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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 181 records · Page 10

Lunar Latitude and Terrain Radiator Sensitivity Study

The thermal environment on the moon is highly complex and diverse. The lunar surface near the equator develops extreme hot average temperatures during the lunar day due to solar flux vectors that are nearly orthogonal to the surface. The lunar poles have a cold and uniquely complex thermal environment with low solar elevation angles and permanently shadowed regions located just kilometers from some of the most highly illuminated regions of the moon. Likewise, the topography can range from very flat crater basins to dramatically tall features such as mountains and crater rims. Consequently, when sizing the radiators of a lunar surface vehicle, the specific thermal environment found in the targeted landing or deployment zone must be well understood to build robust appropriately scaled thermal control systems. Here described are parametric studies that characterize the sensitivity of lunar radiator performance to lunar terrain and latitude. Heat rejection is calculated for different radiator tilt angles in a variety of terrain environments. Radiator performance as a function of underside thermal condition is also characterized at lunar latitudes ranging from equatorial to polar. Impacts of latitude and terrain on radiator performance are quantified, and regions are identified where the thermal environment is more or less favorable for specific radiator designs.

Lunar Vehicle Radiator↗

Lunar Latitude and Terrain Radiator Sensitivity Study

The thermal environment on the moon is highly complex and diverse. The lunar surface near the equator develops extreme hot average temperatures during the lunar day due to solar flux vectors that are nearly orthogonal to the surface. The lunar poles have a cold and uniquely complex thermal environment with low solar elevation angles and permanently shadowed regions located just kilometers from some of the most highly illuminated regions of the moon. Likewise, the topography can range from very flat crater basins to dramatically tall features such as mountains and crater rims. Consequently, when sizing the radiators of a lunar surface vehicle, the specific thermal environment found in the targeted landing or deployment zone must be well understood to build robust appropriately scaled thermal control systems. Here described are parametric studies that characterize the sensitivity of lunar radiator performance to lunar terrain and latitude. Heat rejection is calculated for different radiator tilt angles in a variety of terrain environments. Radiator performance as a function of underside thermal condition is also characterized at lunar latitudes ranging from equatorial to polar. Impacts of latitude and terrain on radiator performance are quantified, and regions are identified where the thermal environment is more or less favorable for specific radiator designs.

Lunar Vehicle Radiator↗

Advancement of Deep Learning and Geometric Methods for Active Terrain Relative Navigation

To enhance NASA’s precision landing capabilities, in conjunction with the development of a novel active terrain relative navigation (ATRN) and terrain mapping system, denoted SHERIF, this work performed a comparative analysis between both deep-learning (DL) based and geometric approaches to hazard detection (HD) and safe-site-identification (SSI) through hardware-in-the loop testing on the Six degree-of-freedom Tendon Actuated Robot (STAR). The Standalone Hazard Evaluation and Refinement using Instrument Findings (SHERIF) system is capable of ingesting sensor data at an asynchronous rate, stitching successive terrain scans together to yield a high-resolution digital elevation map (DEM), performing absolute and relative localization using novel 3D feature extraction and matching methods, and HD/SSI activities. The DL-based HD/SSI algorithm provides a modular alternative to classical geometric approaches which have performance times that scale with map resolution. As the adoption of AI solutions become more prevalent for autonomous system decision making, it is prudent to explore the utility of such solutions in applications where they traditionally excel, such as image classification. Along with the development of a DL-based HD system, this work performed the first comparative analysis between DL and geometric approaches to HD/SSI using real sensor data from real-time testing in a relevant environment.

Davis Adams↗

A terrain-based path planning method for mobile robots

This paper presents a technique for incorporating terrain traversability data into a global path planning method for field mobile robots operating on rough natural terrain.

path planning traversability terrain assessment↗

Visible Scalable Terrain (ViSTa) format

Visible Scalable Terrain is a format for the production, interchange, and display of 3D terrain data that is specifically suited to stereo vision based robotic applications.

ViSTa Visible Scalable Terrain robotic application↗

Rough and Steep Terrain Lunar Surface Mobility

In the summer of 2004, the NASA Exploration Systems Mission Directorate conducted an open call for projects relevant to human and robotic exploration of the Earth-Moon and Mars systems. A project entitled 'Rough and Steep Terrain Lunar Surface Mobility' was submitted by JPL and accepted by NASA. The principal investigator of this project describes the robotic vehicle being developed for this effort, which includes six 'wheels-on-legs' so that it can roll efficiently on relatively smooth terrain but walk (using locked wheels as footpads) when "the going gets rough".

