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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 19 records

"Sensor Web Evolution - Webs of Webs for NASA Science - Focus on small Uninhabited Aerial Systems (sUAS)"

This paper will describe the evolution of information collection, derivation and delivery mechanisms in webs of NASA sensor webs, with a focus on recent advancements in small Uninhabited Aerial Systems (sUAS). I will discuss the movement to "Fog Computing", also known as Edge Computing. Fog Computing facilitates the distribution of common operations and networking between edge devices and cloud computing facilities, optimizing the production of actionable intelligence. Initially, sUASs utilized onboard data collection as standard, with minimal data downloaded directly. Information products were derived in conventional computational environments, generally desk top computers, and information products made available to the Science Community in weeks or months. With the increased availability, and increasingly lower costs, of beyond line of sight (BLOS) satellite based communication, transmission rates and data volumes increased, and processing migrated to Cloud based services. Contemporary sUASs are moving some of that information product derivation to on vehicle services, and are creating a distributed Cloud/Fog environment. I will describe the technological advances that have made this possible, including low power multi-core Central Processing Units (CPU), and, more recently, the availability of high end Graphical Processing Units (GPU) that consume only a few watts. Intelligent system software, leveraging these hardware advances, finally allows for information product generation on-board, rather than simple data collection. Additionally, intelligent flight control systems now support mutual vehicle to vehicle collaboration, allowing sUASs to create ad-hoc sensor webs on demand, as required. Also discussed will be the lessons learned by the Authors' development of data systems for NASA's large High Altitude Long Endurance (HALE) UASs like Predator and Global Hawk, and how those lessons are being applied to sUAS development. This paper will focus on application, rather a deep dive into the technology, and will highlight improving data management through these new technologies.

Sensor Web↗

UASs in the VOG/Edge/FOG Sensor Web Environment

This paper will describe the evolution of information collection, derivation and delivery mechanisms in sensor webs utilizing Uninhabited Aerial Systems (UAS).We will discuss the movement to "Fog Computing", also known as Edge Computing. Fog Computing facilitates the distribution of common operations and networking between edge devices and cloud computing facilities, optimizing the production of actionable intelligence. Initially, UASs utilized onboard data collection as standard, with minimal data downloaded directly. Information products were derived in conventional computational environments, generally desk top computers, and information products made available to the Science Community in weeks or months. With the increased availability, and increasingly lower costs, of beyond line of sight (BLOS) satellite based communication, transmission rates and data volumes increased, and processing migrated to Cloud based services. Contemporary UASs are moving some of that information product derivation to on vehicle services, and are creating a distributed Cloud/Fog environment. The Author will describe the technological advances that have made this possible, including low power multi-core Central Processing Units (CPU), and, more recently, the availability of high end Graphical Processing Units (GPU) that consume only a few watts. Intelligent system software, leveraging these hardware advances, finally allows for information product generation on-board, rather than simple data collection. Additionally, intelligent flight control systems now support mutual vehicle to vehicle collaboration, allowing UASs to create ad-hoc sensor webs on demand, as required. Also discussed will be the lessons learned by the Authors' development of data systems for NASA's large High Altitude Long Endurance (HALE) UASs like Predator and Global Hawk, and how those lessons are being applied to other UAS development This paper will focus on applications, rather a deep dive into the technology, and will highlight improving data management through these new technologies.

UAS↗

Low-visibility visual simulation with real fog

An environmental fog simulation (EFS) attachment was developed to aid in the study of natural low-visibility visual cues and subsequently used to examine the realism effect upon the aircraft simulator visual scene. A review of the basic fog equations indicated that two major factors must be accounted for in the simulation of low visibility - one due to atmospheric attenuation and one due to veiling luminance. These factors are compared systematically by (1) comparing actual measurements to those computed from the fog equations, and (2) comparing runway-visual-range-related visual-scene contrast values with the calculated values. These values are also compared with the simulated equivalent equations and with contrast measurements obtained from a current electronic fog synthesizer to help identify areas in which improvements are needed. These differences in technique, the measured values, the features of both systems, a pilot opinion survey of the EFS fog, and improvements (by combining features of both systems) that are expected to significantly increase the potential as well as flexibility for producing a very high-fidelity low-visibility visual simulation are discussed.

