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At least 19 records

High Performance Molecular Dynamic Simulation on Single and Multi-GPU Systems

The programming techniques supported and employed on these GPUs and Multi-GPUs systems are not sufficient to address problems exhibiting irregular, and unbalanced workload such as Molecular Dynamic (MD) simulations of systems with non-uniform densities. In this paper, we propose a task-based dynamic load-balancing solution to employ on MD simulations for single- and multi-GPU systems. The solution allows load balancing at a finer granularity than what is supported in existing APIs such as NVIDIA’s CUDA. Experimental results with a single-GPU configuration show that our fine-grained task solution can utilize the hardware more efficiently than the CUDA scheduler. On multi-GPU systems, our solution achieves near-linear speedup, load balance, and significant performance improvement over techniques based on standard CUDA APIs.

97 MATHEMATICS AND COMPUTING↗

Dynamic Load Balancing on Single- and Multi-GPU Systems

The computational power provided by many-core graphics processing units (GPUs) has been exploited in many applications. The programming techniques supported and employed on these GPUs are not sufficient to address problems exhibiting irregular, and unbalanced workload. The problem is exacerbated when trying to effectively exploit multiple GPUs, which are commonly available in many modern systems. In this paper, we propose a task-based dynamic load-balancing solution for single- and multi-GPU systems. The solution allows load balancing at a finer granularity than what is supported in existing APIs such as NVIDIA’s CUDA. We evaluate our approach using both micro-benchmarks and a molecular dynamics application that exhibits significant load imbalance. Experimental results with a single-GPU configuration show that our fine-grained task solution can utilize the hardware more efficiently than the CUDA scheduler for unbalanced workload. On multi-GPU systems, our solution achieves near-linear speedup, load balance, and significant performance improvement over techniques based on standard CUDA APIs.

97 MATHEMATICS AND COMPUTING↗

A GPU-based compressible combustion solver for applications exhibiting disparate space and time scales

High-speed chemically active flows pose significant computational challenges due to their disparate space and time scales, with stiff chemistry often dominating simulation time. While modern scientific computing programs achieve exascale performance by leveraging graphics processing units (GPUs), existing GPU-based compressible combustion solvers face critical limitations in memory management, load balancing, and handling the highly localized nature of chemical reactions. To this end, we present a high-performance compressible reacting flow solver built on the AMReX framework and optimized for multi-GPU settings. Here, our approach addresses three GPU performance bottlenecks: memory access patterns through column-major storage optimization, computational workload variability via a bulk-sparse integration strategy for chemical kinetics, and multi-GPU load distribution for adaptive mesh refinement applications. The solver adapts existing matrix-based chemical kinetics formulations to multi-grid contexts. Using representative combustion applications, including 2D and 3D detonations and a 3D jet-in-crossflow configuration, we demonstrate 1.4–5× performance improvements over initial implementations on an in-house cluster of NVIDIA H100 GPUs, and near-ideal weak scaling on the Frontier supercomputer (Oak Ridge Leadership Computing Facility) with up to 1024 AMD Instinct MI250X GPUs. Roofline analysis reveals substantial improvements in arithmetic intensity for both convection (∼ 10 ×) and chemistry (∼ 4 ×) routines, confirming efficient utilization of GPU memory bandwidth and computational resources.

42 ENGINEERING↗

GraphBLAST: A High-Performance Linear Algebra-based Graph Framework on the GPU

High-performance implementations of graph algorithms are challenging to implement on new parallel hardware such as GPUs, because of three challenges: (1) difficulty of coming up with graph building blocks, (2) load imbalance on parallel hardware, and (3) graph problems having low arithmetic intensity. To address these challenges, GraphBLAS is an innovative, on-going effort by the graph analytics community to propose building blocks based in sparse linear algebra, which will allow graph algorithms to be expressed in a performant, succinct, composable and portable manner. In this paper, we examine the performance challenges of a linear algebra-based approach to building graph frameworks and describe new design principles for overcoming these bottlenecks. Among the new design principles is exploiting input sparsity, which allows users to write graph algorithms without specifying push and pull direction. Exploiting output sparsity allows users to tell the backend which values of the output in a single vectorized computation they do not want computed. Load-balancing is an important feature for balancing work amongst parallel workers. We describe the important load-balancing features for handling graphs with different characteristics. The design principles described in this paper have been implemented in "GraphBLAST", the first open-source linear algebra-based graph framework on GPU targeting high-performance computing. The results show that on a single GPU, GraphBLAST has on average at least an order of magnitude speedup over previous GraphBLAS implementations SuiteSparse and GBTL, comparable performance to the fastest GPU hardwired primitives and shared-memory graph frameworks Ligra and Gunrock, and better performance than any other GPU graph framework, while offering a simpler and more concise programming model.

