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Results for “multi-instance learning”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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Complex Settlement Pattern Extraction With Multi-instance Learning

Per-pixel (or single instance) based classification schemes which have proven to be very useful in thematic classification have shown to be inadequate when it comes to analyzing very high resolution remote sensing imagery. The main problem being that the pixel size (less than a meter) is too small as compared to the typical object size (100s of meters) and contains too little contextual information to accurately distinguish complex settlement types. One way to alleviate this problem is to consider a bigger window or patch/segment consisting a group of adjacent pixels which offers better spatial context than a single pixel. Unfortunately, this makes per-pixel based classification schemes ineffective. In this work, we look at a new class of machine learning approaches, called multi-instance learning, where instead of assigning class labels to individual instances (pixels), a label is assigned to the bag (all pixels in a window or segment). We applied this multi-instance learning approach for identifying two important urban patterns, namely formal and informal settlements. Experimental evaluation shows the better performance of multi-instance learning over several well-known single-instance classification schemes.

multi-instance learning↗

Multi-Instance Learning Models for Automated Support of Analysts in Simulated Surveillance Environments

New generations of surveillance drones are being outfitted with numerous high definition cameras. The rapid proliferation of fielded sensors and supporting capacity for processing and displaying data will translate into ever more capable platforms, but with increased capability comes increased complexity and scale that may diminish the usefulness of such platforms to human operators. We investigate methods for alleviating strain on analysts by automatically retrieving content specific to their current task using a machine learning technique known as Multi-Instance Learning (MIL). We use MIL to create a real time model of the analysts' task and subsequently use the model to dynamically retrieve relevant content. This paper presents results from a pilot experiment in which a computer agent is assigned analyst tasks such as identifying caravanning vehicles in a simulated vehicle traffic environment. We compare agent performance between MIL aided trials and unaided trials.

Birisan, Mihnea↗

Protein-ligand binding affinity prediction using multi-instance learning with docking structures

Recent advances in 3D structure-based deep learning approaches demonstrate improved accuracy in predicting protein-ligand binding affinity in drug discovery. These methods complement physics-based computational modeling such as molecular docking for virtual high-throughput screening. Despite recent advances and improved predictive performance, most methods in this category primarily rely on utilizing co-crystal complex structures and experimentally measured binding affinities as both input and output data for model training. Nevertheless, co-crystal complex structures are not readily available and the inaccurate predicted structures from molecular docking can degrade the accuracy of the machine learning methods. We introduce a novel structure-based inference method utilizing multiple molecular docking poses for each complex entity. Our proposed method employs multi-instance learning with an attention network to predict binding affinity from a collection of docking poses. We validate our method using multiple datasets, including PDBbind and compounds targeting the main protease of SARS-CoV-2. The results demonstrate that our method leveraging docking poses is competitive with other state-of-the-art inference models that depend on co-crystal structures. This method offers binding affinity prediction without requiring co-crystal structures, thereby increasing its applicability to protein targets lacking such data.

97 MATHEMATICS AND COMPUTING↗

A Multi-Instance learning Framework for Seismic Detectors

In this report, we construct and test a framework for fusing the predictions of a ensemble of seismic wave detectors. The framework is drawn from multi-instance learning and is meant to improve the predictive skill of the ensemble beyond that of the individual detectors. We show how the framework allows the use of multiple features derived from the seismogram to detect seismic wave arrivals, as well as how it allows only the most informative features to be retained in the ensemble. The computational cost of the "ensembling" method is linear in the size of the ensemble, allowing a scalable method for monitoring multiple features/transformations of a seismogram. The framework is tested on teleseismic and regional p-wave arrivals at the IMS (International Monitoring System) station in Warramunga, NT, Australia and the PNSU station in University of Utah's monitoring network.

58 GEOSCIENCES↗

SeqMask: Behavior Extraction Over Cyber Threat Intelligence Via Multi-Instance Learning

Abstract Identification and extraction of Tactics, Techniques and Procedures (TTPs) for Cyber Threat Intelligence (CTI) restore the full picture of cyber attacks and guide the analysts to assess the system risk. Existing frameworks can hardly provide uniform and complete processing mechanisms for TTPs information extraction without adequate knowledge background. A multi-instance learning approach named SeqMask is proposed in this paper as a solution. SeqMask extracts behavior keywords from CTI evaluated by the semantic impact, and predicts TTPs labels by conditional probabilities. Still, the framework has two mechanisms to determine the validity of keywords. One using expert experience verification. The other verifies the distortion of the classification effect by blocking existing keywords. In the experiments, SeqMask reached 86.07% and 73.99% in F1 scores for TTPs classifications. For the top 20% of keywords, the expert approval rating is 92.20%, where the average repetition of keywords whose scores between 100% and 90% is 60.02%. Particularly, when the top 65% of the keywords were blocked, the F1 decreased to about 50%; when removing the top 50%, the F1 was under 31%. Further, we also validate the possibility of extracting TTPs from full-size CTI and malware whose F1 are improved by 2.16% and 0.81%.

Ge, Wenhan↗

Model for mapping settlements

A programmable media includes a graphical processing unit in communication with a memory element. The graphical processing unit is configured to detect one or more settlement regions from a high resolution remote sensed image based on the execution of programming code. The graphical processing unit identifies one or more settlements through the execution of the programming code that executes a multi-instance learning algorithm that models portions of the high resolution remote sensed image. The identification is based on spectral bands transmitted by a satellite and on selected designations of the image patches.

97 MATHEMATICS AND COMPUTING↗

C-SAW: a framework for graph sampling and random walk on GPUs

Many applications require to learn, mine, analyze and visualize large-scale graphs. These graphs are often too large to be addressed efficiently using conventional graph processing technologies. Fortunately, recent research efforts find out graph sampling and random walk, which significantly reduce the size of original graphs, can benefit the tasks of learning, mining, analyzing and visualizing large graphs by capturing the desirable graph properties. This paper introduces C-SAW, the first framework that accelerates Sampling and Random Walk framework on GPUs. Particularly, C-SAW makes three contributions: First, our framework provides a generic API which allows users to implement a wide range of sampling and random walk algorithms with ease. Second, offloading this framework on GPU, we introduce warp-centric parallel selection, and two novel optimizations for collision migration. Third, towards supporting graphs that exceed the GPU memory capacity, we introduce efficient data transfer optimizations for out-of-memory and multi-GPU sampling, such as workload-aware scheduling and batched multi-instance sampling. Taken together, our framework constantly outperforms the state of the art projects in addition to the capability of supporting a wide range of sampling and random walk algorithms.

97 MATHEMATICS AND COMPUTING↗