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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 19 records

Negotiation Model For Cooperative Operations in Upper Class E Airspace

This work proposes a negotiation model, built upon the sequential bargaining model, for strategic planning among high-altitude operations. The definition of cost/utility, the setup of time-dependent required cost, and the detailed negotiation structure and process are developed. The sensitivities of negotiation strategies or preferences, response time, and limited maneuverability are investigated to understand the behavior of the proposed negotiation model. Results show that the proposed model can serve the cooperative operation concept well: first, this model ensures an agreement can be reached within a predefined time window; second, operators can accurately express their priorities without exposing their private business information; third, the model encourages short response times and helps the negotiation process converge; finally, the limited and unbalanced maneuverability was found less of a concern for a fair negotiation due to the long lead time available for strategic planning.

Negotiation Model, Strategic Planning, Air Traffic↗

Negotiation Model For Cooperative Operations in Upper Class E Airspace

This work proposes a negotiation model, built upon the sequential bargaining model, for strategic planning among high-altitude operations. The definition of cost/utility, the setup of time-dependent required cost, and the detailed negotiation structure and process are developed. The sensitivities of negotiation strategies or preferences, response time, and limited maneuverability are investigated to understand the behavior of the proposed negotiation model. Results show that the proposed model can serve the cooperative operation concept well: first, this model ensures an agreement can be reached within a predefined time window; second, operators can accurately express their priorities without exposing their private business information; third, the model encourages short response times and helps the negotiation process converge; finally, the limited and unbalanced maneuverability was found less of a concern for a fair negotiation due to the long lead time available for strategic planning.

Negotiation Model↗

Multi-Party Flight Trajectory Negotiation for Upper Class E Traffic Management

A new operational concept has been proposed in Upper Class E airspace at or above 60,000 feet (Flight Level / FL600), which will allow operators of diverse vehicle characteristics to cooperatively manage and share their operational intents with neighboring operators to avoid conflict. There is a consensus in the community that negotiation for strategic deconfliction is needed, but there are no specific guidelines for how the negotiation should be conducted. There is a need for a structured and cooperative way to resolve the conflict between a wide variety of aircraft projected to be operating in Upper Class E for the negotiation to be carried out routinely. The use of negotiation models are a promising solution that can resolve conflict risks during flight in real-time while taking into account the uncertainty of future vehicle positions and dynamic business considerations. A two-party negotiation model has been researched, but as the traffic demand grows, there is a higher likelihood of conflict involving multiple aircraft that would require a method to handle multi-party conflict. This paper proposes a cooperative multi-party negotiation model inspired by game theory concepts for application to flight trajectory negotiation in Upper Class E traffic management. This model can be applied in flight with operators communicating directly after a potential conflict is detected. Some of the model’s benefits include allowing business costs to be private to operators, allowing operators to collaborate together to find conflict-free flight trajectories, and being compatible with different aircraft and operation types. This model provides a structured procedure for conflict resolution that can handle conflict involving multiple parties, assuming each operator is willing to take on a small cost to themselves in order to reduce the total cost to the group.

Upper Class E Traffic Management (ETM)↗

A Web-Based Negotiation Tool for Conflict Resolution in Upper Class E Traffic Management