Chase, W. D.↗

Low-Visibility Visual Simulation with Real Fog

An environmental fog simulation (EFS) attachment was developed to aid in the study of natural low-visibility visual cues and subsequently used to examine the realism effect upon the aircraft simulator visual scene. A review of the basic fog equations indicated that the two major factors must be accounted for in the simulation of low visibility-one due to atmospheric attenuation and one due to veiling luminance. These factors are compared systematically by: comparing actual measurements lo those computed from the Fog equations, and comparing runway-visual-range-related visual-scene contrast values with the calculated values. These values are also compared with the simulated equivalent equations and with contrast measurements obtained from a current electronic fog synthesizer to help identify areas in which improvements are needed. These differences in technique, the measured values, the Features of both systems, a pilot opinion survey of the EFS fog, and improvements (by combining features of both systems) that are expected to significantly increase the potential as well as flexibility for producing a very high-fidelity, low-visibility visual simulation are discussed.

Chase, Wendell D.↗

An Improved UAV-Based Fog Collector for Local-Scale Aerobiological Sampling

The use of unmanned air vehicles (UAVs) to passively collect fog for microbiological analysis is being investigated at NASA Ames, contributing to our understanding of the dynamics and limits of the biosphere. Current improvements to a preliminary payload design include physically modifying the mesh of the passive impactor collection unit (PICU) to increase fog-capture efficiency and a quick- mounting system to improve sample turnaround and contamination control. Increasing the water-capture efficiency of the PICU involved changing the surface roughness of the polypropylene mesh by abrasive sanding. Four scale models of the PICU were created, with three of those models sanded with 80-, 150-, and 240-grit sand paper for a minimum of thirty seconds on each side. Each mesh was individually tested in a fog-simulation chamber to measure collection efficiency. Tests showed that sanding the mesh will increase the water-capture efficiency by at least 3-fold for the 150- and 240-grit. Next steps are to determine the scaling laws and minimum amount of exposure time as a function of the fog density, to acquire enough microorganisms for analysis; a light-weight ground module for the PICU has been developed to allow rapid, easy field testing. Developing a mounting system that will ensure sterile deployment, as well as prompt changes of PICUs, for collection of fog water, utilized computational fluid dynamics (CFD) for the UAV to ensure that the location of the impactors will not be contaminated by particulates in the UAV downwash. The original design allowed the impactors to remain within sterile packaging until mounted on the UAV but did not address the concerns of contamination from aerodynamic ground effects and particulate lofting during takeoff. Design for a raised launch pad would allow for the sterile PICU to be attached to UAV and launched from outside the region of projected particulate lofting. California coastal sites have been scouted for appropriate testing locations. The improvements to the PICU design and operations will allow for multiple sampling points within a single fog event. The returned fog samples will undergo ion chromatography, qPCR, ATP quantification, and other tests to characterize microbial species and relevant biochemistry.

Wong, Amber↗

Properties of aerosols in the Martian atmosphere, as inferred from Viking Lander imaging data

Three types of aerosol were detected from observations of the Martian sky, Phobos, and the sun with the Viking imaging cameras. Atmospheric optical depths were derived from observations of the objects' brightness. Data on the absorption coefficient, mean size, and shape of aerosols were obtained from studies of the sky brightness, using a multiple-scattering computer code. The aerosol types were water ice ground fog, a higher-level ice cloud (polar hood), and soil particles suspended at heights up to 30 km. The properties of each type of aerosol are discussed. The data are subjected to thorough analysis, and the results are summarized.

Pollack, J. B.↗

Radiometer gives true absorption and emission coefficients

Novel radiometer, unaffected by scattering and polarization, measures true absorption and emmission coefficients for arbitrary mixture of gases and polluting particles. It has potential astronomical, meteorological, and environmental applications, such as determination of radiative heat budget, aerosol relative concentration, and morphology of cloud, haze, and fog formations. Data and temperature can be coupled directly to small computer for online calculation of radiation coefficients.

Fymat, A. L.↗

Rain, fog, and clouds for aircraft simulators

Environmental chamber creates realistic fog and rain effects in aircraft simulator. It reproduces clouds, homogeneous fog, patches of fog, rain and fog, and rain only. It is used with real time digital computer, color computer generated image display that simulates airport lights, or color television camera that produces moving display of airport runway as depicted on model terrain board.

Chase, W. D.↗

Characterization of terrestrial service environments - The simultaneous occurrence of combined conditions of solar insolation and climatic variables

Computational methods for occurrences of combined environmental and pollution variables are compared. General statistical data and diurnal statistics on 24 environmental variables are treated. Combinations of variables dealt with include: air temperature, relative humidity, wind speed, total insolation; air temperature and weather event (rain, fog); air pollutant and weather event; wind speed, wind direction, and weather event; air temperature, total insolation, and weather event; air temperature, relative humidity, wind speed, computed direct insolation levels; air temperature, relative humidity, air pollution.

