, demonstrates the effectiveness of the proposed speed planners. Simulation results reveal that the proposed method yields accurate tracking of desired speed and inter-vehicle distance, maintaining low fuel consumption even under high packet drop ratios, and demonstrating real-time implementation efficiency.

Wang, Zejiang [Univ. of Texas at Dallas, Richardso↗

Energy-Centric Cooperative Onramp Merging Strategy: An Analytical Solution

Cooperative highway onramp merging plays an important role in mitigating highway traffic congestion. A crucial component of a cooperative merging system is the merging sequence strategy, which determines each merging participant's order to reach the merging point. Existing merging sequence strategies can be classified into rule-based and optimization-based approaches. The rule-based strategies can be effortlessly implemented with a light online computational burden. However, they may not achieve the optimal energy efficiency. In contrast, the optimization-based strategies can yield the optimal merging sequence to minimize fuel consumption, but typically involve computationally expensive numerical optimization. To leverage the advantages from both sides, we propose a novel merging sequence strategy that can minimize fuel consumption while avoiding online numerical optimization. The key idea is to analytically formulate the expected fuel consumption of each merging participant. Using a realistic highway onramp scenario based on the NGSIM dataset, we validate the performance and the computational efficiency of the proposed merging sequence strategy via SUMO/SIMULINK joint simulation.

Wang, Zejiang↗

Cooperative On-Ramp Merging with Time-Varying Vehicle-to-Vehicle Communication Delay Compensation via a Model-Free Approach

Cooperative merging strategies enabled by vehicle-to-vehicle (V2V) communication have shown promise in addressing congestion, fuel inefficiency, and collision risks. However, their performance can be severely degraded by time-varying and uncertain communication delays-an issue often overlooked in existing research, which primarily focuses on merging sequence determination and trajectory planning. Furthermore, practical considerations such as heterogeneous vehicle dynamics, varying road conditions, and real-time implementation complexities are frequently neglected. This paper presents a model-free, online planning framework for cooperative on-ramp merging of connected and automated vehicles (CAVs), explicitly accounting for time-varying V2V communication delays. Without relying on detailed vehicle dynamics, the proposed method introduces a data-driven delay compensation scheme. A co-simulation platform integrating high-fidelity vehicle dynamics, traffic simulation (SUMO), and V2V communication within MATLAB/Simulink is developed to evaluate the proposed method. Simulation results demonstrate that unaddressed V2V communication delays significantly impair merging performance. In contrast, the proposed framework enhances intervehicle distance tracking and maintains low CO2 emissions and fuel consumption, under communication delay across different communication frequencies. In conclusion, its lightweight design also facilitates real-time implementation, making it well-suited for deployment in practical CAV systems.

Accounting↗

Evaluating Connected and Automated Vehicles in Co-Simulation Environment of Traffic Microsimulation and Vehicle Dynamics

Connected and automated vehicles (CAVs) have the potential to improve many aspects of the current transportation systems such as safety, mobility, and energy efficiency. In order to evaluate the benefits and impacts of a CAV, the CAV control algorithm is typically implemented on vehicles simulated in a traffic microsimulation environment. However, traffic microsimulation usually lacks detailed vehicle and powertrain dynamics, making it challenging to fully understand how a CAV control algorithm will perform and respond on an actual vehicle. Whether the same benefits measured in the simulation will also be observed in real-world remains an open question. One potential approach to fill in this gap is to conduct a co-simulation of traffic microsimulation with detailed vehicle and powertrain dynamics models, often developed in MATLAB Simulink. However, current microsimulation tools such as VISSIM and SUMO do not have a ready-to-use interface for co-simulation with vehicle dynamics and Simulink. Also, even if such an interface exists, it will be tool-specific, making it challenging to shift from one tool to another or test CAV controls in different tools. There are needs for tool-agnostic co-simulation as different microsimulation tools have their pros and cons, and researchers often need to use different tools based on the purposes of the simulation, project needs, and applications. In this work, Flexible Interface for X-in-the-loop Simulation (FIXS) is developed that can support the co-simulation of microsimulation, CAV control algorithm, and vehicle dynamics model in Simulink. Enabled by the FIXS, the benefit and performance of a CAV control algorithm can be better understood with the consideration of vehicle responses and dynamics. The connection to VISSIM and SUMO is handled internally by the interface, and users can easily switch tools by changing a configuration file. The co-simulation capability is demonstrated for a VISSIM eco-approach and departure CAV scenario and a SUMO cooperative merging scenario for both a passenger CAV and a class 8 heavy-duty connected and automated trucks.

