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Results for “in-memory adaptive simulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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Annular Flow Simulation Supported by Iterative In-Memory Mesh Adaptation

Various flow regimes exist in a boiling water reactor (BWR) as the steam quality increases in the uprising coolant flow, from bubbly flow, slug/churn flow, to annular flow. The annular flow is characterized by the presence of a fast-moving gas core and the surrounding liquid film flowing on the conduit wall. Additionally, entrained droplets can be observed in the gas core with ingested bubbles in the liquid film. The dynamics occurring on the wavy interface between the liquid film and gas core plays a crucial role in affecting the heat transfer rate and pressure drop within the BWR core. However, a fundamental understanding of annular flow is still lacking, partly due to the difficulty in obtaining detailed local data in annular flow experiments. In the current study, a novel simulation framework is developed for the annular flow by coupling a computational fluid dynamics flow solver with state-of-the-art meshing software. The gas-liquid interface is tracked with the level set method. Based on the computed flow solutions, the computational mesh is dynamically adapted in memory to meet the local mesh resolution requirement. This iterative simulation-adaptation framework can ensure the fine mesh resolution across the interface, which not only helps mitigate the mass conservation degradation known to level set methods but also improves the representation of dramatic interface topological changes such as wave breaking and droplet entrainment. The present investigation will shed light onto the complex interfacial processes involved in annular flow and generate much needed simulation data for annular flow modeling.

73 NUCLEAR PHYSICS AND RADIATION PHYSICS↗

Community Project for Accelerator Science and Simulation-3

The focus of the Rensselaer efforts for COMPASS-3 was the development of parallel mesh adaptation procedures for high-order unstructured meshes where elements must be curved to properly approximate the domain geometry. The procedures developed were integrated into the ACE3P accelerator modeling code. Areas of development included: High order curved mesh representations that can provide the orders of geometric approximation needed. A curved mesh adaptation procedure that can match an adaptively defined anisotropic mesh metric field. In-memory integration of these procedures with the Omega3P code to provide an effective parallel adaptive simulation work flow. Improved dynamic load balancing tools that account for the degrees of freedom associated with the various order mesh entities (vertices, edges, faces and regions).

42 ENGINEERING↗

VEXS, An Open Platform for the Study of Continuous-Energy Cross-Section Lookup Algorithms on GPU’s

A significant bottleneck in continuous-energy neutron transport simulations is the cross-section lookup problem, especially in the case of those occurring in depleted fuel regions. Several algorithms have been developed over the years to solve this problem on more traditional CPU-based platforms, however new computational architectures such as GPUs may not benefit as significantly from these algorithms. As there is increasing interest in using these new computational architectures as a core part of large simulations, the relative efficacy of these algorithms compared to one another is an interesting area of research. Additionally, implementations of these algorithms are sometimes inaccessible to interested scientists outside of the nuclear engineering field given the export-controlled nature of the codes they are implemented in. In this paper, we describe our work to extend an existing open-source platform for cross-section lookup simulation, XSBench, to GPUs. We also describe our adaptation of the original codebase to handle more realistic datasets, and our efforts to accommodate different in-memory data layouts in order to more closely approximate those implementations used in production codes. Finally, we compare our results with those obtained from Shift, a GPU-enabled Monte Carlo transport solver developed for large neutron transport simulations.

Shriver, Forrest↗

In-memory integration of existing software components for parallel adaptive unstructured mesh workflows

Unstructured mesh methods, like finite elements and finite volumes, support the effective analysis of complex physical behaviors modeled by partial differential equations over general threedimensional domains. The most reliable and efficient methods apply adaptive procedures with a-posteriori error estimators that indicate where and how the mesh is to be modified. Although adaptive meshes can have two to three orders of magnitude fewer elements than a more uniform mesh for the same level of accuracy, there are many complex simulations where the meshes required are so large that they can only be solved on massively parallel systems.

97 MATHEMATICS AND COMPUTING↗

Persistent Octrees for Parallel Mesh Refinement Through Non-Volatile Byte-Addressable Memory

We report that octree-based mesh adaptation has enabled simulations of complex physical phenomena. Existing meshing algorithms were proposed with the assumption that computer memory is volatile. Consequently, for failure recovery, the in-core algorithms need to save memory states as snapshots with slow file I/Os. The out-of-core algorithms store octants on disks for persistence. However, neither of them was designed to leverage unique characteristics of non-volatile byte-addressable memory (NVBM). In this paper, we propose a novel data structure Distributed Persistent Merged octree (DPM-octree) for both meshing and in-memory storage of persistent octrees using NVBM. It is a multi-version data structure and can recover from failures using its earlier persistent version stored in NVBM. In addition, we design a feature-directed sampling approach to help dynamically transform the DPM-octree layout for reducing NVBM-induced memory write latency. DPM-octree uses parity trees which are created using erasure coding and stored in NVBM to support low-latency in-memory octant recovery after data loss. DPM-octree has been successfully integrated with Gerris software for simulation of fluid dynamics. Finally, our experimental results with real-world scientific workloads show that DPM-octree scales up to 1.1 billion mesh elements with 1000 processors on the Titan supercomputer.

97 MATHEMATICS AND COMPUTING↗

Enabling Scalable and Extensible Memory-mapped Datastores in Userspace

Exascale workloads are expected to incorporate data-intensive processing in close coordination with traditional physics simulations. These emerging scientific, data-analytics and machine learning applications need to access a wide variety of datastores in flat files and structured databases. Programmer productivity is greatly enhanced by mapping datastores into the application process's virtual memory space to provide a unified “in-memory” interface. Currently, memory mapping is provided by system software primarily designed for generality and reliability. However, scalability at high concurrency is a formidable challenge on exascale systems. Also, there is a need for extensibility to support new datastores potentially requiring HPC data transfer services. In this article, we present UMap , a scalable and extensible userspace service for memory-mapping datastores. Furthermore, through decoupled queue management, concurrency aware adaptation, and dynamic load balancing, UMap enables application performance to scale even at high concurrency. We evaluate UMap in data-intensive applications, including sorting, graph traversal, database operations, and metagenomic analytics. Our results show that UMap as a userspace service outperforms an optimized kernel-based service across a wide range of intra-node concurrency by 1.22-1.9 × . We performed two case studies to demonstrate UMap 's extensibility. First, a new datastore residing in remote memory is incorporated into UMap as an application-specific plugin. Second, we present a persistent memory allocator Metall built atop UMap for unified storage/memory.

97 MATHEMATICS AND COMPUTING↗