Thomas, R. E.↗

Application of computational fluid mechanics to atmospheric pollution problems

One of the most noticeable effects of air pollution on the properties of the atmosphere is the reduction in visibility. This paper reports the results of investigations of the fluid dynamical and microphysical processes involved in the formation of advection fog on aerosols from combustion-related pollutants, as condensation nuclei. The effects of a polydisperse aerosol distribution, on the condensation/nucleation processes which cause the reduction in visibility are studied. This study demonstrates how computational fluid mechanics and heat transfer modeling can be applied to simulate the life cycle of the atmosphereic pollution problems.

Hung, R. J.↗

Autonomous Off-road Navigation over Extreme Terrains with Perceptually-challenging Conditions

We propose a framework for resilient autonomous navigation in perceptuallychallenging unknown environments with mobility-stressing elements such asuneven surfaces with rocks and boulders, steep slopes, negative obstacles like cliffsand holes, and narrow passages. Environments are GPS-denied and perceptuallydegradedwith variable lighting from dark to lit and obscurants (dust, fog, smoke).Lack of prior maps and degraded communication eliminates the possibility of prioror off-board computation or operator intervention. This necessitates real-time onboardcomputation using noisy sensor data. To address these challenges, we proposea resilient architecture that exploits redundancy and heterogeneity in sensing modalities.Further resilience is achieved by triggering recovery behaviors upon failure.We propose a fast settling algorithm to generate robust multi-fidelity traversabilityestimates in real-time. The proposed approach was deployed on multiple physicalsystems including skid-steer and tracked robots, high-speed RC car and legged robotsand as a part of Team CoSTAR’s effort to theDARPASubterranean Challenge, wherethe team won 2nd and 1st place in the Tunnel and Urban Circuit, respectively.

Agha-mohammadi, Ali-akbar↗

Exploration EVA Purge Flow Assessment

An advanced future spacesuit will require properly sized suit and helmet purge flow rates in order to sustain a crew member with a failed Portable Life Support System (PLSS) during an Extravehicular Activity (EVA). A computational fluid dynamics evaluation was performed to estimate the helmet purge flow rate required to washout carbon dioxide and to prevent the condensing ("fogging") of water vapor on the helmet visor. An additional investigation predicted the suit purge flow rate required to provide sufficient convective cooling to keep the crew member comfortable. This paper summarizes the results of these evaluations.

Navarro, Moses↗

Exploration EVA Purge Flow Assessment

An advanced future spacesuit will require properly sized suit and helmet purge flow rates in order to sustain a crew member with a failed Portable Life Support System (PLSS) during an Extravehicular Activity (EVA). A computational fluid dynamics evaluation was performed to estimate the helmet purge flow rate required to washout carbon dioxide and to prevent the condensing ("fogging") of water vapor on the helmet visor. An additional investigation predicted the suit purge flow rate required to provide sufficient convective cooling to keep the crew member comfortable. This paper summarizes the results of these evaluations.

Navarro, Moses↗

Transmittance and Radiance Computations for Rocket Engine Plume Environments

Emission and absorption characteristics of several atmospheric and combustion species have been studied and are presented with reference to rocket engine plume environments. The effects of clous, rain, and fog on plume radiance/transmittance has also been studied.Preliminary results for the radiance from the exhaust plume of the space shuttle main engine are shown and discussed.

Tejwani, Gopal D.↗

Global patterns in cloud forms on Mars

Mariner 9 images and all Viking orbiter images through July 1979 were searched for cloud forms. A computer-accessible catalog was assembled, consisting of a classification of cloud type (lee wave, for example) and properties (directionality, wavelength, for example). Lee wave directionality shows a pattern and seasonal variation at high latitudes which is consistent with predictions of theoretical modeling. Fog and haze occurrence shows no obvious correlation with water abundance or any other simple causal factor. Lee waves are rare at equatorial latitudes. Plumes (probably dust) occur preferentially at locations where strong boundary layer convection is expected.

French, R. G.↗

Environmental fog/rain visual display system for aircraft simulators

An environmental fog/rain visual display system for aircraft simulators is described. The electronic elements of the system include a real time digital computer, a caligraphic color display which simulates landing lights of selective intensity, and a color television camera for producing a moving color display of the airport runway as depicted on a model terrain board. The mechanical simulation elements of the system include an environmental chamber which can produce natural fog, nonhomogeneous fog, rain and fog combined, or rain only. A pilot looking through the aircraft wind screen will look through the fog and/or rain generated in the environmental chamber onto a viewing screen with the simulated color image of the airport runway thereon, and observe a very real simulation of actual conditions of a runway as it would appear through actual fog and/or rain.

Chase, W. D.↗