97 MATHEMATICS AND COMPUTING↗

Optimization and large scale computation of an entropy-based moment closure

We present computational advances and results in the implementation of an entropy-based moment closure, M N , in the context of linear kinetic equations, with an emphasis on heterogeneous and large-scale computing platforms. Entropy-based closures are known in several cases to yield more accurate results than closures based on standard spectral approximations, such as P N , but the computational cost is generally much higher and often prohibitive. Several optimizations are introduced to improve the performance of entropy-based algorithms over previous implementations. These optimizations include the use of GPU acceleration and the exploitation of the mathematical properties of spherical harmonics, which are used as test functions in the moment formulation. To test the emerging high-performance computing paradigm of communication bound simulations, we present timing results at the largest computational scales currently available. Lastly, these results show, in particular, load balancing issues in scaling the M N algorithm that do not appear for the P N algorithm. We also observe that in weak scaling tests, the ratio in time to solution of M N to P N decreases.

97 MATHEMATICS AND COMPUTING↗

Collaborating CPU and GPU for large-scale high-order CFD simulations with complex grids on the TianHe-1A supercomputer

Programming and optimizing complex, real-world CFD codes on current many-core accelerated HPC systems is very challenging, especially when collaborating CPUs and accelerators to fully tap the potential of heterogeneous systems. In this paper, with a tri-level hybrid and heterogeneous programming model using MPI + OpenMP + CUDA, we port and optimize our high-order multi-block structured CFD software HOSTA on the GPU-accelerated TianHe-1A supercomputer. HOSTA adopts two self-developed high-order compact definite difference schemes WCNS and HDCS that can simulate flows with complex geometries. We present a dual-level parallelization scheme for efficient multi-block computation on GPUs and perform particular kernel optimizations for high-order CFD schemes. The GPU-only approach achieves a speedup of about 1.3 when comparing one Tesla M2050 GPU with two Xeon X5670 CPUs. To achieve a greater speedup, we collaborate CPU and GPU for HOSTA instead of using a naive GPU-only approach. We present a novel scheme to balance the loads between the store-poor GPU and the store-rich CPU. Taking CPU and GPU load balance into account, we improve the maximum simulation problem size per TianHe-1A node for HOSTA by 2.3×, meanwhile the collaborative approach can improve the performance by around 45% compared to the GPU-only approach. Further, to scale HOSTA on TianHe-1A, we propose a gather/scatter optimization to minimize PCI-e data transfer times for ghost and singularity data of 3D grid blocks, and overlap the collaborative computation and communication as far as possible using some advanced CUDA and MPI features. Scalability tests show that HOSTA can achieve a parallel efficiency of above 60% on 1024 TianHe-1A nodes. With our method, we have successfully simulated an EET high-lift airfoil configuration containing 800M cells and China's large civil airplane configuration containing 150M cells. To our best knowledge, those are the largest-scale CPU–GPU collaborative simulations that solve realistic CFD problems with both complex configurations and high-order schemes.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Exploring Fine-Grained Task-based Execution on Multi-GPU Systems

Many-core Graphics Processing Units (GPUs) have been utilized as the computation engine in many scientific fields due to the high peak performance, cost effectiveness, and the availability of user friendly programming environments, e.g., NVIDIA CUDA. However, the conventional data parallel GPU programming paradigm cannot satisfactorily address issues such as load balancing and GPU resource utilization due to the irregular and unbalanced workload patterns exhibited in some applications. In this paper, we explore the design space of task-based solutions for multi-GPU systems. By employing finer-grained tasks than what is supported in the current CUDA, and allowing task sharing, our solutions enable dynamic load balancing. We evaluate our solutions with a Molecular Dynamics application with different atom distributions (from uniform distribution to highly non-uniform distribution). Experimental results obtained on a 4-GPU system show that, for non-uniform distributed systems, our solutions achieve excellent speedup, and significant performance improvement over other solutions based on the standard CUDA APIs.

