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Cohen, Tamar

Publications and source records attributed to Cohen, Tamar.

Minerva: User-Centered Science Operations Software Capability for Future Human Exploration

In June of 2016, the Biologic Analog Science Associated with Lava Terrains (BASALT) research project conducted its first field deployment, which we call BASALT-1. BASALT-1 consisted of a science-driven field campaign in a volcanic field in Idaho as a simulated human mission to Mars. Scientists and mission operators were provided a suite of ground software tools that we refer to collectively as Minerva to carry out their work. Minerva provides capabilities for traverse planning and route optimization, timeline generation and display, procedure management, execution monitoring, data archiving, visualization, and search. This paper describes the Minerva architecture, constituent components, use cases, and some preliminary findings from the BASALT-1 campaign.

Deans, Matthew

Minerva: User-Centered Science Operations Software Capability for Future Human Exploration

In June of 2016, the Biologic Analog Science Associated with Lava Terrains (BASALT) research project conducted its first field deployment, which we call BASALT-1. BASALT-1 consisted of a science-driven field campaign in a volcanic field in Idaho as a simulated human mission to Mars. Scientists and mission operators were provided a suite of ground software tools that we refer to collectively as Minerva to carry out their work. Minerva provides capabilities for traverse planning and route optimization, timeline generation and display, procedure management, execution monitoring, data archiving, visualization, and search. This paper describes the Minerva architecture, constituent components, use cases, and some preliminary findings from the BASALT-1 campaign.

Deans, Matthew

Extreme Mapping: Looking for Water on the Moon

There are many challenges when exploring extreme environments. Gathering accurate data to build maps about places that you cannot go is incredibly complex. NASA supports scientists by remotely operating robotic rovers to explore uncharted territories. One potential upcoming mission is to look for water near a lunar pole (the Resource Prospector mission). Learn about the technical hurdles and research steps that NASA takes before the mission. NASA practices on Earth with Mission Analogs which simulate the proposed mission. This includes going to lunar-type landscapes, building field networks, testing out rovers, instruments and operational procedures. NASA sets up remote science back rooms just as there are for actual missions. NASA develops custom Ground Data Systems software to support scientific mission planning and monitoring over variable time delays, and separate commanding software and infrastructure to operate the rovers.

MOON

Finding Stuff Underwater: Open-Source Tools for Underwater Field Science

Since 2009, we have been developing and testing Exploration Ground Data Systems (xGDS). xGDS is a software suite, built on open-source web technologies, for supporting NASA terrestrial field science analog missions. We will describe our recent work supporting underwater mapping and dive operations at the Pavilion Lake Research Project (PLRP - www.pavilionlake.com). At PLRP we used open-source mapping technologies to meet an operational need to quickly guide divers and underwater vehicles to locations of interest, and the scientific goal of building a map showing the locations and characteristics of the microbialites at the bottom of the lake. We will discuss some of the benefits and lessons-learned from our recent transition from Google Earth to OpenLayers as the primary mapping engine to support our work. Well also explain the challenges we faced and solutions weve developed to support mapping and data collection in an underwater environment.Beyond their immediate value for advancing scientific research on Earth, NASA analogs explore new ideas for supporting scientists working in extreme environments (e.g. underwater) to develop best practices for future human missions to the Moon or Mars. Science at PLRP involved imaging, sampling and characterizing microbialites growing beneath the surface of an alpine lake in British Columbia. To support PLRP operations and science, xGDS helped plan data collection tasks and provided accurate tracking and mapping of the locations of the underwater assets (human-piloted submersibles, remotely operated vehicles (ROVs) and human divers) collecting imagery and samples from the lake. The data collected during our field work was registered with precursor bathymetry data collected by an autonomous underwater vehicle (AUV) and was globally located on a satellite base layer map of the area surrounding the lake.

Earth analogs

NASA VERVE: Interactive 3D Visualization Within Eclipse

At NASA, we develop myriad Eclipse RCP applications to provide situational awareness for remote systems. The Intelligent Robotics Group at NASA Ames Research Center has developed VERVE - a high-performance, robot user interface that provides scientists, robot operators, and mission planners with powerful, interactive 3D displays of remote environments.VERVE includes a 3D Eclipse view with an embedded Java Ardor3D scenario, including SWT and mouse controls which interact with the Ardor3D camera and objects in the scene. VERVE also includes Eclipse views for exploring and editing objects in the Ardor3D scene graph, and a HUD (Heads Up Display) framework allows Growl-style notifications and other textual information to be overlayed onto the 3D scene. We use VERVE to listen to telemetry from robots and display the robots and associated scientific data along the terrain they are exploring; VERVE can be used for any interactive 3D display of data.VERVE is now open source. VERVE derives from the prior Viz system, which was developed for Mars Polar Lander (2001) and used for the Mars Exploration Rover (2003) and the Phoenix Lander (2008). It has been used for ongoing research with IRG's K10 and KRex rovers in various locations. VERVE was used on the International Space Station during two experiments in 2013 - Surface Telerobotics, in which astronauts controlled robots on Earth from the ISS, and SPHERES, where astronauts control a free flying robot on board the ISS.We will show in detail how to code with VERVE, how to interact between SWT controls to the Ardor3D scenario, and share example code.

3D Visualization

Surface Telerobotics: Development and Testing of a Crew Controlled Planetary Rover System

In planning for future exploration missions, architecture and study teams have made numerous assumptions about how crew can be telepresent on a planetary surface by remotely operating surface robots from space (i.e. from a flight vehicle or deep space habitat). These assumptions include estimates of technology maturity, existing technology gaps, and operational risks. These assumptions, however, have not been grounded by experimental data. Moreover, to date, no crew-controlled surface telerobot has been fully tested in a high-fidelity manner. To address these issues, we developed the "Surface Telerobotics" tests to do three things: 1) Demonstrate interactive crew control of a mobile surface telerobot in the presence of short communications delay. 2) Characterize a concept of operations for a single astronaut remotely operating a planetary rover with limited support from ground control. 3) Characterize system utilization and operator work-load for a single astronaut remotely operating a planetary rover with limited support from ground control.

Bualat, Maria G.

Surface Telerobotics: Development and Testing of a Crew Controlled Planetary Rover System

During Summer 2013, we conducted a series of tests to examine how astronauts in the In- ternational Space Station (ISS) can remotely operate a planetary rover. The tests simulated portions of a proposed mission, in which an astronaut in lunar orbit remotely operates a planetary rover to deploy a radio telescope on the lunar farside. In this paper, we present the design, implementation, and preliminary test results.

Fong, Terry

NASA uses Eclipse RCP Applications for Experiments on the International Space Station

Eclipse is going to space for the first time in 2013! The International Space Station (ISS) is used as a site for experiments any software developed as part of these experiments has to comply with extensive and strict user interface guidelines. NASA Ames Research Center's Intelligent Robotics Group is doing 2 sets of experiments, both with astronauts using Eclipse RCP applications to remotely control robots. One experiment will control SPHERES with an Android Smartphone on the ISS the other experiment will control a K10 rover on Earth.

Cohen, Tamar

Robotic Follow-Up for Human Exploration

We are studying how "robotic follow-up" can improve future planetary exploration. Robotic follow-up, which we define as augmenting human field work with subsequent robot activity, is a field exploration technique designed to increase human productivity and science return. To better understand the benefits, requirements, limitations and risks associated with this technique, we are conducting analog field tests with human and robot teams at the Haughton Crater impact structure on Devon Island, Canada. In this paper, we discuss the motivation for robotic follow-up, describe the scientific context and system design for our work, and present results and lessons learned from field testing.

Fong, Terrence