NASA NTRS · 19820017386
Barriers and dispersal surfaces in minimum-time interception
Abstract
Minimum time interception of a target moving in a horizontal plane is analyzed as a one-player differential game. Dispersal points and points on the barrier are located for a class of pursuit evasion and interception problems. These points are determined by constructing cross sections of the isochrones and hence obtaining the barrier, dispersal, and control level surfaces. The game solution maps the controls as a function of the state within the capture region.
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Rajan, N., Ardema, M. D.. 1982-05-01. Barriers and dispersal surfaces in minimum-time interception. https://ntrs.nasa.gov/citations/19820017386
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