99 GENERAL AND MISCELLANEOUS↗

Acceleration of the particle-in-cell code Osiris with graphics processing units

Fully relativistic particle-in-cell (PIC) simulations are crucial for advancing our knowledge of plasma physics. Modern supercomputers based on graphics processing units (GPUs) offer the potential to perform PIC simulations of unprecedented scale, but require robust and feature-rich codes that can fully leverage their computational resources. In this work, this demand is addressed by adding GPU acceleration to the PIC code Osiris. An overview of the algorithm, which features a CUDA extension to the underlying Fortran architecture, is given. Detailed performance benchmarks for thermal plasmas are presented, which demonstrate excellent weak scaling on NERSC's Perlmutter supercomputer and high levels of absolute performance. The robustness of the code to model a variety of physical systems is demonstrated via simulations of Weibel filamentation and laser-wakefield acceleration run with dynamic load balancing. Finally, measurements and analysis of energy consumption are provided that indicate that the GPU algorithm is up to ~14 times faster and ~7 times more energy efficient than the optimized CPU algorithm on a node-to-node basis. The described development addresses the PIC simulation community's computational demands both by contributing a robust and performant GPU-accelerated PIC code and by providing insight into efficient use of GPU hardware.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

Fast analysis of molecular dynamics trajectories with graphics processing units-Radial distribution function histogramming

The calculation of radial distribution functions (RDFs) from molecular dynamics trajectory data is a common and computationally expensive analysis task. The rate limiting step in the calculation of the RDF is building a histogram of the distance between atom pairs in each trajectory frame. Here we present an implementation of this histogramming scheme for multiple graphics processing units (GPUs). The algorithm features a tiling scheme to maximize the reuse of data at the fastest levels of the GPU's memory hierarchy and dynamic load balancing to allow high performance on heterogeneous configurations of GPUs. Several versions of the RDF algorithm are presented, utilizing the specific hardware features found on different generations of GPUs. We take advantage of larger shared memory and atomic memory operations available on state-of-the-art GPUs to accelerate the code significantly. The use of atomic memory operations allows the fast, limited-capacity on-chip memory to be used much more efficiently, resulting in a fivefold increase in performance compared to the version of the algorithm without atomic operations. The ultimate version of the algorithm running in parallel on four NVIDIA GeForce GTX 480 (Fermi) GPUs was found to be 92 times faster than a multithreaded implementation running on an Intel Xeon 5550 CPU. On this multi-GPU hardware, the RDF between two selections of 1,000,000 atoms each can be calculated in 26.9 s per frame. The multi-GPU RDF algorithms described here are implemented in VMD, a widely used and freely available software package for molecular dynamics visualization and analysis.

97 MATHEMATICS AND COMPUTING↗

Accelerating DNA analysis applications on GPU clusters

DNA analysis is an emerging application of high performance bioinformatic. Modern sequencing machinery are able to provide, in few hours, large input streams of data which needs to be matched against exponentially growing databases known fragments. The ability to recognize these patterns effectively and fastly may allow extending the scale and the reach of the investigations performed by biology scientists. Aho-Corasick is an exact, multiple pattern matching algorithm often at the base of this application. High performance systems are a promising platform to accelerate this algorithm, which is computationally intensive but also inherently parallel. Nowadays, high performance systems also include heterogeneous processing elements, such as Graphic Processing Units (GPUs), to further accelerate parallel algorithms. Unfortunately, the Aho-Corasick algorithm exhibits large performance variabilities, depending on the size of the input streams, on the number of patterns to search and on the number of matches, and poses significant challenges on current high performance software and hardware implementations. An adequate mapping of the algorithm on the target architecture, coping with the limit of the underlining hardware, is required to reach the desired high throughputs. Load balancing also plays a crucial role when considering the limited bandwidth among the nodes of these systems. In this paper we present an efficient implementation of the Aho-Corasick algorithm for high performance clusters accelerated with GPUs. We discuss how we partitioned and adapted the algorithm to fit the Tesla C1060 GPU and then present a MPI based implementation for a heterogeneous high performance cluster. We compare this implementation to MPI and MPI with pthreads based implementations for a homogeneous cluster of x86 processors, discussing the stability vs. the performance and the scaling of the solutions, taking into consideration aspects such as the bandwidth among the different nodes.