Shao, Yunli↗

Time-Varying Output Delay Compensation-A Model-Free Approach and its Application on Cooperative On-Ramp Merging

This paper presents a model-free approach to compensate for time-varying output delay in networked control systems. The proposed architecture combines a model-free observer and the Smith predictor. The model-free observer estimates the current state while handling modeling errors and uncertainties of the system. The Smith predictor moves the effect of time delay outside the control closed-loop using the estimated delayed output and the actual output of the plant. The proposed method is applied to a cooperative on-ramp merging problem. First, an ultra-local model predictive control is implemented to provide a computationally efficient online speed planner agnostic to the vehicle dynamics. After that, a model-free observer is designed to estimate the current state. Finally, the proposed architecture is tested against a time-varying output delay with an upper bound of 200 milliseconds. The results demonstrate the effectiveness of the proposed method with improved tracking of intervehicle distance.

Waleed khan, Muhammad [The University of Texas at ↗

Pseudospectral convex optimization for on-ramp merging control of connected vehicles

It can be a daunting task for human drivers to merge into highways because of the intricate vehicle negotiations and potential risk within limited time and space. Connected vehicle (CV) technologies could be a solution to this problem and offer many benefits to the road safety, traffic mobility, and energy efficiency. However, real-time optimal control of CVs is still an open challenge, due to the nonlinear vehicle dynamics, non-convex fuel consumption model, and highly dynamic uncertain inter-vehicle interactions. To tackle these issues, a novel real-time optimal control approach that balances the computational efficiency and solution optimality is proposed for the purpose of onboard application. To this end, the pseudospectral collocation method is integrated with a sequential convex programming approach to develop two new optimization algorithms, which are implemented within a model predictive control (MPC) framework to allow for real-time generation of optimal merging speed profiles. One algorithm leverages the line search technique to improve convergence, and the other benefits from the trust region method for better computational efficiency. The optimality and convergence process of both proposed algorithms are investigated by comparing their solutions with a popular non-linear solver. Furthermore, simulation results show that the proposed methods outperform the benchmark in terms of computational cost, fuel consumption, and traffic efficiency. In particular, the proposed fuel-economy merging rule can save 57.1% fuel consumption on average on four different traffic volumes. Meanwhile, the proposed optimal control algorithms can reduce 2.2% travel time on average comparing to the “first-in-first-out” merging rule.

33 ADVANCED PROPULSION SYSTEMS↗

Cooperative lane control application for fully connected and automated vehicles at multilane freeways

Advances in communications technology have made the development of connected and automated vehicle (CAV) applications that may potentially replace traditional, gantry operated lane control signals (LCSs) possible. Here, we develop the concept of a prototype CAV-enabled LCS application and provides a preliminary assessment of the potential improvement it offers over traditional LCS. Real-world data obtained from an LCS on I-66 in Northern Virginia was used to calibrate and validate a baseline simulation model. Further, the current lane control scenarios utilized in the Northern Virginia LCS were identified and relevant data resulting from implementation of those scenarios were collected to model the LCS in a simulation environment. The performance of real-world LCS was then compared to a prototype CAV-enabled LCS application developed in this research. The CAV-enabled LCS application consistently outperformed the traditional LCS with increased throughput and speeds. On average, an increase of 18.4%, 9.6% and 12.8% in throughput was observed for three selected scenarios under the best case of a 1 sec headway. Furthermore, the CAV-enabled LCS application was also found to reduce volatility, represented by variation in acceleration and deceleration regimes, by an average of 25.6% and 49.6%. The reduction in turbulence in the traffic stream may indicate potential improved safety with the CAV system.

