Project on Nuclear Gaming: Investigating the Impact of Nuclear Weapons Capabilities on Deterrence: May 2-3, 2018 Workshop Summary
In the future, it may be possible for states to construct nuclear weapons with alternative effects that are optimized for specific military purposes. These nuclear weapon concepts might employ features such as enhanced radiation outputs (ER), electromagnetic pulse (EMP), or other approaches such as high-precision, low-yield systems (HPLY) that reduce collateral damage, but improve lethality to targets. Some have speculated that such weapons could have the effect of lowering the threshold of use for nuclear weapons by reducing the negative incentives to their use or by providing new military applications for nuclear weapons. A nuclear arsenal that includes weapons with alternate effect regimes may also have an impact on the calculus of escalation in a conflict scenario. This project of the University of California, Berkeley (UCB), Sandia National Laboratories (SNL), and Lawrence Livermore National Laboratory (LLNL) investigates the potential impacts of alternate nuclear weapons effects regimes on deterrence and strategic stability using experimental gaming methods. The purpose of this document is to capture the research questions, assumptions, scenario characteristics, and other details that provide the framework used to address this challenge presented during the first workshop discussion hosted by the Center for Global Security Research at LLNL with subject matter experts from government, academia, and the private sector. The report also summarizes feedback from participants. Topics discussed during the workshop included alternative effects of nuclear weapons, existing approaches for modeling and measuring conflict, and the state of the art in experimental game design.