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At least 19 records

Development of a Compact Lidar Sensor for Terrain Relative Navigation and Terrain Hazard Avoidance

A Flash Lidar utilizing a novel Super-Resolution (SR) technique has been developed for providing Terrain Relative Navigation and Hazard Avoidance capabilities onboard landing vehicles. Processing algorithms for precision navigation and safe landing location identification take advantage of the uniform fixed pixels property of generated high resolution Digital Elevation Maps (DEMs) to achieve high reliability operation in near real-time. This paper describes the current and next generation breadboard units, report the results of recent dynamic tests, and explain the operational concept as envisioned for future landing missions.

3-D Imaging

Development of a Compact Lidar Sensor for Terrain Relative Navigation and Terrain Hazard Avoidance

A Lidar sensor utilizing linear-mode flash lidar technology and a novel Super-Resolution technique has been developed for providing Terrain Relative Navigation and Hazard Avoidance capabilities onboard landing vehicles. Processing algorithms for precision navigation and safe landing location identification take advantage of the uniform fixed pixels property of generated high resolution Digital Elevation Maps to achieve high reliability operation in near real-time. This paper describes the results of drone and helicopter flight tests of a breadboard system, explains the design and capabilities of a recently built compact prototype unit, and proposes a concepts of operation for future landing missions.

3-D Imaging

Building Lunar Maps for Terrain Relative Navigation and Hazard Detection Applications

Terrain Relative Navigation (TRN) systems localize a spacecraft with respect to a map of the surface by comparing descent imagery to that reference map. The spacecraft position estimates can only be as accurate as the reference map itself. Accurate map products that are based on orbital reconnaissance data must be validated for navigation applications to ensure that all relevant error sources are minimized. Currently available map products have been generated for scientific applications, so the need for accurate TRN maps remains a gap to be filled for upcoming lunar lander missions, in particular missions to the South Pole region. Additionally, representative high-resolution maps that contain lander-scale features are needed for successful development and testing of Hazard Detection (HD) systems. This paper describes one of NASA’s current efforts to develop benchmark data sets that can be used for developing and testing TRN and HD algorithms as well as suggested processes and metrics for generating and validating lunar maps that can be used for navigation and hazard detection.

Lunar Maps

Building Lunar Maps for Terrain Relative Navigation and Hazard Detection Applications

Terrain Relative Navigation (TRN) systems that localize a spacecraft with respect to a map of the surface by comparing descent imagery to that reference map can only be as accurate as the reference map itself. Accurate map products that are based on orbital reconnaissance data must be validated for navigation applications to ensure that all relevant error sources are minimized. Currently available map products have been generated for scientific applications, so the need for accurate TRN maps remains a gap to be filled for upcoming lunar lander missions, in particular missions to the South Pole region. Additionally, representative high-resolution maps that contain lander-scale features are needed for successful development and testing of Hazard Detection (HD) systems. This paper describes one of NASA’s current efforts to develop benchmark data sets that can be used for developing and testing TRN and HD algorithms as well as suggested processes and metrics for generating and validating lunar maps that can be used for navigation and hazard detection.

Beyer, Ross A.

Real-time Terrain Relative Navigation Test Results from a Relevant Environment for Mars Landing

Terrain Relative Navigation (TRN) is an on-board GN&C function that generates a position estimate of a spacecraft relative to a map of a planetary surface. When coupled with a divert, the position estimate enables access to more challenging landing sites through pin-point landing or large hazard avoidance. The Lander Vision System (LVS) is a smart sensor system that performs terrain relative navigation by matching descent camera imagery to a map of the landing site and then fusing this with inertial measurements to obtain high rate map relative position, velocity and attitude estimates. A prototype of the LVS was recently tested in a helicopter field test over Mars analog terrain at altitudes representative of Mars Entry Descent and Landing conditions. TRN ran in real-time on the LVS during the flights without human intervention or tuning. The system was able to compute estimates accurate to 40m (3 sigma) in 10 seconds on a flight like processing system. This paper describes the Mars operational test space definition, how the field test was designed to cover that operational envelope, the resulting TRN performance across the envelope and an assessment of test space coverage.