33 ADVANCED PROPULSION SYSTEMS↗

ICAROUS Simulation Video for AUVSI XPONENTIAL 2019

Video demonstrate the ability of ICAROUS (Independent Configurable Architecture for Reliable Operations of Autonomous Systems) to perform autonomous traffic avoidance and merging with cooperative aircraft in simulation. The Video will be shown in the NASA booth at AUVSI XPONENTIAL (Chicago, IL 4/29/19-5 /2/19) to aid in demonstrating and explaining the capabilities of the ICAROUS research system.

Malekpour, Mahyar R↗

Pore-Scale Dynamics of Liquid CO2–Water Displacement in 2D Axisymmetric Porous Micromodels Under Strong Drainage and Weak Imbibition Conditions: High-Speed μPIV Measurements

Resolving pore-scale transient flow dynamics is crucial to understanding the physics underlying multiphase flow in porous media and informing large-scale predictive models. Surface properties of the porous matrix play an important role in controlling such physics, yet interfacial mechanisms remain poorly understood, in part due to a lack of direct observations. This study reports on an experimental investigation of the pore-scale flow dynamics of liquid CO 2 and water in two-dimensional (2D) circular porous micromodels with different surface characteristics employing high-speed microscopic particle image velocimetry (μPIV). The design of the micromodel minimized side boundary effects due to the limited size of the domain. The high-speed μPIV technique resolved the spatial and temporal dynamics of multiphase flow of CO 2 and water under reservoir-relevant conditions, for both drainage and imbibition scenarios. When CO 2 displaced water in a hydrophilic micromodel (i.e., drainage), unstable capillary fingering occurred and the pore flow was dominated by successive pore-scale burst events (i.e., Haines jumps). When the same experiment was repeated in a nearly neutral wetting micromodel (i.e., weak imbibition), flow instability and fluctuations were virtually eliminated, leading to a more compact displacement pattern. Energy balance analysis indicates that the conversion efficiency between surface energy and external work is less than 30%, and that kinetic energy is a disproportionately smaller contributor to the energy budget. This is true even during a Haines jump event, which induces velocities typically two orders of magnitude higher than the bulk velocity. These novel measurements further enabled direct observations of the meniscus displacement, revealing a significant alteration of the pore filling mechanisms during drainage and imbibition. While the former typically featured burst events, which often occur only at one of the several throats connecting a pore, the latter is typically dominated by a cooperative filling mechanism involving simultaneous invasion of a pore from multiple throats. This cooperative filling mechanism leads to merging of two interfaces and releases surface energy, causing instantaneous high-speed events that are similar, yet fundamentally different from, burst events. Finally, pore-scale velocity fields were statistically analyzed to provide a quantitative measure of the role of capillary effects in these pore flows.

Li, Yaofa↗

Simulation Results for Airborne Precision Spacing along Continuous Descent Arrivals

This paper describes the results of a fast-time simulation experiment and a high-fidelity simulator validation with merging streams of aircraft flying Continuous Descent Arrivals through generic airspace to a runway at Dallas-Ft Worth. Aircraft made small speed adjustments based on an airborne-based spacing algorithm, so as to arrive at the threshold exactly at the assigned time interval behind their Traffic-To-Follow. The 40 aircraft were initialized at different altitudes and speeds on one of four different routes, and then merged at different points and altitudes while flying Continuous Descent Arrivals. This merging and spacing using flight deck equipment and procedures to augment or implement Air Traffic Management directives is called Flight Deck-based Merging and Spacing, an important subset of a larger Airborne Precision Spacing functionality. This research indicates that Flight Deck-based Merging and Spacing initiated while at cruise altitude and well prior to the Terminal Radar Approach Control entry can significantly contribute to the delivery of aircraft at a specified interval to the runway threshold with a high degree of accuracy and at a reduced pilot workload. Furthermore, previously documented work has shown that using a Continuous Descent Arrival instead of a traditional step-down descent can save fuel, reduce noise, and reduce emissions. Research into Flight Deck-based Merging and Spacing is a cooperative effort between government and industry partners.