rough↗

Terrain Modelling for Immersive Visualization for the Mars Exploration Rovers

Immersive environments are being used to support mission operations at the Jet Propulsion Laboratory. This technology contributed to the Mars Pathfinder Mission in planning sorties for the Sojourner rover and is being used for the Mars Exploration Rover (MER) missions. The stereo imagery captured by the rovers is used to create 3D terrain models, which can be viewed from any angle, to provide a powerful and information rich immersive visualization experience. These technologies contributed heavily to both the mission success and the phenomenal level of public outreach achieved by Mars Pathfinder and MER. This paper will review the utilization of terrain modelling for immersive environments in support of MER.

immersive environments↗

Large Terrain Modeling and Visualization for Planets

Physics-based simulations are actively used in the design, testing, and operations phases of surface and near-surface planetary space missions. One of the challenges in realtime simulations is the ability to handle large multi-resolution terrain data sets within models as well as for visualization. In this paper, we describe special techniques that we have developed for visualization, paging, and data storage for dealing with these large data sets. The visualization technique uses a real-time GPU-based continuous level-of-detail technique that delivers multiple frames a second performance even for planetary scale terrain model sizes.

digital elevation map↗

Sliding GAIT Algorithm for the All-Terrain Hex-Limbed Extra-Terrestrial Explorer (ATHLETE)

The design of a surface robotic system typically involves a trade between the traverse speed of a wheeled rover and the terrain-negotiating capabilities of a multi-legged walker. The ATHLETE mobility system, with both articulated limbs and wheels, is uniquely capable of both driving and walking, and has the flexibility to employ additional hybrid mobility modes. This paper introduces the Sliding Gait, an intermediate mobility algorithm faster than walking with better terrain-handling capabilities than wheeled mobility.

terrain anomaly↗

Bladed Terrain on Pluto: Possible Origins and Evolutions

Pluto's Bladed Terrain (centered roughly 20 deg N, 225 deg E) covers the flanks and crests of the informally named Tartarus Dorsa with numerous roughly aligned blade-like ridges oriented approx. North-South; it may also stretch considerably farther east onto the non-close approach hemisphere but that inference is tentative. Individual ridges are typically several hundred meters high, and are spaced 5 to 10 km crest to crest, separated by V-shaped valleys. Many ridges merge at acute angles to form Y-shape junctions in plan view. The principle composition of the blades themselves we suspect is methane or a methane-rich mixture. (Methane is spectroscopically strongly observed on the optical surfaces of blades.) Nitrogen ice is very probably too soft to support their topography. Cemented mixtures of volatile and non-volatile ices may also provide a degradable but relief supporting "bedrock" for the blades, perhaps analogous to Callisto. Currently we are considering several hypotheses for the origins of the deposit from which Bladed Terrain has evolved, including aeolian disposition, atmospheric condensation, updoming and exhumation, volcanic intrusions or extrusions, crystal growth, among others. We are reviewing several processes as candidate creators or sculptors of the blades. Perhaps they are primary depositional patterns such as dunes, or differential condensation patterns (like on Callisto), or fissure extrusions. Or alternatively perhaps they are the consequence of differential erosion (such as sublimation erosion widening and deepening along cracks), variations in substrate properties, mass wasting into the subsurface, or sculpted by a combination of directional winds and solar isolation orientation. We will consider the roles of the long-term increasing solar flux and short periods of warm thick atmospheres. Hypotheses will be ordered based on observational constrains and modeling to be presented at the conference.

methane↗

Bladed Terrain on Pluto: Possible Origins and Evolutions

Pluto’s Bladed Terrain (centered roughly 20°N, 225°E) covers the flanks and crests of the informally named Tartarus Dorsa with numerous roughly aligned blade-like ridges oriented ~North-South; it may also stretch considerably farther east onto the non-close approach hemisphere but that inference is tentative. Individual ridges are typically several hundred meters high, and are spaced 5 to 10 km crest to crest, separated by Vshaped valleys. Many ridges merge at acute angles to form Y-shape junctions in plan view. The principle composition of the blades themselves we suspect is methane or a methane-rich mixture. (Methane is spectroscopically strongly observed on the optical surfaces of blades.) Nitrogen ice is very probably too soft to support their topography. Cemented mixtures of volatile and non-volatile ices may also provide a degradable but relief supporting “bedrock” for the blades, perhaps analogous to Callisto. Currently we are considering several hypotheses for the origins of the deposit from which Bladed Terrain has evolved, including aeolian disposition, atmospheric condensation, updoming and exhumation, volcanic intrusions or extrusions, crystal growth, among others. We are reviewing several processes as candidate creators or sculptors of the blades. Perhaps they are primary depositional patterns such as dunes, or differential condensation patterns (like on Callisto), or fissure extrusions. Or alternatively perhaps they are the consequence of differential erosion (such as sublimation erosion widening and deepening along cracks), variations in substrate properties, mass wasting into the subsurface, or sculpted by a combination of directional winds and solar isolation orientation. We will consider the roles of the long-term increasing solar flux and short periods of warm thick atmospheres. Hypotheses will be ordered based on observational constrains and modeling to be presented at the conference.