Pin-point Landing

Machine Learning Based Crater Detection for Terrain Relative Navigation

As Lunar exploration continues to become more commonplace, reliable methods of precise Terrain Relative Navigation (TRN) are needed. While there are many TRN techniques available, one that has received increased interest in the past few years is that of crater based navigation. Crater based navigation has numerous benefits, including being a human recognizable feature (important for crewed missions), as well as the fact that craters are often possible hazards that need to be detected and avoided. The use of crater based navigation has been limited however. This has been due to the difficulty of running such algorithms on board a spacecraft, as well as the difficulty in procuring large amounts of the required training data. This paper presents a new rendering tool for generating large amounts of high quality training data. It then looks at two recently developed machine learning techniques for crater detection and crater identification in real-time on near-future space hardware.

computer vision

Advancement of Deep Learning and Geometric Methods for Active Terrain Relative Navigation

To enhance NASA’s precision landing capabilities, in conjunction with the development of a novel active terrain relative navigation (ATRN) and terrain mapping system, denoted SHERIF, this work performed a comparative analysis between both deep-learning (DL) based and geometric approaches to hazard detection (HD) and safe-site-identification (SSI) through hardware-in-the loop testing on the Six degree-of-freedom Tendon Actuated Robot (STAR). The Standalone Hazard Evaluation and Refinement using Instrument Findings (SHERIF) system is capable of ingesting sensor data at an asynchronous rate, stitching successive terrain scans together to yield a high-resolution digital elevation map (DEM), performing absolute and relative localization using novel 3D feature extraction and matching methods, and HD/SSI activities. The DL-based HD/SSI algorithm provides a modular alternative to classical geometric approaches which have performance times that scale with map resolution. As the adoption of AI solutions become more prevalent for autonomous system decision making, it is prudent to explore the utility of such solutions in applications where they traditionally excel, such as image classification. Along with the development of a DL-based HD system, this work performed the first comparative analysis between DL and geometric approaches to HD/SSI using real sensor data from real-time testing in a relevant environment.

Davis Adams

Performance Characterization of a Landmark Measurement System for ARRM Terrain Relative Navigation

This paper describes the landmark measurement system being developed for terrain relative navigation on NASAs Asteroid Redirect Robotic Mission (ARRM),and the results of a performance characterization study given realistic navigational and model errors. The system is called Retina, and is derived from the stereo-photoclinometry methods widely used on other small-body missions. The system is simulated using synthetic imagery of the asteroid surface and discussion is given on various algorithmic design choices. Unlike other missions, ARRMs Retina is the first planned autonomous use of these methods during the close-proximity and descent phase of the mission.

Guidance

Performance Characterization of a Landmark Measurement System for ARRM Terrain Relative Navigation

This paper describes the landmark measurement system being developed for terrain relative navigation on NASAs Asteroid Redirect Robotic Mission (ARRM),and the results of a performance characterization study given realistic navigational and model errors. The system is called Retina, and is derived from the stereophotoclinometry methods widely used on other small-body missions. The system is simulated using synthetic imagery of the asteroid surface and discussion is given on various algorithmic design choices. Unlike other missions, ARRMs Retina is the first planned autonomous use of these methods during the close-proximity and descent phase of the mission.

Navigation

Overview of Terrain Relative Navigation Approaches for Precise Lunar Landing

The driving precision landing requirement for the Autonomous Landing and Hazard Avoidance Technology project is to autonomously land within 100m of a predetermined location on the lunar surface. Traditional lunar landing approaches based on inertial sensing do not have the navigational precision to meet this requirement. The purpose of Terrain Relative Navigation (TRN) is to augment inertial navigation by providing position or bearing measurements relative to known surface landmarks. From these measurements, the navigational precision can be reduced to a level that meets the 100m requirement. There are three different TRN functions: global position estimation, local position estimation and velocity estimation. These functions can be achieved with active range sensing or passive imaging. This paper gives a survey of many TRN approaches and then presents some high fidelity simulation results for contour matching and area correlation approaches to TRN using active sensors. Since TRN requires an a-priori reference map, the paper concludes by describing past and future lunar imaging and digital elevation map data sets available for this purpose.