Barmore, Bryan E.↗

Issues in Developing a Normative Descriptive Model for Dyadic Decision Making

Most research in modelling human information processing and decision making has been devoted to the case of the single human operator. In the present effort, concepts from the fields of organizational behavior, engineering psychology, team theory and mathematical modelling are merged in an attempt to consider first the case of two cooperating decisionmakers (the Dyad) in a multi-task environment. Rooted in the well-known Dynamic Decision Model (DDM), the normative descriptive approach brings basic cognitive and psychophysical characteristics inherent to human behavior into a team theoretic analytic framework. An experimental paradigm, involving teams in dynamic decision making tasks, is designed to produce the data with which to build the theoretical model.

Serfaty, D.↗

Robotic air vehicle. Blending artificial intelligence with conventional software

The Robotic Air Vehicle (RAV) system is described. The program's objectives were to design, implement, and demonstrate cooperating expert systems for piloting robotic air vehicles. The development of this system merges conventional programming used in passive navigation with Artificial Intelligence techniques such as voice recognition, spatial reasoning, and expert systems. The individual components of the RAV system are discussed as well as their interactions with each other and how they operate as a system.

Mcnulty, Christa↗

Cooperative Exploration of Rough Martian Terrains with the "Scorpion" Legged Robot as an Adjunct to a Rover.

NASA needs autonomous robotic exploration of difficult (rough and/or steep) scientifically interesting Martian terrains. Concepts involving distributed autonomy for cooperative robotic exploration are key to enabling new scientific objectives in robotic missions. We propose to utilize a legged robot as an adjunct scout to a rover for access to difficult - scientifically interesting - terrains (rocky areas, slopes, cliffs). Our final mission scenario involves the Ames rover platform "K9" and Scorpion acting together to explore a steep cliff, with the Scorpion robot rappelling down using the K9 as an anchor as well as mission planner and executive. Cooperation concepts, including wheeled rappelling robots have been proposed before. Now we propose to test the combined advantages of a wheeled vehicle with a legged scout as well as the advantages of merging of high level planning and execution with biologically inspired, behavior based robotics. We propose to use the 8-legged, multifunctional autonomous robot platform Scorpion that is currently capable of: Walking on different terrains (rocks, sand, grass, ...). Perceiving its environment and modifying its behavioral pattern accordingly. These capabilities would be extended to enable the Scorpion to: communicate and cooperate with a partner robot; climb over rocks, rubble piles, and objects with structural features. This will be done in the context of exploration of rough terrains in the neighborhood of the rover, but inaccessible to it, culminating in the added capability of rappelling down a steep cliff for both vertical and horizontal terrain observation.

Colombano, Silvano P.↗

Revisiting Huffman Coding: Toward Extreme Performance on Modern GPU Architectures

Today's high-performance computing (HPC) applications are producing vast volumes of data, which are challenging to store and transfer efficiently during the execution, such that data compression is becoming a critical technique to mitigate the storage burden and data movement cost. Huffman coding is arguably the most efficient Entropy coding algorithm in information theory, such that it could be found as a fundamental step in many modern compression algorithms such as DEFLATE. On the other hand, today's HPC applications are more and more relying on the accelerators such as GPU on supercomputers, while Huffman encoding suffers from low throughput on GPUs, resulting in a significant bottleneck in the entire data processing. In this paper, we propose and implement an efficient Huffman encoding approach based on modern GPU architectures, which addresses two key challenges: (1) how to parallelize the entire Huffman encoding algorithm, including codebook construction, and (2) how to fully utilize the high memory-bandwidth feature of modern GPU architectures. The detailed contribution is fourfold. (1) We develop an efficient parallel codebook construction on GPUs that scales effectively with the number of input symbols. (2) We propose a novel reduction based encoding scheme that can efficiently merge the codewords on GPUs. (3) We optimize the overall GPU performance by leveraging the state-of-the-art CUDA APIs such as Cooperative Groups. (4) We evaluate our Huffman encoder thoroughly using six real-world application datasets on two advanced GPUs and compare with our implemented multi-threaded Huffman encoder. Experiments show that our solution can improve the encoding throughput by up to 5.0x and 6.8x on NVIDIA RTX 5000 and V100, respectively, over the state-of-the-art GPU Huffman encoder, and by up to 3.3x over the multi-thread encoder on two 28-core Xeon Platinum 8280 CPUs.