In Upper Class E airspace 60,000 feet (or Flight level / FL600), vehicles such as High Altitude Long Endurance (HALE) balloons and slow fixed-wing gliders have diverse vehicle characteristics and limited maneuverability. Due to these unique characteristics of high-altitude operations, a new type of strategic negotiation-based conflict resolution method has been proposed to avoid potential conflict between vehicles in Upper Class E airspace, well in advance of the conflict point and with ample time for bilateral negotiation. This paper introduces the first real-time web-based negotiation tool for high-altitude operations. To facilitate negotiation, this tool incorporates a bilateral negotiation model with an algorithm to assess conflict risks and generate new flight trajectories with a given flight path deviation. This tool allows users to make decisions during negotiation manually and automatically while enforcing the needed constraints for negotiation to be successful. Operators can make decisions at every step while they interact with each other on separate devices. To conduct sensitivity analysis, a mechanism that automates human inputs to the user interface is also developed for this web-based negotiation tool, such that fast-time simulations can be constructed and used to explore various scenarios to gain insights into this web-based negotiation model. Using this tool, a study was conducted to evaluate the impact of different negotiation strategies, vehicle types, vehicle crossing angles, and operator response times during the negotiations on metrics such as total negotiation completion time, number of negotiation rounds, and extra flight distance to avoid the conflict due to negotiation, compared to ones without negotiation. The results suggest that operators benefit from using negotiated flight paths with quick response times, across various crossing angles and vehicle types. Various Negotiation Strategies are investigated to simulate the behaviors associated with different types of negotiations. The findings demonstrate that, in comparison to the conventional method where a single operator assumes full responsibility, negotiation-based strategic deconfliction reduces the total extra flight distance by an average of 24% - 27%. On an individual basis, each operator may be able to save an average of 65% of their extra flight distance.

Upper Class E Traffic Management (ETM)↗

Analysis and design of a capsule landing system and surface vehicle control system for Mars exporation

The problems related to the design and control of a mobile planetary vehicle to implement a systematic plan for the exploration of Mars were investigated. Problem areas receiving attention include: vehicle configuration, control, dynamics, systems and propulsion; systems analysis; navigation, terrain modeling and path selection; and chemical analysis of specimens. The following specific tasks were studied: vehicle model design, mathematical modeling of dynamic vehicle, experimental vehicle dynamics, obstacle negotiation, electromechanical controls, collapsibility and deployment, construction of a wheel tester, wheel analysis, payload design, system design optimization, effect of design assumptions, accessory optimal design, on-board computer subsystem, laser range measurement, discrete obstacle detection, obstacle detection systems, terrain modeling, path selection system simulation and evaluation, gas chromatograph/mass spectrometer system concepts, chromatograph model evaluation and improvement and transport parameter evaluation.

Frederick, D. K.↗

Analysis and design of a capsule landing system and surface vehicle control system for Mars exploration

Problems related to the design and control of a mobile planetary vehicle to implement a systematic plan for the exploration of Mars are reported. Problem areas include: vehicle configuration, control, dynamics, systems and propulsion; systems analysis, terrain modeling and path selection; and chemical analysis of specimens. These tasks are summarized: vehicle model design, mathematical model of vehicle dynamics, experimental vehicle dynamics, obstacle negotiation, electrochemical controls, remote control, collapsibility and deployment, construction of a wheel tester, wheel analysis, payload design, system design optimization, effect of design assumptions, accessory optimal design, on-board computer subsystem, laser range measurement, discrete obstacle detection, obstacle detection systems, terrain modeling, path selection system simulation and evaluation, gas chromatograph/mass spectrometer system concepts, and chromatograph model evaluation and improvement.

Frederick, D. K.↗

Ontolology Negotiation Between Scientific Archives

This paper describes an approach to ontology negotiation between information agents. Ontologies are declarative (data driven) expressions of an agent's "world": the objects, operations, facts, and rules that constitute the logical space within which an agent performs. Ontology negotiation enables agents to cooperate in performing a task, even if they are based on different ontologies. 'Me process allows agents to discover ontology conflicts and then, though incremental interpretation, clarification, and explanation, establish a common basis for communicating with each other. The need for ontology negotiation stems from the proliferation of information sources and of agents with widely varying specialty expertise. The unmanageability of massive amounts of web-based information is already becoming apparent. It is starting to have an impact on professions that rely on distributed archived information. If the expansion continues at its present rate without an ontology negotiation process being introduced, there will soon be no way to ensure the accuracy and completeness of information that scientists obtain from sources other than their own experiments. Ontology negotiation is becoming increasingly recognized as a crucial element of scalable agent technology. This is because agents, by their very nature, are supposed to operate with a fair amount of autonomy and independence from their end-users. Part of this independence is the ability to enlist other agents for help in performing a task (such as locating information on the web). The agents enlisted for help may be "owned" by a different end-user or organization (such as a document archive), and there is no guarantee that they will use the same terminology or understand the same concepts (objects, operators, theorems, rules) as the recruiting agent. For NASA, the need for ontology negotiation arises at the boundaries between scientific disciplines. For example: modeling the effects of global warming might involve knowledge about imaging, climate analysis, ecology, demographics, industrial economics, and biology. The need for ontology negotiation also arises at the boundaries between scientific programs. For example, a Principal Investigator may want to use information from a previous mission to complement downloads from the instruments currently deployed.