Terrain Relative Navigation (TRN)

Terrain Relative Navigation for Guided Descent on Titan

Titan’s dense atmosphere, low gravity, and high winds at high altitudes create descent times of >90 minutes with standard entry/descent/landing (EDL) architectures and result in large unguided landing ellipses, with 99% values of 110x110 km and 149x72 km in recent Titan lander proposals. Enabling precision landing on Titan could increase science return for the types of missions proposed to date and make additional types of landing sites accessible, opening up new possibilities for science investigations. Precision landing on Titan has unique challenges, because the hazy atmosphere makes it difficult to see the surface and because it requires guided descent with divert ranges that are one to two orders of magnitude larger than needed for other target bodies, i.e. up to on the order of 100 km. It is conceivable that such a divert capability could be provided economically by a parafoil or other steerable aerodynamic decelerator deployed several 10s of km above the surface. The long descent times lead to large inertial navigation errors, hence a need for terrain relative navigation (TRN). This would require a TRN capability that can operate at such altitudes, despite challenges of seeing the surface sufficiently clearly and of depending on map products that are two orders of magnitude lower in spatial resolution than those for Mars and airless bodies. We then develop algorithms for map matching and feature tracking with descent images and test these with synthetic images created from Cassini/Huygens data sets and our radiative transfer model. We also introduce new possibilities for TRN based on the potential to discriminate some specific types of terrain onboard in descent imagery, such as lake vs adjacent ground and dune vs interdune. We use sensor measurement noise models in simulations of state estimation with an extended Kalman filter that includes coordinates of a set of tracked features in the state vector. Case studies were done for two notional landing sites, one in a site with only dry ground and one in a Titan lake district. In both cases, the filter error model shows 3 position error at touchdown on the order of 2 km. More work is needed to validate these results with higher fidelity camera models and larger data sets, but this is very promising.

Matthies, Larry

Analysis and Testing of a LIDAR-Based Approach to Terrain Relative Navigation for Precise Lunar Landing

Capability for precise lunar landing is the goal for future NASA missions. A LIDAR-based terrain relative navigation (TRN) approach lets us achieve this goal and also land under any illumination conditions. Results from field test data showed that the LIDAR TRN algorithm obtained position estimates with mean error of about 20 meters and standard deviations of about 10 meters. Moreover, the algorithm was capable of providing 99 percent correct estimates by assessing the local terrain relief in the data. Also, the algorithm was able to handle initial position uncertainty of up to 1.6 kilometers without performance degradation.

laser altimeter

Overview of terrain relative navigation approaches for Precise Lunar Landing

The driving precision landing requirement for the Autonomous Landing and Hazard Avoidance Technology project is to autonomously land within 100m of a predetermined location on the lunar surface. Traditional lunar landing approaches based on inertial sensing do not have the navigational precision to meet this requirement. The purpose of Terrain Relative Navigation (TRN) is to augment inertial navigation by providing position or bearing measurements relative to known surface landmarks. From these measurements, the navigational precision can be reduced to a level that meets the 100m requirement. There are three different TRN functions: global position estimation, local position estimation and velocity estimation. These functions can be achieved with active range sensing or passive imaging. This paper gives a survey of many TRN approaches and then presents some high fidelity simulation results for contour matching and area correlation approaches to TRN using active sensors. Since TRN requires an a-priori reference map, the paper concludes by describing past and future lunar imaging and digital elevation map data sets available for this purpose.

Montgomery, James F.