Tian, Jiannan↗

Rapid prototyping 3D virtual world interfaces within a virtual factory environment

On-going work into user requirements analysis using CLIPS (NASA/JSC) expert systems as an intelligent event simulator has led to research into three-dimensional (3D) interfaces. Previous work involved CLIPS and two-dimensional (2D) models. Integral to this work was the development of the University of Massachusetts Lowell parallel version of CLIPS, called PCLIPS. This allowed us to create both a Software Bus and a group problem-solving environment for expert systems development. By shifting the PCLIPS paradigm to use the VEOS messaging protocol we have merged VEOS (HlTL/Seattle) and CLIPS into a distributed virtual worlds prototyping environment (VCLIPS). VCLIPS uses the VEOS protocol layer to allow multiple experts to cooperate on a single problem. We have begun to look at the control of a virtual factory. In the virtual factory there are actors and objects as found in our Lincoln Logs Factory of the Future project. In this artificial reality architecture there are three VCLIPS entities in action. One entity is responsible for display and user events in the 3D virtual world. Another is responsible for either simulating the virtual factory or communicating with the real factory. The third is a user interface expert. The interface expert maps user input levels, within the current prototype, to control information for the factory. The interface to the virtual factory is based on a camera paradigm. The graphics subsystem generates camera views of the factory on standard X-Window displays. The camera allows for view control and object control. Control or the factory is accomplished by the user reaching into the camera views to perform object interactions. All communication between the separate CLIPS expert systems is done through VEOS.

Kosta, Charles Paul↗

Revisiting Huffman Coding: Toward Extreme Performance on Modern GPU Architectures

Today's high-performance computing (HPC) applications are producing vast volumes of data, which are challenging to store and transfer efficiently during the execution, such that data compression is becoming a critical technique to mitigate the storage burden and data movement cost. Huffman coding is arguably the most efficient Entropy coding algorithm in information theory, such that it could be found as a fundamental step in many modern compression algorithms such as DEFLATE. On the other hand, today's HPC applications are more and more relying on the accelerators such as GPU on supercomputers, while Huffman encoding suffers from low throughput on GPUs, resulting in a significant bottleneck in the entire data processing. In this paper, we propose and implement an efficient Huffman encoding approach based on modern GPU architectures, which addresses two key challenges: (1) how to parallelize the entire Huffman encoding algorithm, including codebook construction, and (2) how to fully utilize the high memory-bandwidth feature of modern GPU architectures. The detailed contribution is fourfold. (1) We develop an efficient parallel codebook construction on GPUs that scales effectively with the number of input symbols. (2) We propose a novel reduction based encoding scheme that can efficiently merge the codewords on GPUs. (3) We optimize the overall GPU performance by leveraging the state-of-the-art CUDA APIs such as Cooperative Groups. (4) We evaluate our Huffman encoder thoroughly using six real-world application datasets on two advanced GPUs and compare with our implemented multithreaded Huffman encoder. Experiments show that our solution can improve the encoding throughput by up to 5.0× and 6.8× on NVIDIA RTX 5000 and V100, respectively, over the state-of-the-art GPU Huffman encoder, and by up to 3.3× over the multithread encoder on two 28-core Xeon Platinum 8280 CPUs.

Tian, Jiannan↗