59 BASIC BIOLOGICAL SCIENCES↗

Scalable molecular dynamics with NAMD on the Summit system

According to the article, NAnoscale Molecular Dynamics (NAMD) is a parallel molecular dynamics application that has been used to make breakthroughs in understanding the structure and dynamics of large biomolecular complexes, such as viruses like HIV and various types of influenza. State-of-the-art biomolecular simulations often require integration of billions of timesteps, computing all interatomic forces for each femtosecond timestep. Molecular dynamics simulation of large biomolecular systems and long-timescale biological phenomena requires tremendous computing power. NAMD harnesses the power of thousands of heterogeneous processors to meet this demand. In this paper, we present algorithmic improvements and performance optimizations that enable NAMD to achieve high performance on the IBM Newell platform (with IBM POWER9 processors and NVIDIA Volta V100 GPUs), which underpins the Oak Ridge National Laboratory's Summit and Lawrence Livermore National Laboratory's Sierra supercomputers. The Top-500 supercomputers November 2018 list shows Summit at the number one spot, with 200 petaflop/s peak performance, and Sierra second with 125 petaflop/s. Optimizations for NAMD on Summit include: data layout changes for GPU acceleration and CPU vectorization, improving GPU offload efficiency, increasing performance with Parallel Active Messaging Interface support in Charm++, improving efficiency of fast Fourier transform calculations, improving load balancing, enabling better CPU vectorization and cache performance, and providing an alternative thermostat through stochastic velocity rescaling. We also present performance scaling results on early Newell systems.

Computer Science↗

Efficient Heterogeneous Execution on Large Multicore and Accelerator Platforms: Case Study Using a Block Tridiagonal Solver

The algorithmic and implementation principles are explored in gainfully exploiting GPU accelerators in conjunction with multicore processors on high-end systems with large numbers of compute nodes, and evaluated in an implementation of a scalable block tridiagonal solver. The accelerator of each compute node is exploited in combination with multicore processors of that node in performing block-level linear algebra operations in the overall, distributed solver algorithm. Optimizations incorporated include: (1) an efficient memory mapping and synchronization interface to minimize data movement, (2) multi-process sharing of the accelerator within a node to obtain balanced load with multicore processors, and (3) an automatic memory management system to efficiently utilize accelerator memory when sub-matrices spill over the limits of device memory. Results are reported from our novel implementation that uses MAGMA and CUBLAS accelerator software systems simultaneously with ACML for multithreaded execution on processors. Overall, using 940 nVidia Tesla X2090 accelerators and 15,040 cores, the best heterogeneous execution delivers a 10.9-fold reduction in run time relative to an already efficient parallel multicore-only baseline implementation that is highly optimized with intra-node and inter-node concurrency and computation-communication overlap. Detailed quantitative results are presented to explain all critical runtime components contributing to hybrid performance.

Park, Alfred J↗

Efficient Support for Matrix Computations on Heterogeneous Multi-core and Multi-GPU Architectures

We present a new methodology for utilizing all CPU cores and all GPUs on a heterogeneous multicore and multi-GPU system to support matrix computations e ciently. Our approach is able to achieve the objectives of a high degree of parallelism, minimized synchronization, minimized communication, and load balancing. Our main idea is to treat the heterogeneous system as a distributed-memory machine, and to use a heterogeneous 1-D block cyclic distribution to allocate data to the host system and GPUs to minimize communication. We have designed heterogeneous algorithms with two di erent tile sizes (one for CPU cores and the other for GPUs) to cope with processor heterogeneity. We propose an auto-tuning method to determine the best tile sizes to attain both high performance and load balancing. We have also implemented a new runtime system and applied it to the Cholesky and QR factorizations. Our experiments on a compute node with two Intel Westmere hexa-core CPUs and three Nvidia Fermi GPUs demonstrate good weak scalability, strong scalability, load balance, and e ciency of our approach.

97 MATHEMATICS AND COMPUTING↗

Toucan: A performance portable, scalable implementation of the DECA algorithm

In the field of additive manufacturing (AM), cellular automata (CA) is extensively used to simulate microstructural evolution during solidification. However, while traditional CA approaches are relatively fast, they still require a substantial number of time steps, are limited to moderate volumes, and are relatively difficult to improve through parallelism due to the highly localized nature of the solidification front. Here, to address these issues of time to solution and load balancing, we introduce Toucan, a parallel, performance-portable, and scalable code written in C++ with the Kokkos library that leverages the discrete event inspired cellular automata (DECA) algorithm to perform parallel-in-time (PinT) grain growth simulations. Toucan effectively mitigates load balancing issues by distributing the computational workload more evenly across processors, enhancing scalability and efficiency. We conduct both strong and weak scaling studies on up to 64 GPUs on the Frontier supercomputer, demonstrating that Toucan significantly outperforms the current state-of-the-art, time-stepped CA code, ExaCA, on both single and multi-GPU simulations. Even in AM-specific weak scaling scenarios, Toucan maintains near-ideal scaling, in contrast to the linear increase observed with ExaCA due to the moving laser raster pattern. This study highlights Toucan’s potential to transform microstructural simulations in AM by radically improving both efficiency and scalability over existing methods.