Bailin, Sidney C.↗

Analysis and design of a capsule landing system and surface vehicle control system for Mars exploration

Investigation of problems related to the design and control of a mobile planetary vehicle to implement a systematic plan for the exploration of Mars has been undertaken. Problem areas receiving attention include: vehicle configuration, control, dynamics, systems and propulsion; systems analysis; terrain modeling and path selection; and chemical analysis of specimens. The following specific tasks have been under study: vehicle model design, mathematical modeling of a dynamic vehicle, experimental vehicle dynamics, obstacle negotiation, electromechanical controls, collapsibility and deployment, construction of a wheel tester, wheel analysis, payload design, system design optimization, effect of design assumptions, accessory optimal design, on-board computer sybsystem, laser range measurement, discrete obstacle detection, obstacle detection systems, terrain modeling, path selection system simulation and evaluation, gas chromatograph/mass spectrometer system concepts, chromatograph model evaluation and improvement.

Frederick, D. K.↗

NASA's Design and Development of a Field Goniometer Instrument Using Solid Works

With NASA suffering severe funding cutbacks, engineers at NASA are required to produce state-of-the-art hardware with limited personnel and financial resources. In light of these constraints, the new NASA mandate is to build better, faster and cheaper. In April of 1998, Stennis Space Center's Commercial Remote Sensing Program contracted to the Systems Engineering Division at NASA Ames Research Center to develop a device known as a Field Goniometer. A Field Goniometer is a device that measures bi-directional reflectance of a target, such as vegetation, relative to the sun and an imaging system in an aircraft or spacecraft. The device is able to provide a spectral fingerprint of the surface it is measuring in wavelengths from 350nm-2500nm using a hyperspectral imager. To accomplish this project, several obstacles had to be overcome. First, the design had to be completed in less than four months. Second, due to the complexity of the design, the use of solid modeling was highly desirable but most of the group's solid modelers were assigned to other jobs. Third, the amount of funding available from the customer was one half to one third the funding typically expended for a job of this nature. Our choices for this project were to design with standard 2-D CAD systems currently used in-house or train additional engineers on our existing solids package or purchase a new solid model package. The use of a 2D CAD system was very undesirable due to the complexity of the design. Using our existing solids modeler would have required a learning curve for our engineers that would be incompatible with our schedule. Prior to this project, a member of our design group researched the solid modeling industry and decided to purchase SolidWorks. After examining the product for ease of use, modeling capability, training time required and cost, we decided our highest probability of success would be to design with Solidworks. During the design phase, our fabrication group was able to provide input at the very early stages, which added significant benefit to the final product. Fabrication cost and schedule savings have been realized by having complex part geometries translated directly from the SolidWorks design models to Surfcam and other computer-aided manufacturing (CAM) software. This direct model translation capability optimized the fabrication processes. The end result was that we were able to successfully complete the project on time and on budget. Other advantages of using SolidWorks, as cited by the design team, include a rapid negotiation of the initial learning curve, the ability to develop solid model hardware prototypes (used to communicate the design intent to both the customer and the fabricator), and the ability to work as a team collaborating on a large, complex model. These types of tools and efforts represent our response to NASA's challenge to produce higher quality products within shorter design and fabrication times.