Nitrogen ice↗

BALLET: Balloon Locomotion for Extreme Terrain: NASA Innovative Advanced Concepts (NIAC) - Phase I Final Report

This report documents the work performed in our investigation into the BALLET (Balloon Locomotion for Extreme Terrain) concept. We focused on four areas in this Phase I effort. They were 1) identifying the science targets and objectives with the corresponding requisite instrumentation and operational capabilities that could be achieved with a BALLET mission, 2) developing an architecture for the deployment and operation of this concept for a future mission to a planetary body, 3) analyzing a parametric physical model of BALLET under the environmental conditions of Mars, Titan and Earth to determine its feasibility, and 4) developing and demonstrating coordinated control of the BALLET mobility system to enable locomotion over rugged terrain. The results of our investigations in these focus areas are documented in the following sections. A paper summarizing the preliminary results from this study has been accepted for publication and presentation at the 2019 IEEE Aerospace Conference [Nayar, 2019].

Balloon Locomotion↗

Analog table look-up device identifies unknown terrain

Table provides a probability map defining unknown terrain in terms of known terrain inputs. Device consists of analog transformation network and flying spot scanner. Information is useful to manufacturers and users of remote sensing equipment and applies to automated quality control.

Dye, R. H.↗

The relative age of the transition zone between Hellas and the Martian cratered terrain.

Consideration of the relationships of craters to scarps and ridges and of the antiquity of Hellas relative to the cratered terrain. Scarps and ridges in the transition zone between Hellas and the cratered terrain both postdate and predate large craters. It appears that there are a number of craters which are older than the transition zone structures, which in turn are presumably related in some way to the formation of Hellas. Sharp et al. (1971) have suggested impact, large-scale volcanic explosion, or subsidence for the origin of Hellas. Volcanic explosion seems the least likely explanation, for the resulting deficiency of mass beneath Hellas should induce later isostatic rebound, contrary to observations of the transition zone which imply subsidence relatively late in the history of the Martian surface. An origin of Hellas by impact with later isostatic subsidence (because of a dense mass under its floor, as suggested by Sharp et al.) to account for the characteristics of the transition zone seems to be the best model, and may also account for the featureless floor of the basin.

Thorman, C. H.↗

Terrain type recognition using ERTS-1 MSS images

For the automatic recognition of earth resources from ERTS-1 digital tapes, both multispectral and spatial pattern recognition techniques are important. Recognition of terrain types is based on spatial signatures that become evident by processing small portions of an image through selected algorithms. An investigation of spatial signatures that are applicable to ERTS-1 MSS images is described. Artifacts in the spatial signatures seem to be related to the multispectral scanner. A method for suppressing such artifacts is presented. Finally, results of terrain type recognition for one ERTS-1 image are presented.

Gramenopoulos, N.↗

Microwave emission and scattering from vegetated terrain

Models are developed for the apparent temperature and backscattering coefficient of vegetated terrain to illustrate the effects of vegetation on the sensitivity of these parameters to variations of soil moisture. Three types of terrain are simulated for both the passive and the active case: a uniform canopy over a smooth surface, plant rows on a smooth surface, and plant rows on a rough surface. In each case the canopy is defined by its overall dimensions and by its electric permittivity, which is determined from Weiner model for dielectric mixture. Emission and scattering from both the soil and the canopy are considered, but atmospheric effects are neglected. Calculated data indicate that the sensitivity of the apparent temperature and backscattering coefficient to variations of soil moisture, decreases as the amount of vegetation increases. It is shown that the same effect results from increasing signal frequency or angle of incidence.

Sibley, T. G.↗

Chaotic terrain of Mars - A tectonic interpretation from Mariner 6 imagery

Sharp et al. (1971) define chaotic terrain as an irregular jumble of topographic forms covering a certain area within Pyrrhae Regio and adjacent regions centered at about 10 deg S., 35 deg W. This area is covered by Mariner 6 television imagery. An analysis of fracture patterns in the Martian surface from high-resolution Mariner 6 imagery suggests that the lineaments observed in both the chaotic terrain and the cratered plateau areas in Pyrrhae Regio are tectonic fractures resulting from stresses within the Martian crust.

Wilson, R. C.↗