36 MATERIALS SCIENCE↗

Accelerating Subsurface Transport Simulation on Heterogeneous Clusters

Reactive transport numerical models simulate chemical and microbiological reactions that occur along a flowpath. These models have to compute reactions for a large number of locations. They solve the set of ordinary differential equations (ODEs) that describes the reaction for each location through the Newton-Raphson technique. This technique involves computing a Jacobian matrix and a residual vector for each set of equation, and then solving iteratively the linearized system by performing Gaussian Elimination and LU decomposition until convergence. STOMP, a well known subsurface flow simulation tool, employs matrices with sizes in the order of 100x100 elements and, for numerical accuracy, LU factorization with full pivoting instead of the faster partial pivoting. Modern high performance computing systems are heterogeneous machines whose nodes integrate both CPUs and GPUs, exposing unprecedented amounts of parallelism. To exploit all their computational power, applications must use both the types of processing elements. For the case of subsurface flow simulation, this mainly requires implementing efficient batched LU-based solvers and identifying efficient solutions for enabling load balancing among the different processors of the system. In this paper we discuss two approaches that allows scaling STOMP's performance on heterogeneous clusters. We initially identify the challenges in implementing batched LU-based solvers for small matrices on GPUs, and propose an implementation that fulfills STOMP's requirements. We compare this implementation to other existing solutions. Then, we combine the batched GPU solver with an OpenMP-based CPU solver, and present an adaptive load balancer that dynamically distributes the linear systems to solve between the two components inside a node. We show how these approaches, integrated into the full application, provide speed ups from 6 to 7 times on large problems, executed on up to 16 nodes of a cluster with two AMD Opteron 6272 and a Tesla M2090 per node.

GPU↗

Addressing GPU memory limitations for Graph Neural Networks in High-Energy Physics applications

Introduction Reconstructing low-level particle tracks in neutrino physics can address some of the most fundamental questions about the universe. However, processing petabytes of raw data using deep learning techniques poses a challenging problem in the field of High Energy Physics (HEP). In the Exa.TrkX Project, an illustrative HEP application, preprocessed simulation data is fed into a state-of-art Graph Neural Network (GNN) model, accelerated by GPUs. However, limited GPU memory often leads to Out-of-Memory (OOM) exceptions during training, due to the large size of models and datasets. This problem is exacerbated when deploying models on High-Performance Computing (HPC) systems designed for large-scale applications. Methods We observe a high workload imbalance issue during GNN model training caused by the irregular sizes of input graph samples in HEP datasets, contributing to OOM exceptions. We aim to scale GNNs on HPC systems, by prioritizing workload balance in graph inputs while maintaining model accuracy. Our paper introduces diverse balancing strategies aimed at decreasing the maximum GPU memory footprint and avoiding the OOM exception, across various datasets. Results Our experiments showcase memory reduction of up to 32.14% compared to the baseline. We also demonstrate the proposed strategies can avoid OOM in application. Additionally, we create a distributed multi-GPU implementation using these samplers to demonstrate the scalability of these techniques on the HEP dataset. Discussion By assessing the performance of these strategies as data loading samplers across multiple datasets, we can gauge their effectiveness in both single-GPU and distributed environments. Our experiments, conducted on datasets of varying sizes and across multiple GPUs, broaden the applicability of our work to various GNN applications that handle input datasets with irregular graph sizes.

Lee, Claire Songhyun↗

Hardware Architectures for Data-Intensive Computing Problems: A Case Study for String Matching

DNA analysis is an emerging application of high performance bioinformatic. Modern sequencing machinery are able to provide, in few hours, large input streams of data, which needs to be matched against exponentially growing databases of known fragments. The ability to recognize these patterns effectively and fastly may allow extending the scale and the reach of the investigations performed by biology scientists. Aho-Corasick is an exact, multiple pattern matching algorithm often at the base of this application. High performance systems are a promising platform to accelerate this algorithm, which is computationally intensive but also inherently parallel. Nowadays, high performance systems also include heterogeneous processing elements, such as Graphic Processing Units (GPUs), to further accelerate parallel algorithms. Unfortunately, the Aho-Corasick algorithm exhibits large performance variability, depending on the size of the input streams, on the number of patterns to search and on the number of matches, and poses significant challenges on current high performance software and hardware implementations. An adequate mapping of the algorithm on the target architecture, coping with the limit of the underlining hardware, is required to reach the desired high throughputs. In this paper, we discuss the implementation of the Aho-Corasick algorithm for GPU-accelerated high performance systems. We present an optimized implementation of Aho-Corasick for GPUs and discuss its tradeoffs on the Tesla T10 and he new Tesla T20 (codename Fermi) GPUs. We then integrate the optimized GPU code, respectively, in a MPI-based and in a pthreads-based load balancer to enable execution of the algorithm on clusters and large sharedmemory multiprocessors (SMPs) accelerated with multiple GPUs.