Turner, Mark↗

Safety Analysis of FMS/CTAS Interactions During Aircraft Arrivals

This grant funded research on human-computer interaction design and analysis techniques, using future ATC environments as a testbed. The basic approach was to model the nominal behavior of both the automated and human procedures and then to apply safety analysis techniques to these models. Our previous modeling language, RSML, had been used to specify the system requirements for TCAS II for the FAA. Using the lessons learned from this experience, we designed a new modeling language that (among other things) incorporates features to assist in designing less error-prone human-computer interactions and interfaces and in detecting potential HCI problems, such as mode confusion. The new language, SpecTRM-RL, uses "intent" abstractions, based on Rasmussen's abstraction hierarchy, and includes both informal (English and graphical) specifications and formal, executable models for specifying various aspects of the system. One of the goals for our language was to highlight the system modes and mode changes to assist in identifying the potential for mode confusion. Three published papers resulted from this research. The first builds on the work of Degani on mode confusion to identify aspects of the system design that could lead to potential hazards. We defined and modeled modes differently than Degani and also defined design criteria for SpecTRM-RL models. Our design criteria include the Degani criteria but extend them to include more potential problems. In a second paper, Leveson and Palmer showed how the criteria for indirect mode transitions could be applied to a mode confusion problem found in several ASRS reports for the MD-88. In addition, we defined a visual task modeling language that can be used by system designers to model human-computer interaction. The visual models can be translated into SpecTRM-RL models, and then the SpecTRM-RL suite of analysis tools can be used to perform formal and informal safety analyses on the task model in isolation or integrated with the rest of the modeled system. We had hoped to be able to apply these modeling languages and analysis tools to a TAP air/ground trajectory negotiation scenario, but the development of the tools took more time than we anticipated.

Nancy G. Leveson↗

Metadata and Buckets in the Smart Object, Dumb Archive (SODA) Model

We present the Smart Object, Dumb Archive (SODA) model for digital libraries (DLs), and discuss the role of metadata in SODA. The premise of the SODA model is to "push down" many of the functionalities generally associated with archives into the data objects themselves. Thus the data objects become "smarter", and the archives "dumber". In the SODA model, archives become primarily set managers, and the objects themselves negotiate and handle presentation, enforce terms and conditions, and perform data content management. Buckets are our implementation of smart objects, and da is our reference implementation for dumb archives. We also present our approach to metadata translation for buckets.

Nelson, Michael L.↗

Normalizing Resource Identifiers using Lexicons in the Global Change Information System: Linking Earth Science Identifiers, Concepts, and Communities

Earth Science informatics involves collaboration between multiple groups of people with diverse specializations and goals,often using variations in terminology to refer to common resources. The uniformity of the resource identifiers often does not cross organizational boundaries. Because of this, permanent, widely used, unambiguous identifiers for resources are elusive. We examine real world cases of changing and inconsistent identifiers which inherently work against persistence and uniformity. We also present a solution which mediates factors in these situations; namely the creation of lexicons:mappings of sets of terms to URIs which are curated within the Global Change Information System (GCIS). We discuss aspects of the GCIS which facilitate the use of lexicons: an information model which disambiguates resources, a RESTful API which provides metadata through content-negotiation, and a strategy for long term curation of URIs, including mechanisms for handling changes to URIs and variations in terms used by different communities while providing persistent URIs and preserving relationships between resources We provide working definitions of terms,contexts, and lexicons, and relate them to the practical challenges of disambiguation and curation. We also discuss the mechanisms employed and architecture of the GCIS, and how these choices facilitate representation of persistent identifiers and mappings of them to identifiers used colloquially within various earth science communities of practice.

