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Are Lock-Free Concurrent Algorithms Practically Wait-Free?

Lock-free concurrent algorithms guarantee that some concurrent operation will always make progress in a finite number of steps. Yet programmers prefer to treat concurrent code as if it were wait-free, guaranteeing that all operations always make progress. Unfortunately, designing wait-free algorithms is generally a very complex task, and the resulting algorithms are not always efficient. Although obtaining efficient wait-free algorithms has been a long-time goal for the theory community, most nonblocking commercial code is only lock-free. This article suggests a simple solution to this problem. We show that for a large class of lock-free algorithms, under scheduling conditions that approximate those found in commercial hardware architectures, lock-free algorithms behave as if they are wait-free. In other words, programmers can continue to design simple lock-free algorithms instead of complex wait-free ones, and in practice, they will get wait-free progress. Our main contribution is a new way of analyzing a general class of lock-free algorithms under a stochastic scheduler. Our analysis relates the individual performance of processes to the global performance of the system using Markov chain lifting between a complex per-process chain and a simpler system progress chain. We show that lock-free algorithms are not only wait-free with probability 1 but that in fact a general subset of lock-free algorithms can be closely bounded in terms of the average number of steps required until an operation completes. Here, to the best of our knowledge, this is the first attempt to analyze progress conditions, typically stated in relation to a worst-case adversary, in a stochastic model capturing their expected asymptotic behavior.

97 MATHEMATICS AND COMPUTING↗

Advanced Reference Counting Pointers for Better Performance

A computer program implements reference counting pointers (RCPs) that are lock-free, thread-safe, async-safe, and operational on a multiprocessor computer. RCPs are powerful and convenient means of managing heap memory in C++ software. Most prior RCP programs use locks to ensure thread safety and manage concurrency. The present program was developed in a continuing effort to explore ways of using the C++ programming language to develop safety-critical and mission- critical software. This effort includes exploration of lock-free algorithms because they offer potential to avoid some costly and difficult verification problems. Unlike previously published RCP software, the present program does not use locks (meaning that no thread can block progress on another thread): Instead, this program implements algorithms that exploit capabilities of central-processing- unit hardware so as to avoid locks. Once locks are eliminated, it becomes possible to realize the other attributes mentioned in the first sentence. In addition to the abovementioned attributes, this program offers several advantages over other RCP programs that use locks: It is smaller (and, hence, is faster and uses less memory), it is immune to priority inversion, and there is no way for it to cause a C++ exception.

Reinholtz, William↗

Oineus v1.0

A library for multi-threaded computation of persistence diagrams. The algorithm for computing persistence diagrams in a lock-free manner was published in the 'Towards Lock-free Persistent Homology' (D. Morozov, A. Nigmetov, Brief Announcement: SPAA 2020); it scales better than the only other shared-memory parallel implementation of persistent homology computation PHAT. Library includes python bindings to compute persistence diagrams and their vectorizations for lower-star filtrations on grid data. It is intended to be used by scientists working on Topological Data Analysis and its applications in different areas.

Nigmetov, Arnur↗