Tumeo, Antonino↗

Quantum Monte Carlo Endstation for Petascale Computing

The major achievements enabled by QMC Endstation grant include * Performance improvement on clusters of x86 multi-core systems, especially on Cray XT systems * New and improved methods for the wavefunction optimizations * New forms of trial wavefunctions * Implementation of the full application on NVIDIA GPUs using CUDA The scaling studies of QMCPACK on large-scale systems show excellent parallel efficiency up to 216K cores on Jaguarpf (Cray XT5). The GPU implementation shows speedups of 10-15x over the CPU implementation on older generation of x86. We have implemented hybrid OpenMP/MPI scheme in QMC to take advantage of multi-core shared memory processors of petascale systems. Our hybrid scheme has several advantages over the standard MPI-only scheme. * Memory optimized: large read-only data to store one-body orbitals and other shared properties to represent the trial wave function and many-body Hamiltonian can be shared among threads, which reduces the memory footprint of a large-scale problem. * Cache optimized: the data associated with an active Walker are in cache during the compute-intensive drift-diffusion process and the operations on an Walker are optimized for cache reuse. Thread-local objects are used to ensure the data affinity to a thread. * Load balanced: Walkers in an ensemble are evenly distributed among threads and MPI tasks. The two-level parallelism reduces the population imbalance among MPI tasks and reduces the number of point-to-point communications of large messages (serialized objects) for the Walker exchange. * Communication optimized: the communication overhead, especially for the collective operations necessary to determine ET and measure the properties of an ensemble, is significantly lowered by using less MPI tasks. The multiple forms of parallelism afforded by QMC algorithms make them ideal candidates for acceleration in the many-core paradigm. We presented the results of our effort to port the QMCPACK simulation code to the NVIDIA CUDA GPU platform. We restructured the CPU algorithms to express additional parallelism, minimize GPU-CPU communication, and efficiently utilize the GPU memory hierarchy. Using mixed precision on GT200 GPUs and MPI for intercommunication and load balancing, we observe typical full-application speedups of approximately 10x to 15x relative to quad-core Xeon CPUs alone, while reproducing the double-precision CPU results within statistical error. We developed an all-electron quantum Monte Carlo (QMC) method for solids that does not rely on pseudopotentials, and used it to construct a primary ultra-high-pressure calibration based on the equation of state of cubic boron nitride. We computed the static contribution to the free energy with the QMC method and obtained the phonon contribution from density functional theory, yielding a high-accuracy calibration up to 900 GPa usable directly in experiment. We computed the anharmonic Raman frequency shift with QMC simulations as a function of pressure and temperature, allowing optical pressure calibration. In contrast to present experimental approaches, small systematic errors in the theoretical EOS do not increase with pressure, and no extrapolation is needed. This all-electron method is applicable to first-row solids, providing a new reference for ab initio calculations of solids and benchmarks for pseudopotential accuracy. We compared experimental and theoretical results on the momentum distribution and the quasiparticle renormalization factor in sodium. From an x-ray Compton-profile measurement of the valence-electron momentum density, we derived its discontinuity at the Fermi wavevector finding an accurate measure of the renormalization factor that we compared with quantum-Monte-Carlo and G0W0 calculations performed both on crystalline sodium and on the homogeneous electron gas. Our calculated results are in good agreement with the experiment. We have been studying the heat of formation for various Kubas complexes of molecular hydrogen on Ti(1,2)ethylene-nH2 using Diffusion Monte Carlo. This work has been started and is ongoing. We are studying systems involving 1 and 2 Ti bonding sites with up to 10 hydrogen molecules in numerous configurations. This work will establish a benchmark that will test the accuracy of density functional calculations and establish the feasibility of our methods for similar systems.

97 MATHEMATICS AND COMPUTING↗