Linkded Data↗

NASA's experience in the international exchange of scientific and technical information in the aerospace field

The early NASA international scientific and technical information (STI) exchange arrangements were usually detailed in correspondence with the librarians of the institutions involved. While this type of exchange, which involved only hardcopy (paper) products, grew to include some 220 organization in 43 countries, NASA's main focus shifted substantially to the STI relationship with the European Space Agency (ESA) which began in 1964. The NASA/ESA Tripartite Exchange Program, which now has more than 500 participants, provides more than 4,000 highly-relevant technical reports, fully processed, for the NASA produced 'Aerospace Database'. In turn, NASA provides an updated copy of this Database, known in Europe as the 'NASA File', for access, through ESA's Information Retrieval Service, by participating European organizations. Our experience in the evolving cooperation with ESA has established the 'model' for our more recent exchange agreements with Israel, Australia, Canada, and one under negotiation with Japan. The results of these agreements are made available to participating European organizations through the NASA File.

Thibideau, Philip A.↗

Challenges in applying model-based systems engineering: human-centered design perspective

Systems engineering is, by its nature, human-centered. It is about tradeoffs and negotiations by systems engineers among different disciplines and systems to ensure the resulting system of systems can achieve the mission objectives successfully. Applying MBSE means enabling system engineers to use MBSE processes, methods, and tools to perform such work. This requires not only tools and infrastructure that support MBSE but also cultural change in how system engineers approach their work. Although the cultural change is listed as one of the challenges for MBSE infusion to address, its details and how to address them are not often discussed in the literature and the community. We used Human-Centered Design framework to articulate a core set of related challenges and the implications to tool and infrastructure developments. We will discuss the details of the HCD framework applied and discuss the core challenges using an electrical system engineering to harness engineering workflow as a case study.

Jimenez, Alejandro↗

Automating Mid- and Long-Range Scheduling for NASA's Deep Space Network

NASA has recently deployed a new mid-range scheduling system for the antennas of the Deep Space Network (DSN), called Service Scheduling Software, or S(sup 3). This system is architected as a modern web application containing a central scheduling database integrated with a collaborative environment, exploiting the same technologies as social web applications but applied to a space operations context. This is highly relevant to the DSN domain since the network schedule of operations is developed in a peer-to-peer negotiation process among all users who utilize the DSN (representing 37 projects including international partners and ground-based science and calibration users). The initial implementation of S(sup 3) is complete and the system has been operational since July 2011. S(sup 3) has been used for negotiating schedules since April 2011, including the baseline schedules for three launching missions in late 2011. S(sup 3) supports a distributed scheduling model, in which changes can potentially be made by multiple users based on multiple schedule "workspaces" or versions of the schedule. This has led to several challenges in the design of the scheduling database, and of a change proposal workflow that allows users to concur with or to reject proposed schedule changes, and then counter-propose with alternative or additional suggested changes. This paper describes some key aspects of the S(sup 3) system and lessons learned from its operational deployment to date, focusing on the challenges of multi-user collaborative scheduling in a practical and mission-critical setting. We will also describe the ongoing project to extend S(sup 3) to encompass long-range planning, downtime analysis, and forecasting, as the next step in developing a single integrated DSN scheduling tool suite to cover all time ranges.

scheduling↗

HDU Pressurized Excursion Module (PEM) Prototype Systems Integration

The Habitat Demonstration Unit (HDU) project team constructed an analog prototype lunar surface laboratory called the Pressurized Excursion Module (PEM). The prototype unit subsystems were integrated in a short amount of time, utilizing a skunk-works approach that brought together over 20 habitation-related technologies from a variety of NASA centers. This paper describes the system integration strategies and lessons learned, that allowed the PEM to be brought from paper design to working field prototype using a multi-center team. The system integration process included establishment of design standards, negotiation of interfaces between subsystems, and scheduling fit checks and installation activities. A major tool used in integration was a coordinated effort to accurately model all the subsystems using CAD, so that conflicts were identified before physical components came together. Some of the major conclusions showed that up-front modularity that emerged as an artifact of construction, such as the eight 45 degree "pie slices" making up the module whose steel rib edges defined structural mounting and loading points, dictated much of the configurational interfaces between the major subsystems and workstations. Therefore, 'one of the lessons learned included the need to use modularity as a tool for organization in advance, and to work harder to prevent non-critical aspects of the platform from dictating the modularity that may eventually inform the fight system.

Gill, Tracy R.↗