Analysis and Testing of a LIDAR-Based Approach to Terrain Relative Navigation for Precise Lunar Landing

To increase safety and land near pre-deployed resources, future NASA missions to the moon will require precision landing. A LIDAR-based terrain relative navigation (TRN) approach can achieve precision landing under any lighting conditions. This paper presents results from processing flash lidar and laser altimeter field test data that show LIDAR TRN can obtain position estimates less than 90m while automatically detecting and eliminating incorrect measurements using internal metrics on terrain relief and data correlation. Sensitivity studies show that the algorithm has no degradation in matching performance with initial position uncertainties up to 1.6 km

ion propulsion

Terrain Relative Navigation in a Lunar Landing Scenario Using autoNGC

NASA Goddard Space Flight Center is developing Autonomous Navigation Guidance and Control (autoNGC) as a flight software system for future onboard use for missions in a variety of orbital regimes, including cislunar space and beyond. This paper describes processor-in-the-loop (PIL) testing using a lunar landing scenario with terrain relative navigation (TRN) and weak-signal GPS. We give an overview of the autoNGC project and describe preliminary navigation simulation results. We also describe the TRN PIL tests on a flight-like development board, using simulated images rendered from Lunar Reconnaissance Orbit high-resolution digital terrain models. The navigation simulations show that weak-signal GPS combined with TRN during a descent from a low lunar parking orbit results in sufficiently low navigation uncertainties to support such a mission profile independent of ground-based navigation. The PIL tests show that onboard image processing and landmark correlation is achievable at a sufficiently high measurement rate.

Michael A Shoemaker

Flight Testing of Terrain-Relative Navigation and Large-Divert Guidance on a VTVL Rocket

Since 2011, the Autonomous Descent and Ascent Powered-Flight Testbed (ADAPT) has been used to demonstrate advanced descent and landing technologies onboard the Masten Space Systems (MSS) Xombie vertical-takeoff, vertical-landing suborbital rocket. The current instantiation of ADAPT is a stand-alone payload comprising sensing and avionics for terrain-relative navigation and fuel-optimal onboard planning of large divert trajectories, thus providing complete pin-point landing capabilities needed for planetary landers. To this end, ADAPT combines two technologies developed at JPL, the Lander Vision System (LVS), and the Guidance for Fuel Optimal Large Diverts (G-FOLD) software. This paper describes the integration and testing of LVS and G-FOLD in the ADAPT payload, culminating in two successful free flight demonstrations on the Xombie vehicle conducted in December 2014.

ADAPT

A Topographical Lidar System for Terrain-Relative Navigation

An imaging lidar system is being developed for use in navigation, relative to the local terrain. This technology will potentially be used for future spacecraft landing on the Moon. Systems like this one could also be used on Earth for diverse purposes, including mapping terrain, navigating aircraft with respect to terrain and military applications. The system has been field-tested aboard a helicopter in the Mojave Desert. When this system was designed, digitizers with sufficient sampling rate (2 GHz) were only available with very limited memory. Also, it was desirable to limit the amount of data to be transferred between the digitizer and the mass storage between individual frames. One of the novelty design features of this system was to design the system around the limited amount of memory of the digitizer. The system is required to operate over an altitude (distance) range from a few meters to approximately 1 km, but for each scan across the full field of view, the digitizer memory is only able to hold data for an altitude range no more than 100 m. Data acquisition methods in support of the limited 100 m wide altitude range are described.

Liebe, Carl Christian

Building Maps for Terrain Relative Navigation Using Blender: An Open-Source Approach

A persistent challenge for vision-based navigation systems that compare imagery to a reference map is generating high quality maps with similar lighting conditions. Image rendering software can be used to apply variable lighting to reference maps or to generate synthetic imagery for test trajectories. While many image rendering software packages are available, with several developed specifically for spaceflight applications, there are often limitations due to cost, image fidelity, or flexibility. In this paper, we demonstrate the use of an open-source image rendering software, Blender, for use in Terrain Relative Navigation (TRN) applications. A scene in Blender was generated based on elevation data and satellite imagery of the region of West Texas used by Blue Origin for the operation of their New Shepard suborbital rocket. The Blender scene was validated by reproducing imagery collected during a flight of New Shepard in October 2020 and was further used to generate reference maps for use by a TRN algorithm on a subsequent New Shepard flight in August 2021. The work was performed under the NASA Safe and Precise Landing Integrated Capabilities Evolution (SPLICE) project, which is focused on technology advancement for precision landing and hazard avoidance. This work aims to lower the cost of entry and generally promote the adoption and advancement of vision-based navigation technologies.

Kyle W Smith